* Menu: animation. Irukagotchi: idle image. * Power: battery, usb activity widget * Power: tune battery max voltage and clamp overshoot * get initial charge state Co-authored-by: Aleksandr Kutuzov <aku@plooks.com> Co-authored-by: aanper <mail@s3f.ru>
		
			
				
	
	
		
			35 lines
		
	
	
		
			998 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			998 B
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "widget.h"
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#include "canvas.h"
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#define GUI_DISPLAY_WIDTH 128
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#define GUI_DISPLAY_HEIGHT 64
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#define GUI_STATUS_BAR_X 0
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#define GUI_STATUS_BAR_Y 0
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#define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_STATUS_BAR_HEIGHT 8
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#define GUI_MAIN_X 0
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#define GUI_MAIN_Y 9
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#define GUI_MAIN_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_MAIN_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_MAIN_Y)
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typedef enum {
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    GuiLayerNone, /* Special layer for internal use only */
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    GuiLayerStatusBarLeft, /* Status bar left-side widget layer, auto-layout */
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    GuiLayerStatusBarRight, /* Status bar right-side widget layer, auto-layout */
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    GuiLayerMain, /* Main widget layer, status bar is shown */
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    GuiLayerFullscreen, /* Fullscreen widget layer */
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    GuiLayerMAX /* Don't use or move, special value */
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} GuiLayer;
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typedef struct GuiApi GuiApi;
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struct GuiApi {
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    void (*add_widget)(GuiApi* gui_api, Widget* widget, GuiLayer layer);
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    void (*remove_widget)(GuiApi* gui_api, Widget* widget);
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};
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