 ecff31d228
			
		
	
	
		ecff31d228
		
			
		
	
	
	
	
		
			
			* assets: add EMV AID table for NFC app * file-worker: add searching for value by the key * nfc: add emv parser helpers * assets: add country and currency codes * nfc: add country and currency code parsing * emv_decoder: add country and currency code support * nfc: add AID. currency and country display * nfc: rework bank_card view * nfc: add currency and country save * assets: change emv chip asset * nfc: change asset in bank card * gui: add frame element to widget * nfc: add bank card frame, add documentation * rfal: fix long APDU command emulation * nfc: fix typos * Scripts ReadMe: assets delivery command Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "widget_element_i.h"
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| 
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| typedef struct {
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|     uint8_t x;
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|     uint8_t y;
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|     const Icon* icon;
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| } GuiIconModel;
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| 
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| static void gui_icon_draw(Canvas* canvas, WidgetElement* element) {
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|     furi_assert(canvas);
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|     furi_assert(element);
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|     GuiIconModel* model = element->model;
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| 
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|     if(model->icon) {
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|         canvas_draw_icon(canvas, model->x, model->y, model->icon);
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|     }
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| }
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| 
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| static void gui_icon_free(WidgetElement* gui_icon) {
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|     furi_assert(gui_icon);
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| 
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|     free(gui_icon->model);
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|     free(gui_icon);
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| }
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| 
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| WidgetElement* widget_element_icon_create(uint8_t x, uint8_t y, const Icon* icon) {
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|     furi_assert(icon);
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| 
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|     // Allocate and init model
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|     GuiIconModel* model = furi_alloc(sizeof(GuiIconModel));
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|     model->x = x;
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|     model->y = y;
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|     model->icon = icon;
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| 
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|     // Allocate and init Element
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|     WidgetElement* gui_icon = furi_alloc(sizeof(WidgetElement));
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|     gui_icon->parent = NULL;
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|     gui_icon->input = NULL;
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|     gui_icon->draw = gui_icon_draw;
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|     gui_icon->free = gui_icon_free;
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|     gui_icon->model = model;
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| 
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|     return gui_icon;
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| }
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