 84410c83b5
			
		
	
	
		84410c83b5
		
			
		
	
	
	
	
		
			
			* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			554 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			554 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include <gui/view_stack.h>
 | |
| #include <stdint.h>
 | |
| #include <furi.h>
 | |
| #include <m-string.h>
 | |
| #include <portmacro.h>
 | |
| #include <dolphin/dolphin.h>
 | |
| #include <power/power_service/power.h>
 | |
| #include <storage/storage.h>
 | |
| #include <assets_icons.h>
 | |
| 
 | |
| #include "views/bubble_animation_view.h"
 | |
| #include "views/one_shot_animation_view.h"
 | |
| #include "animation_storage.h"
 | |
| #include "animation_manager.h"
 | |
| 
 | |
| #define TAG "AnimationManager"
 | |
| 
 | |
| #define HARDCODED_ANIMATION_NAME "L1_Tv_128x47"
 | |
| #define NO_SD_ANIMATION_NAME "L1_NoSd_128x49"
 | |
| #define BAD_BATTERY_ANIMATION_NAME "L1_BadBattery_128x47"
 | |
| 
 | |
| #define NO_DB_ANIMATION_NAME "L0_NoDb_128x51"
 | |
| #define BAD_SD_ANIMATION_NAME "L0_SdBad_128x51"
 | |
| #define SD_OK_ANIMATION_NAME "L0_SdOk_128x51"
 | |
| #define URL_ANIMATION_NAME "L0_Url_128x51"
 | |
| #define NEW_MAIL_ANIMATION_NAME "L0_NewMail_128x51"
 | |
| 
 | |
| typedef enum {
 | |
|     AnimationManagerStateIdle,
 | |
|     AnimationManagerStateBlocked,
 | |
|     AnimationManagerStateFreezedIdle,
 | |
|     AnimationManagerStateFreezedBlocked,
 | |
| } AnimationManagerState;
 | |
| 
 | |
| struct AnimationManager {
 | |
|     bool sd_show_url;
 | |
|     bool sd_shown_no_db;
 | |
|     bool sd_shown_sd_ok;
 | |
|     bool levelup_pending;
 | |
|     bool levelup_active;
 | |
|     AnimationManagerState state;
 | |
|     FuriPubSubSubscription* pubsub_subscription_storage;
 | |
|     FuriPubSubSubscription* pubsub_subscription_dolphin;
 | |
|     BubbleAnimationView* animation_view;
 | |
|     OneShotView* one_shot_view;
 | |
|     osTimerId_t idle_animation_timer;
 | |
|     StorageAnimation* current_animation;
 | |
|     AnimationManagerInteractCallback interact_callback;
 | |
|     AnimationManagerSetNewIdleAnimationCallback new_idle_callback;
 | |
|     AnimationManagerSetNewIdleAnimationCallback check_blocking_callback;
 | |
|     void* context;
 | |
|     string_t freezed_animation_name;
 | |
|     int32_t freezed_animation_time_left;
 | |
|     ViewStack* view_stack;
 | |
| };
 | |
| 
 | |
| static StorageAnimation*
 | |
|     animation_manager_select_idle_animation(AnimationManager* animation_manager);
 | |
| static void animation_manager_replace_current_animation(
 | |
|     AnimationManager* animation_manager,
 | |
|     StorageAnimation* storage_animation);
 | |
| static void animation_manager_start_new_idle(AnimationManager* animation_manager);
 | |
| static bool animation_manager_check_blocking(AnimationManager* animation_manager);
 | |
| static bool animation_manager_is_valid_idle_animation(
 | |
|     const StorageAnimationManifestInfo* info,
 | |
|     const DolphinStats* stats);
 | |
| static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager);
 | |
| static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager);
 | |
| 
 | |
| void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
 | |
|     furi_assert(animation_manager);
 | |
|     animation_manager->context = context;
 | |
| }
 | |
| 
 | |
| void animation_manager_set_new_idle_callback(
 | |
|     AnimationManager* animation_manager,
 | |
|     AnimationManagerSetNewIdleAnimationCallback callback) {
 | |
|     furi_assert(animation_manager);
 | |
|     animation_manager->new_idle_callback = callback;
 | |
| }
 | |
| 
 | |
| void animation_manager_set_check_callback(
 | |
|     AnimationManager* animation_manager,
 | |
|     AnimationManagerCheckBlockingCallback callback) {
 | |
|     furi_assert(animation_manager);
 | |
|     animation_manager->check_blocking_callback = callback;
 | |
| }
 | |
| 
 | |
| void animation_manager_set_interact_callback(
 | |
|     AnimationManager* animation_manager,
 | |
|     AnimationManagerInteractCallback callback) {
 | |
|     furi_assert(animation_manager);
 | |
|     animation_manager->interact_callback = callback;
 | |
| }
 | |
| 
 | |
| static void animation_manager_check_blocking_callback(const void* message, void* context) {
 | |
|     furi_assert(context);
 | |
|     AnimationManager* animation_manager = context;
 | |
|     if(animation_manager->check_blocking_callback) {
 | |
|         animation_manager->check_blocking_callback(animation_manager->context);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void animation_manager_timer_callback(void* context) {
 | |
|     furi_assert(context);
 | |
|     AnimationManager* animation_manager = context;
 | |
|     if(animation_manager->new_idle_callback) {
 | |
|         animation_manager->new_idle_callback(animation_manager->context);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void animation_manager_interact_callback(void* context) {
 | |
|     furi_assert(context);
 | |
|     AnimationManager* animation_manager = context;
 | |
|     if(animation_manager->interact_callback) {
 | |
|         animation_manager->interact_callback(animation_manager->context);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* reaction to animation_manager->check_blocking_callback() */
 | |
| void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     if(animation_manager->state == AnimationManagerStateIdle) {
 | |
|         bool blocked = animation_manager_check_blocking(animation_manager);
 | |
| 
 | |
|         if(!blocked) {
 | |
|             Dolphin* dolphin = furi_record_open("dolphin");
 | |
|             DolphinStats stats = dolphin_stats(dolphin);
 | |
|             furi_record_close("dolphin");
 | |
| 
 | |
|             const StorageAnimationManifestInfo* manifest_info =
 | |
|                 animation_storage_get_meta(animation_manager->current_animation);
 | |
|             bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
 | |
| 
 | |
|             if(!valid) {
 | |
|                 animation_manager_start_new_idle(animation_manager);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* reaction to animation_manager->new_idle_callback() */
 | |
| void animation_manager_new_idle_process(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     if(animation_manager->state == AnimationManagerStateIdle) {
 | |
|         animation_manager_start_new_idle(animation_manager);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* reaction to animation_manager->interact_callback() */
 | |
| void animation_manager_interact_process(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     if(animation_manager->levelup_pending) {
 | |
|         animation_manager->levelup_pending = false;
 | |
|         animation_manager->levelup_active = true;
 | |
|         animation_manager_switch_to_one_shot_view(animation_manager);
 | |
|         Dolphin* dolphin = furi_record_open("dolphin");
 | |
|         dolphin_upgrade_level(dolphin);
 | |
|         furi_record_close("dolphin");
 | |
|     } else if(animation_manager->levelup_active) {
 | |
|         animation_manager->levelup_active = false;
 | |
|         animation_manager_start_new_idle(animation_manager);
 | |
|         animation_manager_switch_to_animation_view(animation_manager);
 | |
|     } else if(animation_manager->state == AnimationManagerStateBlocked) {
 | |
|         bool blocked = animation_manager_check_blocking(animation_manager);
 | |
| 
 | |
|         if(!blocked) {
 | |
|             animation_manager_start_new_idle(animation_manager);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void animation_manager_start_new_idle(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     StorageAnimation* new_animation = animation_manager_select_idle_animation(animation_manager);
 | |
|     animation_manager_replace_current_animation(animation_manager, new_animation);
 | |
|     const BubbleAnimation* bubble_animation =
 | |
|         animation_storage_get_bubble_animation(animation_manager->current_animation);
 | |
|     animation_manager->state = AnimationManagerStateIdle;
 | |
|     osTimerStart(animation_manager->idle_animation_timer, bubble_animation->duration * 1000);
 | |
| }
 | |
| 
 | |
| static bool animation_manager_check_blocking(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     StorageAnimation* blocking_animation = NULL;
 | |
|     Storage* storage = furi_record_open("storage");
 | |
|     FS_Error sd_status = storage_sd_status(storage);
 | |
| 
 | |
|     if(sd_status == FSE_INTERNAL) {
 | |
|         blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
 | |
|         furi_assert(blocking_animation);
 | |
|     } else if(sd_status == FSE_NOT_READY) {
 | |
|         animation_manager->sd_shown_sd_ok = false;
 | |
|         animation_manager->sd_shown_no_db = false;
 | |
|     } else if(sd_status == FSE_OK) {
 | |
|         if(!animation_manager->sd_shown_sd_ok) {
 | |
|             blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
 | |
|             furi_assert(blocking_animation);
 | |
|             animation_manager->sd_shown_sd_ok = true;
 | |
|         } else if(!animation_manager->sd_shown_no_db) {
 | |
|             bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
 | |
|             if(!db_exists) {
 | |
|                 blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
 | |
|                 furi_assert(blocking_animation);
 | |
|                 animation_manager->sd_shown_no_db = true;
 | |
|                 animation_manager->sd_show_url = true;
 | |
|             }
 | |
|         } else if(animation_manager->sd_show_url) {
 | |
|             blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
 | |
|             furi_assert(blocking_animation);
 | |
|             animation_manager->sd_show_url = false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     Dolphin* dolphin = furi_record_open("dolphin");
 | |
|     DolphinStats stats = dolphin_stats(dolphin);
 | |
|     furi_record_close("dolphin");
 | |
|     if(!blocking_animation && stats.level_up_is_pending) {
 | |
|         blocking_animation = animation_storage_find_animation(NEW_MAIL_ANIMATION_NAME);
 | |
|         furi_assert(blocking_animation);
 | |
|         if(blocking_animation) {
 | |
|             animation_manager->levelup_pending = true;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if(blocking_animation) {
 | |
|         osTimerStop(animation_manager->idle_animation_timer);
 | |
|         animation_manager_replace_current_animation(animation_manager, blocking_animation);
 | |
|         /* no timer starting because this is blocking animation */
 | |
|         animation_manager->state = AnimationManagerStateBlocked;
 | |
|     }
 | |
| 
 | |
|     furi_record_close("storage");
 | |
| 
 | |
|     return !!blocking_animation;
 | |
| }
 | |
| 
 | |
| static void animation_manager_replace_current_animation(
 | |
|     AnimationManager* animation_manager,
 | |
|     StorageAnimation* storage_animation) {
 | |
|     furi_assert(storage_animation);
 | |
|     StorageAnimation* previous_animation = animation_manager->current_animation;
 | |
| 
 | |
|     const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
 | |
|     bubble_animation_view_set_animation(animation_manager->animation_view, animation);
 | |
|     const char* new_name = animation_storage_get_meta(storage_animation)->name;
 | |
|     FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
 | |
|     animation_manager->current_animation = storage_animation;
 | |
| 
 | |
|     if(previous_animation) {
 | |
|         animation_storage_free_storage_animation(&previous_animation);
 | |
|     }
 | |
| }
 | |
| 
 | |
| AnimationManager* animation_manager_alloc(void) {
 | |
|     AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
 | |
|     animation_manager->animation_view = bubble_animation_view_alloc();
 | |
|     animation_manager->view_stack = view_stack_alloc();
 | |
|     View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
 | |
|     view_stack_add_view(animation_manager->view_stack, animation_view);
 | |
|     string_init(animation_manager->freezed_animation_name);
 | |
| 
 | |
|     animation_manager->idle_animation_timer =
 | |
|         osTimerNew(animation_manager_timer_callback, osTimerOnce, animation_manager, NULL);
 | |
|     bubble_animation_view_set_interact_callback(
 | |
|         animation_manager->animation_view, animation_manager_interact_callback, animation_manager);
 | |
| 
 | |
|     Storage* storage = furi_record_open("storage");
 | |
|     animation_manager->pubsub_subscription_storage = furi_pubsub_subscribe(
 | |
|         storage_get_pubsub(storage), animation_manager_check_blocking_callback, animation_manager);
 | |
|     furi_record_close("storage");
 | |
| 
 | |
|     Dolphin* dolphin = furi_record_open("dolphin");
 | |
|     animation_manager->pubsub_subscription_dolphin = furi_pubsub_subscribe(
 | |
|         dolphin_get_pubsub(dolphin), animation_manager_check_blocking_callback, animation_manager);
 | |
|     furi_record_close("dolphin");
 | |
| 
 | |
|     animation_manager->sd_shown_sd_ok = true;
 | |
|     if(!animation_manager_check_blocking(animation_manager)) {
 | |
|         animation_manager_start_new_idle(animation_manager);
 | |
|     }
 | |
| 
 | |
|     return animation_manager;
 | |
| }
 | |
| 
 | |
| void animation_manager_free(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     Dolphin* dolphin = furi_record_open("dolphin");
 | |
|     furi_pubsub_unsubscribe(
 | |
|         dolphin_get_pubsub(dolphin), animation_manager->pubsub_subscription_dolphin);
 | |
|     furi_record_close("dolphin");
 | |
| 
 | |
|     Storage* storage = furi_record_open("storage");
 | |
|     furi_pubsub_unsubscribe(
 | |
|         storage_get_pubsub(storage), animation_manager->pubsub_subscription_storage);
 | |
|     furi_record_close("storage");
 | |
| 
 | |
|     string_clear(animation_manager->freezed_animation_name);
 | |
|     View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
 | |
|     view_stack_remove_view(animation_manager->view_stack, animation_view);
 | |
|     bubble_animation_view_free(animation_manager->animation_view);
 | |
|     osTimerDelete(animation_manager->idle_animation_timer);
 | |
| }
 | |
| 
 | |
| View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
| 
 | |
|     return view_stack_get_view(animation_manager->view_stack);
 | |
| }
 | |
| 
 | |
| static bool animation_manager_is_valid_idle_animation(
 | |
|     const StorageAnimationManifestInfo* info,
 | |
|     const DolphinStats* stats) {
 | |
|     furi_assert(info);
 | |
|     furi_assert(info->name);
 | |
| 
 | |
|     bool result = true;
 | |
| 
 | |
|     if(!strcmp(info->name, BAD_BATTERY_ANIMATION_NAME)) {
 | |
|         Power* power = furi_record_open("power");
 | |
|         bool battery_is_well = power_is_battery_healthy(power);
 | |
|         furi_record_close("power");
 | |
| 
 | |
|         result = !battery_is_well;
 | |
|     }
 | |
|     if(!strcmp(info->name, NO_SD_ANIMATION_NAME)) {
 | |
|         Storage* storage = furi_record_open("storage");
 | |
|         FS_Error sd_status = storage_sd_status(storage);
 | |
|         furi_record_close("storage");
 | |
| 
 | |
|         result = (sd_status == FSE_NOT_READY);
 | |
|     }
 | |
|     if((stats->butthurt < info->min_butthurt) || (stats->butthurt > info->max_butthurt)) {
 | |
|         result = false;
 | |
|     }
 | |
|     if((stats->level < info->min_level) || (stats->level > info->max_level)) {
 | |
|         result = false;
 | |
|     }
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| static StorageAnimation*
 | |
|     animation_manager_select_idle_animation(AnimationManager* animation_manager) {
 | |
|     StorageAnimationList_t animation_list;
 | |
|     StorageAnimationList_init(animation_list);
 | |
|     animation_storage_fill_animation_list(&animation_list);
 | |
| 
 | |
|     Dolphin* dolphin = furi_record_open("dolphin");
 | |
|     DolphinStats stats = dolphin_stats(dolphin);
 | |
|     furi_record_close("dolphin");
 | |
|     uint32_t whole_weight = 0;
 | |
| 
 | |
|     StorageAnimationList_it_t it;
 | |
|     for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
 | |
|         StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
 | |
|         const StorageAnimationManifestInfo* manifest_info =
 | |
|             animation_storage_get_meta(storage_animation);
 | |
|         bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
 | |
| 
 | |
|         if(valid) {
 | |
|             whole_weight += manifest_info->weight;
 | |
|             StorageAnimationList_next(it);
 | |
|         } else {
 | |
|             animation_storage_free_storage_animation(&storage_animation);
 | |
|             /* remove and increase iterator */
 | |
|             StorageAnimationList_remove(animation_list, it);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     uint32_t lucky_number = random() % whole_weight;
 | |
|     uint32_t weight = 0;
 | |
| 
 | |
|     StorageAnimation* selected = NULL;
 | |
|     for
 | |
|         M_EACH(item, animation_list, StorageAnimationList_t) {
 | |
|             if(lucky_number < weight) {
 | |
|                 break;
 | |
|             }
 | |
|             weight += animation_storage_get_meta(*item)->weight;
 | |
|             selected = *item;
 | |
|         }
 | |
| 
 | |
|     for
 | |
|         M_EACH(item, animation_list, StorageAnimationList_t) {
 | |
|             if(*item != selected) {
 | |
|                 animation_storage_free_storage_animation(item);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|     StorageAnimationList_clear(animation_list);
 | |
| 
 | |
|     /* cache animation, if failed - choose reliable animation */
 | |
|     if(!animation_storage_get_bubble_animation(selected)) {
 | |
|         const char* name = animation_storage_get_meta(selected)->name;
 | |
|         FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
 | |
|         animation_storage_free_storage_animation(&selected);
 | |
|         selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
 | |
|     }
 | |
| 
 | |
|     furi_assert(selected);
 | |
|     return selected;
 | |
| }
 | |
| 
 | |
| void animation_manager_unload_and_stall_animation(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
|     furi_assert(animation_manager->current_animation);
 | |
|     furi_assert(!string_size(animation_manager->freezed_animation_name));
 | |
|     furi_assert(
 | |
|         (animation_manager->state == AnimationManagerStateIdle) ||
 | |
|         (animation_manager->state == AnimationManagerStateBlocked));
 | |
| 
 | |
|     if(animation_manager->state == AnimationManagerStateBlocked) {
 | |
|         animation_manager->state = AnimationManagerStateFreezedBlocked;
 | |
|     } else if(animation_manager->state == AnimationManagerStateIdle) {
 | |
|         animation_manager->state = AnimationManagerStateFreezedIdle;
 | |
| 
 | |
|         animation_manager->freezed_animation_time_left =
 | |
|             xTimerGetExpiryTime(animation_manager->idle_animation_timer) - xTaskGetTickCount();
 | |
|         if(animation_manager->freezed_animation_time_left < 0) {
 | |
|             animation_manager->freezed_animation_time_left = 0;
 | |
|         }
 | |
|         osTimerStop(animation_manager->idle_animation_timer);
 | |
|     } else {
 | |
|         furi_assert(0);
 | |
|     }
 | |
| 
 | |
|     FURI_LOG_I(
 | |
|         TAG,
 | |
|         "Unload animation \'%s\'",
 | |
|         animation_storage_get_meta(animation_manager->current_animation)->name);
 | |
| 
 | |
|     StorageAnimationManifestInfo* meta =
 | |
|         animation_storage_get_meta(animation_manager->current_animation);
 | |
|     /* copy str, not move, because it can be internal animation */
 | |
|     string_set_str(animation_manager->freezed_animation_name, meta->name);
 | |
| 
 | |
|     bubble_animation_freeze(animation_manager->animation_view);
 | |
|     animation_storage_free_storage_animation(&animation_manager->current_animation);
 | |
| }
 | |
| 
 | |
| void animation_manager_load_and_continue_animation(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
|     furi_assert(!animation_manager->current_animation);
 | |
|     furi_assert(string_size(animation_manager->freezed_animation_name));
 | |
|     furi_assert(
 | |
|         (animation_manager->state == AnimationManagerStateFreezedIdle) ||
 | |
|         (animation_manager->state == AnimationManagerStateFreezedBlocked));
 | |
| 
 | |
|     if(animation_manager->state == AnimationManagerStateFreezedBlocked) {
 | |
|         StorageAnimation* restore_animation = animation_storage_find_animation(
 | |
|             string_get_cstr(animation_manager->freezed_animation_name));
 | |
|         /* all blocked animations must be in flipper -> we can
 | |
|          * always find blocking animation */
 | |
|         furi_assert(restore_animation);
 | |
|         animation_manager_replace_current_animation(animation_manager, restore_animation);
 | |
|         animation_manager->state = AnimationManagerStateBlocked;
 | |
|     } else if(animation_manager->state == AnimationManagerStateFreezedIdle) {
 | |
|         /* check if we missed some system notifications, and set current_animation */
 | |
|         bool blocked = animation_manager_check_blocking(animation_manager);
 | |
|         if(!blocked) {
 | |
|             /* if no blocking - try restore last one idle */
 | |
|             StorageAnimation* restore_animation = animation_storage_find_animation(
 | |
|                 string_get_cstr(animation_manager->freezed_animation_name));
 | |
|             if(restore_animation) {
 | |
|                 Dolphin* dolphin = furi_record_open("dolphin");
 | |
|                 DolphinStats stats = dolphin_stats(dolphin);
 | |
|                 furi_record_close("dolphin");
 | |
|                 const StorageAnimationManifestInfo* manifest_info =
 | |
|                     animation_storage_get_meta(restore_animation);
 | |
|                 bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
 | |
|                 if(valid) {
 | |
|                     animation_manager_replace_current_animation(
 | |
|                         animation_manager, restore_animation);
 | |
|                     animation_manager->state = AnimationManagerStateIdle;
 | |
| 
 | |
|                     if(animation_manager->freezed_animation_time_left) {
 | |
|                         osTimerStart(
 | |
|                             animation_manager->idle_animation_timer,
 | |
|                             animation_manager->freezed_animation_time_left);
 | |
|                     } else {
 | |
|                         const BubbleAnimation* animation = animation_storage_get_bubble_animation(
 | |
|                             animation_manager->current_animation);
 | |
|                         osTimerStart(
 | |
|                             animation_manager->idle_animation_timer, animation->duration * 1000);
 | |
|                     }
 | |
|                 }
 | |
|             } else {
 | |
|                 FURI_LOG_E(
 | |
|                     TAG,
 | |
|                     "Failed to restore \'%s\'",
 | |
|                     string_get_cstr(animation_manager->freezed_animation_name));
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         /* Unknown state is an error. But not in release version.*/
 | |
|         furi_assert(0);
 | |
|     }
 | |
| 
 | |
|     /* if can't restore previous animation - select new */
 | |
|     if(!animation_manager->current_animation) {
 | |
|         animation_manager_start_new_idle(animation_manager);
 | |
|     }
 | |
|     FURI_LOG_I(
 | |
|         TAG,
 | |
|         "Load animation \'%s\'",
 | |
|         animation_storage_get_meta(animation_manager->current_animation)->name);
 | |
| 
 | |
|     bubble_animation_unfreeze(animation_manager->animation_view);
 | |
|     string_reset(animation_manager->freezed_animation_name);
 | |
|     furi_assert(animation_manager->current_animation);
 | |
| }
 | |
| 
 | |
| static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
|     furi_assert(!animation_manager->one_shot_view);
 | |
|     Dolphin* dolphin = furi_record_open("dolphin");
 | |
|     DolphinStats stats = dolphin_stats(dolphin);
 | |
|     furi_record_close("dolphin");
 | |
| 
 | |
|     animation_manager->one_shot_view = one_shot_view_alloc();
 | |
|     one_shot_view_set_interact_callback(
 | |
|         animation_manager->one_shot_view, animation_manager_interact_callback, animation_manager);
 | |
|     View* prev_view = bubble_animation_get_view(animation_manager->animation_view);
 | |
|     View* next_view = one_shot_view_get_view(animation_manager->one_shot_view);
 | |
|     view_stack_remove_view(animation_manager->view_stack, prev_view);
 | |
|     view_stack_add_view(animation_manager->view_stack, next_view);
 | |
|     if(stats.level == 1) {
 | |
|         one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup1_128x64);
 | |
|     } else if(stats.level == 2) {
 | |
|         one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup2_128x64);
 | |
|     } else {
 | |
|         furi_assert(0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager) {
 | |
|     furi_assert(animation_manager);
 | |
|     furi_assert(animation_manager->one_shot_view);
 | |
| 
 | |
|     View* prev_view = one_shot_view_get_view(animation_manager->one_shot_view);
 | |
|     View* next_view = bubble_animation_get_view(animation_manager->animation_view);
 | |
|     view_stack_remove_view(animation_manager->view_stack, prev_view);
 | |
|     view_stack_add_view(animation_manager->view_stack, next_view);
 | |
|     one_shot_view_free(animation_manager->one_shot_view);
 | |
|     animation_manager->one_shot_view = NULL;
 | |
| }
 |