"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring. Starring: - @gornekich - NFC refactoring project lead, architect, senior developer - @gsurkov - architect, senior developer - @RebornedBrain - senior developer Supporting roles: - @skotopes, @DrZlo13, @hedger - general architecture advisors, code review - @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance Special thanks: @bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_app_i.h"
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void nfc_scene_generate_info_widget_callback(GuiButtonType result, InputType type, void* context) {
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    NfcApp* instance = context;
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    if(type == InputTypeShort) {
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        if(result == GuiButtonTypeRight) {
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            view_dispatcher_send_custom_event(instance->view_dispatcher, result);
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        }
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    }
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}
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void nfc_scene_generate_info_on_enter(void* context) {
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    NfcApp* instance = context;
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    NfcProtocol protocol = nfc_device_get_protocol(instance->nfc_device);
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    furi_assert((protocol == NfcProtocolMfUltralight) || (protocol == NfcProtocolMfClassic));
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    const Iso14443_3aData* iso14443_3a_data =
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        nfc_device_get_data(instance->nfc_device, NfcProtocolIso14443_3a);
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    // Setup dialog view
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    Widget* widget = instance->widget;
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    widget_add_button_element(
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        widget, GuiButtonTypeRight, "More", nfc_scene_generate_info_widget_callback, instance);
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    // Create info text
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    NfcDataGeneratorType type =
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        scene_manager_get_scene_state(instance->scene_manager, NfcSceneGenerateInfo);
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    const char* name = nfc_data_generator_get_name(type);
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    widget_add_string_element(widget, 0, 0, AlignLeft, AlignTop, FontPrimary, name);
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    widget_add_string_element(widget, 0, 13, AlignLeft, AlignTop, FontSecondary, "NFC-A");
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    FuriString* temp_str = furi_string_alloc_printf("UID:");
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    // Append UID
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    for(int i = 0; i < iso14443_3a_data->uid_len; i++) {
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        furi_string_cat_printf(temp_str, " %02X", iso14443_3a_data->uid[i]);
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    }
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    widget_add_string_element(
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        widget, 0, 25, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(temp_str));
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    furi_string_free(temp_str);
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    view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewWidget);
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}
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bool nfc_scene_generate_info_on_event(void* context, SceneManagerEvent event) {
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    NfcApp* instance = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == GuiButtonTypeRight) {
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            scene_manager_next_scene(instance->scene_manager, NfcSceneReadMenu);
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            consumed = true;
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        }
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    }
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    return consumed;
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}
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void nfc_scene_generate_info_on_exit(void* context) {
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    NfcApp* instance = context;
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    // Clean views
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    widget_reset(instance->widget);
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}
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