 274c12fc56
			
		
	
	
		274c12fc56
		
			
		
	
	
	
	
		
			
			* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			80 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "widget_element_i.h"
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| #include <gui/elements.h>
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| #include <m-string.h>
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| 
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| typedef struct {
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|     GuiButtonType button_type;
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|     string_t text;
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|     ButtonCallback callback;
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|     void* context;
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| } GuiButtonModel;
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| 
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| static void gui_button_draw(Canvas* canvas, WidgetElement* element) {
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|     furi_assert(canvas);
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|     furi_assert(element);
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|     GuiButtonModel* model = element->model;
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| 
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|     canvas_set_color(canvas, ColorBlack);
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|     canvas_set_font(canvas, FontSecondary);
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| 
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|     if(model->button_type == GuiButtonTypeLeft) {
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|         elements_button_left(canvas, string_get_cstr(model->text));
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|     } else if(model->button_type == GuiButtonTypeRight) {
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|         elements_button_right(canvas, string_get_cstr(model->text));
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|     } else if(model->button_type == GuiButtonTypeCenter) {
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|         elements_button_center(canvas, string_get_cstr(model->text));
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|     }
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| }
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| 
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| static bool gui_button_input(InputEvent* event, WidgetElement* element) {
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|     GuiButtonModel* model = element->model;
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|     bool consumed = false;
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| 
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|     if(model->callback == NULL) return consumed;
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| 
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|     if((model->button_type == GuiButtonTypeLeft) && (event->key == InputKeyLeft)) {
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|         model->callback(model->button_type, event->type, model->context);
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|         consumed = true;
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|     } else if((model->button_type == GuiButtonTypeRight) && (event->key == InputKeyRight)) {
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|         model->callback(model->button_type, event->type, model->context);
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|         consumed = true;
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|     } else if((model->button_type == GuiButtonTypeCenter) && (event->key == InputKeyOk)) {
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|         model->callback(model->button_type, event->type, model->context);
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|         consumed = true;
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|     }
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| 
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|     return consumed;
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| }
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| 
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| static void gui_button_free(WidgetElement* gui_button) {
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|     furi_assert(gui_button);
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| 
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|     GuiButtonModel* model = gui_button->model;
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|     string_clear(model->text);
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|     free(gui_button->model);
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|     free(gui_button);
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| }
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| 
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| WidgetElement* widget_element_button_create(
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|     GuiButtonType button_type,
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|     const char* text,
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|     ButtonCallback callback,
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|     void* context) {
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|     // Allocate and init model
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|     GuiButtonModel* model = malloc(sizeof(GuiButtonModel));
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|     model->button_type = button_type;
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|     model->callback = callback;
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|     model->context = context;
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|     string_init_set_str(model->text, text);
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| 
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|     // Allocate and init Element
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|     WidgetElement* gui_button = malloc(sizeof(WidgetElement));
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|     gui_button->parent = NULL;
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|     gui_button->input = gui_button_input;
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|     gui_button->draw = gui_button_draw;
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|     gui_button->free = gui_button_free;
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|     gui_button->model = model;
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| 
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|     return gui_button;
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| }
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