* Add Auto Lock Time setting * Update .gitignore * Add value_index toolbox module * Auto locking basic implementation * Better AutoLock implementation, edge cases and cleanup * Fix NULL pointer crash * Turn off backlight shortly in locked mode * Re-enable auto lock after pin lock * Correctly handle start when pin locked * Use timer to hide locked hint * Use a single state variable instead of multiple bools * Do not call update callback recursively * Allow input when the Unlocked hint is shown * Add a delay to backlight switch off while locking * Better user input handling * Switch backlight off after pin timeout * Correct grammar in notification settings Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			188 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <furi.h>
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#include "notification_app.h"
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#include <gui/modules/variable_item_list.h>
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#include <gui/view_dispatcher.h>
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#include <lib/toolbox/value_index.h>
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#define MAX_NOTIFICATION_SETTINGS 4
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typedef struct {
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    NotificationApp* notification;
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    Gui* gui;
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    ViewDispatcher* view_dispatcher;
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    VariableItemList* variable_item_list;
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} NotificationAppSettings;
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static const NotificationSequence sequence_note_c = {
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    &message_note_c5,
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    &message_delay_100,
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    &message_sound_off,
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    NULL,
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};
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#define BACKLIGHT_COUNT 5
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const char* const backlight_text[BACKLIGHT_COUNT] = {
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    "0%",
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    "25%",
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    "50%",
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    "75%",
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    "100%",
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};
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const float backlight_value[BACKLIGHT_COUNT] = {
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    0.0f,
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    0.25f,
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    0.5f,
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    0.75f,
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    1.0f,
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};
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#define VOLUME_COUNT 5
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const char* const volume_text[VOLUME_COUNT] = {
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    "0%",
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    "25%",
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    "50%",
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    "75%",
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    "100%",
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};
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const float volume_value[VOLUME_COUNT] = {0.0f, 0.25f, 0.5f, 0.75f, 1.0f};
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#define DELAY_COUNT 6
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const char* const delay_text[DELAY_COUNT] = {
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    "1s",
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    "5s",
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    "15s",
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    "30s",
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    "60s",
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    "120s",
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};
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const uint32_t delay_value[DELAY_COUNT] = {1000, 5000, 15000, 30000, 60000, 120000};
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#define VIBRO_COUNT 2
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const char* const vibro_text[VIBRO_COUNT] = {
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    "OFF",
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    "ON",
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};
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const bool vibro_value[VIBRO_COUNT] = {false, true};
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static void backlight_changed(VariableItem* item) {
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    NotificationAppSettings* app = variable_item_get_context(item);
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    uint8_t index = variable_item_get_current_value_index(item);
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    variable_item_set_current_value_text(item, backlight_text[index]);
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    app->notification->settings.display_brightness = backlight_value[index];
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    notification_message(app->notification, &sequence_display_on);
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}
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static void screen_changed(VariableItem* item) {
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    NotificationAppSettings* app = variable_item_get_context(item);
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    uint8_t index = variable_item_get_current_value_index(item);
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    variable_item_set_current_value_text(item, delay_text[index]);
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    app->notification->settings.display_off_delay_ms = delay_value[index];
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    notification_message(app->notification, &sequence_display_on);
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}
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static void led_changed(VariableItem* item) {
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    NotificationAppSettings* app = variable_item_get_context(item);
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    uint8_t index = variable_item_get_current_value_index(item);
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    variable_item_set_current_value_text(item, backlight_text[index]);
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    app->notification->settings.led_brightness = backlight_value[index];
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    notification_message(app->notification, &sequence_blink_white_100);
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}
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static void volume_changed(VariableItem* item) {
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    NotificationAppSettings* app = variable_item_get_context(item);
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    uint8_t index = variable_item_get_current_value_index(item);
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    variable_item_set_current_value_text(item, volume_text[index]);
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    app->notification->settings.speaker_volume = volume_value[index];
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    notification_message(app->notification, &sequence_note_c);
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}
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static void vibro_changed(VariableItem* item) {
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    NotificationAppSettings* app = variable_item_get_context(item);
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    uint8_t index = variable_item_get_current_value_index(item);
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    variable_item_set_current_value_text(item, vibro_text[index]);
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    app->notification->settings.vibro_on = vibro_value[index];
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    notification_message(app->notification, &sequence_single_vibro);
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}
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static uint32_t notification_app_settings_exit(void* context) {
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    return VIEW_NONE;
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}
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static NotificationAppSettings* alloc_settings() {
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    NotificationAppSettings* app = malloc(sizeof(NotificationAppSettings));
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    app->notification = furi_record_open("notification");
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    app->gui = furi_record_open("gui");
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    app->variable_item_list = variable_item_list_alloc();
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    View* view = variable_item_list_get_view(app->variable_item_list);
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    view_set_previous_callback(view, notification_app_settings_exit);
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    VariableItem* item;
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    uint8_t value_index;
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    item = variable_item_list_add(
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        app->variable_item_list, "LCD Backlight", BACKLIGHT_COUNT, backlight_changed, app);
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    value_index = value_index_float(
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        app->notification->settings.display_brightness, backlight_value, BACKLIGHT_COUNT);
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    variable_item_set_current_value_index(item, value_index);
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    variable_item_set_current_value_text(item, backlight_text[value_index]);
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    item = variable_item_list_add(
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        app->variable_item_list, "Backlight Time", DELAY_COUNT, screen_changed, app);
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    value_index = value_index_uint32(
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        app->notification->settings.display_off_delay_ms, delay_value, DELAY_COUNT);
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    variable_item_set_current_value_index(item, value_index);
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    variable_item_set_current_value_text(item, delay_text[value_index]);
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    item = variable_item_list_add(
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        app->variable_item_list, "LED Brightness", BACKLIGHT_COUNT, led_changed, app);
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    value_index = value_index_float(
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        app->notification->settings.led_brightness, backlight_value, BACKLIGHT_COUNT);
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    variable_item_set_current_value_index(item, value_index);
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    variable_item_set_current_value_text(item, backlight_text[value_index]);
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    item = variable_item_list_add(
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        app->variable_item_list, "Volume", VOLUME_COUNT, volume_changed, app);
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    value_index =
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        value_index_float(app->notification->settings.speaker_volume, volume_value, VOLUME_COUNT);
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    variable_item_set_current_value_index(item, value_index);
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    variable_item_set_current_value_text(item, volume_text[value_index]);
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    item =
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        variable_item_list_add(app->variable_item_list, "Vibro", VIBRO_COUNT, vibro_changed, app);
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    value_index = value_index_bool(app->notification->settings.vibro_on, vibro_value, VIBRO_COUNT);
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    variable_item_set_current_value_index(item, value_index);
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    variable_item_set_current_value_text(item, vibro_text[value_index]);
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    app->view_dispatcher = view_dispatcher_alloc();
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    view_dispatcher_enable_queue(app->view_dispatcher);
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    view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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    view_dispatcher_add_view(app->view_dispatcher, 0, view);
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    view_dispatcher_switch_to_view(app->view_dispatcher, 0);
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    return app;
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}
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static void free_settings(NotificationAppSettings* app) {
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    view_dispatcher_remove_view(app->view_dispatcher, 0);
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    variable_item_list_free(app->variable_item_list);
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    view_dispatcher_free(app->view_dispatcher);
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    furi_record_close("gui");
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    furi_record_close("notification");
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    free(app);
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}
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int32_t notification_settings_app(void* p) {
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    NotificationAppSettings* app = alloc_settings();
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    view_dispatcher_run(app->view_dispatcher);
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    notification_message_save_settings(app->notification);
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    free_settings(app);
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    return 0;
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}
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