* nfc: remove mifare read debug view and scene * nfc: change mifare ultralight data structure * mifare_ultralight: add more commands * nfc: add emulate mifare ul scene * nfc: rework data structures, remove debug scenes and views * nfc: add read emv scenes * nfc: mifare emulation wip * nfc cli: increase detecting time * nfc: save nfc files with new format * nfc: store Mifare Ultralight * nfc: start loading mifare ultralight * nfc: add delete scenes * nfc: add edit UID and name * nfc: finish parsing uid and mifare ul data * nfc: delete success fix * gui_widget: introduce GuiWidget * gui_widget: add string element * gui_widget: add button element * gui_widget: move free elements into gui_widget * nfc: rework info scene with GuiWidget * nfc: rework device info scene * nfc: rework delete scene gui * nfc: add compatible script support * nfc: rework emv reading scenes * nfc: rework bank card save * nfc: add bank card custom view * gui_widget: add icon element * nfc: add icon to bank card * nfc: start worker after switching view Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#include "../nfc_i.h"
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enum SubmenuIndex {
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    SubmenuIndexEmulate,
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    SubmenuIndexEdit,
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    SubmenuIndexDelete,
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    SubmenuIndexInfo,
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};
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void nfc_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
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    Nfc* nfc = (Nfc*)context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
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}
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const void nfc_scene_saved_menu_on_enter(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    Submenu* submenu = nfc->submenu;
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    if(nfc->dev.format != NfcDeviceSaveFormatBankCard) {
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        submenu_add_item(
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            submenu, "Emulate", SubmenuIndexEmulate, nfc_scene_saved_menu_submenu_callback, nfc);
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    }
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    submenu_add_item(
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        submenu, "Edit UID and name", SubmenuIndexEdit, nfc_scene_saved_menu_submenu_callback, nfc);
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    submenu_add_item(
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        submenu, "Delete", SubmenuIndexDelete, nfc_scene_saved_menu_submenu_callback, nfc);
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    submenu_add_item(
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        submenu, "Info", SubmenuIndexInfo, nfc_scene_saved_menu_submenu_callback, nfc);
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    submenu_set_selected_item(
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        nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneSavedMenu));
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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const bool nfc_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = (Nfc*)context;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == SubmenuIndexEmulate) {
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            scene_manager_set_scene_state(
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                nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEmulate);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
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            return true;
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        } else if(event.event == SubmenuIndexEdit) {
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            scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEdit);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneSetUid);
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            return true;
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        } else if(event.event == SubmenuIndexDelete) {
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            scene_manager_set_scene_state(
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                nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexDelete);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneDelete);
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            return true;
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        } else if(event.event == SubmenuIndexInfo) {
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            scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexInfo);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneDeviceInfo);
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            return true;
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        }
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    }
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    return false;
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}
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const void nfc_scene_saved_menu_on_exit(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    submenu_clean(nfc->submenu);
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}
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