* nfc: clean up scenes * nfc worker: remove field on from worker * nfc worker: move full data exchange to furi hal * nfc_device: check UID length * nfc protocol: introduce mifare common API * nfc: move common data to furi hal nfc * nfc: rename emv_decoder -> emv * nfc: move emv data structure to emv lib * nfc: remove deactivate after detection * nfc: rework furi hal nfc detect * nfc: clean up CLI commands and type * nfc: remove unused includes and function * nfc: add TxRxType enum * nfc: read mifare ultralight refactoring * nfc: refactore mifare ultralight start * rfal: fix custom data exchange * nfc: refactor read bank card * nfc: refactor read emv application * nfc: refactor emv test emulation * nfc: refactor uid emulation * nfc: add limit to uid emulation logger * fix source formatting * furi_hal_nfc: fix data exchange full * nfc: fix mifare ultralight type load Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_i.h"
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enum SubmenuDebugIndex {
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    SubmenuDebugIndexField,
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    SubmenuDebugIndexApdu,
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};
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void nfc_scene_debug_submenu_callback(void* context, uint32_t index) {
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    Nfc* nfc = context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
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}
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void nfc_scene_debug_on_enter(void* context) {
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    Nfc* nfc = context;
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    Submenu* submenu = nfc->submenu;
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    submenu_add_item(
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        submenu, "Field", SubmenuDebugIndexField, nfc_scene_debug_submenu_callback, nfc);
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    submenu_add_item(
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        submenu, "Apdu", SubmenuDebugIndexApdu, nfc_scene_debug_submenu_callback, nfc);
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    submenu_set_selected_item(
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        submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneDebug));
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    nfc_device_clear(nfc->dev);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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bool nfc_scene_debug_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == SubmenuDebugIndexField) {
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            scene_manager_set_scene_state(
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                nfc->scene_manager, NfcSceneDebug, SubmenuDebugIndexField);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneField);
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            consumed = true;
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        } else if(event.event == SubmenuDebugIndexApdu) {
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            scene_manager_set_scene_state(
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                nfc->scene_manager, NfcSceneDebug, SubmenuDebugIndexApdu);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateApduSequence);
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            consumed = true;
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        }
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    }
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    return consumed;
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}
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void nfc_scene_debug_on_exit(void* context) {
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    Nfc* nfc = context;
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    submenu_reset(nfc->submenu);
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}
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