[FL-2514] Port iButton application to C (#1198)
* Initial C iButton app setup * Add more scenes * Add even more scenes * Add even more scenes again * More scenes... * Add key info scene * Add delete success scene * Use scene state to store internal data * Add parameter parsing * Add emulate scene * Add write scene * Add write success scene * Add Read scene * Add read success scene * Add exit confirm scene * Add retry confirm scene * Add CRC error scene * Add not key scene * Add read key menu scene * Rename some scenes * Refactor conditionals * Remove unneeded custom events * Remove the old iButton app * Correct formatting * Remove rogue comments and function prototypes * iButton: cleanup merge artifacts and fix warnings Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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								applications/ibutton/ibutton.c
									
									
									
									
									
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										349
									
								
								applications/ibutton/ibutton.c
									
									
									
									
									
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					#include "ibutton.h"
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					#include "ibutton_i.h"
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					#include "ibutton/scenes/ibutton_scene.h"
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					#include <toolbox/path.h>
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					#include <flipper_format/flipper_format.h>
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					static const NotificationSequence* ibutton_notification_sequences[] = {
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					    &sequence_error,
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					    &sequence_success,
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					    &sequence_blink_cyan_10,
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					    &sequence_blink_magenta_10,
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					    &sequence_blink_yellow_10,
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					    &sequence_set_red_255,
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					    &sequence_reset_red,
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					    &sequence_set_green_255,
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					    &sequence_reset_green,
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					};
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					static void ibutton_make_app_folder(iButton* ibutton) {
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					    if(!storage_simply_mkdir(ibutton->storage, IBUTTON_APP_FOLDER)) {
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					        dialog_message_show_storage_error(ibutton->dialogs, "Cannot create\napp folder");
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					    }
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					}
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					static bool ibutton_load_key_data(iButton* ibutton, string_t key_path) {
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					    FlipperFormat* file = flipper_format_file_alloc(ibutton->storage);
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					    bool result = false;
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					    string_t data;
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					    string_init(data);
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					    do {
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					        if(!flipper_format_file_open_existing(file, string_get_cstr(key_path))) break;
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					        // header
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					        uint32_t version;
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					        if(!flipper_format_read_header(file, data, &version)) break;
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					        if(string_cmp_str(data, IBUTTON_APP_FILE_TYPE) != 0) break;
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					        if(version != 1) break;
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					        // key type
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					        iButtonKeyType type;
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					        if(!flipper_format_read_string(file, "Key type", data)) break;
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					        if(!ibutton_key_get_type_by_string(string_get_cstr(data), &type)) break;
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					        // key data
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					        uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
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					        if(!flipper_format_read_hex(file, "Data", key_data, ibutton_key_get_size_by_type(type)))
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					            break;
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					        ibutton_key_set_type(ibutton->key, type);
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					        ibutton_key_set_data(ibutton->key, key_data, IBUTTON_KEY_DATA_SIZE);
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					        result = true;
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					    } while(false);
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					    flipper_format_free(file);
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					    string_clear(data);
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					    if(!result) {
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					        dialog_message_show_storage_error(ibutton->dialogs, "Cannot load\nkey file");
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					    }
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					    return result;
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					}
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					bool ibutton_custom_event_callback(void* context, uint32_t event) {
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					    furi_assert(context);
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					    iButton* ibutton = context;
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					    return scene_manager_handle_custom_event(ibutton->scene_manager, event);
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					}
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					bool ibutton_back_event_callback(void* context) {
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					    furi_assert(context);
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					    iButton* ibutton = context;
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					    return scene_manager_handle_back_event(ibutton->scene_manager);
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					}
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					void ibutton_tick_event_callback(void* context) {
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					    furi_assert(context);
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					    iButton* ibutton = context;
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					    scene_manager_handle_tick_event(ibutton->scene_manager);
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					}
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					iButton* ibutton_alloc() {
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					    iButton* ibutton = malloc(sizeof(iButton));
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					    ibutton->scene_manager = scene_manager_alloc(&ibutton_scene_handlers, ibutton);
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					    ibutton->view_dispatcher = view_dispatcher_alloc();
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					    view_dispatcher_enable_queue(ibutton->view_dispatcher);
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					    view_dispatcher_set_event_callback_context(ibutton->view_dispatcher, ibutton);
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					    view_dispatcher_set_custom_event_callback(
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					        ibutton->view_dispatcher, ibutton_custom_event_callback);
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					    view_dispatcher_set_navigation_event_callback(
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					        ibutton->view_dispatcher, ibutton_back_event_callback);
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					    view_dispatcher_set_tick_event_callback(
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					        ibutton->view_dispatcher, ibutton_tick_event_callback, 100);
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					    ibutton->gui = furi_record_open("gui");
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					    view_dispatcher_attach_to_gui(
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					        ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeFullscreen);
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					    ibutton->storage = furi_record_open("storage");
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					    ibutton->dialogs = furi_record_open("dialogs");
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					    ibutton->notifications = furi_record_open("notification");
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					    ibutton->key = ibutton_key_alloc();
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					    ibutton->key_worker = ibutton_worker_alloc();
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					    ibutton_worker_start_thread(ibutton->key_worker);
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					    ibutton->submenu = submenu_alloc();
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					    view_dispatcher_add_view(
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					        ibutton->view_dispatcher, iButtonViewSubmenu, submenu_get_view(ibutton->submenu));
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					    ibutton->byte_input = byte_input_alloc();
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					    view_dispatcher_add_view(
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					        ibutton->view_dispatcher, iButtonViewByteInput, byte_input_get_view(ibutton->byte_input));
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					    ibutton->text_input = text_input_alloc();
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					    view_dispatcher_add_view(
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					        ibutton->view_dispatcher, iButtonViewTextInput, text_input_get_view(ibutton->text_input));
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					    ibutton->popup = popup_alloc();
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					    view_dispatcher_add_view(
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					        ibutton->view_dispatcher, iButtonViewPopup, popup_get_view(ibutton->popup));
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					    ibutton->widget = widget_alloc();
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					    view_dispatcher_add_view(
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					        ibutton->view_dispatcher, iButtonViewWidget, widget_get_view(ibutton->widget));
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					    ibutton->dialog_ex = dialog_ex_alloc();
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					    view_dispatcher_add_view(
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					        ibutton->view_dispatcher, iButtonViewDialogEx, dialog_ex_get_view(ibutton->dialog_ex));
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					    return ibutton;
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					}
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					void ibutton_free(iButton* ibutton) {
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					    furi_assert(ibutton);
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					    view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewDialogEx);
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					    dialog_ex_free(ibutton->dialog_ex);
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					    view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewWidget);
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					    widget_free(ibutton->widget);
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					    view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewPopup);
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					    popup_free(ibutton->popup);
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					    view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewTextInput);
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					    text_input_free(ibutton->text_input);
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					    view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewByteInput);
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					    byte_input_free(ibutton->byte_input);
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					    view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewSubmenu);
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					    submenu_free(ibutton->submenu);
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					    view_dispatcher_free(ibutton->view_dispatcher);
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					    scene_manager_free(ibutton->scene_manager);
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					    furi_record_close("storage");
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					    ibutton->storage = NULL;
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					    furi_record_close("notification");
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					    ibutton->notifications = NULL;
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					    furi_record_close("dialogs");
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					    ibutton->dialogs = NULL;
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					    furi_record_close("gui");
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					    ibutton->gui = NULL;
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					    ibutton_worker_stop_thread(ibutton->key_worker);
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					    ibutton_worker_free(ibutton->key_worker);
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					    ibutton_key_free(ibutton->key);
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					    free(ibutton);
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					}
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					bool ibutton_file_select(iButton* ibutton) {
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					    bool success = dialog_file_select_show(
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					        ibutton->dialogs,
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					        IBUTTON_APP_FOLDER,
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					        IBUTTON_APP_EXTENSION,
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					        ibutton->file_name,
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					        IBUTTON_FILE_NAME_SIZE,
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					        ibutton_key_get_name_p(ibutton->key));
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					    if(success) {
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					        string_t key_str;
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					        string_init_printf(
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					            key_str, "%s/%s%s", IBUTTON_APP_FOLDER, ibutton->file_name, IBUTTON_APP_EXTENSION);
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					        success = ibutton_load_key_data(ibutton, key_str);
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					        if(success) {
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					            ibutton_key_set_name(ibutton->key, ibutton->file_name);
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					        }
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					        string_clear(key_str);
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					    }
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					    return success;
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					}
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					bool ibutton_load_key(iButton* ibutton, const char* key_name) {
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					    string_t key_path;
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					    string_init_set_str(key_path, key_name);
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					    const bool success = ibutton_load_key_data(ibutton, key_path);
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					    if(success) {
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					        path_extract_filename_no_ext(key_name, key_path);
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					        ibutton_key_set_name(ibutton->key, string_get_cstr(key_path));
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					    }
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					    string_clear(key_path);
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					    return success;
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					}
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					bool ibutton_save_key(iButton* ibutton, const char* key_name) {
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					    // Create ibutton directory if necessary
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					    ibutton_make_app_folder(ibutton);
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					    FlipperFormat* file = flipper_format_file_alloc(ibutton->storage);
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					    iButtonKey* key = ibutton->key;
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					    string_t key_file_name;
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					    bool result = false;
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					    string_init(key_file_name);
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					    do {
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					        // First remove key if it was saved (we rename the key)
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					        if(!ibutton_delete_key(ibutton)) break;
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					        // Save the key
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					        ibutton_key_set_name(key, key_name);
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					        // Set full file name, for new key
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					        string_printf(
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					            key_file_name,
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					            "%s/%s%s",
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					            IBUTTON_APP_FOLDER,
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					            ibutton_key_get_name_p(key),
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					            IBUTTON_APP_EXTENSION);
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					        // Open file for write
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					        if(!flipper_format_file_open_always(file, string_get_cstr(key_file_name))) break;
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					        // Write header
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					        if(!flipper_format_write_header_cstr(file, IBUTTON_APP_FILE_TYPE, 1)) break;
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					        // Write key type
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					        if(!flipper_format_write_comment_cstr(file, "Key type can be Cyfral, Dallas or Metakom"))
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					            break;
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					        const char* key_type = ibutton_key_get_string_by_type(ibutton_key_get_type(key));
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					        if(!flipper_format_write_string_cstr(file, "Key type", key_type)) break;
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					        // Write data
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					        if(!flipper_format_write_comment_cstr(
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					               file, "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
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					            break;
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					        if(!flipper_format_write_hex(
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					               file, "Data", ibutton_key_get_data_p(key), ibutton_key_get_data_size(key)))
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					            break;
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					        result = true;
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					    } while(false);
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					    flipper_format_free(file);
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					    string_clear(key_file_name);
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					    if(!result) {
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					        dialog_message_show_storage_error(ibutton->dialogs, "Cannot save\nkey file");
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					    }
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					    return result;
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					}
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					bool ibutton_delete_key(iButton* ibutton) {
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			||||||
 | 
					    string_t file_name;
 | 
				
			||||||
 | 
					    bool result = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    string_init_printf(
 | 
				
			||||||
 | 
					        file_name,
 | 
				
			||||||
 | 
					        "%s/%s%s",
 | 
				
			||||||
 | 
					        IBUTTON_APP_FOLDER,
 | 
				
			||||||
 | 
					        ibutton_key_get_name_p(ibutton->key),
 | 
				
			||||||
 | 
					        IBUTTON_APP_EXTENSION);
 | 
				
			||||||
 | 
					    result = storage_simply_remove(ibutton->storage, string_get_cstr(file_name));
 | 
				
			||||||
 | 
					    string_clear(file_name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_text_store_set(iButton* ibutton, const char* text, ...) {
 | 
				
			||||||
 | 
					    va_list args;
 | 
				
			||||||
 | 
					    va_start(args, text);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    vsnprintf(ibutton->text_store, IBUTTON_TEXT_STORE_SIZE, text, args);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    va_end(args);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_text_store_clear(iButton* ibutton) {
 | 
				
			||||||
 | 
					    memset(ibutton->text_store, 0, IBUTTON_TEXT_STORE_SIZE);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_switch_to_previous_scene_one_of(
 | 
				
			||||||
 | 
					    iButton* ibutton,
 | 
				
			||||||
 | 
					    const uint32_t* scene_ids,
 | 
				
			||||||
 | 
					    size_t scene_ids_size) {
 | 
				
			||||||
 | 
					    furi_assert(scene_ids_size);
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for(size_t i = 0; i < scene_ids_size; ++i) {
 | 
				
			||||||
 | 
					        const uint32_t scene_id = scene_ids[i];
 | 
				
			||||||
 | 
					        if(scene_manager_has_previous_scene(scene_manager, scene_id)) {
 | 
				
			||||||
 | 
					            scene_manager_search_and_switch_to_previous_scene(scene_manager, scene_id);
 | 
				
			||||||
 | 
					            return;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_notification_message(iButton* ibutton, uint32_t message) {
 | 
				
			||||||
 | 
					    furi_assert(message < sizeof(ibutton_notification_sequences) / sizeof(NotificationSequence*));
 | 
				
			||||||
 | 
					    notification_message(ibutton->notifications, ibutton_notification_sequences[message]);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int32_t ibutton_app(void* p) {
 | 
				
			||||||
 | 
					    iButton* ibutton = ibutton_alloc();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_make_app_folder(ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(p && ibutton_load_key(ibutton, (const char*)p)) {
 | 
				
			||||||
 | 
					        // TODO: Display an error if the key from p could not be loaded
 | 
				
			||||||
 | 
					        scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        scene_manager_next_scene(ibutton->scene_manager, iButtonSceneStart);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_run(ibutton->view_dispatcher);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_free(ibutton);
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -1,10 +0,0 @@
 | 
				
			|||||||
#include "ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// app enter function
 | 
					 | 
				
			||||||
extern "C" int32_t ibutton_app(void* p) {
 | 
					 | 
				
			||||||
    iButtonApp* app = new iButtonApp();
 | 
					 | 
				
			||||||
    app->run(p);
 | 
					 | 
				
			||||||
    delete app;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return 255;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										3
									
								
								applications/ibutton/ibutton.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								applications/ibutton/ibutton.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,3 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct iButton iButton;
 | 
				
			||||||
@ -1,342 +0,0 @@
 | 
				
			|||||||
#include "ibutton_app.h"
 | 
					 | 
				
			||||||
#include <stdarg.h>
 | 
					 | 
				
			||||||
#include <furi_hal.h>
 | 
					 | 
				
			||||||
#include <m-string.h>
 | 
					 | 
				
			||||||
#include <toolbox/path.h>
 | 
					 | 
				
			||||||
#include <flipper_format/flipper_format.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
const char* iButtonApp::app_folder = "/any/ibutton";
 | 
					 | 
				
			||||||
const char* iButtonApp::app_extension = ".ibtn";
 | 
					 | 
				
			||||||
const char* iButtonApp::app_filetype = "Flipper iButton key";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::run(void* args) {
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
    bool consumed;
 | 
					 | 
				
			||||||
    bool exit = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    make_app_folder();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(args && load_key((const char*)args)) {
 | 
					 | 
				
			||||||
        current_scene = Scene::SceneEmulate;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    scenes[current_scene]->on_enter(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    while(!exit) {
 | 
					 | 
				
			||||||
        view.receive_event(&event);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        consumed = scenes[current_scene]->on_event(this, &event);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if(!consumed) {
 | 
					 | 
				
			||||||
            if(event.type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
                exit = switch_to_previous_scene();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    scenes[current_scene]->on_exit(this);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonApp::iButtonApp()
 | 
					 | 
				
			||||||
    : notification{"notification"}
 | 
					 | 
				
			||||||
    , storage{"storage"}
 | 
					 | 
				
			||||||
    , dialogs{"dialogs"} {
 | 
					 | 
				
			||||||
    key = ibutton_key_alloc();
 | 
					 | 
				
			||||||
    key_worker = ibutton_worker_alloc();
 | 
					 | 
				
			||||||
    ibutton_worker_start_thread(key_worker);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonApp::~iButtonApp() {
 | 
					 | 
				
			||||||
    for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
 | 
					 | 
				
			||||||
        delete it->second;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    scenes.clear();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ibutton_worker_stop_thread(key_worker);
 | 
					 | 
				
			||||||
    ibutton_worker_free(key_worker);
 | 
					 | 
				
			||||||
    ibutton_key_free(key);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonAppViewManager* iButtonApp::get_view_manager() {
 | 
					 | 
				
			||||||
    return &view;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::switch_to_next_scene(Scene next_scene) {
 | 
					 | 
				
			||||||
    previous_scenes_list.push_front(current_scene);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(next_scene != Scene::SceneExit) {
 | 
					 | 
				
			||||||
        scenes[current_scene]->on_exit(this);
 | 
					 | 
				
			||||||
        current_scene = next_scene;
 | 
					 | 
				
			||||||
        scenes[current_scene]->on_enter(this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
 | 
					 | 
				
			||||||
    Scene previous_scene = Scene::SceneStart;
 | 
					 | 
				
			||||||
    bool scene_found = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    while(!scene_found) {
 | 
					 | 
				
			||||||
        previous_scene = get_previous_scene();
 | 
					 | 
				
			||||||
        for(Scene element : scenes_list) {
 | 
					 | 
				
			||||||
            if(previous_scene == element || previous_scene == Scene::SceneStart) {
 | 
					 | 
				
			||||||
                scene_found = true;
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    scenes[current_scene]->on_exit(this);
 | 
					 | 
				
			||||||
    current_scene = previous_scene;
 | 
					 | 
				
			||||||
    scenes[current_scene]->on_enter(this);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonApp::switch_to_previous_scene(uint8_t count) {
 | 
					 | 
				
			||||||
    Scene previous_scene = Scene::SceneStart;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    for(uint8_t i = 0; i < count; i++) {
 | 
					 | 
				
			||||||
        previous_scene = get_previous_scene();
 | 
					 | 
				
			||||||
        if(previous_scene == Scene::SceneExit) break;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(previous_scene == Scene::SceneExit) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        scenes[current_scene]->on_exit(this);
 | 
					 | 
				
			||||||
        current_scene = previous_scene;
 | 
					 | 
				
			||||||
        scenes[current_scene]->on_enter(this);
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonApp::Scene iButtonApp::get_previous_scene() {
 | 
					 | 
				
			||||||
    Scene scene = previous_scenes_list.front();
 | 
					 | 
				
			||||||
    previous_scenes_list.pop_front();
 | 
					 | 
				
			||||||
    return scene;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonWorker* iButtonApp::get_key_worker() {
 | 
					 | 
				
			||||||
    return key_worker;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonKey* iButtonApp::get_key() {
 | 
					 | 
				
			||||||
    return key;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
char* iButtonApp::get_file_name() {
 | 
					 | 
				
			||||||
    return file_name;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
uint8_t iButtonApp::get_file_name_size() {
 | 
					 | 
				
			||||||
    return file_name_size;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_read() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_blink_cyan_10);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_emulate() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_blink_magenta_10);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_yellow_blink() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_blink_yellow_10);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_error() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_error);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_success() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_success);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_green_on() {
 | 
					 | 
				
			||||||
    notification_message_block(notification, &sequence_set_green_255);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_green_off() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_reset_green);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_red_on() {
 | 
					 | 
				
			||||||
    notification_message_block(notification, &sequence_set_red_255);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::notify_red_off() {
 | 
					 | 
				
			||||||
    notification_message(notification, &sequence_reset_red);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::set_text_store(const char* text...) {
 | 
					 | 
				
			||||||
    va_list args;
 | 
					 | 
				
			||||||
    va_start(args, text);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    vsnprintf(text_store, text_store_size, text, args);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    va_end(args);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
char* iButtonApp::get_text_store() {
 | 
					 | 
				
			||||||
    return text_store;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
uint8_t iButtonApp::get_text_store_size() {
 | 
					 | 
				
			||||||
    return text_store_size;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// file managment
 | 
					 | 
				
			||||||
bool iButtonApp::save_key(const char* key_name) {
 | 
					 | 
				
			||||||
    // Create ibutton directory if necessary
 | 
					 | 
				
			||||||
    make_app_folder();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    FlipperFormat* file = flipper_format_file_alloc(storage);
 | 
					 | 
				
			||||||
    string_t key_file_name;
 | 
					 | 
				
			||||||
    bool result = false;
 | 
					 | 
				
			||||||
    string_init(key_file_name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    do {
 | 
					 | 
				
			||||||
        // First remove key if it was saved (we rename the key)
 | 
					 | 
				
			||||||
        if(!delete_key()) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Save the key
 | 
					 | 
				
			||||||
        ibutton_key_set_name(key, key_name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Set full file name, for new key
 | 
					 | 
				
			||||||
        string_printf(
 | 
					 | 
				
			||||||
            key_file_name, "%s/%s%s", app_folder, ibutton_key_get_name_p(key), app_extension);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Open file for write
 | 
					 | 
				
			||||||
        if(!flipper_format_file_open_always(file, string_get_cstr(key_file_name))) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Write header
 | 
					 | 
				
			||||||
        if(!flipper_format_write_header_cstr(file, iButtonApp::app_filetype, 1)) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Write key type
 | 
					 | 
				
			||||||
        if(!flipper_format_write_comment_cstr(file, "Key type can be Cyfral, Dallas or Metakom"))
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        const char* key_type = ibutton_key_get_string_by_type(ibutton_key_get_type(key));
 | 
					 | 
				
			||||||
        if(!flipper_format_write_string_cstr(file, "Key type", key_type)) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Write data
 | 
					 | 
				
			||||||
        if(!flipper_format_write_comment_cstr(
 | 
					 | 
				
			||||||
               file, "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if(!flipper_format_write_hex(
 | 
					 | 
				
			||||||
               file, "Data", ibutton_key_get_data_p(key), ibutton_key_get_data_size(key)))
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        result = true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    } while(false);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    flipper_format_free(file);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    string_clear(key_file_name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(!result) {
 | 
					 | 
				
			||||||
        dialog_message_show_storage_error(dialogs, "Cannot save\nkey file");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return result;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonApp::load_key_data(string_t key_path) {
 | 
					 | 
				
			||||||
    FlipperFormat* file = flipper_format_file_alloc(storage);
 | 
					 | 
				
			||||||
    bool result = false;
 | 
					 | 
				
			||||||
    string_t data;
 | 
					 | 
				
			||||||
    string_init(data);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    do {
 | 
					 | 
				
			||||||
        if(!flipper_format_file_open_existing(file, string_get_cstr(key_path))) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // header
 | 
					 | 
				
			||||||
        uint32_t version;
 | 
					 | 
				
			||||||
        if(!flipper_format_read_header(file, data, &version)) break;
 | 
					 | 
				
			||||||
        if(string_cmp_str(data, iButtonApp::app_filetype) != 0) break;
 | 
					 | 
				
			||||||
        if(version != 1) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // key type
 | 
					 | 
				
			||||||
        iButtonKeyType type;
 | 
					 | 
				
			||||||
        if(!flipper_format_read_string(file, "Key type", data)) break;
 | 
					 | 
				
			||||||
        if(!ibutton_key_get_type_by_string(string_get_cstr(data), &type)) break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // key data
 | 
					 | 
				
			||||||
        uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
 | 
					 | 
				
			||||||
        if(!flipper_format_read_hex(file, "Data", key_data, ibutton_key_get_size_by_type(type)))
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        ibutton_key_set_type(key, type);
 | 
					 | 
				
			||||||
        ibutton_key_set_data(key, key_data, IBUTTON_KEY_DATA_SIZE);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        result = true;
 | 
					 | 
				
			||||||
    } while(false);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    flipper_format_free(file);
 | 
					 | 
				
			||||||
    string_clear(data);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(!result) {
 | 
					 | 
				
			||||||
        dialog_message_show_storage_error(dialogs, "Cannot load\nkey file");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return result;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonApp::load_key(const char* key_name) {
 | 
					 | 
				
			||||||
    bool result = false;
 | 
					 | 
				
			||||||
    string_t key_path;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    string_init_set_str(key_path, key_name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    result = load_key_data(key_path);
 | 
					 | 
				
			||||||
    if(result) {
 | 
					 | 
				
			||||||
        path_extract_filename_no_ext(key_name, key_path);
 | 
					 | 
				
			||||||
        ibutton_key_set_name(key, string_get_cstr(key_path));
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    string_clear(key_path);
 | 
					 | 
				
			||||||
    return result;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonApp::load_key() {
 | 
					 | 
				
			||||||
    bool result = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Input events and views are managed by file_select
 | 
					 | 
				
			||||||
    bool res = dialog_file_select_show(
 | 
					 | 
				
			||||||
        dialogs,
 | 
					 | 
				
			||||||
        app_folder,
 | 
					 | 
				
			||||||
        app_extension,
 | 
					 | 
				
			||||||
        get_file_name(),
 | 
					 | 
				
			||||||
        get_file_name_size(),
 | 
					 | 
				
			||||||
        ibutton_key_get_name_p(key));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(res) {
 | 
					 | 
				
			||||||
        string_t key_str;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get key file path
 | 
					 | 
				
			||||||
        string_init_printf(key_str, "%s/%s%s", app_folder, get_file_name(), app_extension);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        result = load_key_data(key_str);
 | 
					 | 
				
			||||||
        if(result) {
 | 
					 | 
				
			||||||
            ibutton_key_set_name(key, get_file_name());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        string_clear(key_str);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return result;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonApp::delete_key() {
 | 
					 | 
				
			||||||
    string_t file_name;
 | 
					 | 
				
			||||||
    bool result = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    string_init_printf(
 | 
					 | 
				
			||||||
        file_name, "%s/%s%s", app_folder, ibutton_key_get_name_p(key), app_extension);
 | 
					 | 
				
			||||||
    result = storage_simply_remove(storage, string_get_cstr(file_name));
 | 
					 | 
				
			||||||
    string_clear(file_name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return result;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonApp::make_app_folder() {
 | 
					 | 
				
			||||||
    if(!storage_simply_mkdir(storage, app_folder)) {
 | 
					 | 
				
			||||||
        dialog_message_show_storage_error(dialogs, "Cannot create\napp folder");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,144 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include <map>
 | 
					 | 
				
			||||||
#include <list>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#include "ibutton_view_manager.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_start.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_read.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_read_crc_error.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_read_not_key_error.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_read_success.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_retry_confirm.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_exit_confirm.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_read_key_menu.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_write.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_write_success.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_saved_key_menu.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_delete_confirm.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_delete_success.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_emulate.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_save_name.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_save_success.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_info.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_select_key.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_add_type.h"
 | 
					 | 
				
			||||||
#include "scene/ibutton_scene_add_value.h"
 | 
					 | 
				
			||||||
#include <one_wire/ibutton/ibutton_worker.h>
 | 
					 | 
				
			||||||
#include <notification/notification_messages.h>
 | 
					 | 
				
			||||||
#include <storage/storage.h>
 | 
					 | 
				
			||||||
#include <dialogs/dialogs.h>
 | 
					 | 
				
			||||||
#include <record_controller.hpp>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonApp {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void run(void* args);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    iButtonApp();
 | 
					 | 
				
			||||||
    ~iButtonApp();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    enum class Scene : uint8_t {
 | 
					 | 
				
			||||||
        SceneExit,
 | 
					 | 
				
			||||||
        SceneStart,
 | 
					 | 
				
			||||||
        SceneRead,
 | 
					 | 
				
			||||||
        SceneReadNotKeyError,
 | 
					 | 
				
			||||||
        SceneReadCRCError,
 | 
					 | 
				
			||||||
        SceneReadSuccess,
 | 
					 | 
				
			||||||
        SceneRetryConfirm,
 | 
					 | 
				
			||||||
        SceneExitConfirm,
 | 
					 | 
				
			||||||
        SceneReadKeyMenu,
 | 
					 | 
				
			||||||
        SceneWrite,
 | 
					 | 
				
			||||||
        SceneWriteSuccess,
 | 
					 | 
				
			||||||
        SceneEmulate,
 | 
					 | 
				
			||||||
        SceneSavedKeyMenu,
 | 
					 | 
				
			||||||
        SceneDeleteConfirm,
 | 
					 | 
				
			||||||
        SceneDeleteSuccess,
 | 
					 | 
				
			||||||
        SceneSaveName,
 | 
					 | 
				
			||||||
        SceneSaveSuccess,
 | 
					 | 
				
			||||||
        SceneInfo,
 | 
					 | 
				
			||||||
        SceneSelectKey,
 | 
					 | 
				
			||||||
        SceneAddType,
 | 
					 | 
				
			||||||
        SceneAddValue,
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    static const char* app_folder;
 | 
					 | 
				
			||||||
    static const char* app_extension;
 | 
					 | 
				
			||||||
    static const char* app_filetype;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    iButtonAppViewManager* get_view_manager();
 | 
					 | 
				
			||||||
    void switch_to_next_scene(Scene index);
 | 
					 | 
				
			||||||
    void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
 | 
					 | 
				
			||||||
    bool switch_to_previous_scene(uint8_t count = 1);
 | 
					 | 
				
			||||||
    Scene get_previous_scene();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const GpioPin* get_ibutton_pin();
 | 
					 | 
				
			||||||
    iButtonWorker* get_key_worker();
 | 
					 | 
				
			||||||
    iButtonKey* get_key();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    void notify_read();
 | 
					 | 
				
			||||||
    void notify_yellow_blink();
 | 
					 | 
				
			||||||
    void notify_emulate();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    void notify_error();
 | 
					 | 
				
			||||||
    void notify_success();
 | 
					 | 
				
			||||||
    void notify_green_on();
 | 
					 | 
				
			||||||
    void notify_green_off();
 | 
					 | 
				
			||||||
    void notify_red_on();
 | 
					 | 
				
			||||||
    void notify_red_off();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    void set_text_store(const char* text...);
 | 
					 | 
				
			||||||
    char* get_text_store();
 | 
					 | 
				
			||||||
    uint8_t get_text_store_size();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    char* get_file_name();
 | 
					 | 
				
			||||||
    uint8_t get_file_name_size();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    bool save_key(const char* key_name);
 | 
					 | 
				
			||||||
    bool load_key();
 | 
					 | 
				
			||||||
    bool load_key(const char* key_name);
 | 
					 | 
				
			||||||
    bool delete_key();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    std::list<Scene> previous_scenes_list = {Scene::SceneExit};
 | 
					 | 
				
			||||||
    Scene current_scene = Scene::SceneStart;
 | 
					 | 
				
			||||||
    iButtonAppViewManager view;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    std::map<Scene, iButtonScene*> scenes = {
 | 
					 | 
				
			||||||
        {Scene::SceneStart, new iButtonSceneStart()},
 | 
					 | 
				
			||||||
        {Scene::SceneRead, new iButtonSceneRead()},
 | 
					 | 
				
			||||||
        {Scene::SceneReadCRCError, new iButtonSceneReadCRCError()},
 | 
					 | 
				
			||||||
        {Scene::SceneReadNotKeyError, new iButtonSceneReadNotKeyError()},
 | 
					 | 
				
			||||||
        {Scene::SceneReadSuccess, new iButtonSceneReadSuccess()},
 | 
					 | 
				
			||||||
        {Scene::SceneRetryConfirm, new iButtonSceneRetryConfirm()},
 | 
					 | 
				
			||||||
        {Scene::SceneExitConfirm, new iButtonSceneExitConfirm()},
 | 
					 | 
				
			||||||
        {Scene::SceneReadKeyMenu, new iButtonSceneReadKeyMenu()},
 | 
					 | 
				
			||||||
        {Scene::SceneWrite, new iButtonSceneWrite()},
 | 
					 | 
				
			||||||
        {Scene::SceneWriteSuccess, new iButtonSceneWriteSuccess()},
 | 
					 | 
				
			||||||
        {Scene::SceneEmulate, new iButtonSceneEmulate()},
 | 
					 | 
				
			||||||
        {Scene::SceneSavedKeyMenu, new iButtonSceneSavedKeyMenu()},
 | 
					 | 
				
			||||||
        {Scene::SceneDeleteConfirm, new iButtonSceneDeleteConfirm()},
 | 
					 | 
				
			||||||
        {Scene::SceneDeleteSuccess, new iButtonSceneDeleteSuccess()},
 | 
					 | 
				
			||||||
        {Scene::SceneSaveName, new iButtonSceneSaveName()},
 | 
					 | 
				
			||||||
        {Scene::SceneSaveSuccess, new iButtonSceneSaveSuccess()},
 | 
					 | 
				
			||||||
        {Scene::SceneInfo, new iButtonSceneInfo()},
 | 
					 | 
				
			||||||
        {Scene::SceneSelectKey, new iButtonSceneSelectKey()},
 | 
					 | 
				
			||||||
        {Scene::SceneAddType, new iButtonSceneAddType()},
 | 
					 | 
				
			||||||
        {Scene::SceneAddValue, new iButtonSceneAddValue()},
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    iButtonWorker* key_worker;
 | 
					 | 
				
			||||||
    iButtonKey* key;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    RecordController<NotificationApp> notification;
 | 
					 | 
				
			||||||
    RecordController<Storage> storage;
 | 
					 | 
				
			||||||
    RecordController<DialogsApp> dialogs;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    static const uint8_t file_name_size = 100;
 | 
					 | 
				
			||||||
    char file_name[file_name_size];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    static const uint8_t text_store_size = 128;
 | 
					 | 
				
			||||||
    char text_store[text_store_size + 1];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    bool load_key_data(string_t key_path);
 | 
					 | 
				
			||||||
    void make_app_folder();
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
							
								
								
									
										12
									
								
								applications/ibutton/ibutton_custom_event.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								applications/ibutton/ibutton_custom_event.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,12 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum iButtonCustomEvent {
 | 
				
			||||||
 | 
					    // Reserve first 100 events for button types and indexes, starting from 0
 | 
				
			||||||
 | 
					    iButtonCustomEventReserved = 100,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    iButtonCustomEventBack,
 | 
				
			||||||
 | 
					    iButtonCustomEventTextEditResult,
 | 
				
			||||||
 | 
					    iButtonCustomEventByteEditResult,
 | 
				
			||||||
 | 
					    iButtonCustomEventWorkerEmulated,
 | 
				
			||||||
 | 
					    iButtonCustomEventWorkerRead,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
@ -1,36 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include <stdint.h>
 | 
					 | 
				
			||||||
#include <gui/modules/dialog_ex.h>
 | 
					 | 
				
			||||||
#include <gui/modules/widget.h>
 | 
					 | 
				
			||||||
#include <one_wire/ibutton/ibutton_worker.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonApp;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonEvent {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    // events enum
 | 
					 | 
				
			||||||
    enum class Type : uint8_t {
 | 
					 | 
				
			||||||
        EventTypeTick,
 | 
					 | 
				
			||||||
        EventTypeBack,
 | 
					 | 
				
			||||||
        EventTypeMenuSelected,
 | 
					 | 
				
			||||||
        EventTypeDialogResult,
 | 
					 | 
				
			||||||
        EventTypeTextEditResult,
 | 
					 | 
				
			||||||
        EventTypeByteEditResult,
 | 
					 | 
				
			||||||
        EventTypeWidgetButtonResult,
 | 
					 | 
				
			||||||
        EventTypeWorkerEmulated,
 | 
					 | 
				
			||||||
        EventTypeWorkerRead,
 | 
					 | 
				
			||||||
        EventTypeWorkerWrite,
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // payload
 | 
					 | 
				
			||||||
    union {
 | 
					 | 
				
			||||||
        uint32_t dummy;
 | 
					 | 
				
			||||||
        uint32_t menu_index;
 | 
					 | 
				
			||||||
        DialogExResult dialog_result;
 | 
					 | 
				
			||||||
        GuiButtonType widget_button_result;
 | 
					 | 
				
			||||||
        iButtonWorkerWriteResult worker_write_result;
 | 
					 | 
				
			||||||
    } payload;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // event type
 | 
					 | 
				
			||||||
    Type type;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
							
								
								
									
										86
									
								
								applications/ibutton/ibutton_i.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										86
									
								
								applications/ibutton/ibutton_i.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,86 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "ibutton.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <gui/gui.h>
 | 
				
			||||||
 | 
					#include <gui/view.h>
 | 
				
			||||||
 | 
					#include <gui/view_dispatcher.h>
 | 
				
			||||||
 | 
					#include <gui/scene_manager.h>
 | 
				
			||||||
 | 
					#include <notification/notification_messages.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <one_wire/ibutton/ibutton_worker.h>
 | 
				
			||||||
 | 
					#include <storage/storage.h>
 | 
				
			||||||
 | 
					#include <dialogs/dialogs.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <gui/modules/submenu.h>
 | 
				
			||||||
 | 
					#include <gui/modules/popup.h>
 | 
				
			||||||
 | 
					#include <gui/modules/dialog_ex.h>
 | 
				
			||||||
 | 
					#include <gui/modules/text_input.h>
 | 
				
			||||||
 | 
					#include <gui/modules/byte_input.h>
 | 
				
			||||||
 | 
					#include <gui/modules/widget.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "ibutton_custom_event.h"
 | 
				
			||||||
 | 
					#include "scenes/ibutton_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define IBUTTON_FILE_NAME_SIZE 100
 | 
				
			||||||
 | 
					#define IBUTTON_TEXT_STORE_SIZE 128
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define IBUTTON_APP_FOLDER "/any/ibutton"
 | 
				
			||||||
 | 
					#define IBUTTON_APP_EXTENSION ".ibtn"
 | 
				
			||||||
 | 
					#define IBUTTON_APP_FILE_TYPE "Flipper iButton key"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct iButton {
 | 
				
			||||||
 | 
					    SceneManager* scene_manager;
 | 
				
			||||||
 | 
					    ViewDispatcher* view_dispatcher;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Gui* gui;
 | 
				
			||||||
 | 
					    Storage* storage;
 | 
				
			||||||
 | 
					    DialogsApp* dialogs;
 | 
				
			||||||
 | 
					    NotificationApp* notifications;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    iButtonWorker* key_worker;
 | 
				
			||||||
 | 
					    iButtonKey* key;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    char file_name[IBUTTON_FILE_NAME_SIZE];
 | 
				
			||||||
 | 
					    char text_store[IBUTTON_TEXT_STORE_SIZE + 1];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Submenu* submenu;
 | 
				
			||||||
 | 
					    ByteInput* byte_input;
 | 
				
			||||||
 | 
					    TextInput* text_input;
 | 
				
			||||||
 | 
					    Popup* popup;
 | 
				
			||||||
 | 
					    Widget* widget;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    iButtonViewSubmenu,
 | 
				
			||||||
 | 
					    iButtonViewByteInput,
 | 
				
			||||||
 | 
					    iButtonViewTextInput,
 | 
				
			||||||
 | 
					    iButtonViewPopup,
 | 
				
			||||||
 | 
					    iButtonViewWidget,
 | 
				
			||||||
 | 
					    iButtonViewDialogEx,
 | 
				
			||||||
 | 
					} iButtonView;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    iButtonNotificationMessageError,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageSuccess,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageRead,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageEmulate,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageYellowBlink,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageRedOn,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageRedOff,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageGreenOn,
 | 
				
			||||||
 | 
					    iButtonNotificationMessageGreenOff,
 | 
				
			||||||
 | 
					} iButtonNotificationMessage;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_file_select(iButton* ibutton);
 | 
				
			||||||
 | 
					bool ibutton_load_key(iButton* ibutton, const char* key_name);
 | 
				
			||||||
 | 
					bool ibutton_save_key(iButton* ibutton, const char* key_name);
 | 
				
			||||||
 | 
					bool ibutton_delete_key(iButton* ibutton);
 | 
				
			||||||
 | 
					void ibutton_text_store_set(iButton* ibutton, const char* text, ...);
 | 
				
			||||||
 | 
					void ibutton_text_store_clear(iButton* ibutton);
 | 
				
			||||||
 | 
					void ibutton_switch_to_previous_scene_one_of(
 | 
				
			||||||
 | 
					    iButton* ibutton,
 | 
				
			||||||
 | 
					    const uint32_t* scene_ids,
 | 
				
			||||||
 | 
					    size_t scene_ids_size);
 | 
				
			||||||
 | 
					void ibutton_notification_message(iButton* ibutton, uint32_t message);
 | 
				
			||||||
@ -1,140 +0,0 @@
 | 
				
			|||||||
#include "ibutton_view_manager.h"
 | 
					 | 
				
			||||||
#include "ibutton_event.h"
 | 
					 | 
				
			||||||
#include <callback-connector.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonAppViewManager::iButtonAppViewManager() {
 | 
					 | 
				
			||||||
    event_queue = osMessageQueueNew(10, sizeof(iButtonEvent), NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_dispatcher = view_dispatcher_alloc();
 | 
					 | 
				
			||||||
    auto callback = cbc::obtain_connector(this, &iButtonAppViewManager::previous_view_callback);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex = dialog_ex_alloc();
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewDialogEx),
 | 
					 | 
				
			||||||
        dialog_ex_get_view(dialog_ex));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu = submenu_alloc();
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewSubmenu),
 | 
					 | 
				
			||||||
        submenu_get_view(submenu));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    text_input = text_input_alloc();
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewTextInput),
 | 
					 | 
				
			||||||
        text_input_get_view(text_input));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    byte_input = byte_input_alloc();
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewByteInput),
 | 
					 | 
				
			||||||
        byte_input_get_view(byte_input));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup = popup_alloc();
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewPopup),
 | 
					 | 
				
			||||||
        popup_get_view(popup));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    widget = widget_alloc();
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewWidget),
 | 
					 | 
				
			||||||
        widget_get_view(widget));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    gui = static_cast<Gui*>(furi_record_open("gui"));
 | 
					 | 
				
			||||||
    view_dispatcher_attach_to_gui(view_dispatcher, gui, ViewDispatcherTypeFullscreen);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    //TODO think about that method, seems unsafe and over-engineered
 | 
					 | 
				
			||||||
    view_set_previous_callback(dialog_ex_get_view(dialog_ex), callback);
 | 
					 | 
				
			||||||
    view_set_previous_callback(submenu_get_view(submenu), callback);
 | 
					 | 
				
			||||||
    view_set_previous_callback(text_input_get_view(text_input), callback);
 | 
					 | 
				
			||||||
    view_set_previous_callback(byte_input_get_view(byte_input), callback);
 | 
					 | 
				
			||||||
    view_set_previous_callback(popup_get_view(popup), callback);
 | 
					 | 
				
			||||||
    view_set_previous_callback(widget_get_view(widget), callback);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
iButtonAppViewManager::~iButtonAppViewManager() {
 | 
					 | 
				
			||||||
    // remove views
 | 
					 | 
				
			||||||
    view_dispatcher_remove_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewDialogEx));
 | 
					 | 
				
			||||||
    view_dispatcher_remove_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewSubmenu));
 | 
					 | 
				
			||||||
    view_dispatcher_remove_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewTextInput));
 | 
					 | 
				
			||||||
    view_dispatcher_remove_view(
 | 
					 | 
				
			||||||
        view_dispatcher, static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewPopup));
 | 
					 | 
				
			||||||
    view_dispatcher_remove_view(
 | 
					 | 
				
			||||||
        view_dispatcher,
 | 
					 | 
				
			||||||
        static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewByteInput));
 | 
					 | 
				
			||||||
    view_dispatcher_remove_view(
 | 
					 | 
				
			||||||
        view_dispatcher, static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewWidget));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // free view modules
 | 
					 | 
				
			||||||
    popup_free(popup);
 | 
					 | 
				
			||||||
    text_input_free(text_input);
 | 
					 | 
				
			||||||
    byte_input_free(byte_input);
 | 
					 | 
				
			||||||
    submenu_free(submenu);
 | 
					 | 
				
			||||||
    dialog_ex_free(dialog_ex);
 | 
					 | 
				
			||||||
    widget_free(widget);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // free dispatcher
 | 
					 | 
				
			||||||
    view_dispatcher_free(view_dispatcher);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // free event queue
 | 
					 | 
				
			||||||
    osMessageQueueDelete(event_queue);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonAppViewManager::switch_to(Type type) {
 | 
					 | 
				
			||||||
    view_dispatcher_switch_to_view(view_dispatcher, static_cast<uint32_t>(type));
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Submenu* iButtonAppViewManager::get_submenu() {
 | 
					 | 
				
			||||||
    return submenu;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Popup* iButtonAppViewManager::get_popup() {
 | 
					 | 
				
			||||||
    return popup;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
DialogEx* iButtonAppViewManager::get_dialog_ex() {
 | 
					 | 
				
			||||||
    return dialog_ex;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
TextInput* iButtonAppViewManager::get_text_input() {
 | 
					 | 
				
			||||||
    return text_input;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ByteInput* iButtonAppViewManager::get_byte_input() {
 | 
					 | 
				
			||||||
    return byte_input;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Widget* iButtonAppViewManager::get_widget() {
 | 
					 | 
				
			||||||
    return widget;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonAppViewManager::receive_event(iButtonEvent* event) {
 | 
					 | 
				
			||||||
    if(osMessageQueueGet(event_queue, event, NULL, 100) != osOK) {
 | 
					 | 
				
			||||||
        event->type = iButtonEvent::Type::EventTypeTick;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonAppViewManager::send_event(iButtonEvent* event) {
 | 
					 | 
				
			||||||
    osStatus_t result = osMessageQueuePut(event_queue, event, 0, 0);
 | 
					 | 
				
			||||||
    furi_check(result == osOK);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
uint32_t iButtonAppViewManager::previous_view_callback(void*) {
 | 
					 | 
				
			||||||
    if(event_queue != NULL) {
 | 
					 | 
				
			||||||
        iButtonEvent event;
 | 
					 | 
				
			||||||
        event.type = iButtonEvent::Type::EventTypeBack;
 | 
					 | 
				
			||||||
        send_event(&event);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return VIEW_IGNORE;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,51 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include <gui/view_dispatcher.h>
 | 
					 | 
				
			||||||
#include <gui/modules/dialog_ex.h>
 | 
					 | 
				
			||||||
#include <gui/modules/submenu.h>
 | 
					 | 
				
			||||||
#include <gui/modules/text_input.h>
 | 
					 | 
				
			||||||
#include <gui/modules/byte_input.h>
 | 
					 | 
				
			||||||
#include <gui/modules/popup.h>
 | 
					 | 
				
			||||||
#include <gui/modules/widget.h>
 | 
					 | 
				
			||||||
#include "ibutton_event.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonAppViewManager {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    enum class Type : uint8_t {
 | 
					 | 
				
			||||||
        iButtonAppViewTextInput,
 | 
					 | 
				
			||||||
        iButtonAppViewByteInput,
 | 
					 | 
				
			||||||
        iButtonAppViewSubmenu,
 | 
					 | 
				
			||||||
        iButtonAppViewDialogEx,
 | 
					 | 
				
			||||||
        iButtonAppViewPopup,
 | 
					 | 
				
			||||||
        iButtonAppViewWidget,
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    osMessageQueueId_t event_queue;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    iButtonAppViewManager();
 | 
					 | 
				
			||||||
    ~iButtonAppViewManager();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    void switch_to(Type type);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    Submenu* get_submenu();
 | 
					 | 
				
			||||||
    Popup* get_popup();
 | 
					 | 
				
			||||||
    DialogEx* get_dialog_ex();
 | 
					 | 
				
			||||||
    TextInput* get_text_input();
 | 
					 | 
				
			||||||
    ByteInput* get_byte_input();
 | 
					 | 
				
			||||||
    Widget* get_widget();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    void receive_event(iButtonEvent* event);
 | 
					 | 
				
			||||||
    void send_event(iButtonEvent* event);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    ViewDispatcher* view_dispatcher;
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex;
 | 
					 | 
				
			||||||
    Submenu* submenu;
 | 
					 | 
				
			||||||
    TextInput* text_input;
 | 
					 | 
				
			||||||
    ByteInput* byte_input;
 | 
					 | 
				
			||||||
    Popup* popup;
 | 
					 | 
				
			||||||
    Widget* widget;
 | 
					 | 
				
			||||||
    Gui* gui;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    uint32_t previous_view_callback(void* context);
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,66 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_add_type.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <callback-connector.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef enum {
 | 
					 | 
				
			||||||
    SubmenuIndexCyfral,
 | 
					 | 
				
			||||||
    SubmenuIndexDallas,
 | 
					 | 
				
			||||||
    SubmenuIndexMetakom,
 | 
					 | 
				
			||||||
} SubmenuIndex;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void submenu_callback(void* context, uint32_t index) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeMenuSelected;
 | 
					 | 
				
			||||||
    event.payload.menu_index = index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneAddType::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view_manager->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Cyfral", SubmenuIndexCyfral, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Dallas", SubmenuIndexDallas, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Metakom", SubmenuIndexMetakom, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_set_selected_item(submenu, submenu_item_selected);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneAddType::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
 | 
					 | 
				
			||||||
        submenu_item_selected = event->payload.menu_index;
 | 
					 | 
				
			||||||
        iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        switch(event->payload.menu_index) {
 | 
					 | 
				
			||||||
        case SubmenuIndexCyfral:
 | 
					 | 
				
			||||||
            ibutton_key_set_type(key, iButtonKeyCyfral);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexDallas:
 | 
					 | 
				
			||||||
            ibutton_key_set_type(key, iButtonKeyDS1990);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexMetakom:
 | 
					 | 
				
			||||||
            ibutton_key_set_type(key, iButtonKeyMetakom);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        ibutton_key_set_name(key, "");
 | 
					 | 
				
			||||||
        ibutton_key_clear_data(key);
 | 
					 | 
				
			||||||
        app->switch_to_next_scene(iButtonApp::Scene::SceneAddValue);
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneAddType::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_reset(submenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,12 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneAddType : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    uint32_t submenu_item_selected = 0;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,53 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_add_value.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void byte_input_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeByteEditResult;
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneAddValue::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    ByteInput* byte_input = view_manager->get_byte_input();
 | 
					 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    memcpy(this->new_key_data, ibutton_key_get_data_p(key), ibutton_key_get_data_size(key));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    byte_input_set_result_callback(
 | 
					 | 
				
			||||||
        byte_input,
 | 
					 | 
				
			||||||
        byte_input_callback,
 | 
					 | 
				
			||||||
        NULL,
 | 
					 | 
				
			||||||
        app,
 | 
					 | 
				
			||||||
        this->new_key_data,
 | 
					 | 
				
			||||||
        ibutton_key_get_data_size(key));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    byte_input_set_header_text(byte_input, "Enter the key");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewByteInput);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneAddValue::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeByteEditResult) {
 | 
					 | 
				
			||||||
        ibutton_key_set_data(app->get_key(), this->new_key_data, IBUTTON_KEY_DATA_SIZE);
 | 
					 | 
				
			||||||
        DOLPHIN_DEED(DolphinDeedIbuttonAdd);
 | 
					 | 
				
			||||||
        app->switch_to_next_scene(iButtonApp::Scene::SceneSaveName);
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneAddValue::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    ByteInput* byte_input = view_manager->get_byte_input();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    byte_input_set_result_callback(byte_input, NULL, NULL, NULL, NULL, 0);
 | 
					 | 
				
			||||||
    byte_input_set_header_text(byte_input, {0});
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,13 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
#include <one_wire/ibutton/ibutton_key.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneAddValue : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    uint8_t new_key_data[IBUTTON_KEY_DATA_SIZE] = {};
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,86 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_delete_confirm.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void widget_callback(GuiButtonType result, InputType type, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(type == InputTypeShort) {
 | 
					 | 
				
			||||||
        event.type = iButtonEvent::Type::EventTypeWidgetButtonResult;
 | 
					 | 
				
			||||||
        event.payload.widget_button_result = result;
 | 
					 | 
				
			||||||
        app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneDeleteConfirm::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("\e#Delete %s?\e#", ibutton_key_get_name_p(key));
 | 
					 | 
				
			||||||
    widget_add_text_box_element(
 | 
					 | 
				
			||||||
        widget, 0, 0, 128, 27, AlignCenter, AlignCenter, app->get_text_store(), false);
 | 
					 | 
				
			||||||
    widget_add_button_element(widget, GuiButtonTypeLeft, "Cancel", widget_callback, app);
 | 
					 | 
				
			||||||
    widget_add_button_element(widget, GuiButtonTypeRight, "Delete", widget_callback, app);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    switch(ibutton_key_get_type(key)) {
 | 
					 | 
				
			||||||
    case iButtonKeyDS1990:
 | 
					 | 
				
			||||||
        app->set_text_store(
 | 
					 | 
				
			||||||
            "%02X %02X %02X %02X %02X %02X %02X %02X",
 | 
					 | 
				
			||||||
            key_data[0],
 | 
					 | 
				
			||||||
            key_data[1],
 | 
					 | 
				
			||||||
            key_data[2],
 | 
					 | 
				
			||||||
            key_data[3],
 | 
					 | 
				
			||||||
            key_data[4],
 | 
					 | 
				
			||||||
            key_data[5],
 | 
					 | 
				
			||||||
            key_data[6],
 | 
					 | 
				
			||||||
            key_data[7]);
 | 
					 | 
				
			||||||
        widget_add_string_element(
 | 
					 | 
				
			||||||
            widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Dallas");
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    case iButtonKeyCyfral:
 | 
					 | 
				
			||||||
        app->set_text_store("%02X %02X", key_data[0], key_data[1]);
 | 
					 | 
				
			||||||
        widget_add_string_element(
 | 
					 | 
				
			||||||
            widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Cyfral");
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    case iButtonKeyMetakom:
 | 
					 | 
				
			||||||
        app->set_text_store(
 | 
					 | 
				
			||||||
            "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
 | 
					 | 
				
			||||||
        widget_add_string_element(
 | 
					 | 
				
			||||||
            widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Metakom");
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    widget_add_string_element(
 | 
					 | 
				
			||||||
        widget, 64, 33, AlignCenter, AlignBottom, FontSecondary, app->get_text_store());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewWidget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneDeleteConfirm::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeWidgetButtonResult) {
 | 
					 | 
				
			||||||
        if(event->payload.widget_button_result == GuiButtonTypeRight) {
 | 
					 | 
				
			||||||
            if(app->delete_key()) {
 | 
					 | 
				
			||||||
                app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteSuccess);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneDeleteConfirm::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    widget_reset(widget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneDeleteConfirm : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,47 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_delete_success.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void popup_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeBack;
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneDeleteSuccess::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Popup* popup = view_manager->get_popup();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
 | 
					 | 
				
			||||||
    popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_callback(popup, popup_callback);
 | 
					 | 
				
			||||||
    popup_set_context(popup, app);
 | 
					 | 
				
			||||||
    popup_set_timeout(popup, 1500);
 | 
					 | 
				
			||||||
    popup_enable_timeout(popup);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneDeleteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneSelectKey});
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneDeleteSuccess::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    Popup* popup = app->get_view_manager()->get_popup();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 0, NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_disable_timeout(popup);
 | 
					 | 
				
			||||||
    popup_set_context(popup, NULL);
 | 
					 | 
				
			||||||
    popup_set_callback(popup, NULL);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneDeleteSuccess : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneEmulate : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,51 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_exit_confirm.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void widget_callback(GuiButtonType result, InputType type, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(type == InputTypeShort) {
 | 
					 | 
				
			||||||
        event.type = iButtonEvent::Type::EventTypeWidgetButtonResult;
 | 
					 | 
				
			||||||
        event.payload.widget_button_result = result;
 | 
					 | 
				
			||||||
        app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneExitConfirm::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    widget_add_button_element(widget, GuiButtonTypeLeft, "Exit", widget_callback, app);
 | 
					 | 
				
			||||||
    widget_add_button_element(widget, GuiButtonTypeRight, "Stay", widget_callback, app);
 | 
					 | 
				
			||||||
    widget_add_string_element(
 | 
					 | 
				
			||||||
        widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Exit to iButton menu");
 | 
					 | 
				
			||||||
    widget_add_string_element(
 | 
					 | 
				
			||||||
        widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewWidget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneExitConfirm::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeWidgetButtonResult) {
 | 
					 | 
				
			||||||
        if(event->payload.widget_button_result == GuiButtonTypeLeft) {
 | 
					 | 
				
			||||||
            app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneStart});
 | 
					 | 
				
			||||||
        } else if(event->payload.widget_button_result == GuiButtonTypeRight) {
 | 
					 | 
				
			||||||
            app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneExitConfirm::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
    widget_reset(widget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneExitConfirm : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,14 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "../ibutton_event.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonApp;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    virtual void on_enter(iButtonApp* app) = 0;
 | 
					 | 
				
			||||||
    virtual bool on_event(iButtonApp* app, iButtonEvent* event) = 0;
 | 
					 | 
				
			||||||
    virtual void on_exit(iButtonApp* app) = 0;
 | 
					 | 
				
			||||||
    virtual ~iButtonScene(){};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,58 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_info.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneInfo::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("%s", ibutton_key_get_name_p(key));
 | 
					 | 
				
			||||||
    widget_add_text_box_element(
 | 
					 | 
				
			||||||
        widget, 0, 0, 128, 28, AlignCenter, AlignCenter, app->get_text_store(), false);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    switch(ibutton_key_get_type(key)) {
 | 
					 | 
				
			||||||
    case iButtonKeyDS1990:
 | 
					 | 
				
			||||||
        app->set_text_store(
 | 
					 | 
				
			||||||
            "%02X %02X %02X %02X %02X %02X %02X %02X",
 | 
					 | 
				
			||||||
            key_data[0],
 | 
					 | 
				
			||||||
            key_data[1],
 | 
					 | 
				
			||||||
            key_data[2],
 | 
					 | 
				
			||||||
            key_data[3],
 | 
					 | 
				
			||||||
            key_data[4],
 | 
					 | 
				
			||||||
            key_data[5],
 | 
					 | 
				
			||||||
            key_data[6],
 | 
					 | 
				
			||||||
            key_data[7]);
 | 
					 | 
				
			||||||
        widget_add_string_element(
 | 
					 | 
				
			||||||
            widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Dallas");
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    case iButtonKeyMetakom:
 | 
					 | 
				
			||||||
        app->set_text_store(
 | 
					 | 
				
			||||||
            "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
 | 
					 | 
				
			||||||
        widget_add_string_element(
 | 
					 | 
				
			||||||
            widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Metakom");
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    case iButtonKeyCyfral:
 | 
					 | 
				
			||||||
        app->set_text_store("%02X %02X", key_data[0], key_data[1]);
 | 
					 | 
				
			||||||
        widget_add_string_element(
 | 
					 | 
				
			||||||
            widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Cyfral");
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    widget_add_string_element(
 | 
					 | 
				
			||||||
        widget, 64, 35, AlignCenter, AlignBottom, FontPrimary, app->get_text_store());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewWidget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneInfo::on_event(iButtonApp*, iButtonEvent*) {
 | 
					 | 
				
			||||||
    return false;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneInfo::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    widget_reset(widget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneInfo : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,72 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_read.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void read_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event = {
 | 
					 | 
				
			||||||
        .payload = {.dummy = 0},
 | 
					 | 
				
			||||||
        .type = iButtonEvent::Type::EventTypeWorkerRead,
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneRead::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Popup* popup = view_manager->get_popup();
 | 
					 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
    iButtonWorker* worker = app->get_key_worker();
 | 
					 | 
				
			||||||
    DOLPHIN_DEED(DolphinDeedIbuttonRead);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_header(popup, "iButton", 95, 26, AlignCenter, AlignBottom);
 | 
					 | 
				
			||||||
    popup_set_text(popup, "waiting\nfor key ...", 95, 30, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 5, &I_DolphinWait_61x59);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
 | 
					 | 
				
			||||||
    ibutton_key_set_name(key, "");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ibutton_worker_read_set_callback(worker, read_callback, app);
 | 
					 | 
				
			||||||
    ibutton_worker_read_start(worker, key);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneRead::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeWorkerRead) {
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
        bool success = false;
 | 
					 | 
				
			||||||
        if(ibutton_key_get_type(key) == iButtonKeyDS1990) {
 | 
					 | 
				
			||||||
            if(!ibutton_key_dallas_crc_is_valid(key)) {
 | 
					 | 
				
			||||||
                app->switch_to_next_scene(iButtonApp::Scene::SceneReadCRCError);
 | 
					 | 
				
			||||||
            } else if(!ibutton_key_dallas_is_1990_key(key)) {
 | 
					 | 
				
			||||||
                app->switch_to_next_scene(iButtonApp::Scene::SceneReadNotKeyError);
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                success = true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            success = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if(success) {
 | 
					 | 
				
			||||||
            app->notify_success();
 | 
					 | 
				
			||||||
            app->notify_green_on();
 | 
					 | 
				
			||||||
            DOLPHIN_DEED(DolphinDeedIbuttonReadSuccess);
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneReadSuccess);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeTick) {
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
        app->notify_read();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneRead::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    Popup* popup = app->get_view_manager()->get_popup();
 | 
					 | 
				
			||||||
    ibutton_worker_stop(app->get_key_worker());
 | 
					 | 
				
			||||||
    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
					 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 0, NULL);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneRead : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,74 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_read_crc_error.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <one_wire/maxim_crc.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void dialog_ex_callback(DialogExResult result, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeDialogResult;
 | 
					 | 
				
			||||||
    event.payload.dialog_result = result;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadCRCError::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex = view_manager->get_dialog_ex();
 | 
					 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(app->get_key());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store(
 | 
					 | 
				
			||||||
        "%02X %02X %02X %02X %02X %02X %02X %02X\nExpected CRC: %X",
 | 
					 | 
				
			||||||
        key_data[0],
 | 
					 | 
				
			||||||
        key_data[1],
 | 
					 | 
				
			||||||
        key_data[2],
 | 
					 | 
				
			||||||
        key_data[3],
 | 
					 | 
				
			||||||
        key_data[4],
 | 
					 | 
				
			||||||
        key_data[5],
 | 
					 | 
				
			||||||
        key_data[6],
 | 
					 | 
				
			||||||
        key_data[7],
 | 
					 | 
				
			||||||
        maxim_crc8(key_data, 7, MAXIM_CRC8_INIT));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex_set_header(dialog_ex, "CRC ERROR", 64, 10, AlignCenter, AlignCenter);
 | 
					 | 
				
			||||||
    dialog_ex_set_text(dialog_ex, app->get_text_store(), 64, 19, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
					 | 
				
			||||||
    dialog_ex_set_right_button_text(dialog_ex, "More");
 | 
					 | 
				
			||||||
    dialog_ex_set_result_callback(dialog_ex, dialog_ex_callback);
 | 
					 | 
				
			||||||
    dialog_ex_set_context(dialog_ex, app);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
 | 
					 | 
				
			||||||
    app->notify_error();
 | 
					 | 
				
			||||||
    app->notify_red_on();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneReadCRCError::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
 | 
					 | 
				
			||||||
        if(event->payload.dialog_result == DialogExResultRight) {
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneReadKeyMenu);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadCRCError::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex = view_manager->get_dialog_ex();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
 | 
					 | 
				
			||||||
    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    dialog_ex_set_left_button_text(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_result_callback(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_context(dialog_ex, NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->notify_red_off();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneReadCRCError : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,65 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_read_key_menu.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef enum {
 | 
					 | 
				
			||||||
    SubmenuIndexSave,
 | 
					 | 
				
			||||||
    SubmenuIndexEmulate,
 | 
					 | 
				
			||||||
    SubmenuIndexWrite,
 | 
					 | 
				
			||||||
} SubmenuIndex;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void submenu_callback(void* context, uint32_t index) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeMenuSelected;
 | 
					 | 
				
			||||||
    event.payload.menu_index = index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadKeyMenu::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view_manager->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Save", SubmenuIndexSave, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Emulate", SubmenuIndexEmulate, submenu_callback, app);
 | 
					 | 
				
			||||||
    if(ibutton_key_get_type(app->get_key()) == iButtonKeyDS1990) {
 | 
					 | 
				
			||||||
        submenu_add_item(submenu, "Write", SubmenuIndexWrite, submenu_callback, app);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    submenu_set_selected_item(submenu, submenu_item_selected);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneReadKeyMenu::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
 | 
					 | 
				
			||||||
        submenu_item_selected = event->payload.menu_index;
 | 
					 | 
				
			||||||
        switch(event->payload.menu_index) {
 | 
					 | 
				
			||||||
        case SubmenuIndexWrite:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneWrite);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexEmulate:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneEmulate);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexSave:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneSaveName);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadKeyMenu::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_reset(submenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,12 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneReadKeyMenu : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    uint32_t submenu_item_selected = 0;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,74 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_read_not_key_error.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <one_wire/maxim_crc.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void dialog_ex_callback(DialogExResult result, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeDialogResult;
 | 
					 | 
				
			||||||
    event.payload.dialog_result = result;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadNotKeyError::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex = view_manager->get_dialog_ex();
 | 
					 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(app->get_key());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store(
 | 
					 | 
				
			||||||
        "THIS IS NOT A KEY\n%02X %02X %02X %02X %02X %02X %02X %02X",
 | 
					 | 
				
			||||||
        key_data[0],
 | 
					 | 
				
			||||||
        key_data[1],
 | 
					 | 
				
			||||||
        key_data[2],
 | 
					 | 
				
			||||||
        key_data[3],
 | 
					 | 
				
			||||||
        key_data[4],
 | 
					 | 
				
			||||||
        key_data[5],
 | 
					 | 
				
			||||||
        key_data[6],
 | 
					 | 
				
			||||||
        key_data[7],
 | 
					 | 
				
			||||||
        maxim_crc8(key_data, 7, MAXIM_CRC8_INIT));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex_set_header(dialog_ex, "ERROR:", 64, 10, AlignCenter, AlignCenter);
 | 
					 | 
				
			||||||
    dialog_ex_set_text(dialog_ex, app->get_text_store(), 64, 19, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
					 | 
				
			||||||
    dialog_ex_set_right_button_text(dialog_ex, "More");
 | 
					 | 
				
			||||||
    dialog_ex_set_result_callback(dialog_ex, dialog_ex_callback);
 | 
					 | 
				
			||||||
    dialog_ex_set_context(dialog_ex, app);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
 | 
					 | 
				
			||||||
    app->notify_error();
 | 
					 | 
				
			||||||
    app->notify_red_on();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneReadNotKeyError::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
 | 
					 | 
				
			||||||
        if(event->payload.dialog_result == DialogExResultRight) {
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneReadKeyMenu);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadNotKeyError::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex = view_manager->get_dialog_ex();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
 | 
					 | 
				
			||||||
    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    dialog_ex_set_left_button_text(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_result_callback(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_context(dialog_ex, NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->notify_red_off();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneReadNotKeyError : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,86 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_read_success.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void dialog_ex_callback(DialogExResult result, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeDialogResult;
 | 
					 | 
				
			||||||
    event.payload.dialog_result = result;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadSuccess::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex = view_manager->get_dialog_ex();
 | 
					 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    switch(ibutton_key_get_type(key)) {
 | 
					 | 
				
			||||||
    case iButtonKeyDS1990:
 | 
					 | 
				
			||||||
        app->set_text_store(
 | 
					 | 
				
			||||||
            "Dallas\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
 | 
					 | 
				
			||||||
            key_data[0],
 | 
					 | 
				
			||||||
            key_data[1],
 | 
					 | 
				
			||||||
            key_data[2],
 | 
					 | 
				
			||||||
            key_data[3],
 | 
					 | 
				
			||||||
            key_data[4],
 | 
					 | 
				
			||||||
            key_data[5],
 | 
					 | 
				
			||||||
            key_data[6],
 | 
					 | 
				
			||||||
            key_data[7]);
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    case iButtonKeyCyfral:
 | 
					 | 
				
			||||||
        app->set_text_store("Cyfral\n%02X %02X", key_data[0], key_data[1]);
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    case iButtonKeyMetakom:
 | 
					 | 
				
			||||||
        app->set_text_store(
 | 
					 | 
				
			||||||
            "Metakom\n%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex_set_text(dialog_ex, app->get_text_store(), 95, 30, AlignCenter, AlignCenter);
 | 
					 | 
				
			||||||
    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
					 | 
				
			||||||
    dialog_ex_set_right_button_text(dialog_ex, "More");
 | 
					 | 
				
			||||||
    dialog_ex_set_icon(dialog_ex, 0, 1, &I_DolphinReadingSuccess_59x63);
 | 
					 | 
				
			||||||
    dialog_ex_set_result_callback(dialog_ex, dialog_ex_callback);
 | 
					 | 
				
			||||||
    dialog_ex_set_context(dialog_ex, app);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneReadSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
 | 
					 | 
				
			||||||
        if(event->payload.dialog_result == DialogExResultRight) {
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneReadKeyMenu);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneRetryConfirm);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        app->switch_to_next_scene(iButtonApp::Scene::SceneExitConfirm);
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneReadSuccess::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    DialogEx* dialog_ex = view_manager->get_dialog_ex();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->set_text_store("");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    dialog_ex_set_left_button_text(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_right_button_text(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_result_callback(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_context(dialog_ex, NULL);
 | 
					 | 
				
			||||||
    dialog_ex_set_icon(dialog_ex, 0, 0, NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->notify_green_off();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneReadSuccess : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,51 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_retry_confirm.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void widget_callback(GuiButtonType result, InputType type, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(type == InputTypeShort) {
 | 
					 | 
				
			||||||
        event.type = iButtonEvent::Type::EventTypeWidgetButtonResult;
 | 
					 | 
				
			||||||
        event.payload.widget_button_result = result;
 | 
					 | 
				
			||||||
        app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneRetryConfirm::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    widget_add_button_element(widget, GuiButtonTypeLeft, "Exit", widget_callback, app);
 | 
					 | 
				
			||||||
    widget_add_button_element(widget, GuiButtonTypeRight, "Stay", widget_callback, app);
 | 
					 | 
				
			||||||
    widget_add_string_element(
 | 
					 | 
				
			||||||
        widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Return to reading?");
 | 
					 | 
				
			||||||
    widget_add_string_element(
 | 
					 | 
				
			||||||
        widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewWidget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneRetryConfirm::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeWidgetButtonResult) {
 | 
					 | 
				
			||||||
        if(event->payload.widget_button_result == GuiButtonTypeLeft) {
 | 
					 | 
				
			||||||
            app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneRead});
 | 
					 | 
				
			||||||
        } else if(event->payload.widget_button_result == GuiButtonTypeRight) {
 | 
					 | 
				
			||||||
            app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneRetryConfirm::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Widget* widget = view_manager->get_widget();
 | 
					 | 
				
			||||||
    widget_reset(widget);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneRetryConfirm : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,70 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_save_name.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <lib/toolbox/random_name.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void text_input_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeTextEditResult;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSaveName::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    TextInput* text_input = view_manager->get_text_input();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const char* key_name = ibutton_key_get_name_p(app->get_key());
 | 
					 | 
				
			||||||
    bool key_name_empty = !strcmp(key_name, "");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(key_name_empty) {
 | 
					 | 
				
			||||||
        set_random_name(app->get_text_store(), app->get_text_store_size());
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        app->set_text_store("%s", key_name);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    text_input_set_header_text(text_input, "Name the key");
 | 
					 | 
				
			||||||
    text_input_set_result_callback(
 | 
					 | 
				
			||||||
        text_input,
 | 
					 | 
				
			||||||
        text_input_callback,
 | 
					 | 
				
			||||||
        app,
 | 
					 | 
				
			||||||
        app->get_text_store(),
 | 
					 | 
				
			||||||
        IBUTTON_KEY_NAME_SIZE,
 | 
					 | 
				
			||||||
        key_name_empty);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ValidatorIsFile* validator_is_file =
 | 
					 | 
				
			||||||
        validator_is_file_alloc_init(app->app_folder, app->app_extension, key_name);
 | 
					 | 
				
			||||||
    text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewTextInput);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneSaveName::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeTextEditResult) {
 | 
					 | 
				
			||||||
        if(app->save_key(app->get_text_store())) {
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneSaveSuccess);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            app->search_and_switch_to_previous_scene(
 | 
					 | 
				
			||||||
                {iButtonApp::Scene::SceneReadKeyMenu,
 | 
					 | 
				
			||||||
                 iButtonApp::Scene::SceneSavedKeyMenu,
 | 
					 | 
				
			||||||
                 iButtonApp::Scene::SceneAddType});
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSaveName::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    TextInput* text_input = app->get_view_manager()->get_text_input();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    void* validator_context = text_input_get_validator_callback_context(text_input);
 | 
					 | 
				
			||||||
    text_input_set_validator(text_input, NULL, NULL);
 | 
					 | 
				
			||||||
    validator_is_file_free((ValidatorIsFile*)validator_context);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    text_input_reset(text_input);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneSaveName : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,52 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_save_success.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void popup_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeBack;
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSaveSuccess::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Popup* popup = view_manager->get_popup();
 | 
					 | 
				
			||||||
    DOLPHIN_DEED(DolphinDeedIbuttonSave);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
 | 
					 | 
				
			||||||
    popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_callback(popup, popup_callback);
 | 
					 | 
				
			||||||
    popup_set_context(popup, app);
 | 
					 | 
				
			||||||
    popup_set_timeout(popup, 1500);
 | 
					 | 
				
			||||||
    popup_enable_timeout(popup);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneSaveSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        app->search_and_switch_to_previous_scene(
 | 
					 | 
				
			||||||
            {iButtonApp::Scene::SceneReadKeyMenu,
 | 
					 | 
				
			||||||
             iButtonApp::Scene::SceneSavedKeyMenu,
 | 
					 | 
				
			||||||
             iButtonApp::Scene::SceneAddType});
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSaveSuccess::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    Popup* popup = app->get_view_manager()->get_popup();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 0, NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_disable_timeout(popup);
 | 
					 | 
				
			||||||
    popup_set_context(popup, NULL);
 | 
					 | 
				
			||||||
    popup_set_callback(popup, NULL);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneSaveSuccess : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,73 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_saved_key_menu.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <callback-connector.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef enum {
 | 
					 | 
				
			||||||
    SubmenuIndexEmulate,
 | 
					 | 
				
			||||||
    SubmenuIndexWrite,
 | 
					 | 
				
			||||||
    SubmenuIndexEdit,
 | 
					 | 
				
			||||||
    SubmenuIndexDelete,
 | 
					 | 
				
			||||||
    SubmenuIndexInfo,
 | 
					 | 
				
			||||||
} SubmenuIndex;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void submenu_callback(void* context, uint32_t index) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeMenuSelected;
 | 
					 | 
				
			||||||
    event.payload.menu_index = index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSavedKeyMenu::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view_manager->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Emulate", SubmenuIndexEmulate, submenu_callback, app);
 | 
					 | 
				
			||||||
    if(ibutton_key_get_type(app->get_key()) == iButtonKeyDS1990) {
 | 
					 | 
				
			||||||
        submenu_add_item(submenu, "Write", SubmenuIndexWrite, submenu_callback, app);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Edit", SubmenuIndexEdit, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Delete", SubmenuIndexDelete, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Info", SubmenuIndexInfo, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_set_selected_item(submenu, submenu_item_selected);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneSavedKeyMenu::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
 | 
					 | 
				
			||||||
        submenu_item_selected = event->payload.menu_index;
 | 
					 | 
				
			||||||
        switch(event->payload.menu_index) {
 | 
					 | 
				
			||||||
        case SubmenuIndexWrite:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneWrite);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexEmulate:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneEmulate);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexEdit:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneAddValue);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexDelete:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteConfirm);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexInfo:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneInfo);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSavedKeyMenu::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_reset(submenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,12 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneSavedKeyMenu : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    uint32_t submenu_item_selected = 0;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,18 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_select_key.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSelectKey::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    // Process file_select return
 | 
					 | 
				
			||||||
    if(app->load_key()) {
 | 
					 | 
				
			||||||
        app->switch_to_next_scene(iButtonApp::Scene::SceneSavedKeyMenu);
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        app->switch_to_previous_scene();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneSelectKey::on_event(iButtonApp*, iButtonEvent*) {
 | 
					 | 
				
			||||||
    return false;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneSelectKey::on_exit(iButtonApp*) {
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneSelectKey : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,60 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_start.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef enum {
 | 
					 | 
				
			||||||
    SubmenuIndexRead,
 | 
					 | 
				
			||||||
    SubmenuIndexSaved,
 | 
					 | 
				
			||||||
    SubmenuIndexAdd,
 | 
					 | 
				
			||||||
} SubmenuIndex;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void submenu_callback(void* context, uint32_t index) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeMenuSelected;
 | 
					 | 
				
			||||||
    event.payload.menu_index = index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneStart::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view_manager->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Read", SubmenuIndexRead, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Saved", SubmenuIndexSaved, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_add_item(submenu, "Add Manually", SubmenuIndexAdd, submenu_callback, app);
 | 
					 | 
				
			||||||
    submenu_set_selected_item(submenu, submenu_item_selected);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneStart::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
 | 
					 | 
				
			||||||
        submenu_item_selected = event->payload.menu_index;
 | 
					 | 
				
			||||||
        switch(event->payload.menu_index) {
 | 
					 | 
				
			||||||
        case SubmenuIndexRead:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneRead);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexSaved:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneSelectKey);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case SubmenuIndexAdd:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneAddType);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneStart::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view = app->get_view_manager();
 | 
					 | 
				
			||||||
    Submenu* submenu = view->get_submenu();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    submenu_reset(submenu);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,12 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneStart : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    uint32_t submenu_item_selected = 0;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,111 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_write.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void ibutton_worker_write_cb(void* context, iButtonWorkerWriteResult result) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeWorkerWrite;
 | 
					 | 
				
			||||||
    event.payload.worker_write_result = result;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneWrite::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Popup* popup = view_manager->get_popup();
 | 
					 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					 | 
				
			||||||
    iButtonWorker* worker = app->get_key_worker();
 | 
					 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
					 | 
				
			||||||
    const char* key_name = ibutton_key_get_name_p(key);
 | 
					 | 
				
			||||||
    uint8_t line_count = 2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // check that stored key has name
 | 
					 | 
				
			||||||
    if(strcmp(key_name, "") != 0) {
 | 
					 | 
				
			||||||
        app->set_text_store("writing\n%s", key_name);
 | 
					 | 
				
			||||||
        line_count = 2;
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        // if not, show key data
 | 
					 | 
				
			||||||
        switch(ibutton_key_get_type(key)) {
 | 
					 | 
				
			||||||
        case iButtonKeyDS1990:
 | 
					 | 
				
			||||||
            app->set_text_store(
 | 
					 | 
				
			||||||
                "writing\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
 | 
					 | 
				
			||||||
                key_data[0],
 | 
					 | 
				
			||||||
                key_data[1],
 | 
					 | 
				
			||||||
                key_data[2],
 | 
					 | 
				
			||||||
                key_data[3],
 | 
					 | 
				
			||||||
                key_data[4],
 | 
					 | 
				
			||||||
                key_data[5],
 | 
					 | 
				
			||||||
                key_data[6],
 | 
					 | 
				
			||||||
                key_data[7]);
 | 
					 | 
				
			||||||
            line_count = 3;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case iButtonKeyCyfral:
 | 
					 | 
				
			||||||
            app->set_text_store("writing\n%02X %02X", key_data[0], key_data[1]);
 | 
					 | 
				
			||||||
            line_count = 2;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case iButtonKeyMetakom:
 | 
					 | 
				
			||||||
            app->set_text_store(
 | 
					 | 
				
			||||||
                "writing\n%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
 | 
					 | 
				
			||||||
            line_count = 2;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    switch(line_count) {
 | 
					 | 
				
			||||||
    case 3:
 | 
					 | 
				
			||||||
        popup_set_header(popup, "iButton", 82, 18, AlignCenter, AlignBottom);
 | 
					 | 
				
			||||||
        popup_set_text(popup, app->get_text_store(), 82, 22, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    default:
 | 
					 | 
				
			||||||
        popup_set_header(popup, "iButton", 82, 24, AlignCenter, AlignBottom);
 | 
					 | 
				
			||||||
        popup_set_text(popup, app->get_text_store(), 82, 28, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 2, 10, &I_iButtonKey_49x44);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    blink_yellow = false;
 | 
					 | 
				
			||||||
    ibutton_worker_write_set_callback(worker, ibutton_worker_write_cb, app);
 | 
					 | 
				
			||||||
    ibutton_worker_write_start(worker, key);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneWrite::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeWorkerWrite) {
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        switch(event->payload.worker_write_result) {
 | 
					 | 
				
			||||||
        case iButtonWorkerWriteOK:
 | 
					 | 
				
			||||||
        case iButtonWorkerWriteSameKey:
 | 
					 | 
				
			||||||
            app->switch_to_next_scene(iButtonApp::Scene::SceneWriteSuccess);
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case iButtonWorkerWriteNoDetect:
 | 
					 | 
				
			||||||
            blink_yellow = false;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case iButtonWorkerWriteCannotWrite:
 | 
					 | 
				
			||||||
            blink_yellow = true;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeTick) {
 | 
					 | 
				
			||||||
        if(blink_yellow) {
 | 
					 | 
				
			||||||
            app->notify_yellow_blink();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            app->notify_emulate();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneWrite::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    Popup* popup = app->get_view_manager()->get_popup();
 | 
					 | 
				
			||||||
    ibutton_worker_stop(app->get_key_worker());
 | 
					 | 
				
			||||||
    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
					 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 0, NULL);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,12 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneWrite : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    bool blink_yellow;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
@ -1,52 +0,0 @@
 | 
				
			|||||||
#include "ibutton_scene_write_success.h"
 | 
					 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void popup_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					 | 
				
			||||||
    iButtonEvent event;
 | 
					 | 
				
			||||||
    event.type = iButtonEvent::Type::EventTypeBack;
 | 
					 | 
				
			||||||
    app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
    app->notify_green_off();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneWriteSuccess::on_enter(iButtonApp* app) {
 | 
					 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					 | 
				
			||||||
    Popup* popup = view_manager->get_popup();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 12, &I_iButtonDolphinVerySuccess_108x52);
 | 
					 | 
				
			||||||
    popup_set_text(popup, "Successfully written!", 40, 12, AlignLeft, AlignBottom);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_callback(popup, popup_callback);
 | 
					 | 
				
			||||||
    popup_set_context(popup, app);
 | 
					 | 
				
			||||||
    popup_set_timeout(popup, 1500);
 | 
					 | 
				
			||||||
    popup_enable_timeout(popup);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    app->notify_success();
 | 
					 | 
				
			||||||
    app->notify_green_on();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool iButtonSceneWriteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeBack) {
 | 
					 | 
				
			||||||
        app->search_and_switch_to_previous_scene(
 | 
					 | 
				
			||||||
            {iButtonApp::Scene::SceneReadKeyMenu, iButtonApp::Scene::SceneStart});
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iButtonSceneWriteSuccess::on_exit(iButtonApp* app) {
 | 
					 | 
				
			||||||
    Popup* popup = app->get_view_manager()->get_popup();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					 | 
				
			||||||
    popup_set_icon(popup, 0, 0, NULL);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    popup_disable_timeout(popup);
 | 
					 | 
				
			||||||
    popup_set_context(popup, NULL);
 | 
					 | 
				
			||||||
    popup_set_callback(popup, NULL);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,9 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
#include "ibutton_scene_generic.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class iButtonSceneWriteSuccess : public iButtonScene {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    void on_enter(iButtonApp* app) final;
 | 
					 | 
				
			||||||
    bool on_event(iButtonApp* app, iButtonEvent* event) final;
 | 
					 | 
				
			||||||
    void on_exit(iButtonApp* app) final;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
							
								
								
									
										30
									
								
								applications/ibutton/scenes/ibutton_scene.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								applications/ibutton/scenes/ibutton_scene.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,30 @@
 | 
				
			|||||||
 | 
					#include "ibutton_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene on_enter handlers array
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
 | 
				
			||||||
 | 
					void (*const ibutton_on_enter_handlers[])(void*) = {
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene on_event handlers array
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
 | 
				
			||||||
 | 
					bool (*const ibutton_on_event_handlers[])(void* context, SceneManagerEvent event) = {
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene on_exit handlers array
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
 | 
				
			||||||
 | 
					void (*const ibutton_on_exit_handlers[])(void* context) = {
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Initialize scene handlers configuration structure
 | 
				
			||||||
 | 
					const SceneManagerHandlers ibutton_scene_handlers = {
 | 
				
			||||||
 | 
					    .on_enter_handlers = ibutton_on_enter_handlers,
 | 
				
			||||||
 | 
					    .on_event_handlers = ibutton_on_event_handlers,
 | 
				
			||||||
 | 
					    .on_exit_handlers = ibutton_on_exit_handlers,
 | 
				
			||||||
 | 
					    .scene_num = iButtonSceneNum,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										29
									
								
								applications/ibutton/scenes/ibutton_scene.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								applications/ibutton/scenes/ibutton_scene.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <gui/scene_manager.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene id and total number
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) iButtonScene##id,
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					    iButtonSceneNum,
 | 
				
			||||||
 | 
					} iButtonScene;
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					extern const SceneManagerHandlers ibutton_scene_handlers;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene on_enter handlers declaration
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene on_event handlers declaration
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) \
 | 
				
			||||||
 | 
					    bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Generate scene on_exit handlers declaration
 | 
				
			||||||
 | 
					#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
 | 
				
			||||||
 | 
					#include "ibutton_scene_config.h"
 | 
				
			||||||
 | 
					#undef ADD_SCENE
 | 
				
			||||||
							
								
								
									
										58
									
								
								applications/ibutton/scenes/ibutton_scene_add_type.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										58
									
								
								applications/ibutton/scenes/ibutton_scene_add_type.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,58 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum SubmenuIndex {
 | 
				
			||||||
 | 
					    SubmenuIndexCyfral,
 | 
				
			||||||
 | 
					    SubmenuIndexDallas,
 | 
				
			||||||
 | 
					    SubmenuIndexMetakom,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_add_type_submenu_callback(void* context, uint32_t index) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_add_type_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Submenu* submenu = ibutton->submenu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Cyfral", SubmenuIndexCyfral, ibutton_scene_add_type_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Dallas", SubmenuIndexDallas, ibutton_scene_add_type_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Metakom", SubmenuIndexMetakom, ibutton_scene_add_type_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_set_selected_item(submenu, SubmenuIndexCyfral);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_add_type_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == SubmenuIndexCyfral) {
 | 
				
			||||||
 | 
					            ibutton_key_set_type(key, iButtonKeyCyfral);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexDallas) {
 | 
				
			||||||
 | 
					            ibutton_key_set_type(key, iButtonKeyDS1990);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexMetakom) {
 | 
				
			||||||
 | 
					            ibutton_key_set_type(key, iButtonKeyMetakom);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            furi_crash("Unknown key type");
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        ibutton_key_set_name(key, "");
 | 
				
			||||||
 | 
					        ibutton_key_clear_data(key);
 | 
				
			||||||
 | 
					        scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddValue);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_add_type_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    submenu_reset(ibutton->submenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										57
									
								
								applications/ibutton/scenes/ibutton_scene_add_value.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										57
									
								
								applications/ibutton/scenes/ibutton_scene_add_value.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,57 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_add_type_byte_input_callback(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventByteEditResult);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_add_value_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    uint8_t* new_key_data = malloc(IBUTTON_KEY_DATA_SIZE);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    scene_manager_set_scene_state(
 | 
				
			||||||
 | 
					        ibutton->scene_manager, iButtonSceneAddValue, (uint32_t)new_key_data);
 | 
				
			||||||
 | 
					    memcpy(new_key_data, ibutton_key_get_data_p(key), ibutton_key_get_data_size(key));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    byte_input_set_result_callback(
 | 
				
			||||||
 | 
					        ibutton->byte_input,
 | 
				
			||||||
 | 
					        ibutton_scene_add_type_byte_input_callback,
 | 
				
			||||||
 | 
					        NULL,
 | 
				
			||||||
 | 
					        ibutton,
 | 
				
			||||||
 | 
					        new_key_data,
 | 
				
			||||||
 | 
					        ibutton_key_get_data_size(key));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    byte_input_set_header_text(ibutton->byte_input, "Enter the key");
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewByteInput);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_add_value_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    uint8_t* new_key_data =
 | 
				
			||||||
 | 
					        (uint8_t*)scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneAddValue);
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventByteEditResult) {
 | 
				
			||||||
 | 
					            ibutton_key_set_data(ibutton->key, new_key_data, IBUTTON_KEY_DATA_SIZE);
 | 
				
			||||||
 | 
					            DOLPHIN_DEED(DolphinDeedIbuttonAdd);
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveName);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_add_value_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    uint8_t* new_key_data =
 | 
				
			||||||
 | 
					        (uint8_t*)scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneAddValue);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    byte_input_set_result_callback(ibutton->byte_input, NULL, NULL, NULL, NULL, 0);
 | 
				
			||||||
 | 
					    byte_input_set_header_text(ibutton->byte_input, NULL);
 | 
				
			||||||
 | 
					    free(new_key_data);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										20
									
								
								applications/ibutton/scenes/ibutton_scene_config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								applications/ibutton/scenes/ibutton_scene_config.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,20 @@
 | 
				
			|||||||
 | 
					ADD_SCENE(ibutton, start, Start)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, emulate, Emulate)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, write, Write)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, write_success, WriteSuccess)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, info, Info)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, read, Read)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, read_key_menu, ReadKeyMenu)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, read_success, ReadSuccess)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, read_crc_error, ReadCRCError)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, read_not_key_error, ReadNotKeyError)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, select_key, SelectKey)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, add_type, AddType)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, add_value, AddValue)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, saved_key_menu, SavedKeyMenu)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, save_name, SaveName)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, save_success, SaveSuccess)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, delete_confirm, DeleteConfirm)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, delete_success, DeleteSuccess)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, retry_confirm, RetryConfirm)
 | 
				
			||||||
 | 
					ADD_SCENE(ibutton, exit_confirm, ExitConfirm)
 | 
				
			||||||
							
								
								
									
										91
									
								
								applications/ibutton/scenes/ibutton_scene_delete_confirm.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								applications/ibutton/scenes/ibutton_scene_delete_confirm.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,91 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_delete_confirm_widget_callback(
 | 
				
			||||||
 | 
					    GuiButtonType result,
 | 
				
			||||||
 | 
					    InputType type,
 | 
				
			||||||
 | 
					    void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    if(type == InputTypeShort) {
 | 
				
			||||||
 | 
					        view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_delete_confirm_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Widget* widget = ibutton->widget;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_set(ibutton, "\e#Delete %s?\e#", ibutton_key_get_name_p(key));
 | 
				
			||||||
 | 
					    widget_add_text_box_element(
 | 
				
			||||||
 | 
					        widget, 0, 0, 128, 27, AlignCenter, AlignCenter, ibutton->text_store, false);
 | 
				
			||||||
 | 
					    widget_add_button_element(
 | 
				
			||||||
 | 
					        widget, GuiButtonTypeLeft, "Cancel", ibutton_scene_delete_confirm_widget_callback, ibutton);
 | 
				
			||||||
 | 
					    widget_add_button_element(
 | 
				
			||||||
 | 
					        widget,
 | 
				
			||||||
 | 
					        GuiButtonTypeRight,
 | 
				
			||||||
 | 
					        "Delete",
 | 
				
			||||||
 | 
					        ibutton_scene_delete_confirm_widget_callback,
 | 
				
			||||||
 | 
					        ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    switch(ibutton_key_get_type(key)) {
 | 
				
			||||||
 | 
					    case iButtonKeyDS1990:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(
 | 
				
			||||||
 | 
					            ibutton,
 | 
				
			||||||
 | 
					            "%02X %02X %02X %02X %02X %02X %02X %02X",
 | 
				
			||||||
 | 
					            key_data[0],
 | 
				
			||||||
 | 
					            key_data[1],
 | 
				
			||||||
 | 
					            key_data[2],
 | 
				
			||||||
 | 
					            key_data[3],
 | 
				
			||||||
 | 
					            key_data[4],
 | 
				
			||||||
 | 
					            key_data[5],
 | 
				
			||||||
 | 
					            key_data[6],
 | 
				
			||||||
 | 
					            key_data[7]);
 | 
				
			||||||
 | 
					        widget_add_string_element(
 | 
				
			||||||
 | 
					            widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Dallas");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case iButtonKeyCyfral:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]);
 | 
				
			||||||
 | 
					        widget_add_string_element(
 | 
				
			||||||
 | 
					            widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Cyfral");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case iButtonKeyMetakom:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(
 | 
				
			||||||
 | 
					            ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
 | 
				
			||||||
 | 
					        widget_add_string_element(
 | 
				
			||||||
 | 
					            widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Metakom");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    widget_add_string_element(
 | 
				
			||||||
 | 
					        widget, 64, 33, AlignCenter, AlignBottom, FontSecondary, ibutton->text_store);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_delete_confirm_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == GuiButtonTypeRight) {
 | 
				
			||||||
 | 
					            if(ibutton_delete_key(ibutton)) {
 | 
				
			||||||
 | 
					                scene_manager_next_scene(scene_manager, iButtonSceneDeleteSuccess);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            //TODO: What if the key could not be deleted?
 | 
				
			||||||
 | 
					        } else if(event.event == GuiButtonTypeLeft) {
 | 
				
			||||||
 | 
					            scene_manager_previous_scene(scene_manager);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_delete_confirm_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    ibutton_text_store_clear(ibutton);
 | 
				
			||||||
 | 
					    widget_reset(ibutton->widget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										48
									
								
								applications/ibutton/scenes/ibutton_scene_delete_success.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								applications/ibutton/scenes/ibutton_scene_delete_success.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,48 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_delete_success_popup_callback(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventBack);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_delete_success_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
 | 
				
			||||||
 | 
					    popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_callback(popup, ibutton_scene_delete_success_popup_callback);
 | 
				
			||||||
 | 
					    popup_set_context(popup, ibutton);
 | 
				
			||||||
 | 
					    popup_set_timeout(popup, 1500);
 | 
				
			||||||
 | 
					    popup_enable_timeout(popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_delete_success_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventBack) {
 | 
				
			||||||
 | 
					            scene_manager_search_and_switch_to_previous_scene(
 | 
				
			||||||
 | 
					                ibutton->scene_manager, iButtonSceneSelectKey);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_delete_success_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 0, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_disable_timeout(popup);
 | 
				
			||||||
 | 
					    popup_set_context(popup, NULL);
 | 
				
			||||||
 | 
					    popup_set_callback(popup, NULL);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -1,37 +1,35 @@
 | 
				
			|||||||
#include "ibutton_scene_emulate.h"
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
#include "../ibutton_app.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void emulate_callback(void* context, bool emulated) {
 | 
					static void ibutton_scene_emulate_callback(void* context, bool emulated) {
 | 
				
			||||||
    furi_assert(context);
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
    if(emulated) {
 | 
					    if(emulated) {
 | 
				
			||||||
        iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
					        view_dispatcher_send_custom_event(
 | 
				
			||||||
        iButtonEvent event = {
 | 
					            ibutton->view_dispatcher, iButtonCustomEventWorkerEmulated);
 | 
				
			||||||
            .payload = {.worker_write_result = iButtonWorkerWriteOK},
 | 
					 | 
				
			||||||
            .type = iButtonEvent::Type::EventTypeWorkerEmulated,
 | 
					 | 
				
			||||||
        };
 | 
					 | 
				
			||||||
        app->get_view_manager()->send_event(&event);
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void iButtonSceneEmulate::on_enter(iButtonApp* app) {
 | 
					void ibutton_scene_emulate_on_enter(void* context) {
 | 
				
			||||||
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
    Popup* popup = view_manager->get_popup();
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
    iButtonKey* key = app->get_key();
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
    const char* key_name = ibutton_key_get_name_p(key);
 | 
					    const char* key_name = ibutton_key_get_name_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    uint8_t line_count = 2;
 | 
					    uint8_t line_count = 2;
 | 
				
			||||||
    DOLPHIN_DEED(DolphinDeedIbuttonEmulate);
 | 
					    DOLPHIN_DEED(DolphinDeedIbuttonEmulate);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // check that stored key has name
 | 
					    // check that stored key has name
 | 
				
			||||||
    if(strcmp(key_name, "") != 0) {
 | 
					    if(strcmp(key_name, "") != 0) {
 | 
				
			||||||
        app->set_text_store("emulating\n%s", key_name);
 | 
					        ibutton_text_store_set(ibutton, "emulating\n%s", key_name);
 | 
				
			||||||
        line_count = 2;
 | 
					        line_count = 2;
 | 
				
			||||||
    } else {
 | 
					    } else {
 | 
				
			||||||
        // if not, show key data
 | 
					        // if not, show key data
 | 
				
			||||||
        switch(ibutton_key_get_type(key)) {
 | 
					        switch(ibutton_key_get_type(key)) {
 | 
				
			||||||
        case iButtonKeyDS1990:
 | 
					        case iButtonKeyDS1990:
 | 
				
			||||||
            app->set_text_store(
 | 
					            ibutton_text_store_set(
 | 
				
			||||||
 | 
					                ibutton,
 | 
				
			||||||
                "emulating\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
 | 
					                "emulating\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
 | 
				
			||||||
                key_data[0],
 | 
					                key_data[0],
 | 
				
			||||||
                key_data[1],
 | 
					                key_data[1],
 | 
				
			||||||
@ -44,11 +42,12 @@ void iButtonSceneEmulate::on_enter(iButtonApp* app) {
 | 
				
			|||||||
            line_count = 3;
 | 
					            line_count = 3;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        case iButtonKeyCyfral:
 | 
					        case iButtonKeyCyfral:
 | 
				
			||||||
            app->set_text_store("emulating\n%02X %02X", key_data[0], key_data[1]);
 | 
					            ibutton_text_store_set(ibutton, "emulating\n%02X %02X", key_data[0], key_data[1]);
 | 
				
			||||||
            line_count = 2;
 | 
					            line_count = 2;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        case iButtonKeyMetakom:
 | 
					        case iButtonKeyMetakom:
 | 
				
			||||||
            app->set_text_store(
 | 
					            ibutton_text_store_set(
 | 
				
			||||||
 | 
					                ibutton,
 | 
				
			||||||
                "emulating\n%02X %02X %02X %02X",
 | 
					                "emulating\n%02X %02X %02X %02X",
 | 
				
			||||||
                key_data[0],
 | 
					                key_data[0],
 | 
				
			||||||
                key_data[1],
 | 
					                key_data[1],
 | 
				
			||||||
@ -62,40 +61,45 @@ void iButtonSceneEmulate::on_enter(iButtonApp* app) {
 | 
				
			|||||||
    switch(line_count) {
 | 
					    switch(line_count) {
 | 
				
			||||||
    case 3:
 | 
					    case 3:
 | 
				
			||||||
        popup_set_header(popup, "iButton", 82, 18, AlignCenter, AlignBottom);
 | 
					        popup_set_header(popup, "iButton", 82, 18, AlignCenter, AlignBottom);
 | 
				
			||||||
        popup_set_text(popup, app->get_text_store(), 82, 22, AlignCenter, AlignTop);
 | 
					        popup_set_text(popup, ibutton->text_store, 82, 22, AlignCenter, AlignTop);
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    default:
 | 
					    default:
 | 
				
			||||||
        popup_set_header(popup, "iButton", 82, 24, AlignCenter, AlignBottom);
 | 
					        popup_set_header(popup, "iButton", 82, 24, AlignCenter, AlignBottom);
 | 
				
			||||||
        popup_set_text(popup, app->get_text_store(), 82, 28, AlignCenter, AlignTop);
 | 
					        popup_set_text(popup, ibutton->text_store, 82, 28, AlignCenter, AlignTop);
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    popup_set_icon(popup, 2, 10, &I_iButtonKey_49x44);
 | 
					    popup_set_icon(popup, 2, 10, &I_iButtonKey_49x44);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ibutton_worker_emulate_set_callback(app->get_key_worker(), emulate_callback, app);
 | 
					    ibutton_worker_emulate_set_callback(
 | 
				
			||||||
    ibutton_worker_emulate_start(app->get_key_worker(), key);
 | 
					        ibutton->key_worker, ibutton_scene_emulate_callback, ibutton);
 | 
				
			||||||
 | 
					    ibutton_worker_emulate_start(ibutton->key_worker, key);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool iButtonSceneEmulate::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
					bool ibutton_scene_emulate_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
    bool consumed = false;
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(event->type == iButtonEvent::Type::EventTypeWorkerEmulated) {
 | 
					    if(event.type == SceneManagerEventTypeTick) {
 | 
				
			||||||
        app->notify_yellow_blink();
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					        consumed = true;
 | 
				
			||||||
    } else if(event->type == iButtonEvent::Type::EventTypeTick) {
 | 
					        ibutton_notification_message(ibutton, iButtonNotificationMessageEmulate);
 | 
				
			||||||
        app->notify_emulate();
 | 
					    } else if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
        consumed = true;
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventWorkerEmulated) {
 | 
				
			||||||
 | 
					            ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void iButtonSceneEmulate::on_exit(iButtonApp* app) {
 | 
					void ibutton_scene_emulate_on_exit(void* context) {
 | 
				
			||||||
    Popup* popup = app->get_view_manager()->get_popup();
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
    ibutton_worker_stop(app->get_key_worker());
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					    ibutton_worker_stop(ibutton->key_worker);
 | 
				
			||||||
    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
					    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
    popup_set_icon(popup, 0, 0, NULL);
 | 
					    popup_set_icon(popup, 0, 0, NULL);
 | 
				
			||||||
							
								
								
									
										51
									
								
								applications/ibutton/scenes/ibutton_scene_exit_confirm.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								applications/ibutton/scenes/ibutton_scene_exit_confirm.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,51 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_exit_confirm_widget_callback(
 | 
				
			||||||
 | 
					    GuiButtonType result,
 | 
				
			||||||
 | 
					    InputType type,
 | 
				
			||||||
 | 
					    void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    if(type == InputTypeShort) {
 | 
				
			||||||
 | 
					        view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_exit_confirm_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Widget* widget = ibutton->widget;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    widget_add_button_element(
 | 
				
			||||||
 | 
					        widget, GuiButtonTypeLeft, "Exit", ibutton_scene_exit_confirm_widget_callback, ibutton);
 | 
				
			||||||
 | 
					    widget_add_button_element(
 | 
				
			||||||
 | 
					        widget, GuiButtonTypeRight, "Stay", ibutton_scene_exit_confirm_widget_callback, ibutton);
 | 
				
			||||||
 | 
					    widget_add_string_element(
 | 
				
			||||||
 | 
					        widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Exit to iButton menu");
 | 
				
			||||||
 | 
					    widget_add_string_element(
 | 
				
			||||||
 | 
					        widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeBack) {
 | 
				
			||||||
 | 
					        consumed = true; // Ignore Back button presses
 | 
				
			||||||
 | 
					    } else if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == GuiButtonTypeLeft) {
 | 
				
			||||||
 | 
					            scene_manager_search_and_switch_to_previous_scene(scene_manager, iButtonSceneStart);
 | 
				
			||||||
 | 
					        } else if(event.event == GuiButtonTypeRight) {
 | 
				
			||||||
 | 
					            scene_manager_previous_scene(scene_manager);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_exit_confirm_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    widget_reset(ibutton->widget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										61
									
								
								applications/ibutton/scenes/ibutton_scene_info.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										61
									
								
								applications/ibutton/scenes/ibutton_scene_info.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,61 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_info_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Widget* widget = ibutton->widget;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_set(ibutton, "%s", ibutton_key_get_name_p(key));
 | 
				
			||||||
 | 
					    widget_add_text_box_element(
 | 
				
			||||||
 | 
					        widget, 0, 0, 128, 28, AlignCenter, AlignCenter, ibutton->text_store, false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    switch(ibutton_key_get_type(key)) {
 | 
				
			||||||
 | 
					    case iButtonKeyDS1990:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(
 | 
				
			||||||
 | 
					            ibutton,
 | 
				
			||||||
 | 
					            "%02X %02X %02X %02X %02X %02X %02X %02X",
 | 
				
			||||||
 | 
					            key_data[0],
 | 
				
			||||||
 | 
					            key_data[1],
 | 
				
			||||||
 | 
					            key_data[2],
 | 
				
			||||||
 | 
					            key_data[3],
 | 
				
			||||||
 | 
					            key_data[4],
 | 
				
			||||||
 | 
					            key_data[5],
 | 
				
			||||||
 | 
					            key_data[6],
 | 
				
			||||||
 | 
					            key_data[7]);
 | 
				
			||||||
 | 
					        widget_add_string_element(
 | 
				
			||||||
 | 
					            widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Dallas");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case iButtonKeyMetakom:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(
 | 
				
			||||||
 | 
					            ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
 | 
				
			||||||
 | 
					        widget_add_string_element(
 | 
				
			||||||
 | 
					            widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Metakom");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case iButtonKeyCyfral:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]);
 | 
				
			||||||
 | 
					        widget_add_string_element(
 | 
				
			||||||
 | 
					            widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Cyfral");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    widget_add_string_element(
 | 
				
			||||||
 | 
					        widget, 64, 35, AlignCenter, AlignBottom, FontPrimary, ibutton->text_store);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_info_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    UNUSED(context);
 | 
				
			||||||
 | 
					    UNUSED(event);
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_info_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    ibutton_text_store_clear(ibutton);
 | 
				
			||||||
 | 
					    widget_reset(ibutton->widget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										72
									
								
								applications/ibutton/scenes/ibutton_scene_read.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								applications/ibutton/scenes/ibutton_scene_read.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,72 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_read_callback(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventWorkerRead);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    iButtonWorker* worker = ibutton->key_worker;
 | 
				
			||||||
 | 
					    DOLPHIN_DEED(DolphinDeedIbuttonRead);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_header(popup, "iButton", 95, 26, AlignCenter, AlignBottom);
 | 
				
			||||||
 | 
					    popup_set_text(popup, "waiting\nfor key ...", 95, 30, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 5, &I_DolphinWait_61x59);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
 | 
				
			||||||
 | 
					    ibutton_key_set_name(key, "");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_worker_read_set_callback(worker, ibutton_scene_read_callback, ibutton);
 | 
				
			||||||
 | 
					    ibutton_worker_read_start(worker, key);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_read_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeTick) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        ibutton_notification_message(ibutton, iButtonNotificationMessageRead);
 | 
				
			||||||
 | 
					    } else if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventWorkerRead) {
 | 
				
			||||||
 | 
					            bool success = false;
 | 
				
			||||||
 | 
					            iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(ibutton_key_get_type(key) == iButtonKeyDS1990) {
 | 
				
			||||||
 | 
					                if(!ibutton_key_dallas_crc_is_valid(key)) {
 | 
				
			||||||
 | 
					                    scene_manager_next_scene(scene_manager, iButtonSceneReadCRCError);
 | 
				
			||||||
 | 
					                } else if(!ibutton_key_dallas_is_1990_key(key)) {
 | 
				
			||||||
 | 
					                    scene_manager_next_scene(scene_manager, iButtonSceneReadNotKeyError);
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    success = true;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                success = true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(success) {
 | 
				
			||||||
 | 
					                ibutton_notification_message(ibutton, iButtonNotificationMessageSuccess);
 | 
				
			||||||
 | 
					                ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOn);
 | 
				
			||||||
 | 
					                DOLPHIN_DEED(DolphinDeedIbuttonReadSuccess);
 | 
				
			||||||
 | 
					                scene_manager_next_scene(scene_manager, iButtonSceneReadSuccess);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					    ibutton_worker_stop(ibutton->key_worker);
 | 
				
			||||||
 | 
					    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
				
			||||||
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 0, NULL);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										71
									
								
								applications/ibutton/scenes/ibutton_scene_read_crc_error.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										71
									
								
								applications/ibutton/scenes/ibutton_scene_read_crc_error.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,71 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					#include <one_wire/maxim_crc.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_read_crc_error_dialog_ex_callback(DialogExResult result, void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_crc_error_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex = ibutton->dialog_ex;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_set(
 | 
				
			||||||
 | 
					        ibutton,
 | 
				
			||||||
 | 
					        "%02X %02X %02X %02X %02X %02X %02X %02X\nExpected CRC: %X",
 | 
				
			||||||
 | 
					        key_data[0],
 | 
				
			||||||
 | 
					        key_data[1],
 | 
				
			||||||
 | 
					        key_data[2],
 | 
				
			||||||
 | 
					        key_data[3],
 | 
				
			||||||
 | 
					        key_data[4],
 | 
				
			||||||
 | 
					        key_data[5],
 | 
				
			||||||
 | 
					        key_data[6],
 | 
				
			||||||
 | 
					        key_data[7],
 | 
				
			||||||
 | 
					        maxim_crc8(key_data, 7, MAXIM_CRC8_INIT));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dialog_ex_set_header(dialog_ex, "CRC ERROR", 64, 10, AlignCenter, AlignCenter);
 | 
				
			||||||
 | 
					    dialog_ex_set_text(dialog_ex, ibutton->text_store, 64, 19, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
				
			||||||
 | 
					    dialog_ex_set_right_button_text(dialog_ex, "More");
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog_ex, ibutton_scene_read_crc_error_dialog_ex_callback);
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog_ex, ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewDialogEx);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageError);
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageRedOn);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_read_crc_error_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == DialogExResultRight) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
 | 
				
			||||||
 | 
					        } else if(event.event == DialogExResultLeft) {
 | 
				
			||||||
 | 
					            scene_manager_previous_scene(scene_manager);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_crc_error_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex = ibutton->dialog_ex;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_clear(ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
 | 
				
			||||||
 | 
					    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog_ex, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageRedOff);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										61
									
								
								applications/ibutton/scenes/ibutton_scene_read_key_menu.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										61
									
								
								applications/ibutton/scenes/ibutton_scene_read_key_menu.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,61 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    SubmenuIndexSave,
 | 
				
			||||||
 | 
					    SubmenuIndexEmulate,
 | 
				
			||||||
 | 
					    SubmenuIndexWrite,
 | 
				
			||||||
 | 
					} SubmenuIndex;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_key_menu_submenu_callback(void* context, uint32_t index) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_key_menu_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Submenu* submenu = ibutton->submenu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Save", SubmenuIndexSave, ibutton_scene_read_key_menu_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu,
 | 
				
			||||||
 | 
					        "Emulate",
 | 
				
			||||||
 | 
					        SubmenuIndexEmulate,
 | 
				
			||||||
 | 
					        ibutton_scene_read_key_menu_submenu_callback,
 | 
				
			||||||
 | 
					        ibutton);
 | 
				
			||||||
 | 
					    if(ibutton_key_get_type(ibutton->key) == iButtonKeyDS1990) {
 | 
				
			||||||
 | 
					        submenu_add_item(
 | 
				
			||||||
 | 
					            submenu,
 | 
				
			||||||
 | 
					            "Write",
 | 
				
			||||||
 | 
					            SubmenuIndexWrite,
 | 
				
			||||||
 | 
					            ibutton_scene_read_key_menu_submenu_callback,
 | 
				
			||||||
 | 
					            ibutton);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_set_selected_item(submenu, SubmenuIndexSave);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_read_key_menu_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == SubmenuIndexSave) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveName);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexEmulate) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexWrite) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneWrite);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_key_menu_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    submenu_reset(ibutton->submenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -0,0 +1,72 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					#include <one_wire/maxim_crc.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void
 | 
				
			||||||
 | 
					    ibutton_scene_read_not_key_error_dialog_ex_callback(DialogExResult result, void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_not_key_error_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex = ibutton->dialog_ex;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_set(
 | 
				
			||||||
 | 
					        ibutton,
 | 
				
			||||||
 | 
					        "THIS IS NOT A KEY\n%02X %02X %02X %02X %02X %02X %02X %02X",
 | 
				
			||||||
 | 
					        key_data[0],
 | 
				
			||||||
 | 
					        key_data[1],
 | 
				
			||||||
 | 
					        key_data[2],
 | 
				
			||||||
 | 
					        key_data[3],
 | 
				
			||||||
 | 
					        key_data[4],
 | 
				
			||||||
 | 
					        key_data[5],
 | 
				
			||||||
 | 
					        key_data[6],
 | 
				
			||||||
 | 
					        key_data[7],
 | 
				
			||||||
 | 
					        maxim_crc8(key_data, 7, MAXIM_CRC8_INIT));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dialog_ex_set_header(dialog_ex, "CRC ERROR", 64, 10, AlignCenter, AlignCenter);
 | 
				
			||||||
 | 
					    dialog_ex_set_text(dialog_ex, ibutton->text_store, 64, 19, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
				
			||||||
 | 
					    dialog_ex_set_right_button_text(dialog_ex, "More");
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog_ex, ibutton_scene_read_not_key_error_dialog_ex_callback);
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog_ex, ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewDialogEx);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageError);
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageRedOn);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_read_not_key_error_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == DialogExResultRight) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
 | 
				
			||||||
 | 
					        } else if(event.event == DialogExResultLeft) {
 | 
				
			||||||
 | 
					            scene_manager_previous_scene(scene_manager);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_not_key_error_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex = ibutton->dialog_ex;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_clear(ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
 | 
				
			||||||
 | 
					    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog_ex, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageRedOff);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										87
									
								
								applications/ibutton/scenes/ibutton_scene_read_success.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										87
									
								
								applications/ibutton/scenes/ibutton_scene_read_success.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,87 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_read_success_dialog_ex_callback(DialogExResult result, void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_success_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex = ibutton->dialog_ex;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    switch(ibutton_key_get_type(key)) {
 | 
				
			||||||
 | 
					    case iButtonKeyDS1990:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(
 | 
				
			||||||
 | 
					            ibutton,
 | 
				
			||||||
 | 
					            "Dallas\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
 | 
				
			||||||
 | 
					            key_data[0],
 | 
				
			||||||
 | 
					            key_data[1],
 | 
				
			||||||
 | 
					            key_data[2],
 | 
				
			||||||
 | 
					            key_data[3],
 | 
				
			||||||
 | 
					            key_data[4],
 | 
				
			||||||
 | 
					            key_data[5],
 | 
				
			||||||
 | 
					            key_data[6],
 | 
				
			||||||
 | 
					            key_data[7]);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    case iButtonKeyCyfral:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(ibutton, "Cyfral\n%02X %02X", key_data[0], key_data[1]);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    case iButtonKeyMetakom:
 | 
				
			||||||
 | 
					        ibutton_text_store_set(
 | 
				
			||||||
 | 
					            ibutton,
 | 
				
			||||||
 | 
					            "Metakom\n%02X %02X %02X %02X",
 | 
				
			||||||
 | 
					            key_data[0],
 | 
				
			||||||
 | 
					            key_data[1],
 | 
				
			||||||
 | 
					            key_data[2],
 | 
				
			||||||
 | 
					            key_data[3]);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dialog_ex_set_text(dialog_ex, ibutton->text_store, 95, 30, AlignCenter, AlignCenter);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
				
			||||||
 | 
					    dialog_ex_set_right_button_text(dialog_ex, "More");
 | 
				
			||||||
 | 
					    dialog_ex_set_icon(dialog_ex, 0, 1, &I_DolphinReadingSuccess_59x63);
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog_ex, ibutton_scene_read_success_dialog_ex_callback);
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog_ex, ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewDialogEx);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_read_success_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeBack) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
 | 
				
			||||||
 | 
					    } else if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == DialogExResultRight) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
 | 
				
			||||||
 | 
					        } else if(event.event == DialogExResultLeft) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(scene_manager, iButtonSceneRetryConfirm);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_read_success_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog_ex = ibutton->dialog_ex;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_text_store_clear(ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_right_button_text(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog_ex, NULL);
 | 
				
			||||||
 | 
					    dialog_ex_set_icon(dialog_ex, 0, 0, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOff);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										51
									
								
								applications/ibutton/scenes/ibutton_scene_retry_confirm.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								applications/ibutton/scenes/ibutton_scene_retry_confirm.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,51 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_retry_confirm_widget_callback(
 | 
				
			||||||
 | 
					    GuiButtonType result,
 | 
				
			||||||
 | 
					    InputType type,
 | 
				
			||||||
 | 
					    void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    if(type == InputTypeShort) {
 | 
				
			||||||
 | 
					        view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_retry_confirm_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Widget* widget = ibutton->widget;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    widget_add_button_element(
 | 
				
			||||||
 | 
					        widget, GuiButtonTypeLeft, "Exit", ibutton_scene_retry_confirm_widget_callback, ibutton);
 | 
				
			||||||
 | 
					    widget_add_button_element(
 | 
				
			||||||
 | 
					        widget, GuiButtonTypeRight, "Stay", ibutton_scene_retry_confirm_widget_callback, ibutton);
 | 
				
			||||||
 | 
					    widget_add_string_element(
 | 
				
			||||||
 | 
					        widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Return to reading?");
 | 
				
			||||||
 | 
					    widget_add_string_element(
 | 
				
			||||||
 | 
					        widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_retry_confirm_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeBack) {
 | 
				
			||||||
 | 
					        consumed = true; // Ignore Back button presses
 | 
				
			||||||
 | 
					    } else if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == GuiButtonTypeLeft) {
 | 
				
			||||||
 | 
					            scene_manager_search_and_switch_to_previous_scene(scene_manager, iButtonSceneRead);
 | 
				
			||||||
 | 
					        } else if(event.event == GuiButtonTypeRight) {
 | 
				
			||||||
 | 
					            scene_manager_previous_scene(scene_manager);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_retry_confirm_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    widget_reset(ibutton->widget);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										68
									
								
								applications/ibutton/scenes/ibutton_scene_save_name.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										68
									
								
								applications/ibutton/scenes/ibutton_scene_save_name.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,68 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					#include <lib/toolbox/random_name.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_save_name_text_input_callback(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventTextEditResult);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_save_name_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    TextInput* text_input = ibutton->text_input;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const char* key_name = ibutton_key_get_name_p(ibutton->key);
 | 
				
			||||||
 | 
					    const bool key_name_is_empty = !strcmp(key_name, "");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(key_name_is_empty) {
 | 
				
			||||||
 | 
					        set_random_name(ibutton->text_store, IBUTTON_TEXT_STORE_SIZE);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        ibutton_text_store_set(ibutton, "%s", key_name);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    text_input_set_header_text(text_input, "Name the key");
 | 
				
			||||||
 | 
					    text_input_set_result_callback(
 | 
				
			||||||
 | 
					        text_input,
 | 
				
			||||||
 | 
					        ibutton_scene_save_name_text_input_callback,
 | 
				
			||||||
 | 
					        ibutton,
 | 
				
			||||||
 | 
					        ibutton->text_store,
 | 
				
			||||||
 | 
					        IBUTTON_KEY_NAME_SIZE,
 | 
				
			||||||
 | 
					        key_name_is_empty);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ValidatorIsFile* validator_is_file =
 | 
				
			||||||
 | 
					        validator_is_file_alloc_init(IBUTTON_APP_FOLDER, IBUTTON_APP_EXTENSION, key_name);
 | 
				
			||||||
 | 
					    text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewTextInput);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_save_name_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventTextEditResult) {
 | 
				
			||||||
 | 
					            if(ibutton_save_key(ibutton, ibutton->text_store)) {
 | 
				
			||||||
 | 
					                scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveSuccess);
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                const uint32_t possible_scenes[] = {
 | 
				
			||||||
 | 
					                    iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
 | 
				
			||||||
 | 
					                ibutton_switch_to_previous_scene_one_of(
 | 
				
			||||||
 | 
					                    ibutton, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_save_name_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    TextInput* text_input = ibutton->text_input;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void* validator_context = text_input_get_validator_callback_context(text_input);
 | 
				
			||||||
 | 
					    text_input_set_validator(text_input, NULL, NULL);
 | 
				
			||||||
 | 
					    validator_is_file_free((ValidatorIsFile*)validator_context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    text_input_reset(text_input);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										52
									
								
								applications/ibutton/scenes/ibutton_scene_save_success.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								applications/ibutton/scenes/ibutton_scene_save_success.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,52 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_save_success_popup_callback(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventBack);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_save_success_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					    DOLPHIN_DEED(DolphinDeedIbuttonSave);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
 | 
				
			||||||
 | 
					    popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_callback(popup, ibutton_scene_save_success_popup_callback);
 | 
				
			||||||
 | 
					    popup_set_context(popup, ibutton);
 | 
				
			||||||
 | 
					    popup_set_timeout(popup, 1500);
 | 
				
			||||||
 | 
					    popup_enable_timeout(popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_save_success_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventBack) {
 | 
				
			||||||
 | 
					            const uint32_t possible_scenes[] = {
 | 
				
			||||||
 | 
					                iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
 | 
				
			||||||
 | 
					            ibutton_switch_to_previous_scene_one_of(
 | 
				
			||||||
 | 
					                ibutton, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_save_success_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 0, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_disable_timeout(popup);
 | 
				
			||||||
 | 
					    popup_set_context(popup, NULL);
 | 
				
			||||||
 | 
					    popup_set_callback(popup, NULL);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										75
									
								
								applications/ibutton/scenes/ibutton_scene_saved_key_menu.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										75
									
								
								applications/ibutton/scenes/ibutton_scene_saved_key_menu.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,75 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum SubmenuIndex {
 | 
				
			||||||
 | 
					    SubmenuIndexEmulate,
 | 
				
			||||||
 | 
					    SubmenuIndexWrite,
 | 
				
			||||||
 | 
					    SubmenuIndexEdit,
 | 
				
			||||||
 | 
					    SubmenuIndexDelete,
 | 
				
			||||||
 | 
					    SubmenuIndexInfo,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_saved_key_menu_submenu_callback(void* context, uint32_t index) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_saved_key_menu_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Submenu* submenu = ibutton->submenu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu,
 | 
				
			||||||
 | 
					        "Emulate",
 | 
				
			||||||
 | 
					        SubmenuIndexEmulate,
 | 
				
			||||||
 | 
					        ibutton_scene_saved_key_menu_submenu_callback,
 | 
				
			||||||
 | 
					        ibutton);
 | 
				
			||||||
 | 
					    if(ibutton_key_get_type(ibutton->key) == iButtonKeyDS1990) {
 | 
				
			||||||
 | 
					        submenu_add_item(
 | 
				
			||||||
 | 
					            submenu,
 | 
				
			||||||
 | 
					            "Write",
 | 
				
			||||||
 | 
					            SubmenuIndexWrite,
 | 
				
			||||||
 | 
					            ibutton_scene_saved_key_menu_submenu_callback,
 | 
				
			||||||
 | 
					            ibutton);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Edit", SubmenuIndexEdit, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu,
 | 
				
			||||||
 | 
					        "Delete",
 | 
				
			||||||
 | 
					        SubmenuIndexDelete,
 | 
				
			||||||
 | 
					        ibutton_scene_saved_key_menu_submenu_callback,
 | 
				
			||||||
 | 
					        ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Info", SubmenuIndexInfo, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_set_selected_item(submenu, SubmenuIndexEmulate);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_saved_key_menu_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == SubmenuIndexEmulate) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexWrite) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneWrite);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexEdit) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddValue);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexDelete) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneDeleteConfirm);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexInfo) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneInfo);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_saved_key_menu_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    submenu_reset(ibutton->submenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										22
									
								
								applications/ibutton/scenes/ibutton_scene_select_key.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								applications/ibutton/scenes/ibutton_scene_select_key.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_select_key_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(!ibutton_file_select(ibutton)) {
 | 
				
			||||||
 | 
					        scene_manager_search_and_switch_to_previous_scene(
 | 
				
			||||||
 | 
					            ibutton->scene_manager, iButtonSceneStart);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSavedKeyMenu);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_select_key_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    UNUSED(context);
 | 
				
			||||||
 | 
					    UNUSED(event);
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_select_key_on_exit(void* context) {
 | 
				
			||||||
 | 
					    UNUSED(context);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										51
									
								
								applications/ibutton/scenes/ibutton_scene_start.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								applications/ibutton/scenes/ibutton_scene_start.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,51 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum SubmenuIndex {
 | 
				
			||||||
 | 
					    SubmenuIndexRead,
 | 
				
			||||||
 | 
					    SubmenuIndexSaved,
 | 
				
			||||||
 | 
					    SubmenuIndexAdd,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_start_submenu_callback(void* context, uint32_t index) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_start_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Submenu* submenu = ibutton->submenu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Read", SubmenuIndexRead, ibutton_scene_start_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Saved", SubmenuIndexSaved, ibutton_scene_start_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        submenu, "Add Manually", SubmenuIndexAdd, ibutton_scene_start_submenu_callback, ibutton);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    submenu_set_selected_item(submenu, SubmenuIndexRead);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_start_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == SubmenuIndexRead) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRead);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexSaved) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSelectKey);
 | 
				
			||||||
 | 
					        } else if(event.event == SubmenuIndexAdd) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddType);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_start_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    submenu_reset(ibutton->submenu);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										121
									
								
								applications/ibutton/scenes/ibutton_scene_write.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										121
									
								
								applications/ibutton/scenes/ibutton_scene_write.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,121 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    iButtonSceneWriteStateDefault,
 | 
				
			||||||
 | 
					    iButtonSceneWriteStateBlinkYellow,
 | 
				
			||||||
 | 
					} iButtonSceneWriteState;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_write_callback(void* context, iButtonWorkerWriteResult result) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_write_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					    iButtonKey* key = ibutton->key;
 | 
				
			||||||
 | 
					    iButtonWorker* worker = ibutton->key_worker;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const uint8_t* key_data = ibutton_key_get_data_p(key);
 | 
				
			||||||
 | 
					    const char* key_name = ibutton_key_get_name_p(key);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    uint8_t line_count = 2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // check that stored key has name
 | 
				
			||||||
 | 
					    if(strcmp(key_name, "") != 0) {
 | 
				
			||||||
 | 
					        ibutton_text_store_set(ibutton, "writing\n%s", key_name);
 | 
				
			||||||
 | 
					        line_count = 2;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        // if not, show key data
 | 
				
			||||||
 | 
					        switch(ibutton_key_get_type(key)) {
 | 
				
			||||||
 | 
					        case iButtonKeyDS1990:
 | 
				
			||||||
 | 
					            ibutton_text_store_set(
 | 
				
			||||||
 | 
					                ibutton,
 | 
				
			||||||
 | 
					                "writing\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
 | 
				
			||||||
 | 
					                key_data[0],
 | 
				
			||||||
 | 
					                key_data[1],
 | 
				
			||||||
 | 
					                key_data[2],
 | 
				
			||||||
 | 
					                key_data[3],
 | 
				
			||||||
 | 
					                key_data[4],
 | 
				
			||||||
 | 
					                key_data[5],
 | 
				
			||||||
 | 
					                key_data[6],
 | 
				
			||||||
 | 
					                key_data[7]);
 | 
				
			||||||
 | 
					            line_count = 3;
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case iButtonKeyCyfral:
 | 
				
			||||||
 | 
					            ibutton_text_store_set(ibutton, "writing\n%02X %02X", key_data[0], key_data[1]);
 | 
				
			||||||
 | 
					            line_count = 2;
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case iButtonKeyMetakom:
 | 
				
			||||||
 | 
					            ibutton_text_store_set(
 | 
				
			||||||
 | 
					                ibutton,
 | 
				
			||||||
 | 
					                "writing\n%02X %02X %02X %02X",
 | 
				
			||||||
 | 
					                key_data[0],
 | 
				
			||||||
 | 
					                key_data[1],
 | 
				
			||||||
 | 
					                key_data[2],
 | 
				
			||||||
 | 
					                key_data[3]);
 | 
				
			||||||
 | 
					            line_count = 2;
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    switch(line_count) {
 | 
				
			||||||
 | 
					    case 3:
 | 
				
			||||||
 | 
					        popup_set_header(popup, "iButton", 82, 18, AlignCenter, AlignBottom);
 | 
				
			||||||
 | 
					        popup_set_text(popup, ibutton->text_store, 82, 22, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    default:
 | 
				
			||||||
 | 
					        popup_set_header(popup, "iButton", 82, 24, AlignCenter, AlignBottom);
 | 
				
			||||||
 | 
					        popup_set_text(popup, ibutton->text_store, 82, 28, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 2, 10, &I_iButtonKey_49x44);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    scene_manager_set_scene_state(
 | 
				
			||||||
 | 
					        ibutton->scene_manager, iButtonSceneWrite, iButtonSceneWriteStateDefault);
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ibutton_worker_write_set_callback(worker, ibutton_scene_write_callback, ibutton);
 | 
				
			||||||
 | 
					    ibutton_worker_write_start(worker, key);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_write_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    SceneManager* scene_manager = ibutton->scene_manager;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if((event.event == iButtonWorkerWriteOK) || (event.event == iButtonWorkerWriteSameKey)) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(scene_manager, iButtonSceneWriteSuccess);
 | 
				
			||||||
 | 
					        } else if(event.event == iButtonWorkerWriteNoDetect) {
 | 
				
			||||||
 | 
					            scene_manager_set_scene_state(
 | 
				
			||||||
 | 
					                scene_manager, iButtonSceneWrite, iButtonSceneWriteStateDefault);
 | 
				
			||||||
 | 
					        } else if(event.event == iButtonWorkerWriteCannotWrite) {
 | 
				
			||||||
 | 
					            scene_manager_set_scene_state(
 | 
				
			||||||
 | 
					                scene_manager, iButtonSceneWrite, iButtonSceneWriteStateBlinkYellow);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    } else if(event.type == SceneManagerEventTypeTick) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(scene_manager_get_scene_state(scene_manager, iButtonSceneWrite) ==
 | 
				
			||||||
 | 
					           iButtonSceneWriteStateBlinkYellow) {
 | 
				
			||||||
 | 
					            ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            ibutton_notification_message(ibutton, iButtonNotificationMessageEmulate);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_write_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					    ibutton_worker_stop(ibutton->key_worker);
 | 
				
			||||||
 | 
					    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
				
			||||||
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 0, NULL);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										52
									
								
								applications/ibutton/scenes/ibutton_scene_write_success.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								applications/ibutton/scenes/ibutton_scene_write_success.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,52 @@
 | 
				
			|||||||
 | 
					#include "../ibutton_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void ibutton_scene_write_success_popup_callback(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventBack);
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOff);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_write_success_on_enter(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 12, &I_iButtonDolphinVerySuccess_108x52);
 | 
				
			||||||
 | 
					    popup_set_text(popup, "Successfully written!", 40, 12, AlignLeft, AlignBottom);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_callback(popup, ibutton_scene_write_success_popup_callback);
 | 
				
			||||||
 | 
					    popup_set_context(popup, ibutton);
 | 
				
			||||||
 | 
					    popup_set_timeout(popup, 1500);
 | 
				
			||||||
 | 
					    popup_enable_timeout(popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageSuccess);
 | 
				
			||||||
 | 
					    ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOn);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool ibutton_scene_write_success_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        consumed = true;
 | 
				
			||||||
 | 
					        if(event.event == iButtonCustomEventBack) {
 | 
				
			||||||
 | 
					            const uint32_t possible_scenes[] = {iButtonSceneReadKeyMenu, iButtonSceneStart};
 | 
				
			||||||
 | 
					            ibutton_switch_to_previous_scene_one_of(
 | 
				
			||||||
 | 
					                ibutton, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ibutton_scene_write_success_on_exit(void* context) {
 | 
				
			||||||
 | 
					    iButton* ibutton = context;
 | 
				
			||||||
 | 
					    Popup* popup = ibutton->popup;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 0, 0, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_disable_timeout(popup);
 | 
				
			||||||
 | 
					    popup_set_context(popup, NULL);
 | 
				
			||||||
 | 
					    popup_set_callback(popup, NULL);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
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		Reference in New Issue
	
	Block a user