* Hal lfrfid: add read timer pulse and period config fns * New debug application for lfrfid subsystem * New lfrfid: app, fix naming * App lfrfid: assets * Container view module * App ibutton: remove unused header * App lfrfid scenes * App notification, add yield to blocking operations, add speaker volume control * App lfrfid: reading key scene * Assets: placeholder icon * App lfrfid: reworked container view module * App lfrfid: new scenes * App lfrfid: write scene * App lfrfid: write hid * App lfrfid: emulate scene * App lfrfid: save name scene * App lfrfid: add missing file
		
			
				
	
	
		
			213 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "lfrfid-view-tune-vm.h"
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#include <callback-connector.h>
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#include <gui/elements.h>
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struct LfRfidViewTuneVMModel {
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    bool dirty;
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    bool fine;
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    uint32_t ARR;
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    uint32_t CCR;
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    int pos;
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};
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void LfRfidViewTuneVM::view_draw_callback(Canvas* canvas, void* _model) {
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    LfRfidViewTuneVMModel* model = reinterpret_cast<LfRfidViewTuneVMModel*>(_model);
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    canvas_clear(canvas);
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    canvas_set_color(canvas, ColorBlack);
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    if(model->fine) {
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        canvas_draw_box(
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            canvas,
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            128 - canvas_string_width(canvas, "Fine") - 4,
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            0,
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            canvas_string_width(canvas, "Fine") + 4,
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            canvas_current_font_height(canvas) + 1);
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        canvas_set_color(canvas, ColorWhite);
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    }
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    canvas_draw_str_aligned(canvas, 128 - 2, 2, AlignRight, AlignTop, "Fine");
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    canvas_set_color(canvas, ColorBlack);
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    constexpr uint8_t buffer_size = 128;
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    char buffer[buffer_size + 1];
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    snprintf(
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        buffer,
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        buffer_size,
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        "%sARR: %lu\n"
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        "freq = %.4f\n"
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        "%sCCR: %lu\n"
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        "duty = %.4f",
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        model->pos == 0 ? ">" : "",
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        model->ARR,
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        (float)SystemCoreClock / ((float)model->ARR + 1),
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        model->pos == 1 ? ">" : "",
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        model->CCR,
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        ((float)model->CCR + 1) / ((float)model->ARR + 1) * 100.0f);
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    elements_multiline_text_aligned(canvas, 2, 2, AlignLeft, AlignTop, buffer);
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}
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bool LfRfidViewTuneVM::view_input_callback(InputEvent* event, void* context) {
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    LfRfidViewTuneVM* _this = reinterpret_cast<LfRfidViewTuneVM*>(context);
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    bool consumed = false;
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    // Process key presses only
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    if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
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        consumed = true;
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        switch(event->key) {
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        case InputKeyLeft:
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            _this->button_left();
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            break;
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        case InputKeyRight:
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            _this->button_right();
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            break;
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        case InputKeyUp:
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            _this->button_up();
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            break;
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        case InputKeyDown:
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            _this->button_down();
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            break;
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        case InputKeyOk:
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            _this->button_ok();
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            break;
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        default:
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            consumed = false;
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            break;
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        }
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    }
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    return consumed;
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}
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void LfRfidViewTuneVM::button_up() {
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        if(model->pos > 0) model->pos--;
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        return true;
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    });
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}
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void LfRfidViewTuneVM::button_down() {
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        if(model->pos < 1) model->pos++;
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        return true;
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    });
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}
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void LfRfidViewTuneVM::button_left() {
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        if(model->pos == 0) {
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            if(model->fine) {
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                model->ARR -= 1;
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            } else {
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                model->ARR -= 10;
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            }
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        } else if(model->pos == 1) {
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            if(model->fine) {
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                model->CCR -= 1;
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            } else {
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                model->CCR -= 10;
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            }
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        }
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        model->dirty = true;
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        return true;
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    });
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}
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void LfRfidViewTuneVM::button_right() {
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        if(model->pos == 0) {
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            if(model->fine) {
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                model->ARR += 1;
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            } else {
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                model->ARR += 10;
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            }
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        } else if(model->pos == 1) {
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            if(model->fine) {
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                model->CCR += 1;
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            } else {
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                model->CCR += 10;
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            }
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        }
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        model->dirty = true;
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        return true;
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    });
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}
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void LfRfidViewTuneVM::button_ok() {
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        model->fine = !model->fine;
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        return true;
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    });
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}
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LfRfidViewTuneVM::LfRfidViewTuneVM() {
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    view = view_alloc();
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    view_set_context(view, this);
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    view_allocate_model(view, ViewModelTypeLocking, sizeof(LfRfidViewTuneVMModel));
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        model->dirty = true;
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        model->fine = false;
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        model->ARR = 511;
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        model->CCR = 255;
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        model->pos = 0;
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        return true;
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    });
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    view_set_draw_callback(
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        view, cbc::obtain_connector(this, &LfRfidViewTuneVM::view_draw_callback));
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    view_set_input_callback(
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        view, cbc::obtain_connector(this, &LfRfidViewTuneVM::view_input_callback));
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}
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LfRfidViewTuneVM::~LfRfidViewTuneVM() {
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    view_free(view);
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}
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View* LfRfidViewTuneVM::get_view() {
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    return view;
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}
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void LfRfidViewTuneVM::clean() {
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        model->dirty = true;
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        model->fine = false;
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        model->ARR = 511;
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        model->CCR = 255;
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        model->pos = 0;
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        return true;
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    });
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}
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bool LfRfidViewTuneVM::is_dirty() {
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    bool result;
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        result = model->dirty;
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        model->dirty = false;
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        return false;
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    });
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    return result;
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}
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uint32_t LfRfidViewTuneVM::get_ARR() {
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    uint32_t result;
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        result = model->ARR;
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        return false;
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    });
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    return result;
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}
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uint32_t LfRfidViewTuneVM::get_CCR() {
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    uint32_t result;
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    with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
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        result = model->CCR;
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        return false;
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    });
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    return result;
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}
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