* Rpc: update protobuf sources * Notification: allow user settings override * Notification: add audiovisual alert sequence * Rpc: implement SystemPlayAudiovisualAlert
		
			
				
	
	
		
			86 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "stdint.h"
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#include "stdbool.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct NotificationApp NotificationApp;
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typedef struct {
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    float frequency;
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    float pwm;
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} NotificationMessageDataSound;
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typedef struct {
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    uint8_t value;
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} NotificationMessageDataLed;
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typedef struct {
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    bool on;
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} NotificationMessageDataVibro;
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typedef struct {
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    uint32_t length;
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} NotificationMessageDataDelay;
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typedef struct {
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    float speaker_volume;
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    bool vibro;
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    float display_brightness;
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} NotificationMessageDataForcedSettings;
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typedef union {
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    NotificationMessageDataSound sound;
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    NotificationMessageDataLed led;
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    NotificationMessageDataVibro vibro;
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    NotificationMessageDataDelay delay;
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    NotificationMessageDataForcedSettings forced_settings;
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} NotificationMessageData;
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typedef enum {
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    NotificationMessageTypeVibro,
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    NotificationMessageTypeSoundOn,
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    NotificationMessageTypeSoundOff,
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    NotificationMessageTypeLedRed,
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    NotificationMessageTypeLedGreen,
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    NotificationMessageTypeLedBlue,
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    NotificationMessageTypeDelay,
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    NotificationMessageTypeLedDisplay,
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    NotificationMessageTypeDoNotReset,
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    NotificationMessageTypeForceSpeakerVolumeSetting,
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    NotificationMessageTypeForceVibroSetting,
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    NotificationMessageTypeForceDisplayBrightnessSetting,
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} NotificationMessageType;
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typedef struct {
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    NotificationMessageType type;
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    NotificationMessageData data;
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} NotificationMessage;
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typedef const NotificationMessage* NotificationSequence[];
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void notification_message(NotificationApp* app, const NotificationSequence* sequence);
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void notification_message_block(NotificationApp* app, const NotificationSequence* sequence);
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/**
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 * @brief Send internal (apply to permanent layer) notification message. Think twice before use.
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 * 
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 * @param app notification record content
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 * @param sequence notification sequence
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 */
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void notification_internal_message(NotificationApp* app, const NotificationSequence* sequence);
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/**
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 * @brief Send internal (apply to permanent layer) notification message and wait for notification end. Think twice before use.
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 * 
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 * @param app notification record content
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 * @param sequence notification sequence
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 */
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void notification_internal_message_block(
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    NotificationApp* app,
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    const NotificationSequence* sequence);
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#ifdef __cplusplus
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}
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#endif |