* gui: refactore ViewNavigator -> SceneManager * view_dispatcher: remove scene controller, add custom and navigation cb * scene_manager: rework scene controller, move AppScene from lib * nfc: rework nfc scenes with new scene controller API * view_dispatcher: crash on free if not all views were freed * nfc: introduce scene declaration * scene_manager: allocate and configure application scenes * nfc: rework nfc with new Scene Manager API * scene_manager: remove dublicated scene handlers allocation * nfc: rework nfc app with new scene manager API * view_dispatcher: add tick event * scene_manager: add tick event type and handler * nfc: rework notifications with tick event * scene_manager: remove scene id from scene structure * scene_manager: rename array -> stack, add documentation * api-hal-nfc: remove listen activation processing * nfc_scene_start: shorter submenu call * nfc: fix nfc file name * nfc: fix Retry in mifare ul success read * nfc_cli: fix read timeout in nfc_detect CLI command Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			18 lines
		
	
	
		
			329 B
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			329 B
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#pragma once
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#include "scene_manager.h"
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#include <m-array.h>
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ARRAY_DEF(SceneManagerIdStack, uint32_t, M_DEFAULT_OPLIST);
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typedef struct {
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    uint32_t state;
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} AppScene;
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struct SceneManager {
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    SceneManagerIdStack_t scene_id_stack;
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    const SceneManagerHandlers* scene_handlers;
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    AppScene* scene;
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    void* context;
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};
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