* iButton: getting started on the worker concept * Hal delay: added global instructions_per_us variable * iButton: one wire slave * iButton: ibutton key setter * iButton: one wire host, use ibutton_hal * iButton\RFID: common pulse decoder concept * iButton: cyfral decoder * iButton: worker thread concept * iButton: metakom decoder * iButton: write key through worker * iButton: worker mode holder * iButton: worker improvements * iButton: Cyfral encoder * iButton: Metakom encoder * lib: pulse protocol helpers * iButton: Metakom decoder * iButton: Cyfral decoder * iButton worker: separate modes * iButton: libs documentation * HAL: iButton gpio modes * iButton worker: rename modes file * iButton worker, hal: move to LL * iButton CLI: worker for reading and emulation commands * iButton HAL: correct init and emulation sequence * iButton cli: moved to plain C * iButton: move to worker, small step to plain C * Libs, one wire: move to plain C * Libs: added forgotten files to compilation * iButton writer: get rid of manual disable/enable irq
		
			
				
	
	
		
			113 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * @file ibutton_worker.h
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 * 
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 * iButton worker
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 */
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#pragma once
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#include "ibutton_key.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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    iButtonWorkerWriteOK,
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    iButtonWorkerWriteSameKey,
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    iButtonWorkerWriteNoDetect,
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    iButtonWorkerWriteCannotWrite,
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} iButtonWorkerWriteResult;
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typedef void (*iButtonWorkerReadCallback)(void* context);
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typedef void (*iButtonWorkerWriteCallback)(void* context, iButtonWorkerWriteResult result);
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typedef void (*iButtonWorkerEmulateCallback)(void* context, bool emulated);
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typedef struct iButtonWorker iButtonWorker;
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/**
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 * Allocate ibutton worker
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 * @return iButtonWorker* 
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 */
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iButtonWorker* ibutton_worker_alloc();
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/**
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 * Free ibutton worker
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 * @param worker 
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 */
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void ibutton_worker_free(iButtonWorker* worker);
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/**
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 * Start ibutton worker thread
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 * @param worker 
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 */
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void ibutton_worker_start_thread(iButtonWorker* worker);
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/**
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 * Stop ibutton worker thread
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 * @param worker 
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 */
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void ibutton_worker_stop_thread(iButtonWorker* worker);
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/**
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 * Set "read success" callback
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 * @param worker 
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 * @param callback 
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 * @param context 
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 */
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void ibutton_worker_read_set_callback(
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    iButtonWorker* worker,
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    iButtonWorkerReadCallback callback,
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    void* context);
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/**
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 * Start read mode
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 * @param worker 
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 * @param key 
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 */
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void ibutton_worker_read_start(iButtonWorker* worker, iButtonKey* key);
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/**
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 * Set "write event" callback
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 * @param worker 
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 * @param callback 
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 * @param context 
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 */
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void ibutton_worker_write_set_callback(
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    iButtonWorker* worker,
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    iButtonWorkerWriteCallback callback,
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    void* context);
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/**
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 * Start write mode
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 * @param worker 
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 * @param key 
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 */
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void ibutton_worker_write_start(iButtonWorker* worker, iButtonKey* key);
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/**
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 * Set "emulate success" callback
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 * @param worker 
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 * @param callback 
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 * @param context 
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 */
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void ibutton_worker_emulate_set_callback(
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    iButtonWorker* worker,
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    iButtonWorkerEmulateCallback callback,
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    void* context);
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/**
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 * Start emulate mode
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 * @param worker 
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 * @param key 
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 */
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void ibutton_worker_emulate_start(iButtonWorker* worker, iButtonKey* key);
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/**
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 * Stop all modes
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 * @param worker 
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 */
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void ibutton_worker_stop(iButtonWorker* worker);
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#ifdef __cplusplus
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}
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#endif |