* Initial C iButton app setup * Add more scenes * Add even more scenes * Add even more scenes again * More scenes... * Add key info scene * Add delete success scene * Use scene state to store internal data * Add parameter parsing * Add emulate scene * Add write scene * Add write success scene * Add Read scene * Add read success scene * Add exit confirm scene * Add retry confirm scene * Add CRC error scene * Add not key scene * Add read key menu scene * Rename some scenes * Refactor conditionals * Remove unneeded custom events * Remove the old iButton app * Correct formatting * Remove rogue comments and function prototypes * iButton: cleanup merge artifacts and fix warnings Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			21 lines
		
	
	
		
			860 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			860 B
		
	
	
	
		
			C
		
	
	
	
	
	
ADD_SCENE(ibutton, start, Start)
 | 
						|
ADD_SCENE(ibutton, emulate, Emulate)
 | 
						|
ADD_SCENE(ibutton, write, Write)
 | 
						|
ADD_SCENE(ibutton, write_success, WriteSuccess)
 | 
						|
ADD_SCENE(ibutton, info, Info)
 | 
						|
ADD_SCENE(ibutton, read, Read)
 | 
						|
ADD_SCENE(ibutton, read_key_menu, ReadKeyMenu)
 | 
						|
ADD_SCENE(ibutton, read_success, ReadSuccess)
 | 
						|
ADD_SCENE(ibutton, read_crc_error, ReadCRCError)
 | 
						|
ADD_SCENE(ibutton, read_not_key_error, ReadNotKeyError)
 | 
						|
ADD_SCENE(ibutton, select_key, SelectKey)
 | 
						|
ADD_SCENE(ibutton, add_type, AddType)
 | 
						|
ADD_SCENE(ibutton, add_value, AddValue)
 | 
						|
ADD_SCENE(ibutton, saved_key_menu, SavedKeyMenu)
 | 
						|
ADD_SCENE(ibutton, save_name, SaveName)
 | 
						|
ADD_SCENE(ibutton, save_success, SaveSuccess)
 | 
						|
ADD_SCENE(ibutton, delete_confirm, DeleteConfirm)
 | 
						|
ADD_SCENE(ibutton, delete_success, DeleteSuccess)
 | 
						|
ADD_SCENE(ibutton, retry_confirm, RetryConfirm)
 | 
						|
ADD_SCENE(ibutton, exit_confirm, ExitConfirm)
 |