* FuriHal: RTC API refactoring. System Setting application. FuriCore: adjustable log levels. Minor code cleanup. * Storage: change logging levels for internal storage. * FuriCore: fix broken trace logging level
		
			
				
	
	
		
			175 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "dolphin_state.h"
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#include <stdint.h>
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#include <storage/storage.h>
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#include <furi.h>
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#include <furi-hal.h>
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#include <math.h>
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#include <toolbox/saved_struct.h>
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#define TAG "DolphinState"
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#define DOLPHIN_STATE_PATH "/int/dolphin.state"
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#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
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#define DOLPHIN_STATE_HEADER_VERSION 0x01
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#define DOLPHIN_LVL_THRESHOLD 20.0f
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#define LEVEL2_THRESHOLD 20
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#define LEVEL3_THRESHOLD 100
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#define BUTTHURT_MAX 14
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#define BUTTHURT_MIN 0
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DolphinState* dolphin_state_alloc() {
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    return furi_alloc(sizeof(DolphinState));
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}
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void dolphin_state_free(DolphinState* dolphin_state) {
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    free(dolphin_state);
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}
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bool dolphin_state_save(DolphinState* dolphin_state) {
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    if(!dolphin_state->dirty) {
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        return true;
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    }
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    bool result = saved_struct_save(
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        DOLPHIN_STATE_PATH,
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        &dolphin_state->data,
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        sizeof(DolphinStoreData),
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        DOLPHIN_STATE_HEADER_MAGIC,
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        DOLPHIN_STATE_HEADER_VERSION);
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    if(result) {
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        FURI_LOG_I(TAG, "State saved");
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        dolphin_state->dirty = false;
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    } else {
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        FURI_LOG_E(TAG, "Failed to save state");
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    }
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    return result;
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}
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bool dolphin_state_load(DolphinState* dolphin_state) {
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    bool success = saved_struct_load(
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        DOLPHIN_STATE_PATH,
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        &dolphin_state->data,
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        sizeof(DolphinStoreData),
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        DOLPHIN_STATE_HEADER_MAGIC,
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        DOLPHIN_STATE_HEADER_VERSION);
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    if(success) {
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        if((dolphin_state->data.butthurt > BUTTHURT_MAX) ||
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           (dolphin_state->data.butthurt < BUTTHURT_MIN)) {
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            success = false;
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        }
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    }
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    if(!success) {
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        FURI_LOG_W(TAG, "Reset dolphin-state");
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        memset(dolphin_state, 0, sizeof(*dolphin_state));
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        dolphin_state->dirty = true;
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    }
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    return success;
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}
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uint64_t dolphin_state_timestamp() {
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    FuriHalRtcDateTime datetime;
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    struct tm current;
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    furi_hal_rtc_get_datetime(&datetime);
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    current.tm_year = datetime.year - 1900;
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    current.tm_mday = datetime.day;
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    current.tm_mon = datetime.month - 1;
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    current.tm_hour = datetime.hour;
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    current.tm_min = datetime.minute;
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    current.tm_sec = datetime.second;
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    return mktime(¤t);
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}
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bool dolphin_state_is_levelup(uint32_t icounter) {
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    return (icounter == LEVEL2_THRESHOLD) || (icounter == LEVEL3_THRESHOLD);
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}
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uint8_t dolphin_get_level(uint32_t icounter) {
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    if(icounter <= LEVEL2_THRESHOLD) {
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        return 1;
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    } else if(icounter <= LEVEL3_THRESHOLD) {
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        return 2;
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    } else {
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        return 3;
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    }
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}
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uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) {
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    uint32_t threshold = 0;
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    if(icounter <= LEVEL2_THRESHOLD) {
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        threshold = 0;
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    } else if(icounter <= LEVEL3_THRESHOLD) {
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        threshold = LEVEL2_THRESHOLD + 1;
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    } else {
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        threshold = LEVEL3_THRESHOLD + 1;
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    }
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    return icounter - threshold;
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}
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uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
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    uint32_t threshold = 0;
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    if(icounter <= LEVEL2_THRESHOLD) {
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        threshold = LEVEL2_THRESHOLD;
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    } else if(icounter <= LEVEL3_THRESHOLD) {
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        threshold = LEVEL3_THRESHOLD;
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    } else {
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        threshold = (uint32_t)-1;
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    }
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    return threshold - icounter;
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}
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bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
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    const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
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    int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
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    bool level_up = false;
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    bool mood_changed = false;
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    if(icounter <= 0) {
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        icounter = 0;
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        if(dolphin_state->data.icounter == 0) {
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            return false;
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        }
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    }
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    uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
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    if(xp_to_levelup) {
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        level_up = true;
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        dolphin_state->data.icounter += MIN(xp_to_levelup, deed_weight->icounter);
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    }
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    uint32_t new_butthurt = CLAMP(
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        ((int32_t)dolphin_state->data.butthurt) + deed_weight->butthurt,
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        BUTTHURT_MAX,
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        BUTTHURT_MIN);
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    if(!!dolphin_state->data.butthurt != !!new_butthurt) {
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        mood_changed = true;
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    }
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    dolphin_state->data.butthurt = new_butthurt;
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    dolphin_state->data.timestamp = dolphin_state_timestamp();
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    dolphin_state->dirty = true;
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    return level_up || mood_changed;
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}
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void dolphin_state_butthurted(DolphinState* dolphin_state) {
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    if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
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        dolphin_state->data.butthurt++;
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        FURI_LOG_I("DolphinState", "Increasing butthurt");
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        dolphin_state->data.timestamp = dolphin_state_timestamp();
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        dolphin_state->dirty = true;
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    }
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}
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void dolphin_state_increase_level(DolphinState* dolphin_state) {
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    ++dolphin_state->data.icounter;
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    dolphin_state->dirty = true;
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}
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