 01434265f6
			
		
	
	
		01434265f6
		
			
		
	
	
	
	
		
			
			* Disable USART in sleep * Restore UART state on suspend/resume * FuriHal: Enable stop mode and add insomnia to I2C and SPI * Remove IDLE interrupt * FuriHal: add FPU isr and disable all FPU interrupt, add core2 stop mode configuration on deep sleep * FuriHal: tie stop mode debug with debug rtc flag * FuriHal: adjust flash latency on clock switch, tie mcu debug with RTC debug flag * FuriHal: move resource init to early stage * Add EXTI pending check, enable debug traps with compile-time flag * Wrap sleep debug functions in conditional compilation * Remove erroneous changed * Do not use CSS, remove it from everywhere * Enable/disable USB on VBUS connect (prototype) * FuriHal: add LPMS and DEEPSLEEP magic, workaround state inconsistency between cores * FuriHal: honor c1 LMPS * USB mode switch fix * Applications: add flags and insomnia bypass system * Correct spelling * FuriHal: cleanup insomnia usage, reset sleep flags on wakeup, add shutdown api * FuriHal: extra check on reinit request * FuriHal: rename gpio_display_rst pin to gpio_display_rst_n * FuriHal: add debug HAL * FuriHal: add some magic to core2 reload procedure, fix issue with crash on ble keyboard exit * FuriHal: cleanup ble glue, add BLE_GLUE_DEBUG flag * FuriHal: ble reinit API, move os timer to LPTIM1 for deep sleep capability, shutdown that works * FuriHal: take insomnia while shutdown * Remove USB switch on/off on VBUS change * Better tick skew handling * Improve tick consistency under load * Add USB_HP dummy IRQ handler * Move interrupt check closer to sleep * Clean up includes * Re-enable Insomnia globally * FuriHal: enable CSS * FuriHal: remove questionable core2 clock shenanigans * FuriHal: use core1 RCC registers in idle timer config * FuriHal: return back CSS handlers, add lptim isr dispatching Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: nminaylov <nm29719@gmail.com>
		
			
				
	
	
		
			343 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			343 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ibutton_app.h"
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| #include <stdarg.h>
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| #include <furi_hal.h>
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| #include <m-string.h>
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| #include <toolbox/path.h>
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| #include <flipper_format/flipper_format.h>
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| 
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| const char* iButtonApp::app_folder = "/any/ibutton";
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| const char* iButtonApp::app_extension = ".ibtn";
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| const char* iButtonApp::app_filetype = "Flipper iButton key";
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| 
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| void iButtonApp::run(void* args) {
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|     iButtonEvent event;
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|     bool consumed;
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|     bool exit = false;
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| 
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|     make_app_folder();
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| 
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|     if(args && load_key((const char*)args)) {
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|         current_scene = Scene::SceneEmulate;
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|     }
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| 
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|     scenes[current_scene]->on_enter(this);
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| 
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|     while(!exit) {
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|         view.receive_event(&event);
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| 
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|         consumed = scenes[current_scene]->on_event(this, &event);
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| 
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|         if(!consumed) {
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|             if(event.type == iButtonEvent::Type::EventTypeBack) {
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|                 exit = switch_to_previous_scene();
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|             }
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|         }
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|     };
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| 
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|     scenes[current_scene]->on_exit(this);
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| }
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| 
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| iButtonApp::iButtonApp()
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|     : notification{"notification"}
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|     , storage{"storage"}
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|     , dialogs{"dialogs"} {
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|     key = ibutton_key_alloc();
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|     key_worker = ibutton_worker_alloc();
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|     ibutton_worker_start_thread(key_worker);
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| }
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| 
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| iButtonApp::~iButtonApp() {
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|     for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
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|         delete it->second;
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|     }
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|     scenes.clear();
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| 
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|     ibutton_worker_stop_thread(key_worker);
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|     ibutton_worker_free(key_worker);
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|     ibutton_key_free(key);
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| }
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| 
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| iButtonAppViewManager* iButtonApp::get_view_manager() {
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|     return &view;
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| }
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| 
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| void iButtonApp::switch_to_next_scene(Scene next_scene) {
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|     previous_scenes_list.push_front(current_scene);
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| 
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|     if(next_scene != Scene::SceneExit) {
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|         scenes[current_scene]->on_exit(this);
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|         current_scene = next_scene;
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|         scenes[current_scene]->on_enter(this);
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|     }
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| }
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| 
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| void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
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|     Scene previous_scene = Scene::SceneStart;
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|     bool scene_found = false;
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| 
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|     while(!scene_found) {
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|         previous_scene = get_previous_scene();
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|         for(Scene element : scenes_list) {
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|             if(previous_scene == element || previous_scene == Scene::SceneStart) {
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|                 scene_found = true;
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|                 break;
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|             }
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|         }
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|     }
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| 
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|     scenes[current_scene]->on_exit(this);
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|     current_scene = previous_scene;
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|     scenes[current_scene]->on_enter(this);
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| }
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| 
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| bool iButtonApp::switch_to_previous_scene(uint8_t count) {
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|     Scene previous_scene = Scene::SceneStart;
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| 
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|     for(uint8_t i = 0; i < count; i++) {
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|         previous_scene = get_previous_scene();
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|         if(previous_scene == Scene::SceneExit) break;
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|     }
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| 
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|     if(previous_scene == Scene::SceneExit) {
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|         return true;
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|     } else {
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|         scenes[current_scene]->on_exit(this);
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|         current_scene = previous_scene;
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|         scenes[current_scene]->on_enter(this);
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|         return false;
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|     }
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| }
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| 
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| iButtonApp::Scene iButtonApp::get_previous_scene() {
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|     Scene scene = previous_scenes_list.front();
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|     previous_scenes_list.pop_front();
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|     return scene;
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| }
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| 
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| iButtonWorker* iButtonApp::get_key_worker() {
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|     return key_worker;
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| }
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| 
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| iButtonKey* iButtonApp::get_key() {
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|     return key;
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| }
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| 
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| char* iButtonApp::get_file_name() {
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|     return file_name;
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| }
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| 
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| uint8_t iButtonApp::get_file_name_size() {
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|     return file_name_size;
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| }
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| 
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| void iButtonApp::notify_read() {
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|     notification_message(notification, &sequence_blink_cyan_10);
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| }
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| 
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| void iButtonApp::notify_emulate() {
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|     notification_message(notification, &sequence_blink_magenta_10);
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| }
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| 
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| void iButtonApp::notify_yellow_blink() {
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|     notification_message(notification, &sequence_blink_yellow_10);
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| }
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| 
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| void iButtonApp::notify_error() {
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|     notification_message(notification, &sequence_error);
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| }
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| 
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| void iButtonApp::notify_success() {
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|     notification_message(notification, &sequence_success);
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| }
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| 
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| void iButtonApp::notify_green_on() {
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|     notification_message_block(notification, &sequence_set_green_255);
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| }
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| 
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| void iButtonApp::notify_green_off() {
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|     notification_message(notification, &sequence_reset_green);
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| }
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| 
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| void iButtonApp::notify_red_on() {
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|     notification_message_block(notification, &sequence_set_red_255);
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| }
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| 
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| void iButtonApp::notify_red_off() {
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|     notification_message(notification, &sequence_reset_red);
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| }
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| 
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| void iButtonApp::set_text_store(const char* text...) {
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|     va_list args;
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|     va_start(args, text);
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| 
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|     vsnprintf(text_store, text_store_size, text, args);
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| 
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|     va_end(args);
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| }
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| 
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| char* iButtonApp::get_text_store() {
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|     return text_store;
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| }
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| 
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| uint8_t iButtonApp::get_text_store_size() {
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|     return text_store_size;
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| }
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| 
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| // file managment
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| bool iButtonApp::save_key(const char* key_name) {
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|     // Create ibutton directory if necessary
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|     make_app_folder();
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| 
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|     FlipperFormat* file = flipper_format_file_alloc(storage);
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|     string_t key_file_name;
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|     bool result = false;
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|     string_init(key_file_name);
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| 
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|     do {
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|         // First remove key if it was saved (we rename the key)
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|         if(!delete_key()) break;
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| 
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|         // Save the key
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|         ibutton_key_set_name(key, key_name);
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| 
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|         // Set full file name, for new key
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|         string_printf(
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|             key_file_name, "%s/%s%s", app_folder, ibutton_key_get_name_p(key), app_extension);
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| 
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|         // Open file for write
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|         if(!flipper_format_file_open_always(file, string_get_cstr(key_file_name))) break;
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| 
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|         // Write header
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|         if(!flipper_format_write_header_cstr(file, iButtonApp::app_filetype, 1)) break;
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| 
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|         // Write key type
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|         if(!flipper_format_write_comment_cstr(file, "Key type can be Cyfral, Dallas or Metakom"))
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|             break;
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|         const char* key_type = ibutton_key_get_string_by_type(ibutton_key_get_type(key));
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|         if(!flipper_format_write_string_cstr(file, "Key type", key_type)) break;
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| 
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|         // Write data
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|         if(!flipper_format_write_comment_cstr(
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|                file, "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
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|             break;
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| 
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|         if(!flipper_format_write_hex(
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|                file, "Data", ibutton_key_get_data_p(key), ibutton_key_get_data_size(key)))
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|             break;
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|         result = true;
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| 
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|     } while(false);
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| 
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|     flipper_format_free(file);
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| 
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|     string_clear(key_file_name);
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| 
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|     if(!result) {
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|         dialog_message_show_storage_error(dialogs, "Cannot save\nkey file");
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|     }
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| 
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|     return result;
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| }
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| 
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| bool iButtonApp::load_key_data(string_t key_path) {
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|     FlipperFormat* file = flipper_format_file_alloc(storage);
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|     bool result = false;
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|     string_t data;
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|     string_init(data);
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| 
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|     do {
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|         if(!flipper_format_file_open_existing(file, string_get_cstr(key_path))) break;
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| 
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|         // header
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|         uint32_t version;
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|         if(!flipper_format_read_header(file, data, &version)) break;
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|         if(string_cmp_str(data, iButtonApp::app_filetype) != 0) break;
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|         if(version != 1) break;
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| 
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|         // key type
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|         iButtonKeyType type;
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|         if(!flipper_format_read_string(file, "Key type", data)) break;
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|         if(!ibutton_key_get_type_by_string(string_get_cstr(data), &type)) break;
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| 
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|         // key data
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|         uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
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|         if(!flipper_format_read_hex(file, "Data", key_data, ibutton_key_get_size_by_type(type)))
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|             break;
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| 
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|         ibutton_key_set_type(key, type);
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|         ibutton_key_set_data(key, key_data, IBUTTON_KEY_DATA_SIZE);
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| 
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|         result = true;
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|     } while(false);
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| 
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|     flipper_format_free(file);
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|     string_clear(data);
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| 
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|     if(!result) {
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|         dialog_message_show_storage_error(dialogs, "Cannot load\nkey file");
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|     }
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| 
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|     return result;
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| }
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| 
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| bool iButtonApp::load_key(const char* key_name) {
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|     bool result = false;
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|     string_t key_path;
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| 
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|     string_init_set_str(key_path, key_name);
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| 
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|     result = load_key_data(key_path);
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|     if(result) {
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|         path_extract_filename_no_ext(key_name, key_path);
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|         ibutton_key_set_name(key, string_get_cstr(key_path));
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|     }
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|     string_clear(key_path);
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|     return result;
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| }
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| 
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| bool iButtonApp::load_key() {
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|     bool result = false;
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| 
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|     // Input events and views are managed by file_select
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|     bool res = dialog_file_select_show(
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|         dialogs,
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|         app_folder,
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|         app_extension,
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|         get_file_name(),
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|         get_file_name_size(),
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|         ibutton_key_get_name_p(key));
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| 
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|     if(res) {
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|         string_t key_str;
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| 
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|         // Get key file path
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|         string_init_printf(key_str, "%s/%s%s", app_folder, get_file_name(), app_extension);
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| 
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|         result = load_key_data(key_str);
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|         if(result) {
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|             ibutton_key_set_name(key, get_file_name());
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|         }
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|         string_clear(key_str);
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|     }
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| 
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|     return result;
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| }
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| 
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| bool iButtonApp::delete_key() {
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|     string_t file_name;
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|     bool result = false;
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| 
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|     string_init_printf(
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|         file_name, "%s/%s%s", app_folder, ibutton_key_get_name_p(key), app_extension);
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|     result = storage_simply_remove(storage, string_get_cstr(file_name));
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|     string_clear(file_name);
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| 
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|     return result;
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| }
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| 
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| void iButtonApp::make_app_folder() {
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|     if(!storage_simply_mkdir(storage, app_folder)) {
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|         dialog_message_show_storage_error(dialogs, "Cannot create\napp folder");
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|     }
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| }
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