* App Lfrfid: init * HAL-resources: add external gpios * HAL-pwm: fix frequency calculation * App LFRFID: generic manchester decoder * App LFRFID: em-marine decoder * App iButton: fix dwt timing acquire * App LFRFID: rfid reader * App LFRFID: temporary read keys on read scene * App LFRFID: remove atomic bool init. * App LFRFID: add *.c to build * App LFRFID: unstable HID decoder * App LFRFID: HID-26 reading * HAL OS: disable sleep * App LFRFID: HID-26 reader: remove debug * App LFRFID: static data decoder-analyzer * App LFRFID: very raw Indala decoder * App LFRFID: multiprotocol reader * App LFRFID: more reliable HID decoder * App LFRFID: syntax fix * App LFRFID: simple read scene * Gui: force redraw on screen stream connect * HAL-OS: allow sleep * App LFRFID: notify api, tune view, tune scene * App LFRFID: simple rfid emulator * App LFRFID: more scenes, more reliable EM decoder. * App LFRFID: format fix * App LFRFID: warning fix * Api-hal-resources: add rfid pins, rename external pins * App LFRFID: remove unused emulator * App LFRFID: use new gpio hal api * App accessor: use new ext gpio name * App LFRFID: remove unused emulator * App LFRFID: remove debug gpio * Api-hal-resources: alternate functions init * Api-hal-rfid: new api * Api-hal-ibutton: new api * Api-hal: new headers * App LFRFID: use new api in reader subroutines * App LFRFID: use new api in emulator subroutines * App LFRFID: remove old app * App LFRFID, App iButton: fix memleak * Api-hal-rfid: comments * App LFRFID: pulse joiner helper, it combines pulses of different polarity into one pulse suitable for a timer * App LFRFID: pulse joiner, now can accept only ne pulse * App LFRFID: pulse joiner, fixes * App LFRFID: EM encoder and emulation * App LFRFID: format fixes * App LFRFID: emmarine encoder cleanup * App LFRFID: HID Encoder blank * App LFRFID: Indala Encoder blank
		
			
				
	
	
		
			203 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			203 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "lf-rfid-view-tune.h"
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#include <callback-connector.h>
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#include <gui/elements.h>
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#include <variant>
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#include <list>
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struct LfRfidViewTuneModel {
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    bool dirty;
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    bool fine;
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    uint32_t ARR;
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    uint32_t CCR;
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    int pos;
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};
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void LfRfidViewTune::view_draw_callback(Canvas* canvas, void* _model) {
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    LfRfidViewTuneModel* model = reinterpret_cast<LfRfidViewTuneModel*>(_model);
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    canvas_clear(canvas);
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    canvas_set_color(canvas, ColorBlack);
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    if(model->fine) {
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        canvas_draw_box(
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            canvas,
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            128 - canvas_string_width(canvas, "Fine") - 4,
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            0,
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            canvas_string_width(canvas, "Fine") + 4,
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            canvas_current_font_height(canvas) + 1);
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        canvas_set_color(canvas, ColorWhite);
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    }
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    canvas_draw_str_aligned(canvas, 128 - 2, 2, AlignRight, AlignTop, "Fine");
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    canvas_set_color(canvas, ColorBlack);
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    constexpr uint8_t buffer_size = 128;
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    char buffer[buffer_size + 1];
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    snprintf(
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        buffer,
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        buffer_size,
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        "%sARR: %lu\n"
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        "freq = %.4f\n"
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        "%sCCR: %lu\n"
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        "duty = %.4f",
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        model->pos == 0 ? ">" : "",
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        model->ARR,
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        (float)SystemCoreClock / ((float)model->ARR + 1),
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        model->pos == 1 ? ">" : "",
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        model->CCR,
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        ((float)model->CCR + 1) / ((float)model->ARR + 1) * 100.0f);
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    elements_multiline_text_aligned(canvas, 2, 2, AlignLeft, AlignTop, buffer);
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}
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bool LfRfidViewTune::view_input_callback(InputEvent* event, void* context) {
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    LfRfidViewTune* _this = reinterpret_cast<LfRfidViewTune*>(context);
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    bool consumed = false;
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    // Process key presses only
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    if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
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        consumed = true;
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        switch(event->key) {
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        case InputKeyLeft:
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            _this->button_left();
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            break;
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        case InputKeyRight:
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            _this->button_right();
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            break;
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        case InputKeyUp:
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            _this->button_up();
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            break;
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        case InputKeyDown:
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            _this->button_down();
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            break;
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        case InputKeyOk:
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            _this->button_ok();
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            break;
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        default:
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            consumed = false;
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            break;
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        }
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    }
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    return consumed;
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}
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void LfRfidViewTune::button_up() {
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        if(model->pos > 0) model->pos--;
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        return true;
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    });
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}
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void LfRfidViewTune::button_down() {
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        if(model->pos < 1) model->pos++;
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        return true;
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    });
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}
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void LfRfidViewTune::button_left() {
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        if(model->pos == 0) {
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            if(model->fine) {
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                model->ARR -= 1;
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            } else {
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                model->ARR -= 10;
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            }
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        } else if(model->pos == 1) {
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            if(model->fine) {
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                model->CCR -= 1;
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            } else {
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                model->CCR -= 10;
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            }
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        }
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        model->dirty = true;
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        return true;
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    });
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}
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void LfRfidViewTune::button_right() {
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        if(model->pos == 0) {
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            if(model->fine) {
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                model->ARR += 1;
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            } else {
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                model->ARR += 10;
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            }
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        } else if(model->pos == 1) {
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            if(model->fine) {
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                model->CCR += 1;
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            } else {
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                model->CCR += 10;
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            }
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        }
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        model->dirty = true;
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        return true;
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    });
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}
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void LfRfidViewTune::button_ok() {
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        model->fine = !model->fine;
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        return true;
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    });
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}
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LfRfidViewTune::LfRfidViewTune() {
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    view = view_alloc();
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    view_set_context(view, this);
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    view_allocate_model(view, ViewModelTypeLocking, sizeof(LfRfidViewTuneModel));
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        model->dirty = true;
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        model->fine = false;
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        model->ARR = 511;
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        model->CCR = 255;
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        model->pos = 0;
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        return true;
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    });
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    view_set_draw_callback(view, cbc::obtain_connector(this, &LfRfidViewTune::view_draw_callback));
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    view_set_input_callback(
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        view, cbc::obtain_connector(this, &LfRfidViewTune::view_input_callback));
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}
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LfRfidViewTune::~LfRfidViewTune() {
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    view_free(view);
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}
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View* LfRfidViewTune::get_view() {
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    return view;
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}
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bool LfRfidViewTune::is_dirty() {
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    bool result;
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        result = model->dirty;
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        model->dirty = false;
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        return false;
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    });
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    return result;
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}
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uint32_t LfRfidViewTune::get_ARR() {
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    uint32_t result;
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        result = model->ARR;
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        return false;
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    });
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    return result;
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}
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uint32_t LfRfidViewTune::get_CCR() {
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    uint32_t result;
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    with_view_model_cpp(view, LfRfidViewTuneModel, model, {
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        result = model->CCR;
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        return false;
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    });
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    return result;
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}
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