 c8b36dd406
			
		
	
	
		c8b36dd406
		
			
		
	
	
	
	
		
			
			* Lib: new flipper file format library * Lib: flipper file format cpp wrapper * Storage: simple function for remove file and check error * iButton app: remove file worker, use new flipper file format instead * Dialogs: storage error message * Storage: simple function for mkdir and check error * iButton app: error messages * Libs: update makefile * RFID app: remove file worker, use new flipper file format instead * Flipper File: library documentation Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			338 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			338 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ibutton-app.h"
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| #include <stdarg.h>
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| #include <callback-connector.h>
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| #include <m-string.h>
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| #include <toolbox/path.h>
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| #include <toolbox/flipper-file-cpp.h>
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| 
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| const char* iButtonApp::app_folder = "/any/ibutton";
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| const char* iButtonApp::app_extension = ".ibtn";
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| const char* iButtonApp::app_filetype = "Flipper iButton key";
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| 
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| void iButtonApp::run(void* args) {
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|     iButtonEvent event;
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|     bool consumed;
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|     bool exit = false;
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| 
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|     make_app_folder();
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| 
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|     if(args && load_key((const char*)args)) {
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|         current_scene = Scene::SceneEmulate;
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|     }
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| 
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|     scenes[current_scene]->on_enter(this);
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| 
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|     while(!exit) {
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|         view.receive_event(&event);
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| 
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|         consumed = scenes[current_scene]->on_event(this, &event);
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| 
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|         if(!consumed) {
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|             if(event.type == iButtonEvent::Type::EventTypeBack) {
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|                 exit = switch_to_previous_scene();
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|             }
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|         }
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|     };
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| 
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|     scenes[current_scene]->on_exit(this);
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| }
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| 
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| iButtonApp::iButtonApp()
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|     : notification{"notification"}
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|     , storage{"storage"}
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|     , dialogs{"dialogs"} {
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|     furi_hal_power_insomnia_enter();
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|     key_worker = new KeyWorker(&ibutton_gpio);
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| }
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| 
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| iButtonApp::~iButtonApp() {
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|     for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
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|         delete it->second;
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|         scenes.erase(it);
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|     }
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|     delete key_worker;
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| 
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|     furi_hal_power_insomnia_exit();
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| }
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| 
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| iButtonAppViewManager* iButtonApp::get_view_manager() {
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|     return &view;
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| }
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| 
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| void iButtonApp::switch_to_next_scene(Scene next_scene) {
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|     previous_scenes_list.push_front(current_scene);
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| 
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|     if(next_scene != Scene::SceneExit) {
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|         scenes[current_scene]->on_exit(this);
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|         current_scene = next_scene;
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|         scenes[current_scene]->on_enter(this);
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|     }
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| }
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| 
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| void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
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|     Scene previous_scene = Scene::SceneStart;
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|     bool scene_found = false;
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| 
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|     while(!scene_found) {
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|         previous_scene = get_previous_scene();
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|         for(Scene element : scenes_list) {
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|             if(previous_scene == element || previous_scene == Scene::SceneStart) {
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|                 scene_found = true;
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|                 break;
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|             }
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|         }
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|     }
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| 
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|     scenes[current_scene]->on_exit(this);
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|     current_scene = previous_scene;
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|     scenes[current_scene]->on_enter(this);
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| }
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| 
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| bool iButtonApp::switch_to_previous_scene(uint8_t count) {
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|     Scene previous_scene = Scene::SceneStart;
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| 
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|     for(uint8_t i = 0; i < count; i++) {
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|         previous_scene = get_previous_scene();
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|         if(previous_scene == Scene::SceneExit) break;
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|     }
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| 
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|     if(previous_scene == Scene::SceneExit) {
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|         return true;
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|     } else {
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|         scenes[current_scene]->on_exit(this);
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|         current_scene = previous_scene;
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|         scenes[current_scene]->on_enter(this);
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|         return false;
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|     }
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| }
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| 
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| iButtonApp::Scene iButtonApp::get_previous_scene() {
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|     Scene scene = previous_scenes_list.front();
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|     previous_scenes_list.pop_front();
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|     return scene;
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| }
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| 
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| const GpioPin* iButtonApp::get_ibutton_pin() {
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|     // TODO open record
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|     return &ibutton_gpio;
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| }
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| 
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| KeyWorker* iButtonApp::get_key_worker() {
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|     return key_worker;
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| }
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| 
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| iButtonKey* iButtonApp::get_key() {
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|     return &key;
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| }
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| 
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| char* iButtonApp::get_file_name() {
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|     return file_name;
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| }
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| 
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| uint8_t iButtonApp::get_file_name_size() {
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|     return file_name_size;
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| }
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| 
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| void iButtonApp::notify_green_blink() {
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|     notification_message(notification, &sequence_blink_green_10);
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| }
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| 
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| void iButtonApp::notify_yellow_blink() {
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|     notification_message(notification, &sequence_blink_yellow_10);
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| }
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| 
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| void iButtonApp::notify_red_blink() {
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|     notification_message(notification, &sequence_blink_red_10);
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| }
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| 
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| void iButtonApp::notify_error() {
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|     notification_message(notification, &sequence_error);
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| }
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| 
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| void iButtonApp::notify_success() {
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|     notification_message(notification, &sequence_success);
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| }
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| 
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| void iButtonApp::notify_green_on() {
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|     notification_message_block(notification, &sequence_set_green_255);
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| }
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| 
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| void iButtonApp::notify_green_off() {
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|     notification_message(notification, &sequence_reset_green);
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| }
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| 
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| void iButtonApp::notify_red_on() {
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|     notification_message_block(notification, &sequence_set_red_255);
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| }
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| 
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| void iButtonApp::notify_red_off() {
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|     notification_message(notification, &sequence_reset_red);
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| }
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| 
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| void iButtonApp::set_text_store(const char* text...) {
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|     va_list args;
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|     va_start(args, text);
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| 
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|     vsnprintf(text_store, text_store_size, text, args);
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| 
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|     va_end(args);
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| }
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| 
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| char* iButtonApp::get_text_store() {
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|     return text_store;
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| }
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| 
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| uint8_t iButtonApp::get_text_store_size() {
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|     return text_store_size;
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| }
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| 
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| // file managment
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| bool iButtonApp::save_key(const char* key_name) {
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|     // Create ibutton directory if necessary
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|     make_app_folder();
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| 
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|     FlipperFileCpp file(storage);
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|     string_t key_file_name;
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|     bool result = false;
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|     string_init(key_file_name);
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| 
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|     do {
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|         // First remove key if it was saved (we rename the key)
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|         if(!delete_key()) break;
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| 
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|         // Save the key
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|         key.set_name(key_name);
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| 
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|         // Set full file name, for new key
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|         string_printf(key_file_name, "%s/%s%s", app_folder, key.get_name(), app_extension);
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| 
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|         // Open file for write
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|         if(!file.new_write(string_get_cstr(key_file_name))) break;
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| 
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|         // Write header
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|         if(!file.write_header_cstr(iButtonApp::app_filetype, 1)) break;
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| 
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|         // Write key type
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|         if(!file.write_comment_cstr("Key type can be Cyfral, Dallas or Metakom")) break;
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|         const char* key_type = key.get_key_type_string_by_type(key.get_key_type());
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|         if(!file.write_string_cstr("Key type", key_type)) break;
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| 
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|         // Write data
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|         if(!file.write_comment_cstr(
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|                "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
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|             break;
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| 
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|         if(!file.write_hex_array("Data", key.get_data(), key.get_type_data_size())) break;
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|         result = true;
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| 
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|     } while(false);
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| 
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|     file.close();
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|     string_clear(key_file_name);
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| 
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|     if(!result) {
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|         dialog_message_show_storage_error(dialogs, "Cannot save\nkey file");
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|     }
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| 
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|     return result;
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| }
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| 
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| bool iButtonApp::load_key_data(string_t key_path) {
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|     FlipperFileCpp file(storage);
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|     bool result = false;
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|     string_t data;
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|     string_init(data);
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| 
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|     do {
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|         if(!file.open_read(string_get_cstr(key_path))) break;
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| 
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|         // header
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|         uint32_t version;
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|         if(!file.read_header(data, &version)) break;
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|         if(string_cmp_str(data, iButtonApp::app_filetype) != 0) break;
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|         if(version != 1) break;
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| 
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|         // key type
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|         iButtonKeyType type;
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|         if(!file.read_string("Key type", data)) break;
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|         if(!key.get_key_type_by_type_string(string_get_cstr(data), &type)) break;
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| 
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|         // key data
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|         uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
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|         if(!file.read_hex_array("Data", key_data, key.get_type_data_size_by_type(type))) break;
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| 
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|         key.set_type(type);
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|         key.set_data(key_data, IBUTTON_KEY_DATA_SIZE);
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| 
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|         result = true;
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|     } while(false);
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| 
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|     file.close();
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|     string_clear(data);
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| 
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|     if(!result) {
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|         dialog_message_show_storage_error(dialogs, "Cannot load\nkey file");
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|     }
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| 
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|     return result;
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| }
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| 
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| bool iButtonApp::load_key(const char* key_name) {
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|     bool result = false;
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|     string_t key_path;
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| 
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|     string_init_set_str(key_path, key_name);
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| 
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|     result = load_key_data(key_path);
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|     if(result) {
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|         path_extract_filename_no_ext(key_name, key_path);
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|         get_key()->set_name(string_get_cstr(key_path));
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|     }
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|     string_clear(key_path);
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|     return result;
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| }
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| 
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| bool iButtonApp::load_key() {
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|     bool result = false;
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| 
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|     // Input events and views are managed by file_select
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|     bool res = dialog_file_select_show(
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|         dialogs,
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|         app_folder,
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|         app_extension,
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|         get_file_name(),
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|         get_file_name_size(),
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|         get_key()->get_name());
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| 
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|     if(res) {
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|         string_t key_str;
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| 
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|         // Get key file path
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|         string_init_printf(key_str, "%s/%s%s", app_folder, get_file_name(), app_extension);
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| 
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|         result = load_key_data(key_str);
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|         if(result) {
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|             get_key()->set_name(get_file_name());
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|         }
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|         string_clear(key_str);
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|     }
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| 
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|     return result;
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| }
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| 
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| bool iButtonApp::delete_key() {
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|     string_t file_name;
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|     bool result = false;
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| 
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|     string_init_printf(file_name, "%s/%s%s", app_folder, get_key()->get_name(), app_extension);
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|     result = storage_simply_remove(storage, string_get_cstr(file_name));
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|     string_clear(file_name);
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| 
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|     return result;
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| }
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| 
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| void iButtonApp::make_app_folder() {
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|     if(!storage_simply_mkdir(storage, app_folder)) {
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|         dialog_message_show_storage_error(dialogs, "Cannot create\napp folder");
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|     }
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| } |