 056446dfed
			
		
	
	
		056446dfed
		
			
		
	
	
	
	
		
			
			* storage: added global #defines for /int, /ext & /any * storage: introduced PATH_EXT, PATH_INT& PATH_ANY macros * core apps: moved hardcoded config files names to separate headers; prefixed them with "."; updater: added file name migration to new naming convention on backup extraction * storage: fixed storage_merge_recursive handling of complex directory structures; storage_move_to_sd: changed data migration logic to all non-dot files & all folders * core: added macro aliases for core record names * Bumped protobuf commit pointer * storage: reserved 5 pages in /int; denying write&creation of non-dot files when running out of free space Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			90 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "ibutton.h"
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| 
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| #include <gui/gui.h>
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| #include <gui/view.h>
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| #include <gui/view_dispatcher.h>
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| #include <gui/scene_manager.h>
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| #include <notification/notification_messages.h>
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| 
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| #include <one_wire/ibutton/ibutton_worker.h>
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| #include <storage/storage.h>
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| #include <dialogs/dialogs.h>
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| 
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| #include <gui/modules/submenu.h>
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| #include <gui/modules/popup.h>
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| #include <gui/modules/dialog_ex.h>
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| #include <gui/modules/text_input.h>
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| #include <gui/modules/byte_input.h>
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| #include <gui/modules/widget.h>
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| 
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| #include "ibutton_custom_event.h"
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| #include "scenes/ibutton_scene.h"
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| 
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| #define IBUTTON_FILE_NAME_SIZE 100
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| #define IBUTTON_TEXT_STORE_SIZE 128
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| 
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| #define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
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| #define IBUTTON_APP_EXTENSION ".ibtn"
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| #define IBUTTON_APP_FILE_TYPE "Flipper iButton key"
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| 
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| struct iButton {
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|     SceneManager* scene_manager;
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|     ViewDispatcher* view_dispatcher;
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| 
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|     Gui* gui;
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|     Storage* storage;
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|     DialogsApp* dialogs;
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|     NotificationApp* notifications;
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| 
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|     iButtonWorker* key_worker;
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|     iButtonKey* key;
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| 
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|     string_t file_path;
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|     char text_store[IBUTTON_TEXT_STORE_SIZE + 1];
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| 
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|     Submenu* submenu;
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|     ByteInput* byte_input;
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|     TextInput* text_input;
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|     Popup* popup;
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|     Widget* widget;
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|     DialogEx* dialog_ex;
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| 
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|     void* rpc_ctx;
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| };
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| 
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| typedef enum {
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|     iButtonViewSubmenu,
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|     iButtonViewByteInput,
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|     iButtonViewTextInput,
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|     iButtonViewPopup,
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|     iButtonViewWidget,
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|     iButtonViewDialogEx,
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| } iButtonView;
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| 
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| typedef enum {
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|     iButtonNotificationMessageError,
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|     iButtonNotificationMessageSuccess,
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|     iButtonNotificationMessageReadStart,
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|     iButtonNotificationMessageEmulateStart,
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|     iButtonNotificationMessageYellowBlink,
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|     iButtonNotificationMessageEmulateBlink,
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|     iButtonNotificationMessageRedOn,
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|     iButtonNotificationMessageRedOff,
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|     iButtonNotificationMessageGreenOn,
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|     iButtonNotificationMessageGreenOff,
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|     iButtonNotificationMessageBlinkStop,
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| } iButtonNotificationMessage;
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| 
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| bool ibutton_file_select(iButton* ibutton);
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| bool ibutton_save_key(iButton* ibutton, const char* key_name);
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| bool ibutton_delete_key(iButton* ibutton);
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| void ibutton_text_store_set(iButton* ibutton, const char* text, ...);
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| void ibutton_text_store_clear(iButton* ibutton);
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| void ibutton_switch_to_previous_scene_one_of(
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|     iButton* ibutton,
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|     const uint32_t* scene_ids,
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|     size_t scene_ids_size);
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| void ibutton_notification_message(iButton* ibutton, uint32_t message);
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