* nfc: add scripts menu scene * canvas: add glyph width api * app_scene: add state to Scene template * gui: introduce TextBox view * nfc: add mifare ultralight read scenes * nfc: add mifare ultralight menu scene * nfc: fix scene functions declaration * Gui: use size_t for sizes. Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			92 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "nfc_scene_start.h"
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#include "../nfc_i.h"
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#include <furi.h>
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#include <gui/modules/submenu.h>
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#include <gui/view_dispatcher.h>
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enum SubmenuIndex {
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    SubmenuIndexRead,
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    SubmenuIndexRunScript,
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    SubmenuIndexSaved,
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    SubmenuIndexAddManualy,
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    SubmenuIndexDebug,
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};
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void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
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    Nfc* nfc = (Nfc*)context;
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    view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
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}
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const void nfc_scene_start_on_enter(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    Submenu* submenu = nfc->submenu;
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    submenu_add_item(
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        submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
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    submenu_add_item(
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        submenu,
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        "Run special action",
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        SubmenuIndexRunScript,
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        nfc_scene_start_submenu_callback,
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        nfc);
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    submenu_add_item(
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        submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
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    submenu_add_item(
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        submenu, "Add manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
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    submenu_add_item(submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
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    view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
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}
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const bool nfc_scene_start_on_event(void* context, uint32_t event) {
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    Nfc* nfc = (Nfc*)context;
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    if(event == SubmenuIndexRead) {
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        view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_read_card);
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        view_dispatcher_send_navigation_event(
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            nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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        return true;
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    } else if(event == SubmenuIndexRunScript) {
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        view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_scripts_menu);
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        view_dispatcher_send_navigation_event(
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            nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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        return true;
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    } else if(event == SubmenuIndexSaved) {
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        view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_file_select);
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        view_dispatcher_send_navigation_event(
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            nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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        return true;
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    } else if(event == SubmenuIndexAddManualy) {
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        view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_set_type);
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        view_dispatcher_send_navigation_event(
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            nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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        return true;
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    } else if(event == SubmenuIndexDebug) {
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        view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_debug_menu);
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        view_dispatcher_send_navigation_event(
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            nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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    }
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    return false;
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}
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const void nfc_scene_start_on_exit(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    submenu_clean(nfc->submenu);
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}
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AppScene* nfc_scene_start_alloc() {
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    AppScene* scene = furi_alloc(sizeof(AppScene));
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    scene->id = NfcSceneStart;
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    scene->on_enter = nfc_scene_start_on_enter;
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    scene->on_event = nfc_scene_start_on_event;
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    scene->on_exit = nfc_scene_start_on_exit;
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    return scene;
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}
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void nfc_scene_start_free(AppScene* scene) {
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    free(scene);
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} |