* fbt: split sdk management code * scripts: fixed import handling * fbt: sdk: reformatted paths * scrips: dist: bundling libs as a build artifact * fbt: sdk: better path management * typo fix * fbt: sdk: minor path handling fixes * toolchain: fixed windows toolchain download Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			67 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Import("ENV")
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if ENV["DEBUG"]:
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    ENV.Append(
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        CPPDEFINES=[
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            "FURI_DEBUG",
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            "NDEBUG",
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        ],
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        CCFLAGS=[
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            "-Og",
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        ],
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    )
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elif ENV["COMPACT"]:
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    ENV.Append(
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        CPPDEFINES=[
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            "FURI_NDEBUG",
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            "NDEBUG",
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        ],
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        CCFLAGS=[
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            "-Os",
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        ],
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    )
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else:
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    ENV.Append(
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        CPPDEFINES=[
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            "FURI_NDEBUG",
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            "NDEBUG",
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        ],
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        CCFLAGS=[
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            "-Og",
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        ],
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    )
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ENV.AppendUnique(
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    LINKFLAGS=[
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        "-specs=nano.specs",
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        "-specs=nosys.specs",
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        "-Wl,--gc-sections",
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        "-Wl,--undefined=uxTopUsedPriority",
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        "-Wl,--wrap,_malloc_r",
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        "-Wl,--wrap,_free_r",
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        "-Wl,--wrap,_calloc_r",
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        "-Wl,--wrap,_realloc_r",
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        "-n",
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        "-Xlinker",
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        "-Map=${TARGET}.map",
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        "-T${LINKER_SCRIPT_PATH}",
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    ],
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)
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ENV.SetDefault(
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    LINKER_SCRIPT_PATH="firmware/targets/f${TARGET_HW}/${LINKER_SCRIPT}.ld",
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)
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if ENV["FIRMWARE_BUILD_CFG"] == "updater":
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    ENV.Append(
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        IMAGE_BASE_ADDRESS="0x20000000",
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        LINKER_SCRIPT="stm32wb55xx_ram_fw",
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    )
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else:
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    ENV.Append(
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        IMAGE_BASE_ADDRESS="0x8000000",
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        LINKER_SCRIPT="stm32wb55xx_flash",
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        APP_LINKER_SCRIPT="application_ext",
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    )
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