275 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
#!/usr/bin/env python3
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from flipper.app import App
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from flipper.assets.icon import file2image
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import logging
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import argparse
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import subprocess
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import io
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import os
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import sys
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ICONS_SUPPORTED_FORMATS = ["png"]
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ICONS_TEMPLATE_H_HEADER = """#pragma once
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#include <gui/icon.h>
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"""
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ICONS_TEMPLATE_H_ICON_NAME = "extern const Icon {name};\n"
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ICONS_TEMPLATE_C_HEADER = """#include \"assets_icons.h\"
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#include <gui/icon_i.h>
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"""
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ICONS_TEMPLATE_C_FRAME = "const uint8_t {name}[] = {data};\n"
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ICONS_TEMPLATE_C_DATA = "const uint8_t* const {name}[] = {data};\n"
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ICONS_TEMPLATE_C_ICONS = "const Icon {name} = {{.width={width},.height={height},.frame_count={frame_count},.frame_rate={frame_rate},.frames=_{name}}};\n"
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class Main(App):
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    def init(self):
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        # command args
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        self.subparsers = self.parser.add_subparsers(help="sub-command help")
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        self.parser_icons = self.subparsers.add_parser(
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            "icons", help="Process icons and build icon registry"
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        )
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        self.parser_icons.add_argument("input_directory", help="Source directory")
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        self.parser_icons.add_argument("output_directory", help="Output directory")
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        self.parser_icons.set_defaults(func=self.icons)
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        self.parser_manifest = self.subparsers.add_parser(
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            "manifest", help="Create directory Manifest"
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        )
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        self.parser_manifest.add_argument("local_path", help="local_path")
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        self.parser_manifest.set_defaults(func=self.manifest)
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        self.parser_copro = self.subparsers.add_parser(
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            "copro", help="Gather copro binaries for packaging"
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        )
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        self.parser_copro.add_argument("cube_dir", help="Path to Cube folder")
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        self.parser_copro.add_argument("output_dir", help="Path to output folder")
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        self.parser_copro.add_argument("mcu", help="MCU series as in copro folder")
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        self.parser_copro.add_argument(
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            "--cube_ver", dest="cube_ver", help="Cube version", required=True
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        )
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        self.parser_copro.add_argument(
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            "--stack_type", dest="stack_type", help="Stack type", required=True
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        )
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        self.parser_copro.add_argument(
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            "--stack_file",
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            dest="stack_file",
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            help="Stack file name in copro folder",
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            required=True,
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        )
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        self.parser_copro.add_argument(
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            "--stack_addr",
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            dest="stack_addr",
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            help="Stack flash address, as per release_notes",
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            type=lambda x: int(x, 16),
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            default=0,
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            required=False,
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        )
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        self.parser_copro.set_defaults(func=self.copro)
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        self.parser_dolphin = self.subparsers.add_parser(
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            "dolphin", help="Assemble dolphin resources"
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        )
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        self.parser_dolphin.add_argument(
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            "-s",
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            "--symbol-name",
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            help="Symbol and file name in dolphin output directory",
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            default=None,
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        )
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        self.parser_dolphin.add_argument(
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            "input_directory", help="Dolphin source directory"
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        )
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        self.parser_dolphin.add_argument(
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            "output_directory", help="Dolphin output directory"
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        )
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        self.parser_dolphin.set_defaults(func=self.dolphin)
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    def _icon2header(self, file):
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        image = file2image(file)
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        return image.width, image.height, image.data_as_carray()
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    def _iconIsSupported(self, filename):
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        extension = filename.lower().split(".")[-1]
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        return extension in ICONS_SUPPORTED_FORMATS
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    def icons(self):
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        self.logger.debug(f"Converting icons")
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        icons_c = open(
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            os.path.join(self.args.output_directory, "assets_icons.c"),
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            "w",
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            newline="\n",
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        )
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        icons_c.write(ICONS_TEMPLATE_C_HEADER)
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        icons = []
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        # Traverse icons tree, append image data to source file
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        for dirpath, dirnames, filenames in os.walk(self.args.input_directory):
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            self.logger.debug(f"Processing directory {dirpath}")
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            dirnames.sort()
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            filenames.sort()
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            if not filenames:
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                continue
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            if "frame_rate" in filenames:
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                self.logger.debug(f"Folder contatins animation")
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                icon_name = "A_" + os.path.split(dirpath)[1].replace("-", "_")
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                width = height = None
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                frame_count = 0
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                frame_rate = 0
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                frame_names = []
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                for filename in sorted(filenames):
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                    fullfilename = os.path.join(dirpath, filename)
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                    if filename == "frame_rate":
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                        frame_rate = int(open(fullfilename, "r").read().strip())
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                        continue
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                    elif not self._iconIsSupported(filename):
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                        continue
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                    self.logger.debug(f"Processing animation frame {filename}")
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                    temp_width, temp_height, data = self._icon2header(fullfilename)
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                    if width is None:
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                        width = temp_width
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                    if height is None:
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                        height = temp_height
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                    assert width == temp_width
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                    assert height == temp_height
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                    frame_name = f"_{icon_name}_{frame_count}"
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                    frame_names.append(frame_name)
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                    icons_c.write(
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                        ICONS_TEMPLATE_C_FRAME.format(name=frame_name, data=data)
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                    )
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                    frame_count += 1
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                assert frame_rate > 0
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                assert frame_count > 0
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                icons_c.write(
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                    ICONS_TEMPLATE_C_DATA.format(
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                        name=f"_{icon_name}", data=f'{{{",".join(frame_names)}}}'
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                    )
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                )
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                icons_c.write("\n")
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                icons.append((icon_name, width, height, frame_rate, frame_count))
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            else:
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                # process icons
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                for filename in filenames:
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                    if not self._iconIsSupported(filename):
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                        continue
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                    self.logger.debug(f"Processing icon {filename}")
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                    icon_name = "I_" + "_".join(filename.split(".")[:-1]).replace(
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                        "-", "_"
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                    )
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                    fullfilename = os.path.join(dirpath, filename)
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                    width, height, data = self._icon2header(fullfilename)
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                    frame_name = f"_{icon_name}_0"
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                    icons_c.write(
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                        ICONS_TEMPLATE_C_FRAME.format(name=frame_name, data=data)
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                    )
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                    icons_c.write(
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                        ICONS_TEMPLATE_C_DATA.format(
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                            name=f"_{icon_name}", data=f"{{{frame_name}}}"
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                        )
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                    )
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                    icons_c.write("\n")
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                    icons.append((icon_name, width, height, 0, 1))
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        # Create array of images:
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        self.logger.debug(f"Finalizing source file")
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        for name, width, height, frame_rate, frame_count in icons:
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            icons_c.write(
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                ICONS_TEMPLATE_C_ICONS.format(
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                    name=name,
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                    width=width,
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                    height=height,
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                    frame_rate=frame_rate,
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                    frame_count=frame_count,
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                )
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            )
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        icons_c.write("\n")
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        icons_c.close()
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        # Create Public Header
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        self.logger.debug(f"Creating header")
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        icons_h = open(
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            os.path.join(self.args.output_directory, "assets_icons.h"),
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            "w",
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            newline="\n",
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        )
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        icons_h.write(ICONS_TEMPLATE_H_HEADER)
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        for name, width, height, frame_rate, frame_count in icons:
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            icons_h.write(ICONS_TEMPLATE_H_ICON_NAME.format(name=name))
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        icons_h.close()
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        self.logger.debug(f"Done")
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        return 0
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    def manifest(self):
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        from flipper.assets.manifest import Manifest
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        directory_path = os.path.normpath(self.args.local_path)
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        if not os.path.isdir(directory_path):
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            self.logger.error(f'"{directory_path}" is not a directory')
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            exit(255)
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        manifest_file = os.path.join(directory_path, "Manifest")
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        old_manifest = Manifest()
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        if os.path.exists(manifest_file):
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            self.logger.info("Manifest is present, loading to compare")
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            old_manifest.load(manifest_file)
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        self.logger.info(
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            f'Creating temporary Manifest for directory "{directory_path}"'
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        )
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        new_manifest = Manifest()
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        new_manifest.create(directory_path)
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        self.logger.info(f"Comparing new manifest with existing")
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        only_in_old, changed, only_in_new = Manifest.compare(old_manifest, new_manifest)
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        for record in only_in_old:
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            self.logger.info(f"Only in old: {record}")
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        for record in changed:
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            self.logger.info(f"Changed: {record}")
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        for record in only_in_new:
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            self.logger.info(f"Only in new: {record}")
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        if any((only_in_old, changed, only_in_new)):
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            self.logger.warning("Manifests are different, updating")
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            new_manifest.save(manifest_file)
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        else:
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            self.logger.info("Manifest is up-to-date!")
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        self.logger.info(f"Complete")
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        return 0
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    def copro(self):
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        from flipper.assets.copro import Copro
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        self.logger.info(f"Bundling coprocessor binaries")
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        copro = Copro(self.args.mcu)
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        self.logger.info(f"Loading CUBE info")
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        copro.loadCubeInfo(self.args.cube_dir, self.args.cube_ver)
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        self.logger.info(f"Bundling")
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        copro.bundle(
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            self.args.output_dir,
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            self.args.stack_file,
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            self.args.stack_type,
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            self.args.stack_addr,
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        )
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        self.logger.info(f"Complete")
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        return 0
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    def dolphin(self):
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        from flipper.assets.dolphin import Dolphin
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        self.logger.info(f"Processing Dolphin sources")
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        dolphin = Dolphin()
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        self.logger.info(f"Loading data")
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        dolphin.load(self.args.input_directory)
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        self.logger.info(f"Packing")
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        dolphin.pack(self.args.output_directory, self.args.symbol_name)
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        self.logger.info(f"Complete")
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        return 0
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if __name__ == "__main__":
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    Main()()
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