 5c81bb8abc
			
		
	
	
		5c81bb8abc
		
			
		
	
	
	
	
		
			
			* add u8g2 and ui libs * add display driver and usage example * not init display in test mode * change todo text * fix removed code * Target f2 (#107) * add ioc for flipperzero f2 * add generated f1 files to f2 * regenerate cubemx * invert initial state of led * blink backligh * shutdown backlight on idle
		
			
				
	
	
		
			372 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			372 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| 
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|   u8g2_ll_hvline.c
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|   
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|   low level hvline
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| 
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|   Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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| 
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|   Copyright (c) 2016, olikraus@gmail.com
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|   All rights reserved.
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| 
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|   Redistribution and use in source and binary forms, with or without modification, 
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|   are permitted provided that the following conditions are met:
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| 
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|   * Redistributions of source code must retain the above copyright notice, this list 
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|     of conditions and the following disclaimer.
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|     
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|   * Redistributions in binary form must reproduce the above copyright notice, this 
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|     list of conditions and the following disclaimer in the documentation and/or other 
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|     materials provided with the distribution.
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| 
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|   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
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|   CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
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|   INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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|   MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
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|   DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
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|   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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|   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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|   NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
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|   LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
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|   CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
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|   STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
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|   ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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|   ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
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| 
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| 
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|   *ptr |= or_mask
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|   *ptr ^= xor_mask
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|   
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|   color = 0:   or_mask = 1, xor_mask = 1
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|   color = 1:   or_mask = 1, xor_mask = 0
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|   color = 2:   or_mask = 0, xor_mask = 1
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| 
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|   if ( color <= 1 )
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|     or_mask  = mask;
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|   if ( color != 1 )
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|     xor_mask = mask;
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|     
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| */
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| 
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| #include "u8g2.h"
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| #include <assert.h>
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| 
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| /*=================================================*/
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| /*
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|   u8g2_ll_hvline_vertical_top_lsb
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|     SSD13xx
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|     UC1701    
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| */
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| 
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| 
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| #ifdef U8G2_WITH_HVLINE_SPEED_OPTIMIZATION
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| 
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| /*
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|   x,y		Upper left position of the line within the local buffer (not the display!)
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|   len		length of the line in pixel, len must not be 0
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|   dir		0: horizontal line (left to right)
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| 		1: vertical line (top to bottom)
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|   asumption: 
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|     all clipping done
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| */
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| void u8g2_ll_hvline_vertical_top_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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| {
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|   uint16_t offset;
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|   uint8_t *ptr;
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|   uint8_t bit_pos, mask;
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|   uint8_t or_mask, xor_mask;
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| #ifdef __unix
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|   uint8_t *max_ptr = u8g2->tile_buf_ptr + u8g2_GetU8x8(u8g2)->display_info->tile_width*u8g2->tile_buf_height*8;
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| #endif
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| 
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|   //assert(x >= u8g2->buf_x0);
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|   //assert(x < u8g2_GetU8x8(u8g2)->display_info->tile_width*8);
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|   //assert(y >= u8g2->buf_y0);
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|   //assert(y < u8g2_GetU8x8(u8g2)->display_info->tile_height*8);
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|   
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|   /* bytes are vertical, lsb on top (y=0), msb at bottom (y=7) */
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|   bit_pos = y;		/* overflow truncate is ok here... */
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|   bit_pos &= 7; 	/* ... because only the lowest 3 bits are needed */
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|   mask = 1;
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|   mask <<= bit_pos;
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| 
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|   or_mask = 0;
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|   xor_mask = 0;
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|   if ( u8g2->draw_color <= 1 )
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|     or_mask  = mask;
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|   if ( u8g2->draw_color != 1 )
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|     xor_mask = mask;
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| 
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| 
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|   offset = y;		/* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */
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|   offset &= ~7;
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|   offset *= u8g2_GetU8x8(u8g2)->display_info->tile_width;
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|   ptr = u8g2->tile_buf_ptr;
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|   ptr += offset;
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|   ptr += x;
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|   
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|   if ( dir == 0 )
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|   {
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|       do
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|       {
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| #ifdef __unix
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| 	assert(ptr < max_ptr);
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| #endif
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| 	*ptr |= or_mask;
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| 	*ptr ^= xor_mask;
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| 	ptr++;
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| 	len--;
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|       } while( len != 0 );
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|   }
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|   else
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|   {    
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|     do
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|     {
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| #ifdef __unix
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|       assert(ptr < max_ptr);
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| #endif
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|       *ptr |= or_mask;
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|       *ptr ^= xor_mask;
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|       
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|       bit_pos++;
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|       bit_pos &= 7;
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| 
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|       len--;
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| 
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|       if ( bit_pos == 0 )
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|       {
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| 	ptr+=u8g2->pixel_buf_width;	/* 6 Jan 17: Changed u8g2->width to u8g2->pixel_buf_width, issue #148 */
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| 		
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| 	if ( u8g2->draw_color <= 1 )
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| 	  or_mask  = 1;
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| 	if ( u8g2->draw_color != 1 )
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| 	  xor_mask = 1;
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|       }
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|       else
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|       {
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| 	or_mask <<= 1;
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| 	xor_mask <<= 1;
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|       }
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|     } while( len != 0 );
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|   }
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| }
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| 
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| 
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| 
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| #else /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */
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| 
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| /*
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|   x,y position within the buffer
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| */
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| static void u8g2_draw_pixel_vertical_top_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y)
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| {
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|   uint16_t offset;
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|   uint8_t *ptr;
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|   uint8_t bit_pos, mask;
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|   
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|   //assert(x >= u8g2->buf_x0);
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|   //assert(x < u8g2_GetU8x8(u8g2)->display_info->tile_width*8);
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|   //assert(y >= u8g2->buf_y0);
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|   //assert(y < u8g2_GetU8x8(u8g2)->display_info->tile_height*8);
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|   
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|   /* bytes are vertical, lsb on top (y=0), msb at bottom (y=7) */
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|   bit_pos = y;		/* overflow truncate is ok here... */
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|   bit_pos &= 7; 	/* ... because only the lowest 3 bits are needed */
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|   mask = 1;
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|   mask <<= bit_pos;
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| 
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|   offset = y;		/* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */
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|   offset &= ~7;
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|   offset *= u8g2_GetU8x8(u8g2)->display_info->tile_width;
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|   ptr = u8g2->tile_buf_ptr;
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|   ptr += offset;
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|   ptr += x;
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| 
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| 
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|   if ( u8g2->draw_color <= 1 )
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|     *ptr |= mask;
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|   if ( u8g2->draw_color != 1 )
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|     *ptr ^= mask;
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| 
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| }
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| 
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| /*
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|   x,y		Upper left position of the line within the local buffer (not the display!)
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|   len		length of the line in pixel, len must not be 0
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|   dir		0: horizontal line (left to right)
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| 		1: vertical line (top to bottom)
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|   asumption: 
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|     all clipping done
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| */
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| void u8g2_ll_hvline_vertical_top_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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| {
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|   if ( dir == 0 )
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|   {
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|     do
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|     {
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|       u8g2_draw_pixel_vertical_top_lsb(u8g2, x, y);
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|       x++;
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|       len--;
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|     } while( len != 0 );
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|   }
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|   else
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|   {
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|     do
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|     {
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|       u8g2_draw_pixel_vertical_top_lsb(u8g2, x, y);
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|       y++;
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|       len--;
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|     } while( len != 0 );
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|   }
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| }
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| 
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| 
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| #endif /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */
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| 
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| /*=================================================*/
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| /*
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|   u8g2_ll_hvline_horizontal_right_lsb
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|     ST7920
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| */
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| 
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| #ifdef U8G2_WITH_HVLINE_SPEED_OPTIMIZATION
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| 
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| /*
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|   x,y		Upper left position of the line within the local buffer (not the display!)
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|   len		length of the line in pixel, len must not be 0
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|   dir		0: horizontal line (left to right)
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| 		1: vertical line (top to bottom)
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|   asumption: 
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|     all clipping done
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| */
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| 
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| /* SH1122, LD7032, ST7920, ST7986, LC7981, T6963, SED1330, RA8835, MAX7219, LS0 */ 
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| void u8g2_ll_hvline_horizontal_right_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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| {
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|   uint16_t offset;
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|   uint8_t *ptr;
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|   uint8_t bit_pos;
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|   uint8_t mask;
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|   uint8_t tile_width = u8g2_GetU8x8(u8g2)->display_info->tile_width;
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| 
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|   bit_pos = x;		/* overflow truncate is ok here... */
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|   bit_pos &= 7; 	/* ... because only the lowest 3 bits are needed */
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|   mask = 128;
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|   mask >>= bit_pos;
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| 
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|   offset = y;		/* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */
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|   offset *= tile_width;
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|   offset += x>>3;
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|   ptr = u8g2->tile_buf_ptr;
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|   ptr += offset;
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|   
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|   if ( dir == 0 )
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|   {
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|       
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|     do
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|     {
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| 
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|       if ( u8g2->draw_color <= 1 )
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| 	*ptr |= mask;
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|       if ( u8g2->draw_color != 1 )
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| 	*ptr ^= mask;
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|       
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|       mask >>= 1;
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|       if ( mask == 0 )
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|       {
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| 	mask = 128;
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|         ptr++;
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|       }
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|       
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|       //x++;
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|       len--;
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|     } while( len != 0 );
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|   }
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|   else
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|   {
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|     do
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|     {
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|       if ( u8g2->draw_color <= 1 )
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| 	*ptr |= mask;
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|       if ( u8g2->draw_color != 1 )
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| 	*ptr ^= mask;
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|       
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|       ptr += tile_width;
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|       //y++;
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|       len--;
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|     } while( len != 0 );
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|   }
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| }
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| 
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| #else /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */
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| 
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| 
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| /*
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|   x,y position within the buffer
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| */
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| /* SH1122, LD7032, ST7920, ST7986, LC7981, T6963, SED1330, RA8835, MAX7219, LS0 */ 
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| static void u8g2_draw_pixel_horizontal_right_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y)
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| {
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|   uint16_t offset;
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|   uint8_t *ptr;
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|   uint8_t bit_pos, mask;
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| 
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|   //assert(x >= u8g2->buf_x0);
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|   //assert(x < u8g2_GetU8x8(u8g2)->display_info->tile_width*8);
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|   //assert(y >= u8g2->buf_y0);
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|   //assert(y < u8g2_GetU8x8(u8g2)->display_info->tile_height*8);
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|   
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|   /* bytes are vertical, lsb on top (y=0), msb at bottom (y=7) */
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|   bit_pos = x;		/* overflow truncate is ok here... */
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|   bit_pos &= 7; 	/* ... because only the lowest 3 bits are needed */
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|   mask = 128;
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|   mask >>= bit_pos;
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|   x >>= 3;
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| 
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|   offset = y;		/* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */
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|   offset *= u8g2_GetU8x8(u8g2)->display_info->tile_width;
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|   offset += x;
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|   ptr = u8g2->tile_buf_ptr;
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|   ptr += offset;
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|   
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| 
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|   if ( u8g2->draw_color <= 1 )
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|     *ptr |= mask;
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|   if ( u8g2->draw_color != 1 )
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|     *ptr ^= mask;
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|   
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| }
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| 
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| /*
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|   x,y		Upper left position of the line within the local buffer (not the display!)
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|   len		length of the line in pixel, len must not be 0
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|   dir		0: horizontal line (left to right)
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| 		1: vertical line (top to bottom)
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|   asumption: 
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|     all clipping done
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| */
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| /* SH1122, LD7032, ST7920, ST7986, LC7981, T6963, SED1330, RA8835, MAX7219, LS0 */ 
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| void u8g2_ll_hvline_horizontal_right_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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| {
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|   if ( dir == 0 )
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|   {
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|     do
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|     {
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|       u8g2_draw_pixel_horizontal_right_lsb(u8g2, x, y);
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|       x++;
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|       len--;
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|     } while( len != 0 );
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|   }
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|   else
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|   {
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|     do
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|     {
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|       u8g2_draw_pixel_horizontal_right_lsb(u8g2, x, y);
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|       y++;
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|       len--;
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|     } while( len != 0 );
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|   }
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| }
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| 
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| #endif /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */
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