* view: add custom event callback * nfc: rework nfc worker * gui: introduce view navigator * nfc_scences: introduce nfc scenes * nfc: add start scene * lib: add C application scene template * nfc: move nfc views to separate directory * view_dispatcher: add support for view_navigator * nfc views: rework nfc views * nfc scenes: add nfc application scenes * nfc: rework nfc main thread * view_dispatcher: add separate event for search back scene * nfc: set worker result address at worker start * nfc: update read nfc scenes * view_navigator: rework with M-LIB container * view_dispatcher: check that all views were freed * nfc: add debug menu with all functions * nfc read scene: add notification on success * api-hal-nfc: add API for UID emulation * nfc: add nfc emulation UID scene * assets: add NFC assets * nfc: update read and emulate scenes UI * nfc: fix memory leak * rfal: set custom analog configuration
		
			
				
	
	
		
			307 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			307 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "view_dispatcher_i.h"
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ViewDispatcher* view_dispatcher_alloc() {
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    ViewDispatcher* view_dispatcher = furi_alloc(sizeof(ViewDispatcher));
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    view_dispatcher->view_port = view_port_alloc();
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    view_port_draw_callback_set(
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        view_dispatcher->view_port, view_dispatcher_draw_callback, view_dispatcher);
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    view_port_input_callback_set(
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        view_dispatcher->view_port, view_dispatcher_input_callback, view_dispatcher);
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    view_port_enabled_set(view_dispatcher->view_port, false);
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    ViewDict_init(view_dispatcher->views);
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    return view_dispatcher;
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}
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void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
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    // Detach from gui
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    if(view_dispatcher->gui) {
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        gui_remove_view_port(view_dispatcher->gui, view_dispatcher->view_port);
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    }
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    // Free views
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    ViewDict_it_t it;
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    ViewDict_it(it, view_dispatcher->views);
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    while(!ViewDict_end_p(it)) {
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        ViewDict_itref_t* ref = ViewDict_ref(it);
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        // Crash if view wasn't freed
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        furi_assert(ref->value);
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        ViewDict_next(it);
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    }
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    ViewDict_clear(view_dispatcher->views);
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    // Free ViewPort
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    view_port_free(view_dispatcher->view_port);
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    // Free internal queue
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    if(view_dispatcher->queue) {
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        osMessageQueueDelete(view_dispatcher->queue);
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    }
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    // Free View Navigator
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    if(view_dispatcher->view_navigator) {
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        view_navigator_free(view_dispatcher->view_navigator);
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    }
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    // Free dispatcher
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    free(view_dispatcher);
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}
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void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->queue == NULL);
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    view_dispatcher->queue = osMessageQueueNew(8, sizeof(ViewDispatcherMessage), NULL);
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}
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void view_dispatcher_enable_navigation(ViewDispatcher* view_dispatcher, void* context) {
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    furi_assert(view_dispatcher);
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    view_dispatcher->view_navigator = view_navigator_alloc(context);
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}
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void view_dispatcher_add_scene(ViewDispatcher* view_dispatcher, AppScene* scene) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->view_navigator);
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    furi_assert(scene);
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    view_navigator_add_next_scene(view_dispatcher->view_navigator, scene);
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}
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void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->queue);
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    if(view_dispatcher->view_navigator) {
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        view_navigator_start(view_dispatcher->view_navigator);
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    }
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    ViewDispatcherMessage message;
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    while(osMessageQueueGet(view_dispatcher->queue, &message, NULL, osWaitForever) == osOK) {
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        if(message.type == ViewDispatcherMessageTypeStop) {
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            break;
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        } else if(message.type == ViewDispatcherMessageTypeInput) {
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            view_dispatcher_handle_input(view_dispatcher, &message.input);
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        } else if(message.type == ViewDispatcherMessageTypeCustomEvent) {
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            view_dispatcher_handle_custom_event(view_dispatcher, message.custom_event);
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        } else if(message.type == ViewDispatcherMessageTypeNavigationEvent) {
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            view_navigator_handle_navigation_event(
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                view_dispatcher->view_navigator, message.navigator_event);
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        } else if(message.type == ViewDispatcherMessageTypeBackSearchScene) {
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            view_navigator_handle_back_search_scene_event(
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                view_dispatcher->view_navigator, message.navigator_event);
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        }
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    }
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}
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void view_dispatcher_stop(ViewDispatcher* view_dispatcher) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->queue);
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    ViewDispatcherMessage message;
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    message.type = ViewDispatcherMessageTypeStop;
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    furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
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}
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void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
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    furi_assert(view_dispatcher);
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    furi_assert(view);
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    // Check if view id is not used and register view
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    furi_check(ViewDict_get(view_dispatcher->views, view_id) == NULL);
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    // Lock gui
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    if(view_dispatcher->gui) {
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        gui_lock(view_dispatcher->gui);
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    }
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    ViewDict_set_at(view_dispatcher->views, view_id, view);
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    view_set_update_callback(view, view_dispatcher_update);
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    view_set_update_callback_context(view, view_dispatcher);
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    // Unlock gui
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    if(view_dispatcher->gui) {
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        gui_unlock(view_dispatcher->gui);
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    }
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}
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void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
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    furi_assert(view_dispatcher);
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    // Lock gui
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    if(view_dispatcher->gui) {
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        gui_lock(view_dispatcher->gui);
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    }
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    // Get View by ID
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    View* view = *ViewDict_get(view_dispatcher->views, view_id);
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    // Disable the view if it is active
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    if(view_dispatcher->current_view == view) {
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        view_dispatcher_set_current_view(view_dispatcher, NULL);
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    }
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    // Remove view
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    ViewDict_erase(view_dispatcher->views, view_id);
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    view_set_update_callback(view, NULL);
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    view_set_update_callback_context(view, NULL);
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    // Unlock gui
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    if(view_dispatcher->gui) {
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        gui_unlock(view_dispatcher->gui);
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    }
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}
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void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
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    furi_assert(view_dispatcher);
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    if(view_id == VIEW_NONE) {
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        view_dispatcher_set_current_view(view_dispatcher, NULL);
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    } else if(view_id == VIEW_IGNORE) {
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    } else if(view_id == VIEW_DESTROY) {
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        view_dispatcher_free(view_dispatcher);
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    } else {
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        View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
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        furi_check(view_pp != NULL);
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        view_dispatcher_set_current_view(view_dispatcher, *view_pp);
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    }
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}
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void view_dispatcher_attach_to_gui(
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    ViewDispatcher* view_dispatcher,
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    Gui* gui,
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    ViewDispatcherType type) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->gui == NULL);
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    furi_assert(gui);
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    if(type == ViewDispatcherTypeNone) {
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        gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerNone);
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    } else if(type == ViewDispatcherTypeFullscreen) {
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        gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerFullscreen);
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    } else if(type == ViewDispatcherTypeWindow) {
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        gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerMain);
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    } else {
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        furi_check(NULL);
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    }
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    view_dispatcher->gui = gui;
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}
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void view_dispatcher_draw_callback(Canvas* canvas, void* context) {
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    ViewDispatcher* view_dispatcher = context;
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    if(view_dispatcher->current_view) {
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        view_draw(view_dispatcher->current_view, canvas);
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    }
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}
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void view_dispatcher_input_callback(InputEvent* event, void* context) {
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    ViewDispatcher* view_dispatcher = context;
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    if(view_dispatcher->queue) {
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        ViewDispatcherMessage message;
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        message.type = ViewDispatcherMessageTypeInput;
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        message.input = *event;
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        furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
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    } else {
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        view_dispatcher_handle_input(view_dispatcher, event);
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    }
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}
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void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) {
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    bool is_consumed = false;
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    if(view_dispatcher->current_view) {
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        is_consumed = view_input(view_dispatcher->current_view, event);
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    }
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    if(!is_consumed && event->type == InputTypeShort) {
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        // TODO remove view navigation handlers
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        uint32_t view_id = VIEW_IGNORE;
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        if(event->key == InputKeyBack) {
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            view_id = view_previous(view_dispatcher->current_view);
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            if((view_id == VIEW_IGNORE) && (view_dispatcher->view_navigator)) {
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                is_consumed = view_navigator_handle_navigation_event(
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                    view_dispatcher->view_navigator, ViewNavigatorEventBack);
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                if(!is_consumed) {
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                    view_dispatcher_stop(view_dispatcher);
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                    return;
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                }
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            }
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        } else if(event->key == InputKeyOk) {
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            view_id = view_next(view_dispatcher->current_view);
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        }
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        if(!is_consumed) {
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            view_dispatcher_switch_to_view(view_dispatcher, view_id);
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        }
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    }
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}
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void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
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    bool is_consumed = false;
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    if(view_dispatcher->current_view) {
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        is_consumed = view_custom(view_dispatcher->current_view, event);
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    }
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    // If custom event is not consumed in View, handle it in Scene
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    if(!is_consumed) {
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        is_consumed = view_navigator_handle_custom_event(view_dispatcher->view_navigator, event);
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    }
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}
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void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->queue);
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    ViewDispatcherMessage message;
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    message.type = ViewDispatcherMessageTypeCustomEvent;
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    message.custom_event = event;
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    furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
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}
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void view_dispatcher_send_navigation_event(ViewDispatcher* view_dispatcher, uint32_t event) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->queue);
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    furi_assert(view_dispatcher->view_navigator);
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    ViewDispatcherMessage message;
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    message.type = ViewDispatcherMessageTypeNavigationEvent;
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    message.custom_event = event;
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    furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
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}
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void view_dispatcher_send_back_search_scene_event(ViewDispatcher* view_dispatcher, uint32_t event) {
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    furi_assert(view_dispatcher);
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    furi_assert(view_dispatcher->queue);
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    furi_assert(view_dispatcher->view_navigator);
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    ViewDispatcherMessage message;
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    message.type = ViewDispatcherMessageTypeBackSearchScene;
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    message.custom_event = event;
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    furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
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}
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void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view) {
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    furi_assert(view_dispatcher);
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    // Dispatch view exit event
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    if(view_dispatcher->current_view) {
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        view_exit(view_dispatcher->current_view);
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    }
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    // Set current view
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    view_dispatcher->current_view = view;
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    // Dispatch view enter event
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    if(view_dispatcher->current_view) {
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        if(view->orientation == ViewOrientationVertical)
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            view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationVertical);
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        else if(view->orientation == ViewOrientationHorizontal)
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            view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationHorizontal);
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        view_enter(view_dispatcher->current_view);
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        view_port_enabled_set(view_dispatcher->view_port, true);
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        view_port_update(view_dispatcher->view_port);
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    } else {
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        view_port_enabled_set(view_dispatcher->view_port, false);
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        if(view_dispatcher->queue) {
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            view_dispatcher_stop(view_dispatcher);
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        }
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    }
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}
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void view_dispatcher_update(View* view, void* context) {
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    furi_assert(view);
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    furi_assert(context);
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    ViewDispatcher* view_dispatcher = context;
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    if(view_dispatcher->current_view == view) {
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        view_port_update(view_dispatcher->view_port);
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    }
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}
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