 5c81bb8abc
			
		
	
	
		5c81bb8abc
		
			
		
	
	
	
	
		
			
			* add u8g2 and ui libs * add display driver and usage example * not init display in test mode * change todo text * fix removed code * Target f2 (#107) * add ioc for flipperzero f2 * add generated f1 files to f2 * regenerate cubemx * invert initial state of led * blink backligh * shutdown backlight on idle
		
			
				
	
	
		
			494 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			494 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| 
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|   u8x8_8x8.c
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|   
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|   font procedures, directly interfaces display procedures
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|   
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|   Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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| 
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|   Copyright (c) 2016, olikraus@gmail.com
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|   All rights reserved.
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| 
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|   Redistribution and use in source and binary forms, with or without modification, 
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|   are permitted provided that the following conditions are met:
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| 
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|   * Redistributions of source code must retain the above copyright notice, this list 
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|     of conditions and the following disclaimer.
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|     
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|   * Redistributions in binary form must reproduce the above copyright notice, this 
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|     list of conditions and the following disclaimer in the documentation and/or other 
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|     materials provided with the distribution.
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| 
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|   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
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|   CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
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|   INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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|   MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
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|   DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
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|   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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|   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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|   NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
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|   LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
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|   CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
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|   STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
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|   ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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|   ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.    
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| 
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| */
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| 
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| #include "u8x8.h"
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| 
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| #if defined(ESP8266)
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| uint8_t u8x8_pgm_read_esp(const uint8_t * addr) 
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| {
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|     uint32_t bytes;
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|     bytes = *(uint32_t*)((uint32_t)addr & ~3);
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|     return ((uint8_t*)&bytes)[(uint32_t)addr & 3];
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| }
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| #endif
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| 
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| 
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| void u8x8_SetFont(u8x8_t *u8x8, const uint8_t *font_8x8)
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| {
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|   u8x8->font = font_8x8;
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| }
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| 
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| /*
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|  Args:
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|    u8x8: ptr to u8x8 structure
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|    encoding: glyph for which the data is requested (must be between 0 and 255)
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|    buf: pointer to 8 bytes
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| */
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| static void u8x8_get_glyph_data(u8x8_t *u8x8, uint8_t encoding, uint8_t *buf, uint8_t tile_offset) U8X8_NOINLINE;
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| static void u8x8_get_glyph_data(u8x8_t *u8x8, uint8_t encoding, uint8_t *buf, uint8_t tile_offset) 
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| {
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|   uint8_t first, last, tiles, i;
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|   uint16_t offset;
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|   first = u8x8_pgm_read(u8x8->font+0);
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|   last = u8x8_pgm_read(u8x8->font+1);
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|   tiles = u8x8_pgm_read(u8x8->font+2);		/* new 2019 format */
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|   tiles *= u8x8_pgm_read(u8x8->font+3);	/* new 2019 format */
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|   
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|   /* get the glyph bitmap from the font */
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|   if ( first <= encoding && encoding <= last )
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|   {
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|     offset = encoding;
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|     offset -= first;
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|     offset *= tiles;		/* new 2019 format */
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|     offset += tile_offset;	/* new 2019 format */
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|     offset *= 8;
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|     offset +=4;			/* changed from 2 to 4, new 2019 format */
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|     for( i = 0; i < 8; i++ )
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|     {
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|       buf[i] = u8x8_pgm_read(u8x8->font+offset);
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|       offset++;
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|     }
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|   }
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|   else
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|   {
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|     for( i = 0; i < 8; i++ )
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|     {
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|       buf[i] = 0;
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|     }
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|   }
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|   
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|   /* invert the bitmap if required */
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|   if ( u8x8->is_font_inverse_mode )
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|   {
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|     for( i = 0; i < 8; i++ )
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|     {
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|       buf[i] ^= 255;
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|     }
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|   }
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|   
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| }
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| 
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| void u8x8_DrawGlyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding)
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| {
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|   uint8_t th = u8x8_pgm_read(u8x8->font+2);		/* new 2019 format */
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|   uint8_t tv = u8x8_pgm_read(u8x8->font+3);	/* new 2019 format */
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|   uint8_t xx, tile;
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|   uint8_t buf[8];
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|   th += x;
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|   tv += y;
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|   tile = 0;
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|   do
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|   {
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|     xx = x;
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|     do
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|     {
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|       u8x8_get_glyph_data(u8x8, encoding, buf, tile);
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|       u8x8_DrawTile(u8x8, xx, y, 1, buf);
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|       tile++;
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|       xx++;
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|     } while( xx < th );
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|     y++;
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|   } while( y < tv );
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| }
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| 
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| 
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| /*
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|   Source: http://graphics.stanford.edu/~seander/bithacks.html
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| 	Section: Interleave bits by Binary Magic Numbers 
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|    Original codes is here:
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| 		static const unsigned int B[] = {0x55555555, 0x33333333, 0x0F0F0F0F, 0x00FF00FF};
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| 		static const unsigned int S[] = {1, 2, 4, 8};
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| 
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| 		unsigned int x; // Interleave lower 16 bits of x and y, so the bits of x
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| 		unsigned int y; // are in the even positions and bits from y in the odd;
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| 		unsigned int z; // z gets the resulting 32-bit Morton Number.  
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| 				// x and y must initially be less than 65536.
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| 
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| 		x = (x | (x << S[3])) & B[3];
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| 		x = (x | (x << S[2])) & B[2];
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| 		x = (x | (x << S[1])) & B[1];
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| 		x = (x | (x << S[0])) & B[0];
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| 
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| 		y = (y | (y << S[3])) & B[3];
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| 		y = (y | (y << S[2])) & B[2];
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| 		y = (y | (y << S[1])) & B[1];
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| 		y = (y | (y << S[0])) & B[0];
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| 
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| 		z = x | (y << 1);
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| */
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| uint16_t u8x8_upscale_byte(uint8_t x) 
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| {
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| 	uint16_t y = x;
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| 	y |= (y << 4);		// x = (x | (x << S[2])) & B[2];
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| 	y &= 0x0f0f;
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| 	y |= (y << 2);		// x = (x | (x << S[1])) & B[1];
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| 	y &= 0x3333;
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| 	y |= (y << 1);		// x = (x | (x << S[0])) & B[0];
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| 	y &= 0x5555;
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|   
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| 	y |= (y << 1);		// z = x | (y << 1);
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| 	return y;
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| }
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| 
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| static void u8x8_upscale_buf(uint8_t *src, uint8_t *dest) U8X8_NOINLINE;
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| static void u8x8_upscale_buf(uint8_t *src, uint8_t *dest)
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| {
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|   uint8_t i = 4;  
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|   do 
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|   {
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|     *dest++ = *src;
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|     *dest++ = *src++;
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|     i--;
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|   } while( i > 0 );
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| }
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| 
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| static void u8x8_draw_2x2_subglyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding, uint8_t tile)
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| {
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|   uint8_t i;
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|   uint16_t t;
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|   uint8_t buf[8];
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|   uint8_t buf1[8];
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|   uint8_t buf2[8];
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|   u8x8_get_glyph_data(u8x8, encoding, buf, tile);
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|   for( i = 0; i < 8; i ++ )
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|   {
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|       t = u8x8_upscale_byte(buf[i]);
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|       buf1[i] = t >> 8;
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|       buf2[i] = t & 255;
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|   }
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|   u8x8_upscale_buf(buf2, buf);
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|   u8x8_DrawTile(u8x8, x, y, 1, buf);
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|   
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|   u8x8_upscale_buf(buf2+4, buf);
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|   u8x8_DrawTile(u8x8, x+1, y, 1, buf);
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|   
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|   u8x8_upscale_buf(buf1, buf);
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|   u8x8_DrawTile(u8x8, x, y+1, 1, buf);
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|   
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|   u8x8_upscale_buf(buf1+4, buf);
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|   u8x8_DrawTile(u8x8, x+1, y+1, 1, buf);  
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| }
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| 
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| 
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| void u8x8_Draw2x2Glyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding)
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| {
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|   uint8_t th = u8x8_pgm_read(u8x8->font+2);		/* new 2019 format */
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|   uint8_t tv = u8x8_pgm_read(u8x8->font+3);	/* new 2019 format */
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|   uint8_t xx, tile;
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|   th *= 2;
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|   th += x;
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|   tv *= 2;
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|   tv += y;
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|   tile = 0;
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|   do
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|   {
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|     xx = x;
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|     do
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|     {
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|       u8x8_draw_2x2_subglyph(u8x8, xx, y, encoding, tile);
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|       tile++;
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|       xx+=2;
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|     } while( xx < th );
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|     y+=2;
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|   } while( y < tv );  
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| }
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| 
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| /* https://github.com/olikraus/u8g2/issues/474 */
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| static void u8x8_draw_1x2_subglyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding, uint8_t tile)
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| {
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|   uint8_t i;
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|   uint16_t t;
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|   uint8_t buf[8];
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|   uint8_t buf1[8];
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|   uint8_t buf2[8];
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|   u8x8_get_glyph_data(u8x8, encoding, buf, tile);
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|   for( i = 0; i < 8; i ++ )
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|   {
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|       t = u8x8_upscale_byte(buf[i]);
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|       buf1[i] = t >> 8;
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|       buf2[i] = t & 255;
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|   }
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|   u8x8_DrawTile(u8x8, x,   y, 1, buf2);
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|   u8x8_DrawTile(u8x8, x, y+1, 1, buf1);
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| }
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| 
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| void u8x8_Draw1x2Glyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding)
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| {
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|   uint8_t th = u8x8_pgm_read(u8x8->font+2);		/* new 2019 format */
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|   uint8_t tv = u8x8_pgm_read(u8x8->font+3);	/* new 2019 format */
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|   uint8_t xx, tile;
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|   th += x;
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|   tv *= 2;
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|   tv += y;
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|   tile = 0;
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|   do
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|   {
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|     xx = x;
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|     do
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|     {
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|       u8x8_draw_1x2_subglyph(u8x8, xx, y, encoding, tile);
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|       tile++;
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|       xx++;
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|     } while( xx < th );
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|     y+=2;
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|   } while( y < tv );  
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| }
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| 
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| /*
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| source: https://en.wikipedia.org/wiki/UTF-8
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| Bits	from 		to			bytes	Byte 1 		Byte 2 		Byte 3 		Byte 4 		Byte 5 		Byte 6
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|   7 	U+0000 		U+007F 		1 		0xxxxxxx
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| 11 	U+0080 		U+07FF 		2 		110xxxxx 	10xxxxxx
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| 16 	U+0800 		U+FFFF 		3 		1110xxxx 	10xxxxxx 	10xxxxxx
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| 21 	U+10000 	U+1FFFFF 	4 		11110xxx 	10xxxxxx 	10xxxxxx 	10xxxxxx
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| 26 	U+200000 	U+3FFFFFF 	5 		111110xx 	10xxxxxx 	10xxxxxx 	10xxxxxx 	10xxxxxx
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| 31 	U+4000000 	U+7FFFFFFF 	6 		1111110x 	10xxxxxx 	10xxxxxx 	10xxxxxx 	10xxxxxx 	10xxxxxx  
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| 
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| 
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| */
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| 
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| /* reset the internal state machine */
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| void u8x8_utf8_init(u8x8_t *u8x8)
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| {
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|   u8x8->utf8_state = 0;	/* also reset during u8x8_SetupDefaults() */
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| }
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| 
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| uint16_t u8x8_ascii_next(U8X8_UNUSED u8x8_t *u8x8, uint8_t b)
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| {
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|   if ( b == 0 || b == '\n' ) /* '\n' terminates the string to support the string list procedures */
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|     return 0x0ffff;	/* end of string detected*/
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|   return b;
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| }
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| 
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| /*
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|   pass a byte from an utf8 encoded string to the utf8 decoder state machine
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|   returns 
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|     0x0fffe: no glyph, just continue
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|     0x0ffff: end of string
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|     anything else: The decoded encoding
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| */
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| uint16_t u8x8_utf8_next(u8x8_t *u8x8, uint8_t b)
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| {
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|   if ( b == 0 || b == '\n' )	/* '\n' terminates the string to support the string list procedures */
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|     return 0x0ffff;	/* end of string detected, pending UTF8 is discarded */
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|   if ( u8x8->utf8_state == 0 )
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|   {
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|     if ( b >= 0xfc )	/* 6 byte sequence */
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|     {
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|       u8x8->utf8_state = 5;
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|       b &= 1;
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|     }
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|     else if ( b >= 0xf8 )
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|     {
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|       u8x8->utf8_state = 4;
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|       b &= 3;
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|     }
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|     else if ( b >= 0xf0 )
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|     {
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|       u8x8->utf8_state = 3;
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|       b &= 7;      
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|     }
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|     else if ( b >= 0xe0 )
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|     {
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|       u8x8->utf8_state = 2;
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|       b &= 15;
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|     }
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|     else if ( b >= 0xc0 )
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|     {
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|       u8x8->utf8_state = 1;
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|       b &= 0x01f;
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|     }
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|     else
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|     {
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|       /* do nothing, just use the value as encoding */
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|       return b;
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|     }
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|     u8x8->encoding = b;
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|     return 0x0fffe;
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|   }
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|   else
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|   {
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|     u8x8->utf8_state--;
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|     /* The case b < 0x080 (an illegal UTF8 encoding) is not checked here. */
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|     u8x8->encoding<<=6;
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|     b &= 0x03f;
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|     u8x8->encoding |= b;
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|     if ( u8x8->utf8_state != 0 )
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|       return 0x0fffe;	/* nothing to do yet */
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|   }
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|   return u8x8->encoding;
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| }
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| 
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| 
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| 
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| static uint8_t u8x8_draw_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE;
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| static uint8_t u8x8_draw_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {
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|   uint16_t e;
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|   uint8_t cnt = 0;
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|   uint8_t th = u8x8_pgm_read(u8x8->font+2);		/* new 2019 format */
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| 
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|   u8x8_utf8_init(u8x8);
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|   for(;;)
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|   {
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|     e = u8x8->next_cb(u8x8, (uint8_t)*s);
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|     if ( e == 0x0ffff )
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|       break;
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|     s++;
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|     if ( e != 0x0fffe )
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|     {
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|       u8x8_DrawGlyph(u8x8, x, y, e);
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|       x+=th;
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|       cnt++;
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|     }
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|   }
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|   return cnt;
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| }
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| 
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| 
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| uint8_t u8x8_DrawString(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {
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|   u8x8->next_cb = u8x8_ascii_next;
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|   return u8x8_draw_string(u8x8, x, y, s);
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| }
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| 
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| uint8_t u8x8_DrawUTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {
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|   u8x8->next_cb = u8x8_utf8_next;
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|   return u8x8_draw_string(u8x8, x, y, s);
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| }
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| 
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| 
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| 
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| static uint8_t u8x8_draw_2x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE;
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| static uint8_t u8x8_draw_2x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {
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|   uint16_t e;
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|   uint8_t cnt = 0;
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|   uint8_t th = u8x8_pgm_read(u8x8->font+2);	/* new 2019 format */
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|   
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|   th <<= 1;
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|   
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|   u8x8_utf8_init(u8x8);
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|   for(;;)
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|   {
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|     e = u8x8->next_cb(u8x8, (uint8_t)*s);
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|     if ( e == 0x0ffff )
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|       break;
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|     s++;
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|     if ( e != 0x0fffe )
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|     {
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|       u8x8_Draw2x2Glyph(u8x8, x, y, e);
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|       x+=th;
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|       cnt++;
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|     }
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|   }
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|   return cnt;
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| }
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| 
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| 
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| uint8_t u8x8_Draw2x2String(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {
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|   u8x8->next_cb = u8x8_ascii_next;
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|   return u8x8_draw_2x2_string(u8x8, x, y, s);
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| }
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| 
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| uint8_t u8x8_Draw2x2UTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {
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|   u8x8->next_cb = u8x8_utf8_next;
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|   return u8x8_draw_2x2_string(u8x8, x, y, s);
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| }
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| 
 | |
| 
 | |
| 
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| static uint8_t u8x8_draw_1x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE;
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| static uint8_t u8x8_draw_1x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
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| {  
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|   uint16_t e;
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|   uint8_t cnt = 0;
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|   uint8_t th = u8x8_pgm_read(u8x8->font+2);	/* new 2019 format */
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|   u8x8_utf8_init(u8x8);
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|   for(;;)
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|   {
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|     e = u8x8->next_cb(u8x8, (uint8_t)*s);
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|     if ( e == 0x0ffff )
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|       break;
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|     s++;
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|     if ( e != 0x0fffe )
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|     {
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|       u8x8_Draw1x2Glyph(u8x8, x, y, e);
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|       x+=th;
 | |
|       cnt++;
 | |
|     }
 | |
|   }
 | |
|   return cnt;
 | |
| }
 | |
| 
 | |
| 
 | |
| uint8_t u8x8_Draw1x2String(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
 | |
| {
 | |
|   u8x8->next_cb = u8x8_ascii_next;
 | |
|   return u8x8_draw_1x2_string(u8x8, x, y, s);
 | |
| }
 | |
| 
 | |
| uint8_t u8x8_Draw1x2UTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
 | |
| {
 | |
|   u8x8->next_cb = u8x8_utf8_next;
 | |
|   return u8x8_draw_1x2_string(u8x8, x, y, s);
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| uint8_t u8x8_GetUTF8Len(u8x8_t *u8x8, const char *s)
 | |
| {
 | |
|   uint16_t e;
 | |
|   uint8_t cnt = 0;
 | |
|   u8x8_utf8_init(u8x8);
 | |
|   for(;;)
 | |
|   {
 | |
|     e = u8x8_utf8_next(u8x8, *s);
 | |
|     if ( e == 0x0ffff )
 | |
|       break;
 | |
|     s++;
 | |
|     if ( e != 0x0fffe )
 | |
|       cnt++;
 | |
|   }
 | |
|   return cnt;
 | |
| }
 | |
| 
 | |
| 
 |