 ec18c1a92a
			
		
	
	
		ec18c1a92a
		
			
		
	
	
	
	
		
			
			* Desktop: change first start logic, show only if factory provisioned. * Desktop: code cleanup, correct first start scene position in scene stack. * Desktop: Remove unused include
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "../desktop_i.h"
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| #include "../views/desktop_first_start.h"
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| 
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| void desktop_scene_first_start_callback(DesktopFirstStartEvent event, void* context) {
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|     Desktop* desktop = (Desktop*)context;
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|     view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
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| }
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| 
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| void desktop_scene_first_start_on_enter(void* context) {
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|     Desktop* desktop = (Desktop*)context;
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|     DesktopFirstStartView* first_start_view = desktop->first_start_view;
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| 
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|     desktop_first_start_set_callback(
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|         first_start_view, desktop_scene_first_start_callback, desktop);
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| 
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|     view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewFirstStart);
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| }
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| 
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| bool desktop_scene_first_start_on_event(void* context, SceneManagerEvent event) {
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|     Desktop* desktop = (Desktop*)context;
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|     bool consumed = false;
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|     Storage* storage = NULL;
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| 
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|     if(event.type == SceneManagerEventTypeCustom) {
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|         switch(event.event) {
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|         case DesktopFirstStartCompleted:
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|             storage = furi_record_open("storage");
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|             storage_common_remove(storage, "/int/first_start");
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|             furi_record_close("storage");
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|             scene_manager_previous_scene(desktop->scene_manager);
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|             consumed = true;
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|             break;
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| 
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|         default:
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|             break;
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|         }
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|     }
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|     return consumed;
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| }
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| 
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| void desktop_scene_first_start_on_exit(void* context) {
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| }
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