* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			130 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "scenes/updater_scene.h"
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#include "updater_i.h"
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#include <storage/storage.h>
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#include <gui/view_dispatcher.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <portmacro.h>
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#include <stdint.h>
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static bool updater_custom_event_callback(void* context, uint32_t event) {
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    furi_assert(context);
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    Updater* updater = (Updater*)context;
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    return scene_manager_handle_custom_event(updater->scene_manager, event);
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}
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static void updater_tick_event_callback(void* context) {
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    furi_assert(context);
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    Updater* app = context;
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    scene_manager_handle_tick_event(app->scene_manager);
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}
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static bool updater_back_event_callback(void* context) {
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    furi_assert(context);
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    Updater* updater = (Updater*)context;
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    return scene_manager_handle_back_event(updater->scene_manager);
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}
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static void
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    status_update_cb(const char* message, const uint8_t progress, bool failed, void* context) {
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    UpdaterMainView* main_view = context;
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    updater_main_model_set_state(main_view, message, progress, failed);
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}
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Updater* updater_alloc(const char* arg) {
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    Updater* updater = malloc(sizeof(Updater));
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    if(arg && strlen(arg)) {
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        string_init_set_str(updater->startup_arg, arg);
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        string_replace_str(updater->startup_arg, ANY_PATH(""), EXT_PATH(""));
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    } else {
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        string_init(updater->startup_arg);
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    }
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    updater->storage = furi_record_open(RECORD_STORAGE);
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    updater->notification = furi_record_open(RECORD_NOTIFICATION);
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    updater->gui = furi_record_open(RECORD_GUI);
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    updater->view_dispatcher = view_dispatcher_alloc();
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    updater->scene_manager = scene_manager_alloc(&updater_scene_handlers, updater);
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    view_dispatcher_enable_queue(updater->view_dispatcher);
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    view_dispatcher_set_event_callback_context(updater->view_dispatcher, updater);
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    view_dispatcher_set_custom_event_callback(
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        updater->view_dispatcher, updater_custom_event_callback);
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    view_dispatcher_set_navigation_event_callback(
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        updater->view_dispatcher, updater_back_event_callback);
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    view_dispatcher_set_tick_event_callback(
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        updater->view_dispatcher, updater_tick_event_callback, UPDATER_APP_TICK);
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    view_dispatcher_attach_to_gui(
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        updater->view_dispatcher, updater->gui, ViewDispatcherTypeFullscreen);
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    updater->main_view = updater_main_alloc();
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    view_dispatcher_add_view(
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        updater->view_dispatcher, UpdaterViewMain, updater_main_get_view(updater->main_view));
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#ifndef FURI_RAM_EXEC
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    updater->widget = widget_alloc();
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    view_dispatcher_add_view(
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        updater->view_dispatcher, UpdaterViewWidget, widget_get_view(updater->widget));
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#endif
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#ifdef FURI_RAM_EXEC
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    if(true) {
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#else
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    FuriHalRtcBootMode boot_mode = furi_hal_rtc_get_boot_mode();
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    if(!arg && ((boot_mode == FuriHalRtcBootModePreUpdate) ||
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                (boot_mode == FuriHalRtcBootModePostUpdate))) {
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#endif
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        updater->update_task = update_task_alloc();
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        update_task_set_progress_cb(updater->update_task, status_update_cb, updater->main_view);
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        scene_manager_next_scene(updater->scene_manager, UpdaterSceneMain);
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    } else {
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#ifndef FURI_RAM_EXEC
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        scene_manager_next_scene(updater->scene_manager, UpdaterSceneLoadCfg);
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#endif
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    }
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    return updater;
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}
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void updater_free(Updater* updater) {
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    furi_assert(updater);
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    string_clear(updater->startup_arg);
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    if(updater->update_task) {
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        update_task_set_progress_cb(updater->update_task, NULL, NULL);
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        update_task_free(updater->update_task);
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    }
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    view_dispatcher_remove_view(updater->view_dispatcher, UpdaterViewMain);
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    updater_main_free(updater->main_view);
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#ifndef FURI_RAM_EXEC
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    view_dispatcher_remove_view(updater->view_dispatcher, UpdaterViewWidget);
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    widget_free(updater->widget);
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#endif
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    view_dispatcher_free(updater->view_dispatcher);
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    scene_manager_free(updater->scene_manager);
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    furi_record_close(RECORD_GUI);
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    furi_record_close(RECORD_STORAGE);
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    furi_record_close(RECORD_NOTIFICATION);
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    free(updater);
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}
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int32_t updater_srv(void* p) {
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    const char* cfgpath = p;
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    Updater* updater = updater_alloc(cfgpath);
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    view_dispatcher_run(updater->view_dispatcher);
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    updater_free(updater);
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    return 0;
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}
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