* IR: Doxygen docs, some rename * Rename irda -> infrared * Rollback collateral renames Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			68 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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  * @file infrared_app_brute_force.h
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  * Infrared: Brute Force class description
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  */
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#pragma once
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#include <unordered_map>
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#include <memory>
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#include <flipper_format/flipper_format.h>
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/** Class handles brute force mechanic */
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class InfraredAppBruteForce {
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    /** Universal database filename */
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    const char* universal_db_filename;
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    /** Current record name (POWER, MUTE, VOL+, etc).
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     * This is the name of signal to brute force. */
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    std::string current_record;
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    /** Flipper File Format instance */
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    FlipperFormat* ff;
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    /** Data about every record - index in button panel view
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     * and amount of signals, which is need for correct
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     * progress bar displaying. */
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    typedef struct {
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        /** Index of record in button panel view model */
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        int index;
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        /** Amount of signals of that type (POWER, MUTE, etc) */
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        int amount;
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    } Record;
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    /** Container to hold Record info.
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     * 'key' is record name, because we have to search by both, index and name,
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     * but index search has place once per button press, and should not be
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     * noticed, but name search should occur during entering universal menu,
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     * and will go through container for every record in file, that's why
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     * more critical to have faster search by record name.
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     */
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    std::unordered_map<std::string, Record> records;
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public:
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    /** Calculate messages. Walk through the file ('universal_db_name')
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     * and calculate amount of records of certain type. */
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    bool calculate_messages();
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    /** Start brute force */
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    bool start_bruteforce(int index, int& record_amount);
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    /** Stop brute force */
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    void stop_bruteforce();
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    /** Send next signal during brute force */
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    bool send_next_bruteforce();
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    /** Add record to container of records */
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    void add_record(int index, const char* name);
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    /** Initialize class, set db file */
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    InfraredAppBruteForce(const char* filename)
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        : universal_db_filename(filename) {
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    }
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    /** Deinitialize class */
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    ~InfraredAppBruteForce() {
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    }
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};
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