* usb mode switch lock * lock_mutex removed * Wait for session termination in rpc_cli, lock badusb and u2f if rpc session is opened Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			131 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "bad_usb_app_i.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <storage/storage.h>
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#include <lib/toolbox/path.h>
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static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
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    furi_assert(context);
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    BadUsbApp* app = context;
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    return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool bad_usb_app_back_event_callback(void* context) {
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    furi_assert(context);
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    BadUsbApp* app = context;
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    return scene_manager_handle_back_event(app->scene_manager);
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}
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static void bad_usb_app_tick_event_callback(void* context) {
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    furi_assert(context);
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    BadUsbApp* app = context;
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    scene_manager_handle_tick_event(app->scene_manager);
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}
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static bool bad_usb_check_assets() {
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    Storage* fs_api = furi_record_open("storage");
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    File* dir = storage_file_alloc(fs_api);
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    bool ret = false;
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    if(storage_dir_open(dir, BAD_USB_APP_PATH_FOLDER)) {
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        ret = true;
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    }
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    storage_dir_close(dir);
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    storage_file_free(dir);
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    furi_record_close("storage");
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    return ret;
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}
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BadUsbApp* bad_usb_app_alloc(char* arg) {
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    BadUsbApp* app = malloc(sizeof(BadUsbApp));
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    if(arg != NULL) {
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        string_t filename;
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        string_init(filename);
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        path_extract_filename_no_ext(arg, filename);
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        strncpy(app->file_name, string_get_cstr(filename), BAD_USB_FILE_NAME_LEN);
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        string_clear(filename);
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    }
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    app->gui = furi_record_open("gui");
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    app->notifications = furi_record_open("notification");
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    app->dialogs = furi_record_open("dialogs");
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    app->view_dispatcher = view_dispatcher_alloc();
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    view_dispatcher_enable_queue(app->view_dispatcher);
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    app->scene_manager = scene_manager_alloc(&bad_usb_scene_handlers, app);
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    view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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    view_dispatcher_set_tick_event_callback(
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        app->view_dispatcher, bad_usb_app_tick_event_callback, 500);
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    view_dispatcher_set_custom_event_callback(
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        app->view_dispatcher, bad_usb_app_custom_event_callback);
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    view_dispatcher_set_navigation_event_callback(
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        app->view_dispatcher, bad_usb_app_back_event_callback);
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    // Custom Widget
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    app->widget = widget_alloc();
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    view_dispatcher_add_view(
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        app->view_dispatcher, BadUsbAppViewError, widget_get_view(app->widget));
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    app->bad_usb_view = bad_usb_alloc();
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    view_dispatcher_add_view(
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        app->view_dispatcher, BadUsbAppViewWork, bad_usb_get_view(app->bad_usb_view));
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    view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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    if(furi_hal_usb_is_locked()) {
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        app->error = BadUsbAppErrorCloseRpc;
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        scene_manager_next_scene(app->scene_manager, BadUsbSceneError);
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    } else {
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        if(*app->file_name != '\0') {
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            scene_manager_next_scene(app->scene_manager, BadUsbSceneWork);
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        } else if(bad_usb_check_assets()) {
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            scene_manager_next_scene(app->scene_manager, BadUsbSceneFileSelect);
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        } else {
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            app->error = BadUsbAppErrorNoFiles;
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            scene_manager_next_scene(app->scene_manager, BadUsbSceneError);
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        }
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    }
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    return app;
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}
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void bad_usb_app_free(BadUsbApp* app) {
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    furi_assert(app);
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    // Views
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    view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewFileSelect);
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    view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewWork);
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    bad_usb_free(app->bad_usb_view);
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    // Custom Widget
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    view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewError);
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    widget_free(app->widget);
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    // View dispatcher
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    view_dispatcher_free(app->view_dispatcher);
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    scene_manager_free(app->scene_manager);
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    // Close records
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    furi_record_close("gui");
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    furi_record_close("notification");
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    furi_record_close("dialogs");
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    free(app);
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}
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int32_t bad_usb_app(void* p) {
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    BadUsbApp* bad_usb_app = bad_usb_app_alloc((char*)p);
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    view_dispatcher_run(bad_usb_app->view_dispatcher);
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    bad_usb_app_free(bad_usb_app);
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    return 0;
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}
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