* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			75 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <stdint.h>
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#include <storage/storage.h>
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struct FlipperFile {
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    File* file;
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    Storage* storage;
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    bool strict_mode;
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};
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/**
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 *  Value write type callback
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 */
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typedef bool (*flipper_file_cb)(File* file, const char* key, const void* data, uint16_t data_size);
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/**
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 * 
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 * @param flipper_file 
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 * @param key 
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 * @param cb 
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 * @param cb_key 
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 * @param cb_data 
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 * @param cb_data_size 
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 * @return bool 
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 */
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bool flipper_file_delete_key_and_call(
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    FlipperFile* flipper_file,
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    const char* key,
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    flipper_file_cb cb,
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    const char* cb_key,
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    const void* cb_data,
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    const uint16_t cb_data_size);
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/**
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 * Value types
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 */
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typedef enum {
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    FlipperFileValueHex,
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    FlipperFileValueFloat,
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    FlipperFileValueInt32,
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    FlipperFileValueUint32,
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} FlipperFileValueType;
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/**
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 * Internal write values function
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 * @param file 
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 * @param key 
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 * @param _data 
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 * @param data_size 
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 * @param type 
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 * @return bool 
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 */
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bool flipper_file_write_internal(
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    File* file,
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    const char* key,
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    const void* _data,
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    const uint16_t data_size,
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    FlipperFileValueType type);
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/**
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 * Internal read values function
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 * @param file 
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 * @param key 
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 * @param _data 
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 * @param data_size 
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 * @param type 
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 * @return bool 
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 */
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bool flipper_file_read_internal(
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    File* file,
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    const char* key,
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    void* _data,
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    const uint16_t data_size,
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    bool strict_mode,
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    FlipperFileValueType type);
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