* Lib: add random name library * Text_input: add default text clearing * All: rework all applications with new text_input API * Nfc: fix removing dev file on save_name scene enter * Lib: move all free radicals to toolbox and update API usage. Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Text input anonymous structure */
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typedef struct TextInput TextInput;
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typedef void (*TextInputCallback)(void* context);
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/** 
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 * @brief Allocate and initialize text input
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 *        This text input is used to enter string
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 * 
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 */
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TextInput* text_input_alloc();
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/** 
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 * @brief Deinitialize and free text input
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 * 
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 * @param text_input - Text input instance
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 */
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void text_input_free(TextInput* text_input);
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/**
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 * @brief Get text input view
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 * 
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 * @param text_input - Text input instance
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 * @return View instance that can be used for embedding
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 */
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View* text_input_get_view(TextInput* text_input);
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/**
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 * @brief Set text input result callback
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 * 
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 * @param text_input - Text input instance
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 * @param callback - callback fn
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 * @param callback_context - callback context
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 * @param text_buffer - pointer to YOUR text buffer, that we going to modify
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 * @param text_buffer_size - YOUR text buffer size in bytes. Max string length will be text_buffer_size - 1.
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 * @param clear_default_text - clear text from text_buffer on first OK event
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 */
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void text_input_set_result_callback(
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    TextInput* text_input,
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    TextInputCallback callback,
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    void* callback_context,
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    char* text_buffer,
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    size_t text_buffer_size,
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    bool clear_default_text);
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/** 
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 * @brief Set text input header text
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 * 
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 * @param text input - Text input instance
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 * @param text - text to be shown
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 */
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void text_input_set_header_text(TextInput* text_input, const char* text);
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#ifdef __cplusplus
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}
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#endif |