* scene_manager: search -> search_and_switch_to previous_scene * scene_manager: add search and switch to another scene API * scene_manager: Navigation -> Back event
		
			
				
	
	
		
			67 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#include "../storage-settings.h"
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static void
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    storage_settings_scene_unmounted_dialog_callback(DialogExResult result, void* context) {
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    StorageSettings* app = context;
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    view_dispatcher_send_custom_event(app->view_dispatcher, result);
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}
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void storage_settings_scene_unmounted_on_enter(void* context) {
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    StorageSettings* app = context;
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    FS_Error error = storage_sd_unmount(app->fs_api);
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    DialogEx* dialog_ex = app->dialog_ex;
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    dialog_ex_set_left_button_text(dialog_ex, "Back");
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    if(error == FSE_OK) {
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        dialog_ex_set_header(dialog_ex, "SD card unmounted", 64, 10, AlignCenter, AlignCenter);
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        dialog_ex_set_text(
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            dialog_ex, "Now the SD card\ncan be removed.", 64, 32, AlignCenter, AlignCenter);
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        notification_message(app->notification, &sequence_blink_green_100);
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    } else {
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        dialog_ex_set_header(
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            dialog_ex, "Cannot unmount SD Card", 64, 10, AlignCenter, AlignCenter);
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        dialog_ex_set_text(
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            dialog_ex, storage_error_get_desc(error), 64, 32, AlignCenter, AlignCenter);
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        notification_message(app->notification, &sequence_blink_red_100);
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    }
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    dialog_ex_set_context(dialog_ex, app);
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    dialog_ex_set_result_callback(dialog_ex, storage_settings_scene_unmounted_dialog_callback);
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    view_dispatcher_switch_to_view(app->view_dispatcher, StorageSettingsViewDialogEx);
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}
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bool storage_settings_scene_unmounted_on_event(void* context, SceneManagerEvent event) {
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    StorageSettings* app = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        switch(event.event) {
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        case DialogExResultLeft:
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            consumed = scene_manager_search_and_switch_to_previous_scene(
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                app->scene_manager, StorageSettingsStart);
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            break;
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        }
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    } else if(event.type == SceneManagerEventTypeBack) {
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        consumed = scene_manager_search_and_switch_to_previous_scene(
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            app->scene_manager, StorageSettingsStart);
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    }
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    return consumed;
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}
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void storage_settings_scene_unmounted_on_exit(void* context) {
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    StorageSettings* app = context;
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    DialogEx* dialog_ex = app->dialog_ex;
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    dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
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    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
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    dialog_ex_set_icon(dialog_ex, 0, 0, NULL);
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    dialog_ex_set_left_button_text(dialog_ex, NULL);
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    dialog_ex_set_right_button_text(dialog_ex, NULL);
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    dialog_ex_set_result_callback(dialog_ex, NULL);
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    dialog_ex_set_context(dialog_ex, NULL);
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}
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