* fix stack size, file listing works * fix scrollbar, update docs * cut long filenames * Dolphin: overhaul unlocking logic, unlocked message added * furi - added common_defines.h, minor macro cleanup; fix scrollbar type conversion * remove door opening animation * adaptive long file name shortening, item icons, invert selection * archive: browser tab, file types (beta); scenes: fix sleep emote * dont trim unknown extensions * fix string_size usage * array container for file list, fixes * better path handling * archive: renaming, adding to favorites worksl scrollbar fix: limit min bar height to 1px to prevent disappearance on large lists Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			111 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <stdint.h>
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#include "canvas.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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 * Draw scrollbar on canvas at specific position.
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 * @param x - scrollbar position on X axis
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 * @param y - scrollbar position on Y axis
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 * @param height - scrollbar height
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 * @param pos - current element 
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 * @param total - total elements
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 */
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void elements_scrollbar_pos(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t height,
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    uint16_t pos,
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    uint16_t total);
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/*
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 * Draw scrollbar on canvas.
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 * width 3px, height equal to canvas height
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 * @param pos - current element of total elements
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 * @param total - total elements
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 */
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void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total);
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/*
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 * Draw rounded frame
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 * @param x, y - top left corner coordinates
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 * @param width, height - frame width and height
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 */
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void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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 * Draw button in left corner
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 * @param str - button text
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 */
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void elements_button_left(Canvas* canvas, const char* str);
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/*
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 * Draw button in right corner
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 * @param str - button text
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 */
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void elements_button_right(Canvas* canvas, const char* str);
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/*
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 * Draw button in center
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 * @param str - button text
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 */
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void elements_button_center(Canvas* canvas, const char* str);
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/*
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 * Draw aligned multiline text
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 * @param x, y - coordinates based on align param
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 * @param horizontal, vertical - aligment of multiline text
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 * @param text - string (possible multiline)
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 */
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void elements_multiline_text_aligned(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical,
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    const char* text);
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/*
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 * Draw multiline text
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 * @param x, y - top left corner coordinates
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 * @param text - string (possible multiline)
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 */
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void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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/*
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 * Draw framed multiline text
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 * @param x, y - top left corner coordinates
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 * @param text - string (possible multiline)
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 */
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void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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/*
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 * Draw framed multiline text
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 * @param x, y - top left corner coordinates
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 * @param text - string (possible multiline)
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 */
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void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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/*
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 * Draw slightly rounded frame
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 * @param x, y - top left corner coordinates
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 * @param width, height - size of frame
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 */
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void elements_slightly_rounded_frame(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height);
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#ifdef __cplusplus
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}
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#endif
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