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@@ -18,14 +18,14 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs
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if (runState is { Players.Count: > 4 })
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{
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var container = __instance.GetNode("Container");
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var lastMultiplayerRelicHolder = container.GetNode("MultiplayerRelicHolder4");
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var multiplayerRelicHolder = container.GetNode("MultiplayerRelicHolder4");
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for (var i = 4; i < runState.Players.Count; i++)
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{
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lastMultiplayerRelicHolder = lastMultiplayerRelicHolder.Duplicate();
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container.AddChild(lastMultiplayerRelicHolder);
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var newMultiplayerRelicHolder = multiplayerRelicHolder.Duplicate();
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container.AddChild(newMultiplayerRelicHolder);
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if (lastMultiplayerRelicHolder is NTreasureRoomRelicHolder nTreasureRoomRelicHolder)
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if (newMultiplayerRelicHolder is NTreasureRoomRelicHolder nTreasureRoomRelicHolder)
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{
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nTreasureRoomRelicHolder.Name = $"MultiplayerRelicHolder{i + 1}";
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}
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