Merge branch 'release-candidate' into release
This commit is contained in:
commit
fffacfbe26
4
.github/CODEOWNERS
vendored
4
.github/CODEOWNERS
vendored
@ -1,4 +1,4 @@
|
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# Who owns all the code by default
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# Who owns all the fish by default
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* @skotopes @DrZlo13
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||||
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@ -8,7 +8,7 @@ applications/accessor/** @skotopes @DrZlo13
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||||
applications/loader/** @skotopes @DrZlo13 @gornekich
|
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applications/bt/** @skotopes @DrZlo13
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||||
applications/cli/** @skotopes @DrZlo13
|
||||
applications/dolphin/** @skotopes @DrZlo13 @itsyourbedtime
|
||||
applications/dolphin/** @skotopes @DrZlo13
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||||
applications/gpio-tester/** @skotopes @DrZlo13
|
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applications/gui/** @skotopes @DrZlo13
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||||
applications/gui-test/** @skotopes @DrZlo13
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||||
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@ -89,6 +89,12 @@ static DialogMessageButton hw_version_screen(DialogsApp* dialogs, DialogMessage*
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furi_hal_version_get_hw_connect(),
|
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my_name ? my_name : "Unknown");
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string_cat_printf(buffer, "Serial number:\n");
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const uint8_t* uid = furi_hal_version_uid();
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for(size_t i = 0; i < furi_hal_version_uid_size(); i++) {
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string_cat_printf(buffer, "%02X", uid[i]);
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}
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dialog_message_set_header(message, "HW Version info:", 0, 0, AlignLeft, AlignTop);
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dialog_message_set_text(message, string_get_cstr(buffer), 0, 13, AlignLeft, AlignTop);
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result = dialog_message_show(dialogs, message);
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@ -25,4 +25,5 @@ struct ArchiveApp {
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ArchiveBrowserView* browser;
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TextInput* text_input;
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char text_store[MAX_NAME_LEN];
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char file_extension[MAX_EXT_LEN + 1];
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};
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@ -272,7 +272,6 @@ void archive_enter_dir(ArchiveBrowserView* browser, string_t name) {
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with_view_model(
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browser->view, (ArchiveBrowserViewModel * model) {
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model->last_idx = model->idx;
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model->last_offset = model->list_offset;
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model->idx = 0;
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model->depth = CLAMP(model->depth + 1, MAX_DEPTH, 0);
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return false;
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@ -31,6 +31,40 @@ uint16_t archive_favorites_count(void* context) {
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return lines;
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}
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static bool archive_favourites_rescan() {
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string_t buffer;
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string_init(buffer);
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FileWorker* file_worker = file_worker_alloc(true);
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bool result = file_worker_open(file_worker, ARCHIVE_FAV_PATH, FSAM_READ, FSOM_OPEN_EXISTING);
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if(result) {
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while(1) {
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if(!file_worker_read_until(file_worker, buffer, '\n')) {
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break;
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}
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if(!string_size(buffer)) {
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break;
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}
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bool file_exists = false;
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file_worker_is_file_exist(file_worker, string_get_cstr(buffer), &file_exists);
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if(file_exists) {
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archive_file_append(ARCHIVE_FAV_TEMP_PATH, "%s\n", string_get_cstr(buffer));
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}
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}
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}
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string_clear(buffer);
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file_worker_close(file_worker);
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file_worker_remove(file_worker, ARCHIVE_FAV_PATH);
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file_worker_rename(file_worker, ARCHIVE_FAV_TEMP_PATH, ARCHIVE_FAV_PATH);
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file_worker_free(file_worker);
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return result;
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}
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|
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bool archive_favorites_read(void* context) {
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furi_assert(context);
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|
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@ -41,6 +75,8 @@ bool archive_favorites_read(void* context) {
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FileInfo file_info;
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string_init(buffer);
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|
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bool need_refresh = false;
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bool result = file_worker_open(file_worker, ARCHIVE_FAV_PATH, FSAM_READ, FSOM_OPEN_EXISTING);
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|
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if(result) {
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@ -52,13 +88,24 @@ bool archive_favorites_read(void* context) {
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break;
|
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}
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|
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archive_add_item(browser, &file_info, string_get_cstr(buffer));
|
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bool file_exists = false;
|
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file_worker_is_file_exist(file_worker, string_get_cstr(buffer), &file_exists);
|
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|
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if(file_exists)
|
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archive_add_item(browser, &file_info, string_get_cstr(buffer));
|
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else
|
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need_refresh = true;
|
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string_reset(buffer);
|
||||
}
|
||||
}
|
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string_clear(buffer);
|
||||
file_worker_close(file_worker);
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file_worker_free(file_worker);
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|
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if(need_refresh) {
|
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archive_favourites_rescan();
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}
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return result;
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}
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|
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@ -30,6 +30,14 @@ void archive_trim_file_path(char* name, bool ext) {
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}
|
||||
}
|
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|
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void archive_get_file_extension(char* name, char* ext) {
|
||||
char* dot = strrchr(name, '.');
|
||||
if(dot == NULL)
|
||||
*ext = '\0';
|
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else
|
||||
strncpy(ext, dot, MAX_EXT_LEN);
|
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}
|
||||
|
||||
void set_file_type(ArchiveFile_t* file, FileInfo* file_info) {
|
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furi_assert(file);
|
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furi_assert(file_info);
|
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|
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@ -50,6 +50,7 @@ ARRAY_DEF(
|
||||
bool filter_by_extension(FileInfo* file_info, const char* tab_ext, const char* name);
|
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void set_file_type(ArchiveFile_t* file, FileInfo* file_info);
|
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void archive_trim_file_path(char* name, bool ext);
|
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void archive_get_file_extension(char* name, char* ext);
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bool archive_get_filenames(void* context, const char* path);
|
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bool archive_dir_empty(void* context, const char* path);
|
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bool archive_read_dir(void* context, const char* path);
|
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|
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@ -18,6 +18,7 @@ void archive_scene_rename_on_enter(void* context) {
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ArchiveFile_t* current = archive_get_current_file(archive->browser);
|
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strlcpy(archive->text_store, string_get_cstr(current->name), MAX_NAME_LEN);
|
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|
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archive_get_file_extension(archive->text_store, archive->file_extension);
|
||||
archive_trim_file_path(archive->text_store, true);
|
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|
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text_input_set_header_text(text_input, "Rename:");
|
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@ -30,6 +31,10 @@ void archive_scene_rename_on_enter(void* context) {
|
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MAX_TEXT_INPUT_LEN,
|
||||
false);
|
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|
||||
ValidatorIsFile* validator_is_file =
|
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validator_is_file_alloc_init(archive_get_path(archive->browser), archive->file_extension);
|
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text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
|
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|
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view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
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}
|
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|
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@ -74,6 +79,11 @@ bool archive_scene_rename_on_event(void* context, SceneManagerEvent event) {
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|
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void archive_scene_rename_on_exit(void* context) {
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ArchiveApp* archive = (ArchiveApp*)context;
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// Clear view
|
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text_input_clean(archive->text_input);
|
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void* validator_context = text_input_get_validator_callback_context(archive->text_input);
|
||||
text_input_set_validator(archive->text_input, NULL, NULL);
|
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validator_is_file_free(validator_context);
|
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|
||||
text_input_reset(archive->text_input);
|
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}
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@ -11,6 +11,7 @@
|
||||
|
||||
#define MAX_LEN_PX 110
|
||||
#define MAX_NAME_LEN 255
|
||||
#define MAX_EXT_LEN 6
|
||||
#define FRAME_HEIGHT 12
|
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#define MENU_ITEMS 4
|
||||
#define MAX_DEPTH 32
|
||||
|
||||
@ -71,7 +71,7 @@ void bad_usb_app_free(BadUsbApp* app) {
|
||||
}
|
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|
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int32_t bad_usb_app(void* p) {
|
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UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
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FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
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furi_hal_usb_set_config(&usb_hid);
|
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|
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BadUsbApp* bad_usb_app = bad_usb_app_alloc();
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@ -6,6 +6,7 @@
|
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#include <furi_hal_usb_hid.h>
|
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#include <storage/storage.h>
|
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#include "bad_usb_script.h"
|
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#include <dolphin/dolphin.h>
|
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|
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#define TAG "BadUSB"
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#define WORKER_TAG TAG "Worker"
|
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@ -442,6 +443,7 @@ static int32_t bad_usb_worker(void* context) {
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if(flags & WorkerEvtEnd) {
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break;
|
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} else if(flags & WorkerEvtToggle) { // Start executing script
|
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DOLPHIN_DEED(DolphinDeedBadUsbPlayScript);
|
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delay_val = 0;
|
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bad_usb->buf_len = 0;
|
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bad_usb->st.line_cur = 0;
|
||||
|
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@ -2,7 +2,8 @@
|
||||
#include "battery_service.h"
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#include "bt_keys_storage.h"
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|
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#include <applications/notification/notification_messages.h>
|
||||
#include <notification/notification_messages.h>
|
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#include <gui/elements.h>
|
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|
||||
#define TAG "BtSrv"
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|
||||
@ -29,17 +30,46 @@ static ViewPort* bt_statusbar_view_port_alloc(Bt* bt) {
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return statusbar_view_port;
|
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}
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||||
static void bt_pin_code_show_event_handler(Bt* bt, uint32_t pin) {
|
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furi_assert(bt);
|
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static void bt_pin_code_view_port_draw_callback(Canvas* canvas, void* context) {
|
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furi_assert(context);
|
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Bt* bt = context;
|
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char pin_code_info[24];
|
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canvas_draw_icon(canvas, 0, 0, &I_BLE_Pairing_128x64);
|
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snprintf(pin_code_info, sizeof(pin_code_info), "Pairing code\n%06ld", bt->pin_code);
|
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elements_multiline_text_aligned(canvas, 64, 4, AlignCenter, AlignTop, pin_code_info);
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elements_button_left(canvas, "Quit");
|
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}
|
||||
|
||||
static void bt_pin_code_view_port_input_callback(InputEvent* event, void* context) {
|
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furi_assert(context);
|
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Bt* bt = context;
|
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if(event->type == InputTypeShort) {
|
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if(event->key == InputKeyLeft || event->key == InputKeyBack) {
|
||||
view_port_enabled_set(bt->pin_code_view_port, false);
|
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}
|
||||
}
|
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}
|
||||
|
||||
static ViewPort* bt_pin_code_view_port_alloc(Bt* bt) {
|
||||
ViewPort* view_port = view_port_alloc();
|
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view_port_draw_callback_set(view_port, bt_pin_code_view_port_draw_callback, bt);
|
||||
view_port_input_callback_set(view_port, bt_pin_code_view_port_input_callback, bt);
|
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view_port_enabled_set(view_port, false);
|
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return view_port;
|
||||
}
|
||||
|
||||
static void bt_pin_code_show(Bt* bt, uint32_t pin_code) {
|
||||
bt->pin_code = pin_code;
|
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notification_message(bt->notification, &sequence_display_on);
|
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string_t pin_str;
|
||||
dialog_message_set_icon(bt->dialog_message, &I_BLE_Pairing_128x64, 0, 0);
|
||||
string_init_printf(pin_str, "Pairing code\n%06d", pin);
|
||||
dialog_message_set_text(
|
||||
bt->dialog_message, string_get_cstr(pin_str), 64, 4, AlignCenter, AlignTop);
|
||||
dialog_message_set_buttons(bt->dialog_message, "Quit", NULL, NULL);
|
||||
dialog_message_show(bt->dialogs, bt->dialog_message);
|
||||
string_clear(pin_str);
|
||||
gui_view_port_send_to_front(bt->gui, bt->pin_code_view_port);
|
||||
view_port_enabled_set(bt->pin_code_view_port, true);
|
||||
}
|
||||
|
||||
static void bt_pin_code_hide(Bt* bt) {
|
||||
bt->pin_code = 0;
|
||||
if(view_port_is_enabled(bt->pin_code_view_port)) {
|
||||
view_port_enabled_set(bt->pin_code_view_port, false);
|
||||
}
|
||||
}
|
||||
|
||||
static bool bt_pin_code_verify_event_handler(Bt* bt, uint32_t pin) {
|
||||
@ -84,11 +114,14 @@ Bt* bt_alloc() {
|
||||
|
||||
// Setup statusbar view port
|
||||
bt->statusbar_view_port = bt_statusbar_view_port_alloc(bt);
|
||||
// Pin code view port
|
||||
bt->pin_code_view_port = bt_pin_code_view_port_alloc(bt);
|
||||
// Notification
|
||||
bt->notification = furi_record_open("notification");
|
||||
// Gui
|
||||
bt->gui = furi_record_open("gui");
|
||||
gui_add_view_port(bt->gui, bt->statusbar_view_port, GuiLayerStatusBarLeft);
|
||||
gui_add_view_port(bt->gui, bt->pin_code_view_port, GuiLayerFullscreen);
|
||||
|
||||
// Dialogs
|
||||
bt->dialogs = furi_record_open("dialogs");
|
||||
@ -162,7 +195,7 @@ static bool bt_on_gap_event_callback(GapEvent event, void* context) {
|
||||
if(event.type == GapEventTypeConnected) {
|
||||
// Update status bar
|
||||
bt->status = BtStatusConnected;
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatus};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
if(bt->profile == BtProfileSerial) {
|
||||
// Open RPC session
|
||||
@ -192,12 +225,12 @@ static bool bt_on_gap_event_callback(GapEvent event, void* context) {
|
||||
ret = true;
|
||||
} else if(event.type == GapEventTypeStartAdvertising) {
|
||||
bt->status = BtStatusAdvertising;
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatus};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
ret = true;
|
||||
} else if(event.type == GapEventTypeStopAdvertising) {
|
||||
bt->status = BtStatusOff;
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatus};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
ret = true;
|
||||
} else if(event.type == GapEventTypePinCodeShow) {
|
||||
@ -313,9 +346,10 @@ int32_t bt_srv() {
|
||||
BtMessage message;
|
||||
while(1) {
|
||||
furi_check(osMessageQueueGet(bt->message_queue, &message, NULL, osWaitForever) == osOK);
|
||||
if(message.type == BtMessageTypeUpdateStatusbar) {
|
||||
// Update statusbar
|
||||
if(message.type == BtMessageTypeUpdateStatus) {
|
||||
// Update view ports
|
||||
bt_statusbar_update(bt);
|
||||
bt_pin_code_hide(bt);
|
||||
if(bt->status_changed_cb) {
|
||||
bt->status_changed_cb(bt->status, bt->status_changed_ctx);
|
||||
}
|
||||
@ -324,11 +358,13 @@ int32_t bt_srv() {
|
||||
furi_hal_bt_update_battery_level(message.data.battery_level);
|
||||
} else if(message.type == BtMessageTypePinCodeShow) {
|
||||
// Display PIN code
|
||||
bt_pin_code_show_event_handler(bt, message.data.pin_code);
|
||||
bt_pin_code_show(bt, message.data.pin_code);
|
||||
} else if(message.type == BtMessageTypeKeysStorageUpdated) {
|
||||
bt_save_key_storage(bt);
|
||||
} else if(message.type == BtMessageTypeSetProfile) {
|
||||
bt_change_profile(bt, &message);
|
||||
} else if(message.type == BtMessageTypeForgetBondedDevices) {
|
||||
bt_delete_key_storage(bt);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
||||
@ -41,6 +41,13 @@ bool bt_set_profile(Bt* bt, BtProfile profile);
|
||||
*/
|
||||
void bt_set_status_changed_callback(Bt* bt, BtStatusChangedCallback callback, void* context);
|
||||
|
||||
/** Forget bonded devices
|
||||
* @note Leads to wipe ble key storage and deleting bt.keys
|
||||
*
|
||||
* @param bt Bt instance
|
||||
*/
|
||||
void bt_forget_bonded_devices(Bt* bt);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -20,3 +20,9 @@ void bt_set_status_changed_callback(Bt* bt, BtStatusChangedCallback callback, vo
|
||||
bt->status_changed_cb = callback;
|
||||
bt->status_changed_ctx = context;
|
||||
}
|
||||
|
||||
void bt_forget_bonded_devices(Bt* bt) {
|
||||
furi_assert(bt);
|
||||
BtMessage message = {.type = BtMessageTypeForgetBondedDevices};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
}
|
||||
|
||||
@ -19,11 +19,12 @@
|
||||
#define BT_API_UNLOCK_EVENT (1UL << 0)
|
||||
|
||||
typedef enum {
|
||||
BtMessageTypeUpdateStatusbar,
|
||||
BtMessageTypeUpdateStatus,
|
||||
BtMessageTypeUpdateBatteryLevel,
|
||||
BtMessageTypePinCodeShow,
|
||||
BtMessageTypeKeysStorageUpdated,
|
||||
BtMessageTypeSetProfile,
|
||||
BtMessageTypeForgetBondedDevices,
|
||||
} BtMessageType;
|
||||
|
||||
typedef union {
|
||||
@ -49,6 +50,8 @@ struct Bt {
|
||||
NotificationApp* notification;
|
||||
Gui* gui;
|
||||
ViewPort* statusbar_view_port;
|
||||
ViewPort* pin_code_view_port;
|
||||
uint32_t pin_code;
|
||||
DialogsApp* dialogs;
|
||||
DialogMessage* dialog_message;
|
||||
Power* power;
|
||||
|
||||
@ -39,3 +39,16 @@ bool bt_save_key_storage(Bt* bt) {
|
||||
file_worker_free(file_worker);
|
||||
return file_saved;
|
||||
}
|
||||
|
||||
bool bt_delete_key_storage(Bt* bt) {
|
||||
furi_assert(bt);
|
||||
bool delete_succeed = false;
|
||||
|
||||
furi_hal_bt_stop_advertising();
|
||||
delete_succeed = furi_hal_bt_clear_white_list();
|
||||
if(bt->bt_settings.enabled) {
|
||||
furi_hal_bt_start_advertising();
|
||||
}
|
||||
|
||||
return delete_succeed;
|
||||
}
|
||||
|
||||
@ -5,3 +5,5 @@
|
||||
bool bt_load_key_storage(Bt* bt);
|
||||
|
||||
bool bt_save_key_storage(Bt* bt);
|
||||
|
||||
bool bt_delete_key_storage(Bt* bt);
|
||||
|
||||
@ -18,7 +18,9 @@ BtSettingsApp* bt_settings_app_alloc() {
|
||||
// Load settings
|
||||
bt_settings_load(&app->settings);
|
||||
app->gui = furi_record_open("gui");
|
||||
app->bt = furi_record_open("bt");
|
||||
|
||||
// View Dispatcher and Scene Manager
|
||||
app->view_dispatcher = view_dispatcher_alloc();
|
||||
app->scene_manager = scene_manager_alloc(&bt_settings_scene_handlers, app);
|
||||
view_dispatcher_enable_queue(app->view_dispatcher);
|
||||
@ -31,26 +33,45 @@ BtSettingsApp* bt_settings_app_alloc() {
|
||||
|
||||
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
|
||||
|
||||
// Gui Modules
|
||||
app->var_item_list = variable_item_list_alloc();
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher,
|
||||
BtSettingsAppViewVarItemList,
|
||||
variable_item_list_get_view(app->var_item_list));
|
||||
|
||||
app->dialog = dialog_ex_alloc();
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, BtSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
|
||||
|
||||
app->popup = popup_alloc();
|
||||
view_dispatcher_add_view(
|
||||
app->view_dispatcher, BtSettingsAppViewPopup, popup_get_view(app->popup));
|
||||
|
||||
// Set first scene
|
||||
scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneStart);
|
||||
return app;
|
||||
}
|
||||
|
||||
void bt_settings_app_free(BtSettingsApp* app) {
|
||||
furi_assert(app);
|
||||
// Variable item list
|
||||
// Gui modules
|
||||
view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewVarItemList);
|
||||
variable_item_list_free(app->var_item_list);
|
||||
// View dispatcher
|
||||
|
||||
view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewDialog);
|
||||
dialog_ex_free(app->dialog);
|
||||
|
||||
view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewPopup);
|
||||
popup_free(app->popup);
|
||||
|
||||
// View Dispatcher and Scene Manager
|
||||
view_dispatcher_free(app->view_dispatcher);
|
||||
scene_manager_free(app->scene_manager);
|
||||
|
||||
// Records
|
||||
furi_record_close("gui");
|
||||
furi_record_close("bt");
|
||||
free(app);
|
||||
}
|
||||
|
||||
|
||||
@ -1,22 +1,41 @@
|
||||
#pragma once
|
||||
|
||||
#include <furi.h>
|
||||
#include <bt/bt_service/bt.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/scene_manager.h>
|
||||
|
||||
#include <gui/modules/variable_item_list.h>
|
||||
#include <gui/modules/dialog_ex.h>
|
||||
#include <gui/modules/popup.h>
|
||||
|
||||
#include "../bt_settings.h"
|
||||
#include "scenes/bt_settings_scene.h"
|
||||
|
||||
enum BtSettingsCustomEvent {
|
||||
// Keep first 10 events reserved for button types and indexes
|
||||
BtSettingsCustomEventReserved = 10,
|
||||
|
||||
BtSettingsCustomEventForgetDevices,
|
||||
BtSettingsCustomEventExitView,
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
BtSettings settings;
|
||||
Bt* bt;
|
||||
Gui* gui;
|
||||
SceneManager* scene_manager;
|
||||
ViewDispatcher* view_dispatcher;
|
||||
|
||||
VariableItemList* var_item_list;
|
||||
DialogEx* dialog;
|
||||
Popup* popup;
|
||||
} BtSettingsApp;
|
||||
|
||||
typedef enum { BtSettingsAppViewVarItemList } BtSettingsAppView;
|
||||
typedef enum {
|
||||
BtSettingsAppViewVarItemList,
|
||||
BtSettingsAppViewDialog,
|
||||
BtSettingsAppViewPopup,
|
||||
} BtSettingsAppView;
|
||||
|
||||
2
applications/bt/bt_settings_app/scenes/bt_settings_scene_config.h
Normal file → Executable file
2
applications/bt/bt_settings_app/scenes/bt_settings_scene_config.h
Normal file → Executable file
@ -1 +1,3 @@
|
||||
ADD_SCENE(bt_settings, start, Start)
|
||||
ADD_SCENE(bt_settings, forget_dev_confirm, ForgetDevConfirm)
|
||||
ADD_SCENE(bt_settings, forget_dev_success, ForgetDevSuccess)
|
||||
|
||||
@ -0,0 +1,44 @@
|
||||
#include "../bt_settings_app.h"
|
||||
#include "furi_hal_bt.h"
|
||||
|
||||
void bt_settings_scene_forget_dev_confirm_dialog_callback(DialogExResult result, void* context) {
|
||||
furi_assert(context);
|
||||
BtSettingsApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, result);
|
||||
}
|
||||
|
||||
void bt_settings_scene_forget_dev_confirm_on_enter(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
DialogEx* dialog = app->dialog;
|
||||
dialog_ex_set_header(dialog, "Unpair all devices?", 64, 3, AlignCenter, AlignTop);
|
||||
dialog_ex_set_text(
|
||||
dialog, "All previous pairings\nwill be lost.", 64, 22, AlignCenter, AlignTop);
|
||||
dialog_ex_set_left_button_text(dialog, "Back");
|
||||
dialog_ex_set_right_button_text(dialog, "Unpair");
|
||||
dialog_ex_set_context(dialog, app);
|
||||
dialog_ex_set_result_callback(dialog, bt_settings_scene_forget_dev_confirm_dialog_callback);
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, BtSettingsAppViewDialog);
|
||||
}
|
||||
|
||||
bool bt_settings_scene_forget_dev_confirm_on_event(void* context, SceneManagerEvent event) {
|
||||
BtSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == DialogExResultLeft) {
|
||||
consumed = scene_manager_previous_scene(app->scene_manager);
|
||||
} else if(event.event == DialogExResultRight) {
|
||||
bt_forget_bonded_devices(app->bt);
|
||||
scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneForgetDevSuccess);
|
||||
consumed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void bt_settings_scene_forget_dev_confirm_on_exit(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
dialog_ex_reset(app->dialog);
|
||||
}
|
||||
@ -0,0 +1,41 @@
|
||||
#include "../bt_settings_app.h"
|
||||
#include "furi_hal_bt.h"
|
||||
|
||||
void bt_settings_app_scene_forget_dev_success_popup_callback(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, BtSettingsCustomEventExitView);
|
||||
}
|
||||
|
||||
void bt_settings_scene_forget_dev_success_on_enter(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
Popup* popup = app->popup;
|
||||
|
||||
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
|
||||
popup_set_header(popup, "Done", 14, 15, AlignLeft, AlignTop);
|
||||
popup_set_timeout(popup, 1500);
|
||||
popup_set_context(popup, app);
|
||||
popup_set_callback(popup, bt_settings_app_scene_forget_dev_success_popup_callback);
|
||||
popup_enable_timeout(popup);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, BtSettingsAppViewPopup);
|
||||
}
|
||||
|
||||
bool bt_settings_scene_forget_dev_success_on_event(void* context, SceneManagerEvent event) {
|
||||
BtSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == BtSettingsCustomEventExitView) {
|
||||
if(scene_manager_has_previous_scene(app->scene_manager, BtSettingsAppSceneStart)) {
|
||||
consumed = scene_manager_search_and_switch_to_previous_scene(
|
||||
app->scene_manager, BtSettingsAppSceneStart);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void bt_settings_scene_forget_dev_success_on_exit(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
popup_reset(app->popup);
|
||||
}
|
||||
@ -7,9 +7,14 @@ enum BtSetting {
|
||||
BtSettingNum,
|
||||
};
|
||||
|
||||
enum BtSettingIndex {
|
||||
BtSettingIndexSwitchBt,
|
||||
BtSettingIndexForgetDev,
|
||||
};
|
||||
|
||||
const char* const bt_settings_text[BtSettingNum] = {
|
||||
"Off",
|
||||
"On",
|
||||
"OFF",
|
||||
"ON",
|
||||
};
|
||||
|
||||
static void bt_settings_scene_start_var_list_change_callback(VariableItem* item) {
|
||||
@ -20,6 +25,15 @@ static void bt_settings_scene_start_var_list_change_callback(VariableItem* item)
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||||
}
|
||||
|
||||
static void bt_settings_scene_start_var_list_enter_callback(void* context, uint32_t index) {
|
||||
furi_assert(context);
|
||||
BtSettingsApp* app = context;
|
||||
if(index == BtSettingIndexForgetDev) {
|
||||
view_dispatcher_send_custom_event(
|
||||
app->view_dispatcher, BtSettingsCustomEventForgetDevices);
|
||||
}
|
||||
}
|
||||
|
||||
void bt_settings_scene_start_on_enter(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
VariableItemList* var_item_list = app->var_item_list;
|
||||
@ -40,6 +54,9 @@ void bt_settings_scene_start_on_enter(void* context) {
|
||||
variable_item_set_current_value_index(item, BtSettingOff);
|
||||
variable_item_set_current_value_text(item, bt_settings_text[BtSettingOff]);
|
||||
}
|
||||
variable_item_list_add(var_item_list, "Forget all paired devices", 1, NULL, NULL);
|
||||
variable_item_list_set_enter_callback(
|
||||
var_item_list, bt_settings_scene_start_var_list_enter_callback, app);
|
||||
} else {
|
||||
item = variable_item_list_add(var_item_list, "Bluetooth", 1, NULL, NULL);
|
||||
variable_item_set_current_value_text(item, "Broken");
|
||||
@ -56,16 +73,20 @@ bool bt_settings_scene_start_on_event(void* context, SceneManagerEvent event) {
|
||||
if(event.event == BtSettingOn) {
|
||||
furi_hal_bt_start_advertising();
|
||||
app->settings.enabled = true;
|
||||
consumed = true;
|
||||
} else if(event.event == BtSettingOff) {
|
||||
app->settings.enabled = false;
|
||||
furi_hal_bt_stop_advertising();
|
||||
consumed = true;
|
||||
} else if(event.event == BtSettingsCustomEventForgetDevices) {
|
||||
scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneForgetDevConfirm);
|
||||
consumed = true;
|
||||
}
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void bt_settings_scene_start_on_exit(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
variable_item_list_clean(app->var_item_list);
|
||||
variable_item_list_reset(app->var_item_list);
|
||||
}
|
||||
|
||||
@ -41,7 +41,7 @@ int32_t usb_mouse_app(void* p) {
|
||||
furi_check(event_queue);
|
||||
ViewPort* view_port = view_port_alloc();
|
||||
|
||||
UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
||||
FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
||||
furi_hal_usb_set_config(&usb_hid);
|
||||
|
||||
view_port_draw_callback_set(view_port, usb_mouse_render_callback, NULL);
|
||||
|
||||
@ -15,6 +15,7 @@ typedef struct {
|
||||
typedef enum {
|
||||
UsbTestSubmenuIndexEnable,
|
||||
UsbTestSubmenuIndexDisable,
|
||||
UsbTestSubmenuIndexRestart,
|
||||
UsbTestSubmenuIndexVcpSingle,
|
||||
UsbTestSubmenuIndexVcpDual,
|
||||
UsbTestSubmenuIndexHid,
|
||||
@ -28,6 +29,8 @@ void usb_test_submenu_callback(void* context, uint32_t index) {
|
||||
furi_hal_usb_enable();
|
||||
} else if(index == UsbTestSubmenuIndexDisable) {
|
||||
furi_hal_usb_disable();
|
||||
} else if(index == UsbTestSubmenuIndexRestart) {
|
||||
furi_hal_usb_reinit();
|
||||
} else if(index == UsbTestSubmenuIndexVcpSingle) {
|
||||
furi_hal_usb_set_config(&usb_cdc_single);
|
||||
} else if(index == UsbTestSubmenuIndexVcpDual) {
|
||||
@ -60,6 +63,8 @@ UsbTestApp* usb_test_app_alloc() {
|
||||
app->submenu, "Enable", UsbTestSubmenuIndexEnable, usb_test_submenu_callback, app);
|
||||
submenu_add_item(
|
||||
app->submenu, "Disable", UsbTestSubmenuIndexDisable, usb_test_submenu_callback, app);
|
||||
submenu_add_item(
|
||||
app->submenu, "Restart", UsbTestSubmenuIndexRestart, usb_test_submenu_callback, app);
|
||||
submenu_add_item(
|
||||
app->submenu, "Single VCP", UsbTestSubmenuIndexVcpSingle, usb_test_submenu_callback, app);
|
||||
submenu_add_item(
|
||||
|
||||
@ -1,23 +1,30 @@
|
||||
#include "animation_manager.h"
|
||||
#include "furi_hal_delay.h"
|
||||
#include "portmacro.h"
|
||||
#include "views/bubble_animation_view.h"
|
||||
#include "animation_storage.h"
|
||||
|
||||
#include <cmsis_os2.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <furi/check.h>
|
||||
#include <furi/pubsub.h>
|
||||
#include <furi/record.h>
|
||||
#include <m-string.h>
|
||||
#include <power/power_service/power.h>
|
||||
#include <gui/view_stack.h>
|
||||
#include <stdint.h>
|
||||
#include <furi.h>
|
||||
#include <m-string.h>
|
||||
#include <portmacro.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <power/power_service/power.h>
|
||||
#include <storage/storage.h>
|
||||
#include <dolphin/dolphin_i.h>
|
||||
#include <storage/filesystem_api_defines.h>
|
||||
#include <assets_icons.h>
|
||||
|
||||
#include "views/bubble_animation_view.h"
|
||||
#include "views/one_shot_animation_view.h"
|
||||
#include "animation_storage.h"
|
||||
#include "animation_manager.h"
|
||||
|
||||
#define TAG "AnimationManager"
|
||||
|
||||
#define HARDCODED_ANIMATION_NAME "L1_Tv_128x47"
|
||||
#define NO_SD_ANIMATION_NAME "L1_NoSd_128x49"
|
||||
#define BAD_BATTERY_ANIMATION_NAME "L1_BadBattery_128x47"
|
||||
|
||||
#define NO_DB_ANIMATION_NAME "L0_NoDb_128x51"
|
||||
#define BAD_SD_ANIMATION_NAME "L0_SdBad_128x51"
|
||||
#define SD_OK_ANIMATION_NAME "L0_SdOk_128x51"
|
||||
#define URL_ANIMATION_NAME "L0_Url_128x51"
|
||||
#define NEW_MAIL_ANIMATION_NAME "L0_NewMail_128x51"
|
||||
|
||||
typedef enum {
|
||||
AnimationManagerStateIdle,
|
||||
AnimationManagerStateBlocked,
|
||||
@ -29,10 +36,13 @@ struct AnimationManager {
|
||||
bool sd_show_url;
|
||||
bool sd_shown_no_db;
|
||||
bool sd_shown_sd_ok;
|
||||
bool levelup_pending;
|
||||
bool levelup_active;
|
||||
AnimationManagerState state;
|
||||
FuriPubSubSubscription* pubsub_subscription_storage;
|
||||
FuriPubSubSubscription* pubsub_subscription_dolphin;
|
||||
BubbleAnimationView* animation_view;
|
||||
OneShotView* one_shot_view;
|
||||
osTimerId_t idle_animation_timer;
|
||||
StorageAnimation* current_animation;
|
||||
AnimationManagerInteractCallback interact_callback;
|
||||
@ -41,6 +51,7 @@ struct AnimationManager {
|
||||
void* context;
|
||||
string_t freezed_animation_name;
|
||||
int32_t freezed_animation_time_left;
|
||||
ViewStack* view_stack;
|
||||
};
|
||||
|
||||
static StorageAnimation*
|
||||
@ -50,6 +61,11 @@ static void animation_manager_replace_current_animation(
|
||||
StorageAnimation* storage_animation);
|
||||
static void animation_manager_start_new_idle(AnimationManager* animation_manager);
|
||||
static bool animation_manager_check_blocking(AnimationManager* animation_manager);
|
||||
static bool animation_manager_is_valid_idle_animation(
|
||||
const StorageAnimationManifestInfo* info,
|
||||
const DolphinStats* stats);
|
||||
static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager);
|
||||
static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager);
|
||||
|
||||
void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
|
||||
furi_assert(animation_manager);
|
||||
@ -101,12 +117,26 @@ static void animation_manager_interact_callback(void* context) {
|
||||
}
|
||||
}
|
||||
|
||||
/* reaction to animation_manager->interact_callback() */
|
||||
/* reaction to animation_manager->check_blocking_callback() */
|
||||
void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateIdle) {
|
||||
animation_manager_check_blocking(animation_manager);
|
||||
bool blocked = animation_manager_check_blocking(animation_manager);
|
||||
|
||||
if(!blocked) {
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
const StorageAnimationManifestInfo* manifest_info =
|
||||
animation_storage_get_meta(animation_manager->current_animation);
|
||||
bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
|
||||
|
||||
if(!valid) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -119,13 +149,24 @@ void animation_manager_new_idle_process(AnimationManager* animation_manager) {
|
||||
}
|
||||
}
|
||||
|
||||
/* reaction to animation_manager->check_blocking_callback() */
|
||||
/* reaction to animation_manager->interact_callback() */
|
||||
void animation_manager_interact_process(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateBlocked) {
|
||||
/* check if new blocking animation has to be displayed */
|
||||
if(animation_manager->levelup_pending) {
|
||||
animation_manager->levelup_pending = false;
|
||||
animation_manager->levelup_active = true;
|
||||
animation_manager_switch_to_one_shot_view(animation_manager);
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
dolphin_upgrade_level(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
} else if(animation_manager->levelup_active) {
|
||||
animation_manager->levelup_active = false;
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
animation_manager_switch_to_animation_view(animation_manager);
|
||||
} else if(animation_manager->state == AnimationManagerStateBlocked) {
|
||||
bool blocked = animation_manager_check_blocking(animation_manager);
|
||||
|
||||
if(!blocked) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
@ -152,22 +193,26 @@ static bool animation_manager_check_blocking(AnimationManager* animation_manager
|
||||
|
||||
if(sd_status == FSE_INTERNAL) {
|
||||
blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
|
||||
furi_assert(blocking_animation);
|
||||
} else if(sd_status == FSE_NOT_READY) {
|
||||
animation_manager->sd_shown_sd_ok = false;
|
||||
animation_manager->sd_shown_no_db = false;
|
||||
} else if(sd_status == FSE_OK) {
|
||||
if(!animation_manager->sd_shown_sd_ok) {
|
||||
blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
|
||||
furi_assert(blocking_animation);
|
||||
animation_manager->sd_shown_sd_ok = true;
|
||||
} else if(!animation_manager->sd_shown_no_db) {
|
||||
bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
|
||||
if(!db_exists) {
|
||||
blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
|
||||
furi_assert(blocking_animation);
|
||||
animation_manager->sd_shown_no_db = true;
|
||||
animation_manager->sd_show_url = true;
|
||||
}
|
||||
} else if(animation_manager->sd_show_url) {
|
||||
blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
|
||||
furi_assert(blocking_animation);
|
||||
animation_manager->sd_show_url = false;
|
||||
}
|
||||
}
|
||||
@ -176,13 +221,17 @@ static bool animation_manager_check_blocking(AnimationManager* animation_manager
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
if(!blocking_animation && stats.level_up_is_pending) {
|
||||
blocking_animation = animation_storage_find_animation(LEVELUP_ANIMATION_NAME);
|
||||
blocking_animation = animation_storage_find_animation(NEW_MAIL_ANIMATION_NAME);
|
||||
furi_assert(blocking_animation);
|
||||
if(blocking_animation) {
|
||||
animation_manager->levelup_pending = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(blocking_animation) {
|
||||
osTimerStop(animation_manager->idle_animation_timer);
|
||||
animation_manager_replace_current_animation(animation_manager, blocking_animation);
|
||||
/* no starting timer because its blocking animation */
|
||||
/* no timer starting because this is blocking animation */
|
||||
animation_manager->state = AnimationManagerStateBlocked;
|
||||
}
|
||||
|
||||
@ -199,7 +248,7 @@ static void animation_manager_replace_current_animation(
|
||||
|
||||
const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
|
||||
bubble_animation_view_set_animation(animation_manager->animation_view, animation);
|
||||
const char* new_name = string_get_cstr(animation_storage_get_meta(storage_animation)->name);
|
||||
const char* new_name = animation_storage_get_meta(storage_animation)->name;
|
||||
FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
|
||||
animation_manager->current_animation = storage_animation;
|
||||
|
||||
@ -209,9 +258,11 @@ static void animation_manager_replace_current_animation(
|
||||
}
|
||||
|
||||
AnimationManager* animation_manager_alloc(void) {
|
||||
animation_storage_initialize_internal_animations();
|
||||
AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
|
||||
animation_manager->animation_view = bubble_animation_view_alloc();
|
||||
animation_manager->view_stack = view_stack_alloc();
|
||||
View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
|
||||
view_stack_add_view(animation_manager->view_stack, animation_view);
|
||||
string_init(animation_manager->freezed_animation_name);
|
||||
|
||||
animation_manager->idle_animation_timer =
|
||||
@ -251,6 +302,8 @@ void animation_manager_free(AnimationManager* animation_manager) {
|
||||
furi_record_close("storage");
|
||||
|
||||
string_clear(animation_manager->freezed_animation_name);
|
||||
View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
|
||||
view_stack_remove_view(animation_manager->view_stack, animation_view);
|
||||
bubble_animation_view_free(animation_manager->animation_view);
|
||||
osTimerDelete(animation_manager->idle_animation_timer);
|
||||
}
|
||||
@ -258,7 +311,39 @@ void animation_manager_free(AnimationManager* animation_manager) {
|
||||
View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
return bubble_animation_get_view(animation_manager->animation_view);
|
||||
return view_stack_get_view(animation_manager->view_stack);
|
||||
}
|
||||
|
||||
static bool animation_manager_is_valid_idle_animation(
|
||||
const StorageAnimationManifestInfo* info,
|
||||
const DolphinStats* stats) {
|
||||
furi_assert(info);
|
||||
furi_assert(info->name);
|
||||
|
||||
bool result = true;
|
||||
|
||||
if(!strcmp(info->name, BAD_BATTERY_ANIMATION_NAME)) {
|
||||
Power* power = furi_record_open("power");
|
||||
bool battery_is_well = power_is_battery_healthy(power);
|
||||
furi_record_close("power");
|
||||
|
||||
result = !battery_is_well;
|
||||
}
|
||||
if(!strcmp(info->name, NO_SD_ANIMATION_NAME)) {
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FS_Error sd_status = storage_sd_status(storage);
|
||||
furi_record_close("storage");
|
||||
|
||||
result = (sd_status == FSE_NOT_READY);
|
||||
}
|
||||
if((stats->butthurt < info->min_butthurt) || (stats->butthurt > info->max_butthurt)) {
|
||||
result = false;
|
||||
}
|
||||
if((stats->level < info->min_level) || (stats->level > info->max_level)) {
|
||||
result = false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static StorageAnimation*
|
||||
@ -267,40 +352,25 @@ static StorageAnimation*
|
||||
StorageAnimationList_init(animation_list);
|
||||
animation_storage_fill_animation_list(&animation_list);
|
||||
|
||||
Power* power = furi_record_open("power");
|
||||
bool battery_is_well = power_is_battery_healthy(power);
|
||||
furi_record_close("power");
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FS_Error sd_status = storage_sd_status(storage);
|
||||
furi_record_close("storage");
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
uint32_t whole_weight = 0;
|
||||
|
||||
StorageAnimationList_it_t it;
|
||||
for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
|
||||
StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
|
||||
const StorageAnimationMeta* meta = animation_storage_get_meta(storage_animation);
|
||||
bool skip_animation = false;
|
||||
if(battery_is_well && !string_cmp_str(meta->name, BAD_BATTERY_ANIMATION_NAME)) {
|
||||
skip_animation = true;
|
||||
} else if((sd_status != FSE_NOT_READY) && !string_cmp_str(meta->name, NO_SD_ANIMATION_NAME)) {
|
||||
skip_animation = true;
|
||||
} else if((stats.butthurt < meta->min_butthurt) || (stats.butthurt > meta->max_butthurt)) {
|
||||
skip_animation = true;
|
||||
} else if((stats.level < meta->min_level) || (stats.level > meta->max_level)) {
|
||||
skip_animation = true;
|
||||
}
|
||||
const StorageAnimationManifestInfo* manifest_info =
|
||||
animation_storage_get_meta(storage_animation);
|
||||
bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
|
||||
|
||||
if(skip_animation) {
|
||||
if(valid) {
|
||||
whole_weight += manifest_info->weight;
|
||||
StorageAnimationList_next(it);
|
||||
} else {
|
||||
animation_storage_free_storage_animation(&storage_animation);
|
||||
/* remove and increase iterator */
|
||||
StorageAnimationList_remove(animation_list, it);
|
||||
} else {
|
||||
whole_weight += meta->weight;
|
||||
StorageAnimationList_next(it);
|
||||
}
|
||||
}
|
||||
|
||||
@ -325,11 +395,10 @@ static StorageAnimation*
|
||||
}
|
||||
|
||||
StorageAnimationList_clear(animation_list);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
/* cache animation, if failed - choose reliable animation */
|
||||
if(!animation_storage_get_bubble_animation(selected)) {
|
||||
const char* name = string_get_cstr(animation_storage_get_meta(selected)->name);
|
||||
const char* name = animation_storage_get_meta(selected)->name;
|
||||
FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
|
||||
animation_storage_free_storage_animation(&selected);
|
||||
selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
|
||||
@ -362,9 +431,15 @@ void animation_manager_unload_and_stall_animation(AnimationManager* animation_ma
|
||||
furi_assert(0);
|
||||
}
|
||||
|
||||
StorageAnimationMeta* meta = animation_storage_get_meta(animation_manager->current_animation);
|
||||
FURI_LOG_I(
|
||||
TAG,
|
||||
"Unload animation \'%s\'",
|
||||
animation_storage_get_meta(animation_manager->current_animation)->name);
|
||||
|
||||
StorageAnimationManifestInfo* meta =
|
||||
animation_storage_get_meta(animation_manager->current_animation);
|
||||
/* copy str, not move, because it can be internal animation */
|
||||
string_set(animation_manager->freezed_animation_name, meta->name);
|
||||
string_set_str(animation_manager->freezed_animation_name, meta->name);
|
||||
|
||||
bubble_animation_freeze(animation_manager->animation_view);
|
||||
animation_storage_free_storage_animation(&animation_manager->current_animation);
|
||||
@ -394,18 +469,27 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
|
||||
StorageAnimation* restore_animation = animation_storage_find_animation(
|
||||
string_get_cstr(animation_manager->freezed_animation_name));
|
||||
if(restore_animation) {
|
||||
animation_manager_replace_current_animation(animation_manager, restore_animation);
|
||||
animation_manager->state = AnimationManagerStateIdle;
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
const StorageAnimationManifestInfo* manifest_info =
|
||||
animation_storage_get_meta(restore_animation);
|
||||
bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
|
||||
if(valid) {
|
||||
animation_manager_replace_current_animation(
|
||||
animation_manager, restore_animation);
|
||||
animation_manager->state = AnimationManagerStateIdle;
|
||||
|
||||
if(animation_manager->freezed_animation_time_left) {
|
||||
osTimerStart(
|
||||
animation_manager->idle_animation_timer,
|
||||
animation_manager->freezed_animation_time_left);
|
||||
} else {
|
||||
const BubbleAnimation* animation = animation_storage_get_bubble_animation(
|
||||
animation_manager->current_animation);
|
||||
osTimerStart(
|
||||
animation_manager->idle_animation_timer, animation->duration * 1000);
|
||||
if(animation_manager->freezed_animation_time_left) {
|
||||
osTimerStart(
|
||||
animation_manager->idle_animation_timer,
|
||||
animation_manager->freezed_animation_time_left);
|
||||
} else {
|
||||
const BubbleAnimation* animation = animation_storage_get_bubble_animation(
|
||||
animation_manager->current_animation);
|
||||
osTimerStart(
|
||||
animation_manager->idle_animation_timer, animation->duration * 1000);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
FURI_LOG_E(
|
||||
@ -423,12 +507,47 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
|
||||
if(!animation_manager->current_animation) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
FURI_LOG_D(
|
||||
FURI_LOG_I(
|
||||
TAG,
|
||||
"Load & Continue with \'%s\'",
|
||||
string_get_cstr(animation_storage_get_meta(animation_manager->current_animation)->name));
|
||||
"Load animation \'%s\'",
|
||||
animation_storage_get_meta(animation_manager->current_animation)->name);
|
||||
|
||||
bubble_animation_unfreeze(animation_manager->animation_view);
|
||||
string_reset(animation_manager->freezed_animation_name);
|
||||
furi_assert(animation_manager->current_animation);
|
||||
}
|
||||
|
||||
static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
furi_assert(!animation_manager->one_shot_view);
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
animation_manager->one_shot_view = one_shot_view_alloc();
|
||||
one_shot_view_set_interact_callback(
|
||||
animation_manager->one_shot_view, animation_manager_interact_callback, animation_manager);
|
||||
View* prev_view = bubble_animation_get_view(animation_manager->animation_view);
|
||||
View* next_view = one_shot_view_get_view(animation_manager->one_shot_view);
|
||||
view_stack_remove_view(animation_manager->view_stack, prev_view);
|
||||
view_stack_add_view(animation_manager->view_stack, next_view);
|
||||
if(stats.level == 1) {
|
||||
one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup1_128x64);
|
||||
} else if(stats.level == 2) {
|
||||
one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup2_128x64);
|
||||
} else {
|
||||
furi_assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
furi_assert(animation_manager->one_shot_view);
|
||||
|
||||
View* prev_view = one_shot_view_get_view(animation_manager->one_shot_view);
|
||||
View* next_view = bubble_animation_get_view(animation_manager->animation_view);
|
||||
view_stack_remove_view(animation_manager->view_stack, prev_view);
|
||||
view_stack_add_view(animation_manager->view_stack, next_view);
|
||||
one_shot_view_free(animation_manager->one_shot_view);
|
||||
animation_manager->one_shot_view = NULL;
|
||||
}
|
||||
|
||||
@ -1,34 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include "dolphin/dolphin.h"
|
||||
#include <gui/view.h>
|
||||
#include <gui/icon_i.h>
|
||||
#include <stdint.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
typedef struct AnimationManager AnimationManager;
|
||||
|
||||
typedef struct {
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
const char* str;
|
||||
Align horizontal;
|
||||
Align vertical;
|
||||
const char* text;
|
||||
Align align_h;
|
||||
Align align_v;
|
||||
} Bubble;
|
||||
|
||||
typedef struct FrameBubble {
|
||||
Bubble bubble;
|
||||
uint8_t starts_at_frame;
|
||||
uint8_t ends_at_frame;
|
||||
struct FrameBubble* next_bubble;
|
||||
uint8_t start_frame;
|
||||
uint8_t end_frame;
|
||||
const struct FrameBubble* next_bubble;
|
||||
} FrameBubble;
|
||||
|
||||
typedef struct {
|
||||
FrameBubble** frame_bubbles;
|
||||
uint8_t frame_bubbles_count;
|
||||
const Icon** icons;
|
||||
const FrameBubble* const* frame_bubble_sequences;
|
||||
uint8_t frame_bubble_sequences_count;
|
||||
const Icon icon_animation;
|
||||
const uint8_t* frame_order;
|
||||
uint8_t passive_frames;
|
||||
uint8_t active_frames;
|
||||
uint8_t active_cycles;
|
||||
uint8_t frame_rate;
|
||||
uint16_t duration;
|
||||
uint16_t active_cooldown;
|
||||
} BubbleAnimation;
|
||||
|
||||
@ -1,34 +1,86 @@
|
||||
#include "animation_manager.h"
|
||||
#include "file_worker.h"
|
||||
#include "flipper_file.h"
|
||||
#include "furi/common_defines.h"
|
||||
#include "furi/memmgr.h"
|
||||
#include "furi/record.h"
|
||||
#include "animation_storage.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "m-string.h"
|
||||
#include "pb.h"
|
||||
#include "pb_decode.h"
|
||||
#include "storage/filesystem_api_defines.h"
|
||||
#include "storage/storage.h"
|
||||
#include "animation_storage_i.h"
|
||||
#include <stdint.h>
|
||||
#include <gui/icon_i.h>
|
||||
|
||||
// Read documentation before using it
|
||||
#include <stdint.h>
|
||||
#include <flipper_file.h>
|
||||
#include <furi.h>
|
||||
#include <furi/dangerous_defines.h>
|
||||
#include <storage/storage.h>
|
||||
#include <gui/icon_i.h>
|
||||
#include <m-string.h>
|
||||
|
||||
#include "animation_manager.h"
|
||||
#include "animation_storage.h"
|
||||
#include "animation_storage_i.h"
|
||||
#include <assets_dolphin_internal.h>
|
||||
#include <assets_dolphin_blocking.h>
|
||||
|
||||
#define ANIMATION_META_FILE "meta.txt"
|
||||
#define ANIMATION_DIR "/ext/dolphin/animations"
|
||||
#define ANIMATION_DIR "/ext/dolphin"
|
||||
#define ANIMATION_MANIFEST_FILE ANIMATION_DIR "/manifest.txt"
|
||||
#define TAG "AnimationStorage"
|
||||
#define DEBUG_PB 0
|
||||
|
||||
static void animation_storage_free_bubbles(BubbleAnimation* animation);
|
||||
static void animation_storage_free_frames(BubbleAnimation* animation);
|
||||
static void animation_storage_free_animation(BubbleAnimation** storage_animation);
|
||||
static BubbleAnimation* animation_storage_load_animation(const char* name);
|
||||
|
||||
static bool animation_storage_load_single_manifest_info(
|
||||
StorageAnimationManifestInfo* manifest_info,
|
||||
const char* name) {
|
||||
furi_assert(manifest_info);
|
||||
|
||||
bool result = false;
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FlipperFile* file = flipper_file_alloc(storage);
|
||||
flipper_file_set_strict_mode(file, true);
|
||||
string_t read_string;
|
||||
string_init(read_string);
|
||||
|
||||
do {
|
||||
uint32_t u32value;
|
||||
if(FSE_OK != storage_sd_status(storage)) break;
|
||||
if(!flipper_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
|
||||
|
||||
if(!flipper_file_read_header(file, read_string, &u32value)) break;
|
||||
if(string_cmp_str(read_string, "Flipper Animation Manifest")) break;
|
||||
|
||||
manifest_info->name = NULL;
|
||||
|
||||
/* skip other animation names */
|
||||
flipper_file_set_strict_mode(file, false);
|
||||
while(flipper_file_read_string(file, "Name", read_string) &&
|
||||
string_cmp_str(read_string, name))
|
||||
;
|
||||
if(string_cmp_str(read_string, name)) break;
|
||||
flipper_file_set_strict_mode(file, true);
|
||||
|
||||
manifest_info->name = furi_alloc(string_size(read_string) + 1);
|
||||
strcpy((char*)manifest_info->name, string_get_cstr(read_string));
|
||||
|
||||
if(!flipper_file_read_uint32(file, "Min butthurt", &u32value, 1)) break;
|
||||
manifest_info->min_butthurt = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Max butthurt", &u32value, 1)) break;
|
||||
manifest_info->max_butthurt = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Min level", &u32value, 1)) break;
|
||||
manifest_info->min_level = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Max level", &u32value, 1)) break;
|
||||
manifest_info->max_level = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Weight", &u32value, 1)) break;
|
||||
manifest_info->weight = u32value;
|
||||
result = true;
|
||||
} while(0);
|
||||
|
||||
if(!result && manifest_info->name) {
|
||||
free((void*)manifest_info->name);
|
||||
}
|
||||
string_clear(read_string);
|
||||
flipper_file_close(file);
|
||||
flipper_file_free(file);
|
||||
|
||||
furi_record_close("storage");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void animation_storage_fill_animation_list(StorageAnimationList_t* animation_list) {
|
||||
furi_assert(sizeof(StorageAnimationList_t) == sizeof(void*));
|
||||
furi_assert(!StorageAnimationList_size(*animation_list));
|
||||
@ -37,8 +89,8 @@ void animation_storage_fill_animation_list(StorageAnimationList_t* animation_lis
|
||||
FlipperFile* file = flipper_file_alloc(storage);
|
||||
/* Forbid skipping fields */
|
||||
flipper_file_set_strict_mode(file, true);
|
||||
string_t header;
|
||||
string_init(header);
|
||||
string_t read_string;
|
||||
string_init(read_string);
|
||||
|
||||
do {
|
||||
uint32_t u32value;
|
||||
@ -46,24 +98,28 @@ void animation_storage_fill_animation_list(StorageAnimationList_t* animation_lis
|
||||
|
||||
if(FSE_OK != storage_sd_status(storage)) break;
|
||||
if(!flipper_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
|
||||
if(!flipper_file_read_header(file, header, &u32value)) break;
|
||||
if(string_cmp_str(header, "Flipper Animation Manifest")) break;
|
||||
if(!flipper_file_read_header(file, read_string, &u32value)) break;
|
||||
if(string_cmp_str(read_string, "Flipper Animation Manifest")) break;
|
||||
do {
|
||||
storage_animation = furi_alloc(sizeof(StorageAnimation));
|
||||
storage_animation->external = true;
|
||||
storage_animation->animation = NULL;
|
||||
storage_animation->manifest_info.name = NULL;
|
||||
|
||||
if(!flipper_file_read_string(file, "Name", read_string)) break;
|
||||
storage_animation->manifest_info.name = furi_alloc(string_size(read_string) + 1);
|
||||
strcpy((char*)storage_animation->manifest_info.name, string_get_cstr(read_string));
|
||||
|
||||
if(!flipper_file_read_string(file, "Name", storage_animation->meta.name)) break;
|
||||
if(!flipper_file_read_uint32(file, "Min butthurt", &u32value, 1)) break;
|
||||
storage_animation->meta.min_butthurt = u32value;
|
||||
storage_animation->manifest_info.min_butthurt = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Max butthurt", &u32value, 1)) break;
|
||||
storage_animation->meta.max_butthurt = u32value;
|
||||
storage_animation->manifest_info.max_butthurt = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Min level", &u32value, 1)) break;
|
||||
storage_animation->meta.min_level = u32value;
|
||||
storage_animation->manifest_info.min_level = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Max level", &u32value, 1)) break;
|
||||
storage_animation->meta.max_level = u32value;
|
||||
storage_animation->manifest_info.max_level = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Weight", &u32value, 1)) break;
|
||||
storage_animation->meta.weight = u32value;
|
||||
storage_animation->manifest_info.weight = u32value;
|
||||
|
||||
StorageAnimationList_push_back(*animation_list, storage_animation);
|
||||
} while(1);
|
||||
@ -71,13 +127,13 @@ void animation_storage_fill_animation_list(StorageAnimationList_t* animation_lis
|
||||
animation_storage_free_storage_animation(&storage_animation);
|
||||
} while(0);
|
||||
|
||||
string_clear(header);
|
||||
string_clear(read_string);
|
||||
flipper_file_close(file);
|
||||
flipper_file_free(file);
|
||||
|
||||
// add hard-coded animations
|
||||
for(int i = 0; i < COUNT_OF(StorageAnimationInternal); ++i) {
|
||||
StorageAnimationList_push_back(*animation_list, &StorageAnimationInternal[i]);
|
||||
for(int i = 0; i < dolphin_internal_size; ++i) {
|
||||
StorageAnimationList_push_back(*animation_list, (StorageAnimation*)&dolphin_internal[i]);
|
||||
}
|
||||
|
||||
furi_record_close("storage");
|
||||
@ -88,41 +144,45 @@ StorageAnimation* animation_storage_find_animation(const char* name) {
|
||||
furi_assert(strlen(name));
|
||||
StorageAnimation* storage_animation = NULL;
|
||||
|
||||
/* look through internal animations */
|
||||
for(int i = 0; i < COUNT_OF(StorageAnimationInternal); ++i) {
|
||||
if(!string_cmp_str(StorageAnimationInternal[i].meta.name, name)) {
|
||||
storage_animation = &StorageAnimationInternal[i];
|
||||
for(int i = 0; i < dolphin_blocking_size; ++i) {
|
||||
if(!strcmp(dolphin_blocking[i].manifest_info.name, name)) {
|
||||
storage_animation = (StorageAnimation*)&dolphin_blocking[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!storage_animation) {
|
||||
for(int i = 0; i < dolphin_internal_size; ++i) {
|
||||
if(!strcmp(dolphin_internal[i].manifest_info.name, name)) {
|
||||
storage_animation = (StorageAnimation*)&dolphin_internal[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* look through external animations */
|
||||
if(!storage_animation) {
|
||||
BubbleAnimation* animation = animation_storage_load_animation(name);
|
||||
storage_animation = furi_alloc(sizeof(StorageAnimation));
|
||||
storage_animation->external = true;
|
||||
|
||||
if(animation != NULL) {
|
||||
storage_animation = furi_alloc(sizeof(StorageAnimation));
|
||||
storage_animation->animation = animation;
|
||||
storage_animation->external = true;
|
||||
/* meta data takes part in random animation selection, so it
|
||||
* doesn't need here as we exactly know which animation we need,
|
||||
* that's why we can ignore reading manifest.txt file
|
||||
* filling meta data by zeroes */
|
||||
storage_animation->meta.min_butthurt = 0;
|
||||
storage_animation->meta.max_butthurt = 0;
|
||||
storage_animation->meta.min_level = 0;
|
||||
storage_animation->meta.max_level = 0;
|
||||
storage_animation->meta.weight = 0;
|
||||
string_init_set_str(storage_animation->meta.name, name);
|
||||
bool result = false;
|
||||
result =
|
||||
animation_storage_load_single_manifest_info(&storage_animation->manifest_info, name);
|
||||
if(result) {
|
||||
storage_animation->animation = animation_storage_load_animation(name);
|
||||
result = !!storage_animation->animation;
|
||||
}
|
||||
if(!result) {
|
||||
animation_storage_free_storage_animation(&storage_animation);
|
||||
}
|
||||
}
|
||||
|
||||
return storage_animation;
|
||||
}
|
||||
|
||||
StorageAnimationMeta* animation_storage_get_meta(StorageAnimation* storage_animation) {
|
||||
StorageAnimationManifestInfo* animation_storage_get_meta(StorageAnimation* storage_animation) {
|
||||
furi_assert(storage_animation);
|
||||
return &storage_animation->meta;
|
||||
return &storage_animation->manifest_info;
|
||||
}
|
||||
|
||||
const BubbleAnimation*
|
||||
@ -138,7 +198,7 @@ void animation_storage_cache_animation(StorageAnimation* storage_animation) {
|
||||
if(storage_animation->external) {
|
||||
if(!storage_animation->animation) {
|
||||
storage_animation->animation =
|
||||
animation_storage_load_animation(string_get_cstr(storage_animation->meta.name));
|
||||
animation_storage_load_animation(storage_animation->manifest_info.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -149,6 +209,9 @@ static void animation_storage_free_animation(BubbleAnimation** animation) {
|
||||
if(*animation) {
|
||||
animation_storage_free_bubbles(*animation);
|
||||
animation_storage_free_frames(*animation);
|
||||
if((*animation)->frame_order) {
|
||||
free((void*)(*animation)->frame_order);
|
||||
}
|
||||
free(*animation);
|
||||
*animation = NULL;
|
||||
}
|
||||
@ -161,7 +224,9 @@ void animation_storage_free_storage_animation(StorageAnimation** storage_animati
|
||||
if((*storage_animation)->external) {
|
||||
animation_storage_free_animation((BubbleAnimation**)&(*storage_animation)->animation);
|
||||
|
||||
string_clear((*storage_animation)->meta.name);
|
||||
if((*storage_animation)->manifest_info.name) {
|
||||
free((void*)(*storage_animation)->manifest_info.name);
|
||||
}
|
||||
free(*storage_animation);
|
||||
}
|
||||
|
||||
@ -188,41 +253,15 @@ static bool animation_storage_cast_align(string_t align_str, Align* align) {
|
||||
|
||||
static void animation_storage_free_frames(BubbleAnimation* animation) {
|
||||
furi_assert(animation);
|
||||
furi_assert(animation->icons);
|
||||
|
||||
const Icon** icons = animation->icons;
|
||||
uint16_t frames = animation->active_frames + animation->passive_frames;
|
||||
furi_assert(frames > 0);
|
||||
|
||||
for(int i = 0; i < frames; ++i) {
|
||||
if(!icons[i]) continue;
|
||||
|
||||
const Icon* icon = icons[i];
|
||||
free((void*)icon->frames[0]);
|
||||
free(icon->frames);
|
||||
free((void*)icon);
|
||||
for(int j = i; j < frames; ++j) {
|
||||
if(icons[j] == icon) {
|
||||
icons[j] = NULL;
|
||||
}
|
||||
const Icon* icon = &animation->icon_animation;
|
||||
for(int i = 0; i < icon->frame_count; ++i) {
|
||||
if(icon->frames[i]) {
|
||||
free((void*)icon->frames[i]);
|
||||
}
|
||||
}
|
||||
|
||||
free(animation->icons);
|
||||
animation->icons = NULL;
|
||||
}
|
||||
|
||||
static Icon* animation_storage_alloc_icon(size_t frame_size) {
|
||||
Icon* icon = furi_alloc(sizeof(Icon));
|
||||
icon->frames = furi_alloc(sizeof(const uint8_t*));
|
||||
icon->frames[0] = furi_alloc(frame_size);
|
||||
return icon;
|
||||
}
|
||||
|
||||
static void animation_storage_free_icon(Icon* icon) {
|
||||
free((void*)icon->frames[0]);
|
||||
free(icon->frames);
|
||||
free(icon);
|
||||
}
|
||||
|
||||
static bool animation_storage_load_frames(
|
||||
@ -230,24 +269,37 @@ static bool animation_storage_load_frames(
|
||||
const char* name,
|
||||
BubbleAnimation* animation,
|
||||
uint32_t* frame_order,
|
||||
uint32_t width,
|
||||
uint32_t height) {
|
||||
furi_assert(!animation->icons);
|
||||
uint16_t frame_order_size = animation->passive_frames + animation->active_frames;
|
||||
uint8_t width,
|
||||
uint8_t height) {
|
||||
uint16_t frame_order_count = animation->passive_frames + animation->active_frames;
|
||||
|
||||
/* The frames should go in order (0...N), without omissions */
|
||||
size_t max_frame_count = 0;
|
||||
for(int i = 0; i < frame_order_count; ++i) {
|
||||
max_frame_count = MAX(max_frame_count, frame_order[i]);
|
||||
}
|
||||
|
||||
if((max_frame_count >= frame_order_count) || (max_frame_count >= 256 /* max uint8_t */)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Icon* icon = (Icon*)&animation->icon_animation;
|
||||
FURI_CONST_ASSIGN(icon->frame_count, max_frame_count + 1);
|
||||
FURI_CONST_ASSIGN(icon->frame_rate, 0);
|
||||
FURI_CONST_ASSIGN(icon->height, height);
|
||||
FURI_CONST_ASSIGN(icon->width, width);
|
||||
icon->frames = furi_alloc(sizeof(const uint8_t*) * icon->frame_count);
|
||||
|
||||
bool frames_ok = false;
|
||||
animation->icons = furi_alloc(sizeof(const Icon*) * frame_order_size);
|
||||
File* file = storage_file_alloc(storage);
|
||||
FileInfo file_info;
|
||||
string_t filename;
|
||||
string_init(filename);
|
||||
size_t max_filesize = ROUND_UP_TO(width, 8) * height + 1;
|
||||
|
||||
for(int i = 0; i < frame_order_size; ++i) {
|
||||
if(animation->icons[i]) continue;
|
||||
|
||||
for(int i = 0; i < icon->frame_count; ++i) {
|
||||
frames_ok = false;
|
||||
string_printf(filename, ANIMATION_DIR "/%s/frame_%d.bm", name, frame_order[i]);
|
||||
string_printf(filename, ANIMATION_DIR "/%s/frame_%d.bm", name, i);
|
||||
|
||||
if(storage_common_stat(storage, string_get_cstr(filename), &file_info) != FSE_OK) break;
|
||||
if(file_info.size > max_filesize) {
|
||||
@ -265,24 +317,12 @@ static bool animation_storage_load_frames(
|
||||
break;
|
||||
}
|
||||
|
||||
Icon* icon = animation_storage_alloc_icon(file_info.size);
|
||||
if(storage_file_read(file, (void*)icon->frames[0], file_info.size) != file_info.size) {
|
||||
icon->frames[i] = furi_alloc(file_info.size);
|
||||
if(storage_file_read(file, (void*)icon->frames[i], file_info.size) != file_info.size) {
|
||||
FURI_LOG_E(TAG, "Read failed: \'%s\'", string_get_cstr(filename));
|
||||
animation_storage_free_icon(icon);
|
||||
break;
|
||||
}
|
||||
storage_file_close(file);
|
||||
FURI_CONST_ASSIGN(icon->frame_count, 1);
|
||||
FURI_CONST_ASSIGN(icon->frame_rate, 0);
|
||||
FURI_CONST_ASSIGN(icon->height, height);
|
||||
FURI_CONST_ASSIGN(icon->width, width);
|
||||
|
||||
/* Claim 1 allocation for 1 files blob and several links to it */
|
||||
for(int j = i; j < frame_order_size; ++j) {
|
||||
if(frame_order[i] == frame_order[j]) {
|
||||
animation->icons[j] = icon;
|
||||
}
|
||||
}
|
||||
frames_ok = true;
|
||||
}
|
||||
|
||||
@ -295,11 +335,10 @@ static bool animation_storage_load_frames(
|
||||
height,
|
||||
file_info.size);
|
||||
animation_storage_free_frames(animation);
|
||||
animation->icons = NULL;
|
||||
} else {
|
||||
for(int i = 0; i < frame_order_size; ++i) {
|
||||
furi_check(animation->icons[i]);
|
||||
furi_check(animation->icons[i]->frames[0]);
|
||||
furi_check(animation->icon_animation.frames);
|
||||
for(int i = 0; i < animation->icon_animation.frame_count; ++i) {
|
||||
furi_check(animation->icon_animation.frames[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -314,72 +353,73 @@ static bool animation_storage_load_bubbles(BubbleAnimation* animation, FlipperFi
|
||||
string_t str;
|
||||
string_init(str);
|
||||
bool success = false;
|
||||
furi_assert(!animation->frame_bubbles);
|
||||
furi_assert(!animation->frame_bubble_sequences);
|
||||
|
||||
do {
|
||||
if(!flipper_file_read_uint32(ff, "Bubble slots", &u32value, 1)) break;
|
||||
if(u32value > 20) break;
|
||||
animation->frame_bubbles_count = u32value;
|
||||
if(animation->frame_bubbles_count == 0) {
|
||||
animation->frame_bubbles = NULL;
|
||||
animation->frame_bubble_sequences_count = u32value;
|
||||
if(animation->frame_bubble_sequences_count == 0) {
|
||||
animation->frame_bubble_sequences = NULL;
|
||||
success = true;
|
||||
break;
|
||||
}
|
||||
animation->frame_bubbles =
|
||||
furi_alloc(sizeof(FrameBubble*) * animation->frame_bubbles_count);
|
||||
animation->frame_bubble_sequences =
|
||||
furi_alloc(sizeof(FrameBubble*) * animation->frame_bubble_sequences_count);
|
||||
|
||||
uint32_t current_slot = 0;
|
||||
for(int i = 0; i < animation->frame_bubbles_count; ++i) {
|
||||
animation->frame_bubbles[i] = furi_alloc(sizeof(FrameBubble));
|
||||
for(int i = 0; i < animation->frame_bubble_sequences_count; ++i) {
|
||||
FURI_CONST_ASSIGN_PTR(
|
||||
animation->frame_bubble_sequences[i], furi_alloc(sizeof(FrameBubble)));
|
||||
}
|
||||
|
||||
FrameBubble* bubble = animation->frame_bubbles[0];
|
||||
const FrameBubble* bubble = animation->frame_bubble_sequences[0];
|
||||
int8_t index = -1;
|
||||
for(;;) {
|
||||
if(!flipper_file_read_uint32(ff, "Slot", ¤t_slot, 1)) break;
|
||||
if((current_slot != 0) && (index == -1)) break;
|
||||
|
||||
if(current_slot == index) {
|
||||
bubble->next_bubble = furi_alloc(sizeof(FrameBubble));
|
||||
FURI_CONST_ASSIGN_PTR(bubble->next_bubble, furi_alloc(sizeof(FrameBubble)));
|
||||
bubble = bubble->next_bubble;
|
||||
} else if(current_slot == index + 1) {
|
||||
++index;
|
||||
bubble = animation->frame_bubbles[index];
|
||||
bubble = animation->frame_bubble_sequences[index];
|
||||
} else {
|
||||
/* slots have to start from 0, be ascending sorted, and
|
||||
* have exact number of slots as specified in "Bubble slots" */
|
||||
break;
|
||||
}
|
||||
if(index >= animation->frame_bubbles_count) break;
|
||||
if(index >= animation->frame_bubble_sequences_count) break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "X", &u32value, 1)) break;
|
||||
bubble->bubble.x = u32value;
|
||||
FURI_CONST_ASSIGN(bubble->bubble.x, u32value);
|
||||
if(!flipper_file_read_uint32(ff, "Y", &u32value, 1)) break;
|
||||
bubble->bubble.y = u32value;
|
||||
FURI_CONST_ASSIGN(bubble->bubble.y, u32value);
|
||||
|
||||
if(!flipper_file_read_string(ff, "Text", str)) break;
|
||||
if(string_size(str) > 100) break;
|
||||
|
||||
string_replace_all_str(str, "\\n", "\n");
|
||||
|
||||
bubble->bubble.str = furi_alloc(string_size(str) + 1);
|
||||
strcpy((char*)bubble->bubble.str, string_get_cstr(str));
|
||||
FURI_CONST_ASSIGN_PTR(bubble->bubble.text, furi_alloc(string_size(str) + 1));
|
||||
strcpy((char*)bubble->bubble.text, string_get_cstr(str));
|
||||
|
||||
if(!flipper_file_read_string(ff, "AlignH", str)) break;
|
||||
if(!animation_storage_cast_align(str, &bubble->bubble.horizontal)) break;
|
||||
if(!animation_storage_cast_align(str, (Align*)&bubble->bubble.align_h)) break;
|
||||
if(!flipper_file_read_string(ff, "AlignV", str)) break;
|
||||
if(!animation_storage_cast_align(str, &bubble->bubble.vertical)) break;
|
||||
if(!animation_storage_cast_align(str, (Align*)&bubble->bubble.align_v)) break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "StartFrame", &u32value, 1)) break;
|
||||
bubble->starts_at_frame = u32value;
|
||||
FURI_CONST_ASSIGN(bubble->start_frame, u32value);
|
||||
if(!flipper_file_read_uint32(ff, "EndFrame", &u32value, 1)) break;
|
||||
bubble->ends_at_frame = u32value;
|
||||
FURI_CONST_ASSIGN(bubble->end_frame, u32value);
|
||||
}
|
||||
success = (index + 1) == animation->frame_bubbles_count;
|
||||
success = (index + 1) == animation->frame_bubble_sequences_count;
|
||||
} while(0);
|
||||
|
||||
if(!success) {
|
||||
if(animation->frame_bubbles) {
|
||||
if(animation->frame_bubble_sequences) {
|
||||
FURI_LOG_E(TAG, "Failed to load animation bubbles");
|
||||
animation_storage_free_bubbles(animation);
|
||||
}
|
||||
@ -402,7 +442,7 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
|
||||
flipper_file_set_strict_mode(ff, true);
|
||||
string_t str;
|
||||
string_init(str);
|
||||
animation->frame_bubbles = NULL;
|
||||
animation->frame_bubble_sequences = NULL;
|
||||
|
||||
bool success = false;
|
||||
do {
|
||||
@ -424,8 +464,18 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
|
||||
animation->active_frames = u32value;
|
||||
|
||||
uint8_t frames = animation->passive_frames + animation->active_frames;
|
||||
uint32_t count = 0;
|
||||
if(!flipper_file_get_value_count(ff, "Frames order", &count)) break;
|
||||
if(count != frames) {
|
||||
FURI_LOG_E(TAG, "Error loading animation: frames order");
|
||||
break;
|
||||
}
|
||||
u32array = furi_alloc(sizeof(uint32_t) * frames);
|
||||
if(!flipper_file_read_uint32(ff, "Frames order", u32array, frames)) break;
|
||||
animation->frame_order = furi_alloc(sizeof(uint8_t) * frames);
|
||||
for(int i = 0; i < frames; ++i) {
|
||||
FURI_CONST_ASSIGN(animation->frame_order[i], u32array[i]);
|
||||
}
|
||||
|
||||
/* passive and active frames must be loaded up to this point */
|
||||
if(!animation_storage_load_frames(storage, name, animation, u32array, width, height))
|
||||
@ -434,7 +484,7 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
|
||||
if(!flipper_file_read_uint32(ff, "Active cycles", &u32value, 1)) break;
|
||||
animation->active_cycles = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Frame rate", &u32value, 1)) break;
|
||||
animation->frame_rate = u32value;
|
||||
FURI_CONST_ASSIGN(animation->icon_animation.frame_rate, u32value);
|
||||
if(!flipper_file_read_uint32(ff, "Duration", &u32value, 1)) break;
|
||||
animation->duration = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Active cooldown", &u32value, 1)) break;
|
||||
@ -452,6 +502,9 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
|
||||
}
|
||||
|
||||
if(!success) {
|
||||
if(animation->frame_order) {
|
||||
free((void*)animation->frame_order);
|
||||
}
|
||||
free(animation);
|
||||
animation = NULL;
|
||||
}
|
||||
@ -460,10 +513,10 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
|
||||
}
|
||||
|
||||
static void animation_storage_free_bubbles(BubbleAnimation* animation) {
|
||||
if(!animation->frame_bubbles) return;
|
||||
if(!animation->frame_bubble_sequences) return;
|
||||
|
||||
for(int i = 0; i < animation->frame_bubbles_count;) {
|
||||
FrameBubble** bubble = &animation->frame_bubbles[i];
|
||||
for(int i = 0; i < animation->frame_bubble_sequences_count;) {
|
||||
const FrameBubble* const* bubble = &animation->frame_bubble_sequences[i];
|
||||
|
||||
if((*bubble) == NULL) break;
|
||||
|
||||
@ -471,15 +524,15 @@ static void animation_storage_free_bubbles(BubbleAnimation* animation) {
|
||||
bubble = &(*bubble)->next_bubble;
|
||||
}
|
||||
|
||||
if((*bubble)->bubble.str) {
|
||||
free((void*)(*bubble)->bubble.str);
|
||||
if((*bubble)->bubble.text) {
|
||||
free((void*)(*bubble)->bubble.text);
|
||||
}
|
||||
if((*bubble) == animation->frame_bubbles[i]) {
|
||||
if((*bubble) == animation->frame_bubble_sequences[i]) {
|
||||
++i;
|
||||
}
|
||||
free(*bubble);
|
||||
*bubble = NULL;
|
||||
free((void*)*bubble);
|
||||
FURI_CONST_ASSIGN_PTR(*bubble, NULL);
|
||||
}
|
||||
free(animation->frame_bubbles);
|
||||
animation->frame_bubbles = NULL;
|
||||
free((void*)animation->frame_bubble_sequences);
|
||||
animation->frame_bubble_sequences = NULL;
|
||||
}
|
||||
|
||||
@ -4,15 +4,6 @@
|
||||
#include "views/bubble_animation_view.h"
|
||||
#include <m-string.h>
|
||||
|
||||
#define HARDCODED_ANIMATION_NAME "tv"
|
||||
#define NO_SD_ANIMATION_NAME "no_sd"
|
||||
#define BAD_BATTERY_ANIMATION_NAME "bad_battery"
|
||||
#define NO_DB_ANIMATION_NAME "no_db"
|
||||
#define BAD_SD_ANIMATION_NAME "bad_sd"
|
||||
#define SD_OK_ANIMATION_NAME "sd_ok"
|
||||
#define URL_ANIMATION_NAME "url"
|
||||
#define LEVELUP_ANIMATION_NAME "level"
|
||||
|
||||
/** Main structure to handle animation data.
|
||||
* Contains all, including animation playing data (BubbleAnimation),
|
||||
* data for random animation selection (StorageAnimationMeta) and
|
||||
@ -20,13 +11,13 @@
|
||||
typedef struct StorageAnimation StorageAnimation;
|
||||
|
||||
typedef struct {
|
||||
string_t name;
|
||||
const char* name;
|
||||
uint8_t min_butthurt;
|
||||
uint8_t max_butthurt;
|
||||
uint8_t min_level;
|
||||
uint8_t max_level;
|
||||
uint8_t weight;
|
||||
} StorageAnimationMeta;
|
||||
} StorageAnimationManifestInfo;
|
||||
|
||||
/** Container to return available animations list */
|
||||
LIST_DEF(StorageAnimationList, StorageAnimation*, M_PTR_OPLIST)
|
||||
@ -81,7 +72,7 @@ StorageAnimation* animation_storage_find_animation(const char* name);
|
||||
* @storage_animation item of whom we have to extract meta.
|
||||
* @return meta itself
|
||||
*/
|
||||
StorageAnimationMeta* animation_storage_get_meta(StorageAnimation* storage_animation);
|
||||
StorageAnimationManifestInfo* animation_storage_get_meta(StorageAnimation* storage_animation);
|
||||
|
||||
/**
|
||||
* Free storage_animation, which previously acquired
|
||||
|
||||
@ -1,195 +1,9 @@
|
||||
#pragma once
|
||||
#include "animation_storage.h"
|
||||
#include "assets_icons.h"
|
||||
#include "animation_manager.h"
|
||||
#include "gui/canvas.h"
|
||||
|
||||
struct StorageAnimation {
|
||||
const BubbleAnimation* animation;
|
||||
bool external;
|
||||
StorageAnimationMeta meta;
|
||||
StorageAnimationManifestInfo manifest_info;
|
||||
};
|
||||
|
||||
// Hard-coded, always available idle animation
|
||||
FrameBubble tv_bubble1 = {
|
||||
.bubble =
|
||||
{.x = 1,
|
||||
.y = 23,
|
||||
.str = "Take the red pill",
|
||||
.horizontal = AlignRight,
|
||||
.vertical = AlignBottom},
|
||||
.starts_at_frame = 7,
|
||||
.ends_at_frame = 9,
|
||||
.next_bubble = NULL,
|
||||
};
|
||||
FrameBubble tv_bubble2 = {
|
||||
.bubble =
|
||||
{.x = 1,
|
||||
.y = 23,
|
||||
.str = "I can joke better",
|
||||
.horizontal = AlignRight,
|
||||
.vertical = AlignBottom},
|
||||
.starts_at_frame = 7,
|
||||
.ends_at_frame = 9,
|
||||
.next_bubble = NULL,
|
||||
};
|
||||
FrameBubble* tv_bubbles[] = {&tv_bubble1, &tv_bubble2};
|
||||
const Icon* tv_icons[] = {
|
||||
&I_tv1,
|
||||
&I_tv2,
|
||||
&I_tv3,
|
||||
&I_tv4,
|
||||
&I_tv5,
|
||||
&I_tv6,
|
||||
&I_tv7,
|
||||
&I_tv8,
|
||||
};
|
||||
const BubbleAnimation tv_bubble_animation = {
|
||||
.icons = tv_icons,
|
||||
.frame_bubbles = tv_bubbles,
|
||||
.frame_bubbles_count = COUNT_OF(tv_bubbles),
|
||||
.passive_frames = 6,
|
||||
.active_frames = 2,
|
||||
.active_cycles = 2,
|
||||
.frame_rate = 2,
|
||||
.duration = 3600,
|
||||
.active_cooldown = 5,
|
||||
};
|
||||
|
||||
// System animation - no SD card
|
||||
const Icon* no_sd_icons[] = {
|
||||
&I_no_sd1,
|
||||
&I_no_sd2,
|
||||
&I_no_sd1,
|
||||
&I_no_sd2,
|
||||
&I_no_sd1,
|
||||
&I_no_sd3,
|
||||
&I_no_sd4,
|
||||
&I_no_sd5,
|
||||
&I_no_sd4,
|
||||
&I_no_sd6,
|
||||
};
|
||||
FrameBubble no_sd_bubble = {
|
||||
.bubble =
|
||||
{.x = 40,
|
||||
.y = 18,
|
||||
.str = "Need an\nSD card",
|
||||
.horizontal = AlignRight,
|
||||
.vertical = AlignBottom},
|
||||
.starts_at_frame = 0,
|
||||
.ends_at_frame = 9,
|
||||
.next_bubble = NULL,
|
||||
};
|
||||
FrameBubble* no_sd_bubbles[] = {&no_sd_bubble};
|
||||
const BubbleAnimation no_sd_bubble_animation = {
|
||||
.icons = no_sd_icons,
|
||||
.frame_bubbles = no_sd_bubbles,
|
||||
.frame_bubbles_count = COUNT_OF(no_sd_bubbles),
|
||||
.passive_frames = 10,
|
||||
.active_frames = 0,
|
||||
.frame_rate = 2,
|
||||
.duration = 3600,
|
||||
.active_cooldown = 0,
|
||||
.active_cycles = 0,
|
||||
};
|
||||
|
||||
// BLOCKING ANIMATION - no_db, bad_sd, sd_ok, url
|
||||
const Icon* no_db_icons[] = {
|
||||
&I_no_databases1,
|
||||
&I_no_databases2,
|
||||
&I_no_databases3,
|
||||
&I_no_databases4,
|
||||
};
|
||||
const BubbleAnimation no_db_bubble_animation = {
|
||||
.icons = no_db_icons,
|
||||
.passive_frames = COUNT_OF(no_db_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
const Icon* bad_sd_icons[] = {
|
||||
&I_card_bad1,
|
||||
&I_card_bad2,
|
||||
};
|
||||
const BubbleAnimation bad_sd_bubble_animation = {
|
||||
.icons = bad_sd_icons,
|
||||
.passive_frames = COUNT_OF(bad_sd_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
const Icon* url_icons[] = {
|
||||
&I_url1,
|
||||
&I_url2,
|
||||
&I_url3,
|
||||
&I_url4,
|
||||
};
|
||||
const BubbleAnimation url_bubble_animation = {
|
||||
.icons = url_icons,
|
||||
.passive_frames = COUNT_OF(url_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
const Icon* sd_ok_icons[] = {
|
||||
&I_card_ok1,
|
||||
&I_card_ok2,
|
||||
&I_card_ok3,
|
||||
&I_card_ok4,
|
||||
};
|
||||
const BubbleAnimation sd_ok_bubble_animation = {
|
||||
.icons = sd_ok_icons,
|
||||
.passive_frames = COUNT_OF(sd_ok_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
static StorageAnimation StorageAnimationInternal[] = {
|
||||
{.animation = &tv_bubble_animation,
|
||||
.external = false,
|
||||
.meta =
|
||||
{
|
||||
.min_butthurt = 0,
|
||||
.max_butthurt = 11,
|
||||
.min_level = 1,
|
||||
.max_level = 3,
|
||||
.weight = 3,
|
||||
}},
|
||||
{.animation = &no_sd_bubble_animation,
|
||||
.external = false,
|
||||
.meta =
|
||||
{
|
||||
.min_butthurt = 0,
|
||||
.max_butthurt = 14,
|
||||
.min_level = 1,
|
||||
.max_level = 3,
|
||||
.weight = 6,
|
||||
}},
|
||||
{
|
||||
.animation = &no_db_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
{
|
||||
.animation = &bad_sd_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
{
|
||||
.animation = &sd_ok_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
{
|
||||
.animation = &url_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
};
|
||||
|
||||
void animation_storage_initialize_internal_animations(void) {
|
||||
/* not in constructor - no memory pool yet */
|
||||
/* called in 1 thread - no need in double check */
|
||||
static bool initialized = false;
|
||||
if(!initialized) {
|
||||
initialized = true;
|
||||
string_init_set_str(StorageAnimationInternal[0].meta.name, HARDCODED_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[1].meta.name, NO_SD_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[2].meta.name, NO_DB_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[3].meta.name, BAD_SD_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[4].meta.name, SD_OK_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[5].meta.name, URL_ANIMATION_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,23 +1,19 @@
|
||||
|
||||
#include "cmsis_os2.h"
|
||||
#include "../animation_manager.h"
|
||||
#include "../animation_storage.h"
|
||||
#include "furi_hal_delay.h"
|
||||
#include "furi_hal_resources.h"
|
||||
#include "furi/check.h"
|
||||
#include "furi/memmgr.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "gui/elements.h"
|
||||
#include "gui/view.h"
|
||||
#include "input/input.h"
|
||||
#include "bubble_animation_view.h"
|
||||
|
||||
#include <furi_hal.h>
|
||||
#include <furi.h>
|
||||
#include "portmacro.h"
|
||||
#include <gui/icon.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/icon_i.h>
|
||||
#include <input/input.h>
|
||||
#include <stdint.h>
|
||||
#include <FreeRTOS.h>
|
||||
#include <timers.h>
|
||||
#include "bubble_animation_view.h"
|
||||
#include <gui/icon_i.h>
|
||||
#include <furi/dangerous_defines.h>
|
||||
|
||||
#define ACTIVE_SHIFT 2
|
||||
|
||||
@ -43,7 +39,7 @@ struct BubbleAnimationView {
|
||||
static void bubble_animation_activate(BubbleAnimationView* view, bool force);
|
||||
static void bubble_animation_activate_right_now(BubbleAnimationView* view);
|
||||
|
||||
static uint8_t bubble_animation_get_icon_index(BubbleAnimationViewModel* model) {
|
||||
static uint8_t bubble_animation_get_frame_index(BubbleAnimationViewModel* model) {
|
||||
furi_assert(model);
|
||||
uint8_t icon_index = 0;
|
||||
const BubbleAnimation* animation = model->current;
|
||||
@ -57,7 +53,7 @@ static uint8_t bubble_animation_get_icon_index(BubbleAnimationViewModel* model)
|
||||
}
|
||||
furi_assert(icon_index < (animation->passive_frames + animation->active_frames));
|
||||
|
||||
return icon_index;
|
||||
return animation->frame_order[icon_index];
|
||||
}
|
||||
|
||||
static void bubble_animation_draw_callback(Canvas* canvas, void* model_) {
|
||||
@ -79,23 +75,26 @@ static void bubble_animation_draw_callback(Canvas* canvas, void* model_) {
|
||||
|
||||
furi_assert(model->current_frame < 255);
|
||||
|
||||
const Icon* icon = animation->icons[bubble_animation_get_icon_index(model)];
|
||||
furi_assert(icon);
|
||||
uint8_t y_offset = canvas_height(canvas) - icon_get_height(icon);
|
||||
canvas_draw_icon(canvas, 0, y_offset, icon);
|
||||
uint8_t index = bubble_animation_get_frame_index(model);
|
||||
uint8_t width = icon_get_width(&animation->icon_animation);
|
||||
uint8_t height = icon_get_height(&animation->icon_animation);
|
||||
uint8_t y_offset = canvas_height(canvas) - height;
|
||||
canvas_draw_bitmap(
|
||||
canvas, 0, y_offset, width, height, animation->icon_animation.frames[index]);
|
||||
|
||||
const FrameBubble* bubble = model->current_bubble;
|
||||
if(bubble) {
|
||||
if((model->current_frame >= bubble->starts_at_frame) &&
|
||||
(model->current_frame <= bubble->ends_at_frame)) {
|
||||
if((model->current_frame >= bubble->start_frame) &&
|
||||
(model->current_frame <= bubble->end_frame)) {
|
||||
const Bubble* b = &bubble->bubble;
|
||||
elements_bubble_str(canvas, b->x, b->y, b->str, b->horizontal, b->vertical);
|
||||
elements_bubble_str(canvas, b->x, b->y, b->text, b->align_h, b->align_v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static FrameBubble* bubble_animation_pick_bubble(BubbleAnimationViewModel* model, bool active) {
|
||||
FrameBubble* bubble = NULL;
|
||||
static const FrameBubble*
|
||||
bubble_animation_pick_bubble(BubbleAnimationViewModel* model, bool active) {
|
||||
const FrameBubble* bubble = NULL;
|
||||
|
||||
if((model->active_bubbles == 0) && (model->passive_bubbles == 0)) {
|
||||
return NULL;
|
||||
@ -104,10 +103,11 @@ static FrameBubble* bubble_animation_pick_bubble(BubbleAnimationViewModel* model
|
||||
uint8_t index = random() % (active ? model->active_bubbles : model->passive_bubbles);
|
||||
const BubbleAnimation* animation = model->current;
|
||||
|
||||
for(int i = 0; i < animation->frame_bubbles_count; ++i) {
|
||||
if((animation->frame_bubbles[i]->starts_at_frame < animation->passive_frames) ^ active) {
|
||||
for(int i = 0; i < animation->frame_bubble_sequences_count; ++i) {
|
||||
if((animation->frame_bubble_sequences[i]->start_frame < animation->passive_frames) ^
|
||||
active) {
|
||||
if(!index) {
|
||||
bubble = animation->frame_bubbles[i];
|
||||
bubble = animation->frame_bubble_sequences[i];
|
||||
}
|
||||
--index;
|
||||
}
|
||||
@ -135,10 +135,6 @@ static bool bubble_animation_input_callback(InputEvent* event, void* context) {
|
||||
animation_view->interact_callback(animation_view->interact_callback_context);
|
||||
}
|
||||
}
|
||||
} else if(event->key == InputKeyBack) {
|
||||
/* Prevent back button to fall down to common handler - leaving
|
||||
* application, so consume */
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
@ -190,7 +186,7 @@ static void bubble_animation_activate_right_now(BubbleAnimationView* view) {
|
||||
if(model->current && (model->current->active_frames > 0) && (!model->freeze_frame)) {
|
||||
model->current_frame = model->current->passive_frames;
|
||||
model->current_bubble = bubble_animation_pick_bubble(model, true);
|
||||
frame_rate = model->current->frame_rate;
|
||||
frame_rate = model->current->icon_animation.frame_rate;
|
||||
}
|
||||
view_commit_model(view->view, true);
|
||||
|
||||
@ -222,7 +218,7 @@ static void bubble_animation_next_frame(BubbleAnimationViewModel* model) {
|
||||
}
|
||||
|
||||
if(model->current_bubble) {
|
||||
if(model->current_frame > model->current_bubble->ends_at_frame) {
|
||||
if(model->current_frame > model->current_bubble->end_frame) {
|
||||
model->current_bubble = model->current_bubble->next_bubble;
|
||||
}
|
||||
}
|
||||
@ -251,7 +247,11 @@ static void bubble_animation_timer_callback(void* context) {
|
||||
}
|
||||
}
|
||||
|
||||
static Icon* bubble_animation_clone_frame(const Icon* icon_orig) {
|
||||
/* always freeze first passive frame, because
|
||||
* animation is always activated at unfreezing and played
|
||||
* passive frame first, and 2 frames after - active
|
||||
*/
|
||||
static Icon* bubble_animation_clone_first_frame(const Icon* icon_orig) {
|
||||
furi_assert(icon_orig);
|
||||
furi_assert(icon_orig->frames);
|
||||
furi_assert(icon_orig->frames[0]);
|
||||
@ -268,6 +268,7 @@ static Icon* bubble_animation_clone_frame(const Icon* icon_orig) {
|
||||
size_t max_bitmap_size = ROUND_UP_TO(icon_orig->width, 8) * icon_orig->height + 1;
|
||||
icon_clone->frames[0] = furi_alloc(max_bitmap_size);
|
||||
memcpy((void*)icon_clone->frames[0], icon_orig->frames[0], max_bitmap_size);
|
||||
FURI_CONST_ASSIGN(icon_clone->frame_count, 1);
|
||||
|
||||
return icon_clone;
|
||||
}
|
||||
@ -288,7 +289,7 @@ static void bubble_animation_enter(void* context) {
|
||||
bubble_animation_activate(view, false);
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
uint8_t frame_rate = model->current->frame_rate;
|
||||
uint8_t frame_rate = model->current->icon_animation.frame_rate;
|
||||
view_commit_model(view->view, false);
|
||||
|
||||
if(frame_rate) {
|
||||
@ -353,8 +354,8 @@ void bubble_animation_view_set_animation(
|
||||
model->active_ended_at = xTaskGetTickCount() - (model->current->active_cooldown * 1000);
|
||||
model->active_bubbles = 0;
|
||||
model->passive_bubbles = 0;
|
||||
for(int i = 0; i < new_animation->frame_bubbles_count; ++i) {
|
||||
if(new_animation->frame_bubbles[i]->starts_at_frame < new_animation->passive_frames) {
|
||||
for(int i = 0; i < new_animation->frame_bubble_sequences_count; ++i) {
|
||||
if(new_animation->frame_bubble_sequences[i]->start_frame < new_animation->passive_frames) {
|
||||
++model->passive_bubbles;
|
||||
} else {
|
||||
++model->active_bubbles;
|
||||
@ -367,7 +368,7 @@ void bubble_animation_view_set_animation(
|
||||
model->active_cycle = 0;
|
||||
view_commit_model(view->view, true);
|
||||
|
||||
osTimerStart(view->timer, 1000 / new_animation->frame_rate);
|
||||
osTimerStart(view->timer, 1000 / new_animation->icon_animation.frame_rate);
|
||||
}
|
||||
|
||||
void bubble_animation_freeze(BubbleAnimationView* view) {
|
||||
@ -376,12 +377,7 @@ void bubble_animation_freeze(BubbleAnimationView* view) {
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
furi_assert(model->current);
|
||||
furi_assert(!model->freeze_frame);
|
||||
/* always freeze first passive frame, because
|
||||
* animation is always activated at unfreezing and played
|
||||
* passive frame first, and 2 frames after - active
|
||||
*/
|
||||
uint8_t icon_index = 0;
|
||||
model->freeze_frame = bubble_animation_clone_frame(model->current->icons[icon_index]);
|
||||
model->freeze_frame = bubble_animation_clone_first_frame(&model->current->icon_animation);
|
||||
model->current = NULL;
|
||||
view_commit_model(view->view, false);
|
||||
osTimerStop(view->timer);
|
||||
@ -395,8 +391,7 @@ void bubble_animation_unfreeze(BubbleAnimationView* view) {
|
||||
furi_assert(model->freeze_frame);
|
||||
bubble_animation_release_frame(&model->freeze_frame);
|
||||
furi_assert(model->current);
|
||||
furi_assert(model->current->icons);
|
||||
frame_rate = model->current->frame_rate;
|
||||
frame_rate = model->current->icon_animation.frame_rate;
|
||||
view_commit_model(view->view, true);
|
||||
|
||||
osTimerStart(view->timer, 1000 / frame_rate);
|
||||
|
||||
130
applications/desktop/animations/views/one_shot_animation_view.c
Normal file
130
applications/desktop/animations/views/one_shot_animation_view.c
Normal file
@ -0,0 +1,130 @@
|
||||
|
||||
#include "one_shot_animation_view.h"
|
||||
#include <furi.h>
|
||||
#include <portmacro.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/icon_i.h>
|
||||
#include <stdint.h>
|
||||
|
||||
typedef void (*OneShotInteractCallback)(void*);
|
||||
|
||||
struct OneShotView {
|
||||
View* view;
|
||||
TimerHandle_t update_timer;
|
||||
OneShotInteractCallback interact_callback;
|
||||
void* interact_callback_context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
const Icon* icon;
|
||||
uint32_t index;
|
||||
bool block_input;
|
||||
} OneShotViewModel;
|
||||
|
||||
static void one_shot_view_update_timer_callback(TimerHandle_t xTimer) {
|
||||
OneShotView* view = (void*)pvTimerGetTimerID(xTimer);
|
||||
|
||||
OneShotViewModel* model = view_get_model(view->view);
|
||||
if((model->index + 1) < model->icon->frame_count) {
|
||||
++model->index;
|
||||
} else {
|
||||
model->block_input = false;
|
||||
model->index = model->icon->frame_count - 2;
|
||||
}
|
||||
view_commit_model(view->view, true);
|
||||
}
|
||||
|
||||
static void one_shot_view_draw(Canvas* canvas, void* model_) {
|
||||
furi_assert(canvas);
|
||||
furi_assert(model_);
|
||||
|
||||
OneShotViewModel* model = model_;
|
||||
furi_check(model->index < model->icon->frame_count);
|
||||
uint8_t y_offset = canvas_height(canvas) - model->icon->height;
|
||||
canvas_draw_bitmap(
|
||||
canvas,
|
||||
0,
|
||||
y_offset,
|
||||
model->icon->width,
|
||||
model->icon->height,
|
||||
model->icon->frames[model->index]);
|
||||
}
|
||||
|
||||
static bool one_shot_view_input(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
furi_assert(event);
|
||||
|
||||
OneShotView* view = context;
|
||||
bool consumed = false;
|
||||
|
||||
OneShotViewModel* model = view_get_model(view->view);
|
||||
consumed = model->block_input;
|
||||
view_commit_model(view->view, false);
|
||||
|
||||
if(!consumed) {
|
||||
if(event->key == InputKeyRight) {
|
||||
/* Right button reserved for animation activation, so consume */
|
||||
consumed = true;
|
||||
if(event->type == InputTypeShort) {
|
||||
if(view->interact_callback) {
|
||||
view->interact_callback(view->interact_callback_context);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
OneShotView* one_shot_view_alloc(void) {
|
||||
OneShotView* view = furi_alloc(sizeof(OneShotView));
|
||||
view->view = view_alloc();
|
||||
view->update_timer =
|
||||
xTimerCreate("Update timer", 1000, pdTRUE, view, one_shot_view_update_timer_callback);
|
||||
|
||||
view_allocate_model(view->view, ViewModelTypeLocking, sizeof(OneShotViewModel));
|
||||
view_set_context(view->view, view);
|
||||
view_set_draw_callback(view->view, one_shot_view_draw);
|
||||
view_set_input_callback(view->view, one_shot_view_input);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
void one_shot_view_free(OneShotView* view) {
|
||||
furi_assert(view);
|
||||
|
||||
xTimerDelete(view->update_timer, portMAX_DELAY);
|
||||
view_free(view->view);
|
||||
view->view = NULL;
|
||||
free(view);
|
||||
}
|
||||
|
||||
void one_shot_view_set_interact_callback(
|
||||
OneShotView* view,
|
||||
OneShotInteractCallback callback,
|
||||
void* context) {
|
||||
furi_assert(view);
|
||||
|
||||
view->interact_callback_context = context;
|
||||
view->interact_callback = callback;
|
||||
}
|
||||
|
||||
void one_shot_view_start_animation(OneShotView* view, const Icon* icon) {
|
||||
furi_assert(view);
|
||||
furi_assert(icon);
|
||||
furi_check(icon->frame_count >= 2);
|
||||
|
||||
OneShotViewModel* model = view_get_model(view->view);
|
||||
model->index = 0;
|
||||
model->icon = icon;
|
||||
model->block_input = true;
|
||||
view_commit_model(view->view, true);
|
||||
xTimerChangePeriod(view->update_timer, 1000 / model->icon->frame_rate, portMAX_DELAY);
|
||||
}
|
||||
|
||||
View* one_shot_view_get_view(OneShotView* view) {
|
||||
furi_assert(view);
|
||||
|
||||
return view->view;
|
||||
}
|
||||
@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include <furi.h>
|
||||
#include <gui/view.h>
|
||||
#include <stdint.h>
|
||||
|
||||
typedef void (*OneShotInteractCallback)(void*);
|
||||
typedef struct OneShotView OneShotView;
|
||||
|
||||
OneShotView* one_shot_view_alloc(void);
|
||||
void one_shot_view_free(OneShotView* view);
|
||||
void one_shot_view_set_interact_callback(
|
||||
OneShotView* view,
|
||||
OneShotInteractCallback callback,
|
||||
void* context);
|
||||
void one_shot_view_start_animation(OneShotView* view, const Icon* icon);
|
||||
View* one_shot_view_get_view(OneShotView* view);
|
||||
@ -1,17 +1,16 @@
|
||||
#include "assets_icons.h"
|
||||
#include "cmsis_os2.h"
|
||||
#include "desktop/desktop.h"
|
||||
#include "desktop_i.h"
|
||||
#include "gui/view_composed.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <furi/pubsub.h>
|
||||
#include <furi/record.h>
|
||||
#include "portmacro.h"
|
||||
#include "storage/filesystem_api_defines.h"
|
||||
#include "storage/storage.h"
|
||||
#include <stdint.h>
|
||||
#include <power/power_service/power.h>
|
||||
#include "animations/animation_manager.h"
|
||||
#include "desktop/scenes/desktop_scene.h"
|
||||
#include "desktop/scenes/desktop_scene_i.h"
|
||||
#include "desktop/views/desktop_locked.h"
|
||||
#include "desktop_i.h"
|
||||
|
||||
#include <storage/storage.h>
|
||||
#include <assets_icons.h>
|
||||
#include <gui/view_stack.h>
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <portmacro.h>
|
||||
#include <stdint.h>
|
||||
|
||||
static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(canvas);
|
||||
@ -50,44 +49,27 @@ Desktop* desktop_alloc() {
|
||||
view_dispatcher_set_navigation_event_callback(
|
||||
desktop->view_dispatcher, desktop_back_event_callback);
|
||||
|
||||
desktop->dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
|
||||
|
||||
desktop->main_view_composed = view_composed_alloc();
|
||||
desktop->main_view = desktop_main_alloc();
|
||||
view_composed_tie_views(
|
||||
desktop->main_view_composed,
|
||||
desktop->dolphin_view,
|
||||
desktop_main_get_view(desktop->main_view));
|
||||
view_composed_top_enable(desktop->main_view_composed, true);
|
||||
|
||||
desktop->locked_view_composed = view_composed_alloc();
|
||||
desktop->locked_view = desktop_locked_alloc();
|
||||
view_composed_tie_views(
|
||||
desktop->locked_view_composed,
|
||||
desktop->dolphin_view,
|
||||
desktop_locked_get_view(desktop->locked_view));
|
||||
view_composed_top_enable(desktop->locked_view_composed, true);
|
||||
|
||||
desktop->lock_menu = desktop_lock_menu_alloc();
|
||||
desktop->debug_view = desktop_debug_alloc();
|
||||
desktop->first_start_view = desktop_first_start_alloc();
|
||||
desktop->hw_mismatch_popup = popup_alloc();
|
||||
desktop->code_input = code_input_alloc();
|
||||
desktop->main_view_stack = view_stack_alloc();
|
||||
desktop->main_view = desktop_main_alloc();
|
||||
View* dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
|
||||
view_stack_add_view(desktop->main_view_stack, desktop_main_get_view(desktop->main_view));
|
||||
view_stack_add_view(desktop->main_view_stack, dolphin_view);
|
||||
view_stack_add_view(desktop->main_view_stack, desktop_locked_get_view(desktop->locked_view));
|
||||
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewMain,
|
||||
view_composed_get_view(desktop->main_view_composed));
|
||||
desktop->view_dispatcher, DesktopViewMain, view_stack_get_view(desktop->main_view_stack));
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewLockMenu,
|
||||
desktop_lock_menu_get_view(desktop->lock_menu));
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher, DesktopViewDebug, desktop_debug_get_view(desktop->debug_view));
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewLocked,
|
||||
view_composed_get_view(desktop->locked_view_composed));
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewFirstStart,
|
||||
@ -123,8 +105,8 @@ void desktop_free(Desktop* desktop) {
|
||||
scene_manager_free(desktop->scene_manager);
|
||||
|
||||
animation_manager_free(desktop->animation_manager);
|
||||
view_composed_free(desktop->main_view_composed);
|
||||
view_composed_free(desktop->locked_view_composed);
|
||||
view_stack_free(desktop->main_view_stack);
|
||||
view_stack_free(desktop->locked_view_stack);
|
||||
desktop_main_free(desktop->main_view);
|
||||
desktop_lock_menu_free(desktop->lock_menu);
|
||||
desktop_locked_free(desktop->locked_view);
|
||||
@ -163,15 +145,14 @@ int32_t desktop_srv(void* p) {
|
||||
SAVE_DESKTOP_SETTINGS(&desktop->settings);
|
||||
}
|
||||
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
|
||||
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
|
||||
furi_hal_usb_disable();
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
|
||||
}
|
||||
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
|
||||
if(desktop_is_first_start()) {
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
|
||||
}
|
||||
|
||||
@ -1,31 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include "cmsis_os2.h"
|
||||
#include "desktop.h"
|
||||
|
||||
#include "animations/animation_manager.h"
|
||||
#include "gui/view_composed.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/popup.h>
|
||||
#include <gui/modules/code_input.h>
|
||||
#include <gui/scene_manager.h>
|
||||
#include <assets_icons.h>
|
||||
#include <storage/storage.h>
|
||||
#include <power/power_service/power.h>
|
||||
|
||||
#include "views/desktop_main.h"
|
||||
#include "views/desktop_first_start.h"
|
||||
#include "views/desktop_lock_menu.h"
|
||||
#include "views/desktop_locked.h"
|
||||
#include "views/desktop_debug.h"
|
||||
|
||||
#include "scenes/desktop_scene.h"
|
||||
#include "desktop/desktop_settings/desktop_settings.h"
|
||||
#include <gui/icon.h>
|
||||
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view_stack.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/popup.h>
|
||||
#include <gui/modules/code_input.h>
|
||||
#include <gui/scene_manager.h>
|
||||
|
||||
#define STATUS_BAR_Y_SHIFT 13
|
||||
|
||||
@ -54,12 +44,11 @@ struct Desktop {
|
||||
DesktopDebugView* debug_view;
|
||||
CodeInput* code_input;
|
||||
|
||||
View* dolphin_view;
|
||||
DesktopMainView* main_view;
|
||||
DesktopLockedView* locked_view;
|
||||
|
||||
ViewComposed* main_view_composed;
|
||||
ViewComposed* locked_view_composed;
|
||||
ViewStack* main_view_stack;
|
||||
ViewStack* locked_view_stack;
|
||||
|
||||
DesktopSettings settings;
|
||||
PinCode pincode_buffer;
|
||||
@ -69,8 +58,6 @@ struct Desktop {
|
||||
AnimationManager* animation_manager;
|
||||
osSemaphoreId_t unload_animation_semaphore;
|
||||
FuriPubSubSubscription* app_start_stop_subscription;
|
||||
|
||||
char* text_buffer;
|
||||
};
|
||||
|
||||
Desktop* desktop_alloc();
|
||||
|
||||
@ -1,4 +1,6 @@
|
||||
#include "desktop_settings_app.h"
|
||||
#include <furi.h>
|
||||
#include "scenes/desktop_settings_scene.h"
|
||||
|
||||
static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
|
||||
furi_assert(context);
|
||||
|
||||
@ -1,8 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/scene_manager.h>
|
||||
#include <gui/modules/submenu.h>
|
||||
@ -10,8 +8,6 @@
|
||||
|
||||
#include "desktop_settings.h"
|
||||
|
||||
#include "scenes/desktop_settings_scene.h"
|
||||
|
||||
typedef enum {
|
||||
CodeEventsSetPin,
|
||||
CodeEventsChangePin,
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "applications.h"
|
||||
#include "desktop/desktop_settings/desktop_settings.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
|
||||
static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
@ -10,7 +10,7 @@ static void desktop_settings_scene_favorite_submenu_callback(void* context, uint
|
||||
void desktop_settings_scene_favorite_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_clean(submenu);
|
||||
submenu_reset(submenu);
|
||||
|
||||
for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
|
||||
submenu_add_item(
|
||||
@ -45,5 +45,5 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
|
||||
void desktop_settings_scene_favorite_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
SAVE_DESKTOP_SETTINGS(&app->settings);
|
||||
submenu_clean(app->submenu);
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "desktop/desktop_settings/desktop_settings.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
|
||||
#define SCENE_EXIT_EVENT (0U)
|
||||
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "applications.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
|
||||
static void desktop_settings_scene_pincode_menu_submenu_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
@ -9,7 +10,7 @@ static void desktop_settings_scene_pincode_menu_submenu_callback(void* context,
|
||||
void desktop_settings_scene_pincode_menu_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_clean(submenu);
|
||||
submenu_reset(submenu);
|
||||
|
||||
if(!app->settings.pincode.length) {
|
||||
submenu_add_item(
|
||||
@ -74,5 +75,5 @@ bool desktop_settings_scene_pincode_menu_on_event(void* context, SceneManagerEve
|
||||
|
||||
void desktop_settings_scene_pincode_menu_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_clean(app->submenu);
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
|
||||
3
applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
Executable file → Normal file
3
applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
Executable file → Normal file
@ -1,5 +1,6 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "applications.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
|
||||
enum DesktopSettingsStartSubmenuIndex {
|
||||
DesktopSettingsStartSubmenuIndexFavorite,
|
||||
@ -53,5 +54,5 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
|
||||
|
||||
void desktop_settings_scene_start_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_clean(app->submenu);
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
ADD_SCENE(desktop, main, Main)
|
||||
ADD_SCENE(desktop, lock_menu, LockMenu)
|
||||
ADD_SCENE(desktop, locked, Locked)
|
||||
ADD_SCENE(desktop, debug, Debug)
|
||||
ADD_SCENE(desktop, first_start, FirstStart)
|
||||
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
|
||||
|
||||
@ -1,8 +1,11 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_debug.h"
|
||||
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <dolphin/helpers/dolphin_deed.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_debug.h"
|
||||
#include "desktop_scene.h"
|
||||
|
||||
void desktop_scene_debug_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
@ -31,13 +34,13 @@ bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
|
||||
break;
|
||||
|
||||
case DesktopDebugEventDeed:
|
||||
dolphin_deed(dolphin, DolphinDeedIButtonEmulate);
|
||||
dolphin_deed(dolphin, DolphinDeedIbuttonEmulate);
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopDebugEventWrongDeed:
|
||||
dolphin_deed(dolphin, DolphinDeedWrong);
|
||||
dolphin_deed(dolphin, DolphinDeedIbuttonRead);
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
@ -1,3 +1,5 @@
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
|
||||
#define DesktopFaultEventExit 0x00FF00FF
|
||||
|
||||
@ -1,3 +1,6 @@
|
||||
#include <power/power_service/power.h>
|
||||
#include <storage/storage.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_first_start.h"
|
||||
#include "../views/desktop_events.h"
|
||||
|
||||
@ -1,6 +1,9 @@
|
||||
#include "../desktop_i.h"
|
||||
#include <gui/scene_manager.h>
|
||||
#include <furi_hal_version.h>
|
||||
|
||||
#include "desktop_scene.h"
|
||||
#include "../desktop_i.h"
|
||||
|
||||
#define HW_MISMATCH_BACK_EVENT (0UL)
|
||||
|
||||
void desktop_scene_hw_mismatch_callback(void* context) {
|
||||
@ -11,11 +14,14 @@ void desktop_scene_hw_mismatch_callback(void* context) {
|
||||
void desktop_scene_hw_mismatch_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
furi_assert(desktop);
|
||||
furi_assert(!desktop->text_buffer);
|
||||
Popup* popup = desktop->hw_mismatch_popup;
|
||||
desktop->text_buffer = furi_alloc(256);
|
||||
|
||||
char* text_buffer = furi_alloc(256);
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneHwMismatch, (uint32_t)text_buffer);
|
||||
|
||||
snprintf(
|
||||
desktop->text_buffer,
|
||||
text_buffer,
|
||||
256,
|
||||
"HW target: %d\nFW target: %d",
|
||||
furi_hal_version_get_hw_target(),
|
||||
@ -23,8 +29,7 @@ void desktop_scene_hw_mismatch_on_enter(void* context) {
|
||||
popup_set_context(popup, desktop);
|
||||
popup_set_header(
|
||||
popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_text(
|
||||
popup, desktop->text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_text(popup, text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
|
||||
}
|
||||
@ -50,12 +55,13 @@ bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event)
|
||||
void desktop_scene_hw_mismatch_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
furi_assert(desktop);
|
||||
furi_assert(desktop->text_buffer);
|
||||
Popup* popup = desktop->hw_mismatch_popup;
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_callback(popup, NULL);
|
||||
popup_set_context(popup, NULL);
|
||||
free(desktop->text_buffer);
|
||||
desktop->text_buffer = NULL;
|
||||
char* text_buffer =
|
||||
(char*)scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneHwMismatch);
|
||||
free(text_buffer);
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneHwMismatch, 0);
|
||||
}
|
||||
|
||||
7
applications/desktop/scenes/desktop_scene_i.h
Normal file
7
applications/desktop/scenes/desktop_scene_i.h
Normal file
@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
typedef enum {
|
||||
DesktopMainSceneStateUnlocked,
|
||||
DesktopMainSceneStateLockedWithPin,
|
||||
DesktopMainSceneStateLockedNoPin,
|
||||
} DesktopMainSceneState;
|
||||
@ -1,8 +1,11 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_lock_menu.h"
|
||||
#include <toolbox/saved_struct.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_lock_menu.h"
|
||||
#include "desktop_scene_i.h"
|
||||
#include "desktop_scene.h"
|
||||
|
||||
void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
@ -15,6 +18,9 @@ void desktop_scene_lock_menu_on_enter(void* context) {
|
||||
|
||||
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
|
||||
desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
|
||||
|
||||
uint8_t idx = scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
|
||||
desktop_lock_menu_set_idx(desktop->lock_menu, idx);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
|
||||
}
|
||||
|
||||
@ -26,24 +32,25 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
switch(event.event) {
|
||||
case DesktopLockMenuEventLock:
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneLocked, DesktopLockedNoPin);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedNoPin);
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockMenuEventPinLock:
|
||||
if(desktop->settings.pincode.length > 0) {
|
||||
furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
|
||||
furi_hal_usb_disable();
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
} else {
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopScenePinSetup);
|
||||
}
|
||||
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockMenuEventExit:
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
@ -56,6 +63,4 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
}
|
||||
|
||||
void desktop_scene_lock_menu_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
desktop_lock_menu_reset_idx(desktop->lock_menu);
|
||||
}
|
||||
|
||||
@ -1,101 +0,0 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_locked.h"
|
||||
#include "desktop/views/desktop_main.h"
|
||||
|
||||
void desktop_scene_locked_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
static void desktop_scene_locked_new_idle_animation_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopLockedEventCheckAnimation);
|
||||
}
|
||||
|
||||
void desktop_scene_locked_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopLockedView* locked_view = desktop->locked_view;
|
||||
|
||||
animation_manager_set_new_idle_callback(
|
||||
desktop->animation_manager, desktop_scene_locked_new_idle_animation_callback);
|
||||
desktop_locked_set_callback(locked_view, desktop_scene_locked_callback, desktop);
|
||||
desktop_locked_reset_door_pos(locked_view);
|
||||
desktop_locked_update_hint_timeout(locked_view);
|
||||
|
||||
uint32_t state = scene_manager_get_scene_state(desktop->scene_manager, DesktopViewLocked);
|
||||
|
||||
desktop_locked_with_pin(desktop->locked_view, state == DesktopLockedWithPin);
|
||||
|
||||
view_port_enabled_set(desktop->lock_viewport, true);
|
||||
osTimerStart(locked_view->timer, osKernelGetTickFreq() / 16);
|
||||
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLocked);
|
||||
}
|
||||
|
||||
static bool desktop_scene_locked_check_pin(Desktop* desktop, DesktopEvent event) {
|
||||
bool match = false;
|
||||
|
||||
size_t length = desktop->pincode_buffer.length;
|
||||
length = code_input_push(desktop->pincode_buffer.data, length, event);
|
||||
desktop->pincode_buffer.length = length;
|
||||
|
||||
match = code_input_compare(
|
||||
desktop->pincode_buffer.data,
|
||||
length,
|
||||
desktop->settings.pincode.data,
|
||||
desktop->settings.pincode.length);
|
||||
|
||||
if(match) {
|
||||
desktop->pincode_buffer.length = 0;
|
||||
furi_hal_usb_enable();
|
||||
furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
|
||||
desktop_main_unlocked(desktop->main_view);
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
bool consumed = false;
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopLockedEventUnlock:
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainEventUnlocked);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockedEventUpdate:
|
||||
desktop_locked_manage_redraw(desktop->locked_view);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockedEventInputReset:
|
||||
desktop->pincode_buffer.length = 0;
|
||||
break;
|
||||
case DesktopLockedEventCheckAnimation:
|
||||
animation_manager_check_blocking_process(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
default:
|
||||
if(desktop_scene_locked_check_pin(desktop, event.event)) {
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainEventUnlocked);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_scene_locked_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
|
||||
desktop_locked_reset_counter(desktop->locked_view);
|
||||
osTimerStop(desktop->locked_view->timer);
|
||||
}
|
||||
@ -1,17 +1,14 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_main.h"
|
||||
#include "applications.h"
|
||||
#include "assets_icons.h"
|
||||
#include "cmsis_os2.h"
|
||||
#include "desktop/desktop.h"
|
||||
#include "desktop/views/desktop_events.h"
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "furi/pubsub.h"
|
||||
#include "furi/record.h"
|
||||
#include "furi/thread.h"
|
||||
#include "storage/storage_glue.h"
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <applications.h>
|
||||
#include <assets_icons.h>
|
||||
#include <loader/loader.h>
|
||||
#include <m-list.h>
|
||||
|
||||
#include "desktop/desktop_i.h"
|
||||
#include "desktop/views/desktop_main.h"
|
||||
#include "desktop_scene.h"
|
||||
#include "desktop_scene_i.h"
|
||||
|
||||
#define MAIN_VIEW_DEFAULT (0UL)
|
||||
|
||||
static void desktop_scene_main_app_started_callback(const void* message, void* context) {
|
||||
@ -81,17 +78,31 @@ void desktop_scene_main_on_enter(void* context) {
|
||||
desktop->animation_manager, desktop_scene_main_check_animation_callback);
|
||||
animation_manager_set_interact_callback(
|
||||
desktop->animation_manager, desktop_scene_main_interact_animation_callback);
|
||||
desktop_locked_set_callback(desktop->locked_view, desktop_scene_main_callback, desktop);
|
||||
|
||||
furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
|
||||
Loader* loader = furi_record_open("loader");
|
||||
desktop->app_start_stop_subscription = furi_pubsub_subscribe(
|
||||
loader_get_pubsub(), desktop_scene_main_app_started_callback, desktop);
|
||||
loader_get_pubsub(loader), desktop_scene_main_app_started_callback, desktop);
|
||||
furi_record_close("loader");
|
||||
|
||||
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
|
||||
view_port_enabled_set(desktop->lock_viewport, false);
|
||||
|
||||
if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
|
||||
DesktopMainEventUnlocked) {
|
||||
desktop_main_unlocked(desktop->main_view);
|
||||
DesktopMainSceneState state =
|
||||
scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain);
|
||||
if(state == DesktopMainSceneStateLockedNoPin) {
|
||||
desktop_locked_lock(desktop->locked_view);
|
||||
view_port_enabled_set(desktop->lock_viewport, true);
|
||||
} else if(state == DesktopMainSceneStateLockedWithPin) {
|
||||
LOAD_DESKTOP_SETTINGS(&desktop->settings);
|
||||
furi_assert(desktop->settings.pincode.length > 0);
|
||||
desktop_locked_lock_pincode(desktop->locked_view, desktop->settings.pincode);
|
||||
view_port_enabled_set(desktop->lock_viewport, true);
|
||||
furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
|
||||
furi_hal_usb_disable();
|
||||
} else {
|
||||
furi_assert(state == DesktopMainSceneStateUnlocked);
|
||||
view_port_enabled_set(desktop->lock_viewport, false);
|
||||
}
|
||||
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
|
||||
@ -120,22 +131,22 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
|
||||
case DesktopMainEventOpenArchive:
|
||||
#ifdef APP_ARCHIVE
|
||||
animation_manager_unload_and_stall_animation(desktop->animation_manager);
|
||||
desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
|
||||
animation_manager_load_and_continue_animation(desktop->animation_manager);
|
||||
#endif
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenFavorite:
|
||||
LOAD_DESKTOP_SETTINGS(&desktop->settings);
|
||||
animation_manager_unload_and_stall_animation(desktop->animation_manager);
|
||||
if(desktop->settings.favorite < FLIPPER_APPS_COUNT) {
|
||||
desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
|
||||
Loader* loader = furi_record_open("loader");
|
||||
LoaderStatus status =
|
||||
loader_start(loader, FLIPPER_APPS[desktop->settings.favorite].name, NULL);
|
||||
furi_check(status == LoaderStatusOk);
|
||||
furi_record_close("loader");
|
||||
} else {
|
||||
FURI_LOG_E("DesktopSrv", "Can't find favorite application");
|
||||
}
|
||||
animation_manager_load_and_continue_animation(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
@ -160,6 +171,18 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
animation_manager_load_and_continue_animation(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventUnlocked:
|
||||
consumed = true;
|
||||
furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
|
||||
furi_hal_usb_enable();
|
||||
view_port_enabled_set(desktop->lock_viewport, false);
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateUnlocked);
|
||||
break;
|
||||
case DesktopMainEventUpdate:
|
||||
desktop_locked_update(desktop->locked_view);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
@ -177,7 +200,9 @@ void desktop_scene_main_on_exit(void* context) {
|
||||
* is finished, that's why we can be sure there is no task waiting
|
||||
* for start/stop semaphore
|
||||
*/
|
||||
furi_pubsub_unsubscribe(loader_get_pubsub(), desktop->app_start_stop_subscription);
|
||||
Loader* loader = furi_record_open("loader");
|
||||
furi_pubsub_unsubscribe(loader_get_pubsub(loader), desktop->app_start_stop_subscription);
|
||||
furi_record_close("loader");
|
||||
furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
|
||||
|
||||
animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
|
||||
@ -185,5 +210,4 @@ void desktop_scene_main_on_exit(void* context) {
|
||||
animation_manager_set_interact_callback(desktop->animation_manager, NULL);
|
||||
animation_manager_set_context(desktop->animation_manager, desktop);
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
|
||||
desktop_main_reset_hint(desktop->main_view);
|
||||
}
|
||||
|
||||
@ -1,7 +1,9 @@
|
||||
#include <toolbox/version.h>
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_debug.h"
|
||||
|
||||
#include "dolphin/helpers/dolphin_state.h"
|
||||
#include "dolphin/dolphin.h"
|
||||
|
||||
|
||||
@ -1,12 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <stdint.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include <storage/storage.h>
|
||||
#include <time.h>
|
||||
#include "desktop_events.h"
|
||||
|
||||
typedef struct DesktopDebugView DesktopDebugView;
|
||||
|
||||
@ -6,6 +6,7 @@ typedef enum {
|
||||
DesktopMainEventOpenFavorite,
|
||||
DesktopMainEventOpenMenu,
|
||||
DesktopMainEventOpenDebug,
|
||||
DesktopMainEventUpdate,
|
||||
DesktopMainEventUnlocked,
|
||||
DesktopMainEventRightShort,
|
||||
DesktopMainEventCheckAnimation,
|
||||
@ -14,8 +15,6 @@ typedef enum {
|
||||
DesktopMainEventBeforeAppStarted,
|
||||
DesktopMainEventAfterAppFinished,
|
||||
DesktopLockedEventUnlock,
|
||||
DesktopLockedEventUpdate,
|
||||
DesktopLockedEventInputReset,
|
||||
DesktopLockedEventCheckAnimation,
|
||||
DesktopLockedEventMax,
|
||||
DesktopDebugEventDeed,
|
||||
|
||||
@ -1,4 +1,6 @@
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <gui/elements.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_first_start.h"
|
||||
|
||||
|
||||
@ -1,10 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
#include "desktop_events.h"
|
||||
|
||||
typedef struct DesktopFirstStartView DesktopFirstStartView;
|
||||
|
||||
@ -1,7 +1,11 @@
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_lock_menu.h"
|
||||
|
||||
#define LOCK_MENU_ITEMS_NB 3
|
||||
|
||||
void desktop_lock_menu_set_callback(
|
||||
DesktopLockMenuView* lock_menu,
|
||||
DesktopLockMenuViewCallback callback,
|
||||
@ -20,10 +24,11 @@ void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set)
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
|
||||
void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
|
||||
furi_assert(idx < LOCK_MENU_ITEMS_NB);
|
||||
with_view_model(
|
||||
lock_menu->view, (DesktopLockMenuViewModel * model) {
|
||||
model->idx = 0;
|
||||
model->idx = idx;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
@ -49,7 +54,7 @@ static void lock_menu_callback(void* context, uint8_t index) {
|
||||
}
|
||||
|
||||
void desktop_lock_menu_render(Canvas* canvas, void* model) {
|
||||
const char* Lockmenu_Items[3] = {"Lock", "Lock with PIN", "DUMB mode"};
|
||||
const char* Lockmenu_Items[LOCK_MENU_ITEMS_NB] = {"Lock", "Lock with PIN", "DUMB mode"};
|
||||
|
||||
DesktopLockMenuViewModel* m = model;
|
||||
canvas_clear(canvas);
|
||||
@ -58,14 +63,15 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
|
||||
canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
for(uint8_t i = 0; i < 3; ++i) {
|
||||
for(uint8_t i = 0; i < LOCK_MENU_ITEMS_NB; ++i) {
|
||||
const char* str = Lockmenu_Items[i];
|
||||
|
||||
if(i == 1 && !m->pin_set) str = "Set PIN";
|
||||
if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
|
||||
|
||||
canvas_draw_str_aligned(
|
||||
canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
|
||||
if(str != NULL)
|
||||
canvas_draw_str_aligned(
|
||||
canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
|
||||
|
||||
if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
|
||||
}
|
||||
@ -88,9 +94,9 @@ bool desktop_lock_menu_input(InputEvent* event, void* context) {
|
||||
lock_menu->view, (DesktopLockMenuViewModel * model) {
|
||||
model->hint_timeout = 0; // clear hint timeout
|
||||
if(event->key == InputKeyUp) {
|
||||
model->idx = CLAMP(model->idx - 1, 2, 0);
|
||||
model->idx = CLAMP(model->idx - 1, LOCK_MENU_ITEMS_NB - 1, 0);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->idx = CLAMP(model->idx + 1, 2, 0);
|
||||
model->idx = CLAMP(model->idx + 1, LOCK_MENU_ITEMS_NB - 1, 0);
|
||||
}
|
||||
idx = model->idx;
|
||||
return true;
|
||||
|
||||
@ -1,10 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include "desktop_events.h"
|
||||
|
||||
#define HINT_TIMEOUT 2
|
||||
@ -32,6 +28,6 @@ void desktop_lock_menu_set_callback(
|
||||
|
||||
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
|
||||
void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set);
|
||||
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu);
|
||||
void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx);
|
||||
DesktopLockMenuView* desktop_lock_menu_alloc();
|
||||
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);
|
||||
|
||||
@ -1,6 +1,42 @@
|
||||
#include "desktop/desktop_settings/desktop_settings.h"
|
||||
#include "furi/check.h"
|
||||
#include "gui/view.h"
|
||||
#include "portmacro.h"
|
||||
#include <furi.h>
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/elements.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_locked.h"
|
||||
#include <stdint.h>
|
||||
|
||||
#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
|
||||
#define UNLOCKED_HINT_TIMEOUT_MS (2000)
|
||||
|
||||
struct DesktopLockedView {
|
||||
View* view;
|
||||
DesktopLockedViewCallback callback;
|
||||
void* context;
|
||||
|
||||
TimerHandle_t timer;
|
||||
uint8_t lock_count;
|
||||
uint32_t lock_lastpress;
|
||||
|
||||
PinCode pincode;
|
||||
PinCode pincode_input;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
uint32_t hint_icon_expire_at;
|
||||
bool unlocked_hint;
|
||||
bool locked;
|
||||
bool pin_locked;
|
||||
|
||||
int8_t door_left_x;
|
||||
int8_t door_right_x;
|
||||
bool animation_seq_end;
|
||||
} DesktopLockedViewModel;
|
||||
|
||||
static void desktop_locked_unlock(DesktopLockedView* locked_view);
|
||||
|
||||
void desktop_locked_set_callback(
|
||||
DesktopLockedView* locked_view,
|
||||
@ -12,98 +48,69 @@ void desktop_locked_set_callback(
|
||||
locked_view->context = context;
|
||||
}
|
||||
|
||||
void locked_view_timer_callback(void* context) {
|
||||
DesktopLockedView* locked_view = context;
|
||||
locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
|
||||
void locked_view_timer_callback(TimerHandle_t timer) {
|
||||
DesktopLockedView* locked_view = pvTimerGetTimerID(timer);
|
||||
locked_view->callback(DesktopMainEventUpdate, locked_view->context);
|
||||
}
|
||||
|
||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->hint_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
|
||||
return true;
|
||||
});
|
||||
static void desktop_locked_update_hint_icon_timeout(DesktopLockedView* locked_view) {
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
|
||||
view_commit_model(locked_view->view, true);
|
||||
}
|
||||
|
||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->animation_seq_end = false;
|
||||
model->door_left_x = DOOR_L_POS;
|
||||
model->door_right_x = DOOR_R_POS;
|
||||
return true;
|
||||
});
|
||||
static void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
model->animation_seq_end = false;
|
||||
model->door_left_x = DOOR_L_POS;
|
||||
model->door_right_x = DOOR_R_POS;
|
||||
view_commit_model(locked_view->view, true);
|
||||
}
|
||||
|
||||
void desktop_locked_manage_redraw(DesktopLockedView* locked_view) {
|
||||
bool animation_seq_end;
|
||||
void desktop_locked_update(DesktopLockedView* locked_view) {
|
||||
bool stop_timer = false;
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->animation_seq_end = !model->door_left_x;
|
||||
animation_seq_end = model->animation_seq_end;
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
if(model->locked) {
|
||||
if(model->door_left_x != DOOR_L_POS_MAX) {
|
||||
model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
|
||||
model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
|
||||
} else {
|
||||
model->animation_seq_end = true;
|
||||
}
|
||||
stop_timer = model->animation_seq_end;
|
||||
} else {
|
||||
model->unlocked_hint = false;
|
||||
stop_timer = true;
|
||||
}
|
||||
view_commit_model(locked_view->view, true);
|
||||
|
||||
if(!model->animation_seq_end) {
|
||||
model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
|
||||
model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
|
||||
} else {
|
||||
model->hint_expire_at = !model->hint_expire_at;
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
if(animation_seq_end) {
|
||||
osTimerStop(locked_view->timer);
|
||||
if(stop_timer) {
|
||||
xTimerStop(locked_view->timer, portMAX_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view) {
|
||||
locked_view->lock_count = 0;
|
||||
locked_view->lock_lastpress = 0;
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->hint_expire_at = 0;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_with_pin(DesktopLockedView* locked_view, bool locked) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->pin_lock = locked;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_render(Canvas* canvas, void* model) {
|
||||
void desktop_locked_draw(Canvas* canvas, void* model) {
|
||||
DesktopLockedViewModel* m = model;
|
||||
uint32_t now = osKernelGetTickCount();
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
if(!m->animation_seq_end) {
|
||||
canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
|
||||
canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
|
||||
}
|
||||
|
||||
if(m->animation && m->animation_seq_end) {
|
||||
if(m->status_bar_background_black) {
|
||||
canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
|
||||
}
|
||||
canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
|
||||
}
|
||||
|
||||
if(now < m->hint_expire_at) {
|
||||
if(m->locked) {
|
||||
if(!m->animation_seq_end) {
|
||||
canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
|
||||
canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
|
||||
|
||||
} else if(!m->pin_lock) {
|
||||
} else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
|
||||
elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
|
||||
}
|
||||
} else {
|
||||
if(m->unlocked_hint) {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -116,85 +123,72 @@ bool desktop_locked_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
DesktopLockedView* locked_view = context;
|
||||
|
||||
uint32_t press_time = 0;
|
||||
bool locked = false;
|
||||
bool locked_with_pin = false;
|
||||
uint32_t press_time = xTaskGetTickCount();
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
locked_with_pin = model->pin_lock;
|
||||
return false;
|
||||
});
|
||||
|
||||
if(event->type == InputTypeShort) {
|
||||
if(locked_with_pin) {
|
||||
press_time = osKernelGetTickCount();
|
||||
|
||||
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT * 3) {
|
||||
locked_view->lock_lastpress = press_time;
|
||||
locked_view->callback(DesktopLockedEventInputReset, locked_view->context);
|
||||
}
|
||||
|
||||
locked_view->callback(event->key, locked_view->context);
|
||||
} else {
|
||||
desktop_locked_update_hint_timeout(locked_view);
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
press_time = osKernelGetTickCount();
|
||||
// check if pressed sequentially
|
||||
if(press_time - locked_view->lock_lastpress < UNLOCK_RST_TIMEOUT) {
|
||||
locked_view->lock_lastpress = press_time;
|
||||
locked_view->lock_count++;
|
||||
}
|
||||
|
||||
if(locked_view->lock_count == UNLOCK_CNT) {
|
||||
locked_view->lock_count = 0;
|
||||
locked_view->callback(DesktopLockedEventUnlock, locked_view->context);
|
||||
}
|
||||
}
|
||||
{
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
bool changed = false;
|
||||
locked = model->locked;
|
||||
locked_with_pin = model->pin_locked;
|
||||
if(!locked && model->unlocked_hint && event->type == InputTypePress) {
|
||||
model->unlocked_hint = false;
|
||||
changed = true;
|
||||
}
|
||||
view_commit_model(locked_view->view, changed);
|
||||
}
|
||||
|
||||
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
|
||||
if(!locked || (event->type != InputTypeShort)) {
|
||||
return locked;
|
||||
}
|
||||
|
||||
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
|
||||
locked_view->lock_lastpress = press_time;
|
||||
locked_view->lock_count = 0;
|
||||
locked_view->pincode_input.length = 0;
|
||||
}
|
||||
|
||||
if(locked_with_pin) {
|
||||
locked_view->pincode_input.length = code_input_push(
|
||||
locked_view->pincode_input.data, locked_view->pincode_input.length, event->key);
|
||||
bool match = code_input_compare(
|
||||
locked_view->pincode_input.data,
|
||||
locked_view->pincode_input.length,
|
||||
locked_view->pincode.data,
|
||||
locked_view->pincode.length);
|
||||
|
||||
if(match) {
|
||||
desktop_locked_unlock(locked_view);
|
||||
}
|
||||
} else {
|
||||
if(event->key == InputKeyBack) {
|
||||
locked_view->lock_lastpress = press_time;
|
||||
locked_view->lock_count++;
|
||||
if(locked_view->lock_count == UNLOCK_CNT) {
|
||||
desktop_locked_unlock(locked_view);
|
||||
}
|
||||
} else {
|
||||
desktop_locked_update_hint_icon_timeout(locked_view);
|
||||
locked_view->lock_count = 0;
|
||||
}
|
||||
}
|
||||
// All events consumed
|
||||
return true;
|
||||
}
|
||||
|
||||
void desktop_locked_enter(void* context) {
|
||||
DesktopLockedView* locked_view = context;
|
||||
locked_view->lock_lastpress = press_time;
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
if(model->animation) icon_animation_start(model->animation);
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_exit(void* context) {
|
||||
DesktopLockedView* locked_view = context;
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
if(model->animation) icon_animation_stop(model->animation);
|
||||
return false;
|
||||
});
|
||||
return locked;
|
||||
}
|
||||
|
||||
DesktopLockedView* desktop_locked_alloc() {
|
||||
DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
|
||||
locked_view->view = view_alloc();
|
||||
locked_view->timer =
|
||||
osTimerNew(locked_view_timer_callback, osTimerPeriodic, locked_view, NULL);
|
||||
xTimerCreate("Locked view", 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
|
||||
|
||||
view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
|
||||
view_set_context(locked_view->view, locked_view);
|
||||
view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_render);
|
||||
view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_draw);
|
||||
view_set_input_callback(locked_view->view, desktop_locked_input);
|
||||
view_set_enter_callback(locked_view->view, desktop_locked_enter);
|
||||
view_set_exit_callback(locked_view->view, desktop_locked_exit);
|
||||
|
||||
return locked_view;
|
||||
}
|
||||
@ -205,3 +199,49 @@ void desktop_locked_free(DesktopLockedView* locked_view) {
|
||||
view_free(locked_view->view);
|
||||
free(locked_view);
|
||||
}
|
||||
|
||||
void desktop_locked_lock(DesktopLockedView* locked_view) {
|
||||
locked_view->pincode.length = 0;
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
model->locked = true;
|
||||
model->pin_locked = false;
|
||||
view_commit_model(locked_view->view, true);
|
||||
desktop_locked_reset_door_pos(locked_view);
|
||||
xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
|
||||
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_set_lockdown(gui, true);
|
||||
furi_record_close("gui");
|
||||
}
|
||||
|
||||
void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode) {
|
||||
locked_view->pincode = pincode;
|
||||
locked_view->pincode_input.length = 0;
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
model->locked = true;
|
||||
model->pin_locked = true;
|
||||
view_commit_model(locked_view->view, true);
|
||||
desktop_locked_reset_door_pos(locked_view);
|
||||
xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
|
||||
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_set_lockdown(gui, true);
|
||||
furi_record_close("gui");
|
||||
}
|
||||
|
||||
static void desktop_locked_unlock(DesktopLockedView* locked_view) {
|
||||
furi_assert(locked_view);
|
||||
|
||||
locked_view->lock_count = 0;
|
||||
DesktopLockedViewModel* model = view_get_model(locked_view->view);
|
||||
model->locked = false;
|
||||
model->pin_locked = false;
|
||||
model->unlocked_hint = true;
|
||||
view_commit_model(locked_view->view, true);
|
||||
locked_view->callback(DesktopMainEventUnlocked, locked_view->context);
|
||||
xTimerChangePeriod(locked_view->timer, UNLOCKED_HINT_TIMEOUT_MS, portMAX_DELAY);
|
||||
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_set_lockdown(gui, false);
|
||||
furi_record_close("gui");
|
||||
}
|
||||
|
||||
@ -1,14 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <desktop/desktop_settings/desktop_settings.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include "desktop_events.h"
|
||||
|
||||
#define UNLOCK_RST_TIMEOUT 300
|
||||
#define UNLOCK_CNT 2 // 3 actually
|
||||
#define UNLOCK_CNT 3
|
||||
|
||||
#define DOOR_L_POS -57
|
||||
#define DOOR_L_POS_MAX 0
|
||||
@ -24,40 +21,16 @@ typedef struct DesktopLockedView DesktopLockedView;
|
||||
|
||||
typedef void (*DesktopLockedViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
struct DesktopLockedView {
|
||||
View* view;
|
||||
DesktopLockedViewCallback callback;
|
||||
void* context;
|
||||
|
||||
osTimerId_t timer;
|
||||
uint8_t lock_count;
|
||||
uint32_t lock_lastpress;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
IconAnimation* animation;
|
||||
uint32_t hint_expire_at;
|
||||
|
||||
bool status_bar_background_black;
|
||||
uint8_t scene_num;
|
||||
int8_t door_left_x;
|
||||
int8_t door_right_x;
|
||||
bool animation_seq_end;
|
||||
|
||||
bool pin_lock;
|
||||
} DesktopLockedViewModel;
|
||||
|
||||
void desktop_locked_set_callback(
|
||||
DesktopLockedView* locked_view,
|
||||
DesktopLockedViewCallback callback,
|
||||
void* context);
|
||||
|
||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view);
|
||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view);
|
||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view);
|
||||
void desktop_locked_manage_redraw(DesktopLockedView* locked_view);
|
||||
void desktop_locked_update(DesktopLockedView* locked_view);
|
||||
|
||||
View* desktop_locked_get_view(DesktopLockedView* locked_view);
|
||||
DesktopLockedView* desktop_locked_alloc();
|
||||
void desktop_locked_free(DesktopLockedView* locked_view);
|
||||
void desktop_locked_with_pin(DesktopLockedView* lock_menu, bool locked);
|
||||
|
||||
void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode);
|
||||
void desktop_locked_lock(DesktopLockedView* locked_view);
|
||||
|
||||
@ -1,13 +1,19 @@
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "furi/record.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "gui/view.h"
|
||||
#include "gui/view_composed.h"
|
||||
#include "input/input.h"
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/elements.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <furi.h>
|
||||
#include <input/input.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_main.h"
|
||||
//#include "../animations/views/bubble_animation_view.h"
|
||||
|
||||
struct DesktopMainView {
|
||||
View* view;
|
||||
DesktopMainViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
void desktop_main_set_callback(
|
||||
DesktopMainView* main_view,
|
||||
@ -19,59 +25,6 @@ void desktop_main_set_callback(
|
||||
main_view->context = context;
|
||||
}
|
||||
|
||||
void desktop_main_reset_hint(DesktopMainView* main_view) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
model->hint_expire_at = 0;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_main_switch_dolphin_animation(
|
||||
DesktopMainView* main_view,
|
||||
const Icon* icon,
|
||||
bool status_bar_background_black) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(icon);
|
||||
view_tie_icon_animation(main_view->view, model->animation);
|
||||
icon_animation_start(model->animation);
|
||||
model->icon = NULL;
|
||||
model->status_bar_background_black = status_bar_background_black;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = NULL;
|
||||
model->icon = icon;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_main_render(Canvas* canvas, void* model) {
|
||||
DesktopMainViewModel* m = model;
|
||||
uint32_t now = osKernelGetTickCount();
|
||||
|
||||
if(m->status_bar_background_black) {
|
||||
canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
|
||||
}
|
||||
if(m->icon) {
|
||||
canvas_draw_icon(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->icon);
|
||||
} else if(m->animation) {
|
||||
canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
|
||||
}
|
||||
|
||||
if(now < m->hint_expire_at) {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
|
||||
}
|
||||
}
|
||||
|
||||
View* desktop_main_get_view(DesktopMainView* main_view) {
|
||||
furi_assert(main_view);
|
||||
return main_view->view;
|
||||
@ -82,58 +35,35 @@ bool desktop_main_input(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
|
||||
DesktopMainView* main_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->key == InputKeyOk && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenMenu, main_view->context);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeLong) {
|
||||
main_view->callback(DesktopMainEventOpenDebug, main_view->context);
|
||||
} else if(event->key == InputKeyUp && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
|
||||
} else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
|
||||
} else if(event->key == InputKeyRight && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventRightShort, main_view->context);
|
||||
} else if(event->key == InputKeyBack && event->type == InputTypeShort) {
|
||||
consumed = true;
|
||||
if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyOk) {
|
||||
main_view->callback(DesktopMainEventOpenMenu, main_view->context);
|
||||
} else if(event->key == InputKeyUp) {
|
||||
main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
main_view->callback(DesktopMainEventRightShort, main_view->context);
|
||||
}
|
||||
} else if(event->type == InputTypeLong) {
|
||||
if(event->key == InputKeyDown) {
|
||||
main_view->callback(DesktopMainEventOpenDebug, main_view->context);
|
||||
}
|
||||
}
|
||||
|
||||
desktop_main_reset_hint(main_view);
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_main_enter(void* context) {
|
||||
DesktopMainView* main_view = context;
|
||||
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
if(model->animation) icon_animation_start(model->animation);
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_main_exit(void* context) {
|
||||
DesktopMainView* main_view = context;
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
if(model->animation) icon_animation_stop(model->animation);
|
||||
return false;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopMainView* desktop_main_alloc() {
|
||||
DesktopMainView* main_view = furi_alloc(sizeof(DesktopMainView));
|
||||
|
||||
main_view->view = view_alloc();
|
||||
view_allocate_model(main_view->view, ViewModelTypeLocking, sizeof(DesktopMainViewModel));
|
||||
view_allocate_model(main_view->view, ViewModelTypeLockFree, 1);
|
||||
view_set_context(main_view->view, main_view);
|
||||
view_set_draw_callback(main_view->view, (ViewDrawCallback)desktop_main_render);
|
||||
view_set_input_callback(main_view->view, desktop_main_input);
|
||||
view_set_enter_callback(main_view->view, desktop_main_enter);
|
||||
view_set_exit_callback(main_view->view, desktop_main_exit);
|
||||
|
||||
return main_view;
|
||||
}
|
||||
@ -143,11 +73,3 @@ void desktop_main_free(DesktopMainView* main_view) {
|
||||
view_free(main_view->view);
|
||||
free(main_view);
|
||||
}
|
||||
|
||||
void desktop_main_unlocked(DesktopMainView* main_view) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
model->hint_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -1,31 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "gui/view_composed.h"
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include "desktop_events.h"
|
||||
|
||||
typedef struct DesktopMainView DesktopMainView;
|
||||
|
||||
typedef void (*DesktopMainViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
struct DesktopMainView {
|
||||
View* view;
|
||||
DesktopMainViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
IconAnimation* animation;
|
||||
const Icon* icon;
|
||||
uint8_t scene_num;
|
||||
bool status_bar_background_black;
|
||||
uint32_t hint_expire_at;
|
||||
} DesktopMainViewModel;
|
||||
|
||||
void desktop_main_set_callback(
|
||||
DesktopMainView* main_view,
|
||||
DesktopMainViewCallback callback,
|
||||
@ -34,10 +15,3 @@ void desktop_main_set_callback(
|
||||
View* desktop_main_get_view(DesktopMainView* main_view);
|
||||
DesktopMainView* desktop_main_alloc();
|
||||
void desktop_main_free(DesktopMainView* main_view);
|
||||
void desktop_main_switch_dolphin_animation(
|
||||
DesktopMainView* main_view,
|
||||
const Icon* icon,
|
||||
bool status_bar_background_black);
|
||||
void desktop_main_unlocked(DesktopMainView* main_view);
|
||||
void desktop_main_reset_hint(DesktopMainView* main_view);
|
||||
void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon);
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "desktop/desktop.h"
|
||||
#include "dolphin/helpers/dolphin_state.h"
|
||||
#include "dolphin_i.h"
|
||||
#include "furi/pubsub.h"
|
||||
#include "sys/_stdint.h"
|
||||
#include "portmacro.h"
|
||||
#include "projdefs.h"
|
||||
#include <furi_hal.h>
|
||||
#include <stdint.h>
|
||||
#include <furi.h>
|
||||
#define DOLPHIN_TIMEGATE 86400 // one day
|
||||
#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
|
||||
|
||||
#define TAG "Dolphin"
|
||||
#define HOURS_IN_TICKS(x) ((x)*60 * 60 * 1000)
|
||||
|
||||
static void dolphin_update_clear_limits_timer_period(Dolphin* dolphin);
|
||||
|
||||
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
|
||||
furi_assert(dolphin);
|
||||
DolphinEvent event;
|
||||
@ -39,12 +44,51 @@ void dolphin_flush(Dolphin* dolphin) {
|
||||
dolphin_event_send_wait(dolphin, &event);
|
||||
}
|
||||
|
||||
void dolphin_butthurt_timer_callback(TimerHandle_t xTimer) {
|
||||
Dolphin* dolphin = pvTimerGetTimerID(xTimer);
|
||||
furi_assert(dolphin);
|
||||
|
||||
DolphinEvent event;
|
||||
event.type = DolphinEventTypeIncreaseButthurt;
|
||||
dolphin_event_send_async(dolphin, &event);
|
||||
}
|
||||
|
||||
void dolphin_flush_timer_callback(TimerHandle_t xTimer) {
|
||||
Dolphin* dolphin = pvTimerGetTimerID(xTimer);
|
||||
furi_assert(dolphin);
|
||||
|
||||
DolphinEvent event;
|
||||
event.type = DolphinEventTypeFlush;
|
||||
dolphin_event_send_async(dolphin, &event);
|
||||
}
|
||||
|
||||
void dolphin_clear_limits_timer_callback(TimerHandle_t xTimer) {
|
||||
Dolphin* dolphin = pvTimerGetTimerID(xTimer);
|
||||
furi_assert(dolphin);
|
||||
|
||||
xTimerChangePeriod(dolphin->clear_limits_timer, HOURS_IN_TICKS(24), portMAX_DELAY);
|
||||
|
||||
DolphinEvent event;
|
||||
event.type = DolphinEventTypeClearLimits;
|
||||
dolphin_event_send_async(dolphin, &event);
|
||||
}
|
||||
|
||||
Dolphin* dolphin_alloc() {
|
||||
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
|
||||
|
||||
dolphin->state = dolphin_state_alloc();
|
||||
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
|
||||
dolphin->pubsub = furi_pubsub_alloc();
|
||||
dolphin->butthurt_timer = xTimerCreate(
|
||||
"Butthurt timer", HOURS_IN_TICKS(2 * 24), pdTRUE, dolphin, dolphin_butthurt_timer_callback);
|
||||
dolphin->flush_timer =
|
||||
xTimerCreate("Flush timer", 30 * 1000, pdFALSE, dolphin, dolphin_flush_timer_callback);
|
||||
dolphin->clear_limits_timer = xTimerCreate(
|
||||
"Clear limits timer",
|
||||
HOURS_IN_TICKS(24),
|
||||
pdTRUE,
|
||||
dolphin,
|
||||
dolphin_clear_limits_timer_callback);
|
||||
|
||||
return dolphin;
|
||||
}
|
||||
@ -83,50 +127,72 @@ void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event) {
|
||||
}
|
||||
}
|
||||
|
||||
static void dolphin_check_butthurt(DolphinState* state) {
|
||||
furi_assert(state);
|
||||
float diff_time = difftime(state->data.timestamp, dolphin_state_timestamp());
|
||||
|
||||
if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
|
||||
dolphin_state_butthurted(state);
|
||||
}
|
||||
}
|
||||
|
||||
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin) {
|
||||
return dolphin->pubsub;
|
||||
}
|
||||
|
||||
static void dolphin_update_clear_limits_timer_period(Dolphin* dolphin) {
|
||||
furi_assert(dolphin);
|
||||
TickType_t now_ticks = xTaskGetTickCount();
|
||||
TickType_t timer_expires_at = xTimerGetExpiryTime(dolphin->clear_limits_timer);
|
||||
|
||||
if((timer_expires_at - now_ticks) > HOURS_IN_TICKS(0.1)) {
|
||||
FuriHalRtcDateTime date;
|
||||
furi_hal_rtc_get_datetime(&date);
|
||||
TickType_t now_time_in_ms = ((date.hour * 60 + date.minute) * 60 + date.second) * 1000;
|
||||
TickType_t time_to_clear_limits = 0;
|
||||
|
||||
if(date.hour < 5) {
|
||||
time_to_clear_limits = HOURS_IN_TICKS(5) - now_time_in_ms;
|
||||
} else {
|
||||
time_to_clear_limits = HOURS_IN_TICKS(24 + 5) - now_time_in_ms;
|
||||
}
|
||||
|
||||
xTimerChangePeriod(dolphin->clear_limits_timer, time_to_clear_limits, portMAX_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
int32_t dolphin_srv(void* p) {
|
||||
Dolphin* dolphin = dolphin_alloc();
|
||||
furi_record_create("dolphin", dolphin);
|
||||
|
||||
dolphin_state_load(dolphin->state);
|
||||
xTimerReset(dolphin->butthurt_timer, portMAX_DELAY);
|
||||
dolphin_update_clear_limits_timer_period(dolphin);
|
||||
xTimerReset(dolphin->clear_limits_timer, portMAX_DELAY);
|
||||
|
||||
DolphinEvent event;
|
||||
while(1) {
|
||||
if(osMessageQueueGet(dolphin->event_queue, &event, NULL, 60000) == osOK) {
|
||||
if(osMessageQueueGet(dolphin->event_queue, &event, NULL, HOURS_IN_TICKS(1)) == osOK) {
|
||||
if(event.type == DolphinEventTypeDeed) {
|
||||
if(dolphin_state_on_deed(dolphin->state, event.deed)) {
|
||||
DolphinPubsubEvent event = DolphinPubsubEventUpdate;
|
||||
furi_pubsub_publish(dolphin->pubsub, &event);
|
||||
}
|
||||
dolphin_state_on_deed(dolphin->state, event.deed);
|
||||
DolphinPubsubEvent event = DolphinPubsubEventUpdate;
|
||||
furi_pubsub_publish(dolphin->pubsub, &event);
|
||||
xTimerReset(dolphin->butthurt_timer, portMAX_DELAY);
|
||||
xTimerReset(dolphin->flush_timer, portMAX_DELAY);
|
||||
} else if(event.type == DolphinEventTypeStats) {
|
||||
// TODO: correct icounter/butthurt changing, stub till then
|
||||
event.stats->icounter = 0;
|
||||
event.stats->butthurt = 0;
|
||||
event.stats->icounter = dolphin->state->data.icounter;
|
||||
event.stats->butthurt = dolphin->state->data.butthurt;
|
||||
event.stats->timestamp = dolphin->state->data.timestamp;
|
||||
event.stats->level = 1;
|
||||
event.stats->level_up_is_pending = 0;
|
||||
event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
|
||||
event.stats->level_up_is_pending =
|
||||
!dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
|
||||
} else if(event.type == DolphinEventTypeFlush) {
|
||||
// TODO: correct icounter/butthurt changing, stub till then
|
||||
dolphin->state->data.butthurt = 0;
|
||||
dolphin->state->data.icounter = 0;
|
||||
FURI_LOG_I(TAG, "Flush stats");
|
||||
dolphin_state_save(dolphin->state);
|
||||
} else if(event.type == DolphinEventTypeClearLimits) {
|
||||
FURI_LOG_I(TAG, "Clear limits");
|
||||
dolphin_state_clear_limits(dolphin->state);
|
||||
dolphin_state_save(dolphin->state);
|
||||
} else if(event.type == DolphinEventTypeIncreaseButthurt) {
|
||||
FURI_LOG_I(TAG, "Increase butthurt");
|
||||
dolphin_state_butthurted(dolphin->state);
|
||||
dolphin_state_save(dolphin->state);
|
||||
}
|
||||
dolphin_event_release(dolphin, &event);
|
||||
} else {
|
||||
dolphin_check_butthurt(dolphin->state);
|
||||
dolphin_state_save(dolphin->state);
|
||||
/* once per hour check rtc time is not changed */
|
||||
dolphin_update_clear_limits_timer_period(dolphin);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -5,6 +5,10 @@
|
||||
#include "helpers/dolphin_deed.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct Dolphin Dolphin;
|
||||
|
||||
typedef struct {
|
||||
@ -19,6 +23,13 @@ typedef enum {
|
||||
DolphinPubsubEventUpdate,
|
||||
} DolphinPubsubEvent;
|
||||
|
||||
#define DOLPHIN_DEED(deed) \
|
||||
do { \
|
||||
Dolphin* dolphin = (Dolphin*)furi_record_open("dolphin"); \
|
||||
dolphin_deed(dolphin, deed); \
|
||||
furi_record_close("dolphin"); \
|
||||
} while(0)
|
||||
|
||||
/** Deed complete notification. Call it on deed completion.
|
||||
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
|
||||
* Thread safe, async
|
||||
@ -38,3 +49,7 @@ void dolphin_flush(Dolphin* dolphin);
|
||||
void dolphin_upgrade_level(Dolphin* dolphin);
|
||||
|
||||
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -11,9 +11,8 @@ typedef enum {
|
||||
DolphinEventTypeDeed,
|
||||
DolphinEventTypeStats,
|
||||
DolphinEventTypeFlush,
|
||||
DolphinEventTypeAnimationStartNewIdle,
|
||||
DolphinEventTypeAnimationCheckBlocking,
|
||||
DolphinEventTypeAnimationInteract,
|
||||
DolphinEventTypeIncreaseButthurt,
|
||||
DolphinEventTypeClearLimits,
|
||||
} DolphinEventType;
|
||||
|
||||
typedef struct {
|
||||
@ -31,6 +30,9 @@ struct Dolphin {
|
||||
// Queue
|
||||
osMessageQueueId_t event_queue;
|
||||
FuriPubSub* pubsub;
|
||||
TimerHandle_t butthurt_timer;
|
||||
TimerHandle_t flush_timer;
|
||||
TimerHandle_t clear_limits_timer;
|
||||
};
|
||||
|
||||
Dolphin* dolphin_alloc();
|
||||
|
||||
@ -1,14 +1,65 @@
|
||||
#include "dolphin_deed.h"
|
||||
#include <furi.h>
|
||||
|
||||
static const DolphinDeedWeight dolphin_deed_weights[DolphinDeedMax] = {
|
||||
{1, -1, 60},
|
||||
{1, -1, 60},
|
||||
{1, -1, 60},
|
||||
{-1, 1, 60},
|
||||
static const DolphinDeedWeight dolphin_deed_weights[] = {
|
||||
{1, DolphinAppSubGhz}, // DolphinDeedSubGhzReceiverInfo
|
||||
{3, DolphinAppSubGhz}, // DolphinDeedSubGhzSave
|
||||
{1, DolphinAppSubGhz}, // DolphinDeedSubGhzRawRec
|
||||
{2, DolphinAppSubGhz}, // DolphinDeedSubGhzAddManually
|
||||
{2, DolphinAppSubGhz}, // DolphinDeedSubGhzSend
|
||||
{1, DolphinAppSubGhz}, // DolphinDeedSubGhzFrequencyAnalyzer
|
||||
|
||||
{1, DolphinAppRfid}, // DolphinDeedRfidRead
|
||||
{3, DolphinAppRfid}, // DolphinDeedRfidReadSuccess
|
||||
{3, DolphinAppRfid}, // DolphinDeedRfidSave
|
||||
{2, DolphinAppRfid}, // DolphinDeedRfidEmulate
|
||||
{2, DolphinAppRfid}, // DolphinDeedRfidAdd
|
||||
|
||||
{1, DolphinAppNfc}, // DolphinDeedNfcRead
|
||||
{3, DolphinAppNfc}, // DolphinDeedNfcReadSuccess
|
||||
{3, DolphinAppNfc}, // DolphinDeedNfcSave
|
||||
{2, DolphinAppNfc}, // DolphinDeedNfcEmulate
|
||||
{2, DolphinAppNfc}, // DolphinDeedNfcAdd
|
||||
|
||||
{1, DolphinAppIr}, // DolphinDeedIrSend
|
||||
{3, DolphinAppIr}, // DolphinDeedIrLearnSuccess
|
||||
{3, DolphinAppIr}, // DolphinDeedIrSave
|
||||
{2, DolphinAppIr}, // DolphinDeedIrBruteForce
|
||||
|
||||
{1, DolphinAppIbutton}, // DolphinDeedIbuttonRead
|
||||
{3, DolphinAppIbutton}, // DolphinDeedIbuttonReadSuccess
|
||||
{3, DolphinAppIbutton}, // DolphinDeedIbuttonSave
|
||||
{2, DolphinAppIbutton}, // DolphinDeedIbuttonEmulate
|
||||
{2, DolphinAppIbutton}, // DolphinDeedIbuttonAdd
|
||||
|
||||
{3, DolphinAppBadusb}, // DolphinDeedBadUsbPlayScript
|
||||
{3, DolphinAppU2f}, // DolphinDeedU2fAuthorized
|
||||
};
|
||||
|
||||
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed) {
|
||||
furi_assert(deed < DolphinDeedMax);
|
||||
return &dolphin_deed_weights[deed];
|
||||
static uint8_t dolphin_deed_limits[] = {
|
||||
15, // DolphinAppSubGhz
|
||||
15, // DolphinAppRfid
|
||||
15, // DolphinAppNfc
|
||||
15, // DolphinAppIr
|
||||
15, // DolphinAppIbutton
|
||||
15, // DolphinAppBadusb
|
||||
15, // DolphinAppU2f
|
||||
};
|
||||
|
||||
_Static_assert(COUNT_OF(dolphin_deed_weights) == DolphinDeedMAX, "dolphin_deed_weights size error");
|
||||
_Static_assert(COUNT_OF(dolphin_deed_limits) == DolphinAppMAX, "dolphin_deed_limits size error");
|
||||
|
||||
uint8_t dolphin_deed_get_weight(DolphinDeed deed) {
|
||||
furi_check(deed < DolphinDeedMAX);
|
||||
return dolphin_deed_weights[deed].icounter;
|
||||
}
|
||||
|
||||
DolphinApp dolphin_deed_get_app(DolphinDeed deed) {
|
||||
furi_check(deed < DolphinDeedMAX);
|
||||
return dolphin_deed_weights[deed].app;
|
||||
}
|
||||
|
||||
uint8_t dolphin_deed_get_app_limit(DolphinApp app) {
|
||||
furi_check(app < DolphinAppMAX);
|
||||
return dolphin_deed_limits[app];
|
||||
}
|
||||
|
||||
@ -2,23 +2,73 @@
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/* Countable deed that affects icounter*/
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
// iButton
|
||||
DolphinDeedIButtonRead,
|
||||
DolphinDeedIButtonWrite,
|
||||
DolphinDeedIButtonEmulate,
|
||||
// for debug
|
||||
DolphinDeedWrong,
|
||||
// Special value, do not use
|
||||
DolphinDeedMax
|
||||
DolphinAppSubGhz,
|
||||
DolphinAppRfid,
|
||||
DolphinAppNfc,
|
||||
DolphinAppIr,
|
||||
DolphinAppIbutton,
|
||||
DolphinAppBadusb,
|
||||
DolphinAppU2f,
|
||||
DolphinAppMAX,
|
||||
} DolphinApp;
|
||||
|
||||
typedef enum {
|
||||
DolphinDeedSubGhzReceiverInfo,
|
||||
DolphinDeedSubGhzSave,
|
||||
DolphinDeedSubGhzRawRec,
|
||||
DolphinDeedSubGhzAddManually,
|
||||
DolphinDeedSubGhzSend,
|
||||
DolphinDeedSubGhzFrequencyAnalyzer,
|
||||
|
||||
DolphinDeedRfidRead,
|
||||
DolphinDeedRfidReadSuccess,
|
||||
DolphinDeedRfidSave,
|
||||
DolphinDeedRfidEmulate,
|
||||
DolphinDeedRfidAdd,
|
||||
|
||||
DolphinDeedNfcRead,
|
||||
DolphinDeedNfcReadSuccess,
|
||||
DolphinDeedNfcSave,
|
||||
DolphinDeedNfcEmulate,
|
||||
DolphinDeedNfcAdd,
|
||||
|
||||
DolphinDeedIrSend,
|
||||
DolphinDeedIrLearnSuccess,
|
||||
DolphinDeedIrSave,
|
||||
DolphinDeedIrBruteForce,
|
||||
|
||||
DolphinDeedIbuttonRead,
|
||||
DolphinDeedIbuttonReadSuccess,
|
||||
DolphinDeedIbuttonSave,
|
||||
DolphinDeedIbuttonEmulate,
|
||||
DolphinDeedIbuttonAdd,
|
||||
|
||||
DolphinDeedBadUsbPlayScript,
|
||||
|
||||
DolphinDeedU2fAuthorized,
|
||||
|
||||
DolphinDeedMAX
|
||||
} DolphinDeed;
|
||||
|
||||
typedef struct {
|
||||
int32_t icounter; // how many icounter get by Deed
|
||||
int32_t butthurt; // how many icounter get by Deed
|
||||
uint32_t limit_value; // how many deeds in limit interval
|
||||
uint32_t limit_interval; // interval, in minutes
|
||||
uint8_t icounter;
|
||||
DolphinApp app;
|
||||
} DolphinDeedWeight;
|
||||
|
||||
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed);
|
||||
typedef struct {
|
||||
DolphinApp app;
|
||||
uint8_t icounter_limit;
|
||||
} DolphinDeedLimits;
|
||||
|
||||
DolphinApp dolphin_deed_get_app(DolphinDeed deed);
|
||||
uint8_t dolphin_deed_get_app_limit(DolphinApp app);
|
||||
uint8_t dolphin_deed_get_weight(DolphinDeed deed);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
#include "dolphin_state.h"
|
||||
#include "dolphin/helpers/dolphin_deed.h"
|
||||
#include <stdint.h>
|
||||
#include <storage/storage.h>
|
||||
#include <furi.h>
|
||||
@ -10,9 +11,8 @@
|
||||
#define DOLPHIN_STATE_PATH "/int/dolphin.state"
|
||||
#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
|
||||
#define DOLPHIN_STATE_HEADER_VERSION 0x01
|
||||
#define DOLPHIN_LVL_THRESHOLD 20.0f
|
||||
#define LEVEL2_THRESHOLD 20
|
||||
#define LEVEL3_THRESHOLD 100
|
||||
#define LEVEL2_THRESHOLD 735
|
||||
#define LEVEL3_THRESHOLD 2940
|
||||
#define BUTTHURT_MAX 14
|
||||
#define BUTTHURT_MIN 0
|
||||
|
||||
@ -125,50 +125,68 @@ uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
|
||||
return threshold - icounter;
|
||||
}
|
||||
|
||||
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
|
||||
const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
|
||||
int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
|
||||
bool level_up = false;
|
||||
bool mood_changed = false;
|
||||
|
||||
if(icounter <= 0) {
|
||||
icounter = 0;
|
||||
if(dolphin_state->data.icounter == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
|
||||
DolphinApp app = dolphin_deed_get_app(deed);
|
||||
int8_t weight_limit =
|
||||
dolphin_deed_get_app_limit(app) - dolphin_state->data.icounter_daily_limit[app];
|
||||
uint8_t deed_weight = CLAMP(dolphin_deed_get_weight(deed), weight_limit, 0);
|
||||
|
||||
uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
|
||||
if(xp_to_levelup) {
|
||||
level_up = true;
|
||||
dolphin_state->data.icounter += MIN(xp_to_levelup, deed_weight->icounter);
|
||||
deed_weight = MIN(xp_to_levelup, deed_weight);
|
||||
dolphin_state->data.icounter += deed_weight;
|
||||
dolphin_state->data.icounter_daily_limit[app] += deed_weight;
|
||||
}
|
||||
|
||||
uint32_t new_butthurt = CLAMP(
|
||||
((int32_t)dolphin_state->data.butthurt) + deed_weight->butthurt,
|
||||
BUTTHURT_MAX,
|
||||
BUTTHURT_MIN);
|
||||
/* decrease butthurt:
|
||||
* 0 deeds accumulating --> 0 butthurt
|
||||
* +1....+15 deeds accumulating --> -1 butthurt
|
||||
* +16...+30 deeds accumulating --> -1 butthurt
|
||||
* +31...+45 deeds accumulating --> -1 butthurt
|
||||
* +46...... deeds accumulating --> -1 butthurt
|
||||
* -4 butthurt per day is maximum
|
||||
* */
|
||||
uint8_t butthurt_icounter_level_old = dolphin_state->data.butthurt_daily_limit / 15 +
|
||||
!!(dolphin_state->data.butthurt_daily_limit % 15);
|
||||
dolphin_state->data.butthurt_daily_limit =
|
||||
CLAMP(dolphin_state->data.butthurt_daily_limit + deed_weight, 46, 0);
|
||||
uint8_t butthurt_icounter_level_new = dolphin_state->data.butthurt_daily_limit / 15 +
|
||||
!!(dolphin_state->data.butthurt_daily_limit % 15);
|
||||
int32_t new_butthurt = ((int32_t)dolphin_state->data.butthurt) -
|
||||
(butthurt_icounter_level_old != butthurt_icounter_level_new);
|
||||
new_butthurt = CLAMP(new_butthurt, BUTTHURT_MAX, BUTTHURT_MIN);
|
||||
|
||||
if(!!dolphin_state->data.butthurt != !!new_butthurt) {
|
||||
mood_changed = true;
|
||||
}
|
||||
dolphin_state->data.butthurt = new_butthurt;
|
||||
dolphin_state->data.timestamp = dolphin_state_timestamp();
|
||||
dolphin_state->dirty = true;
|
||||
|
||||
return level_up || mood_changed;
|
||||
FURI_LOG_D(
|
||||
TAG,
|
||||
"icounter %d, butthurt %d",
|
||||
dolphin_state->data.icounter,
|
||||
dolphin_state->data.butthurt);
|
||||
}
|
||||
|
||||
void dolphin_state_butthurted(DolphinState* dolphin_state) {
|
||||
if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
|
||||
dolphin_state->data.butthurt++;
|
||||
FURI_LOG_I("DolphinState", "Increasing butthurt");
|
||||
dolphin_state->data.timestamp = dolphin_state_timestamp();
|
||||
dolphin_state->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_state_increase_level(DolphinState* dolphin_state) {
|
||||
furi_assert(dolphin_state_is_levelup(dolphin_state->data.icounter));
|
||||
++dolphin_state->data.icounter;
|
||||
dolphin_state->dirty = true;
|
||||
}
|
||||
|
||||
void dolphin_state_clear_limits(DolphinState* dolphin_state) {
|
||||
furi_assert(dolphin_state);
|
||||
|
||||
for(int i = 0; i < DolphinAppMAX; ++i) {
|
||||
dolphin_state->data.icounter_daily_limit[i] = 0;
|
||||
}
|
||||
dolphin_state->data.butthurt_daily_limit = 0;
|
||||
dolphin_state->dirty = true;
|
||||
}
|
||||
|
||||
@ -7,10 +7,8 @@
|
||||
|
||||
typedef struct DolphinState DolphinState;
|
||||
typedef struct {
|
||||
uint32_t limit_ibutton;
|
||||
uint32_t limit_nfc;
|
||||
uint32_t limit_ir;
|
||||
uint32_t limit_rfid;
|
||||
uint8_t icounter_daily_limit[DolphinAppMAX];
|
||||
uint8_t butthurt_daily_limit;
|
||||
|
||||
uint32_t flags;
|
||||
uint32_t icounter;
|
||||
@ -31,11 +29,11 @@ bool dolphin_state_save(DolphinState* dolphin_state);
|
||||
|
||||
bool dolphin_state_load(DolphinState* dolphin_state);
|
||||
|
||||
void dolphin_state_clear(DolphinState* dolphin_state);
|
||||
void dolphin_state_clear_limits(DolphinState* dolphin_state);
|
||||
|
||||
uint64_t dolphin_state_timestamp();
|
||||
|
||||
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
|
||||
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
|
||||
|
||||
void dolphin_state_butthurted(DolphinState* dolphin_state);
|
||||
|
||||
|
||||
@ -95,5 +95,5 @@ bool gpio_scene_start_on_event(void* context, SceneManagerEvent event) {
|
||||
|
||||
void gpio_scene_start_on_exit(void* context) {
|
||||
GpioApp* app = context;
|
||||
variable_item_list_clean(app->var_item_list);
|
||||
variable_item_list_reset(app->var_item_list);
|
||||
}
|
||||
|
||||
@ -135,6 +135,6 @@ void gpio_scene_usb_uart_cfg_on_exit(void* context) {
|
||||
app->scene_manager,
|
||||
GpioAppViewUsbUartCfg,
|
||||
variable_item_list_get_selected_item_index(app->var_item_list));
|
||||
variable_item_list_clean(app->var_item_list);
|
||||
variable_item_list_reset(app->var_item_list);
|
||||
free(cfg_set);
|
||||
}
|
||||
|
||||
@ -154,7 +154,7 @@ static int32_t usb_uart_worker(void* context) {
|
||||
furi_thread_set_context(usb_uart->tx_thread, usb_uart);
|
||||
furi_thread_set_callback(usb_uart->tx_thread, usb_uart_tx_thread);
|
||||
|
||||
UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
||||
FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
|
||||
usb_uart_vcp_init(usb_uart, usb_uart->cfg.vcp_ch);
|
||||
usb_uart_serial_init(usb_uart, usb_uart->cfg.uart_ch);
|
||||
usb_uart_set_baudrate(usb_uart, usb_uart->cfg.baudrate);
|
||||
|
||||
17
applications/gui/canvas.c
Executable file → Normal file
17
applications/gui/canvas.c
Executable file → Normal file
@ -4,6 +4,7 @@
|
||||
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <stdint.h>
|
||||
#include <u8g2_glue.h>
|
||||
|
||||
const CanvasFontParameters canvas_font_params[FontTotalNumber] = {
|
||||
@ -202,6 +203,22 @@ uint8_t canvas_glyph_width(Canvas* canvas, char symbol) {
|
||||
return u8g2_GetGlyphWidth(&canvas->fb, symbol);
|
||||
}
|
||||
|
||||
void canvas_draw_bitmap(
|
||||
Canvas* canvas,
|
||||
uint8_t x,
|
||||
uint8_t y,
|
||||
uint8_t width,
|
||||
uint8_t height,
|
||||
const uint8_t* compressed_bitmap_data) {
|
||||
furi_assert(canvas);
|
||||
|
||||
x += canvas->offset_x;
|
||||
y += canvas->offset_y;
|
||||
uint8_t* bitmap_data = NULL;
|
||||
furi_hal_compress_icon_decode(compressed_bitmap_data, &bitmap_data);
|
||||
u8g2_DrawXBM(&canvas->fb, x, y, width, height, bitmap_data);
|
||||
}
|
||||
|
||||
void canvas_draw_icon_animation(
|
||||
Canvas* canvas,
|
||||
uint8_t x,
|
||||
|
||||
@ -178,6 +178,23 @@ uint16_t canvas_string_width(Canvas* canvas, const char* str);
|
||||
*/
|
||||
uint8_t canvas_glyph_width(Canvas* canvas, char symbol);
|
||||
|
||||
/** Draw bitmap picture at position defined by x,y.
|
||||
*
|
||||
* @param canvas Canvas instance
|
||||
* @param x x coordinate
|
||||
* @param y y coordinate
|
||||
* @param width width of bitmap
|
||||
* @param height height of bitmap
|
||||
* @param compressed_bitmap_data compressed bitmap data
|
||||
*/
|
||||
void canvas_draw_bitmap(
|
||||
Canvas* canvas,
|
||||
uint8_t x,
|
||||
uint8_t y,
|
||||
uint8_t width,
|
||||
uint8_t height,
|
||||
const uint8_t* compressed_bitmap_data);
|
||||
|
||||
/** Draw animation at position defined by x,y.
|
||||
*
|
||||
* @param canvas Canvas instance
|
||||
|
||||
@ -45,7 +45,7 @@ bool gui_redraw_fs(Gui* gui) {
|
||||
}
|
||||
}
|
||||
|
||||
void gui_redraw_status_bar(Gui* gui) {
|
||||
static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
|
||||
ViewPortArray_it_t it;
|
||||
uint8_t x;
|
||||
uint8_t x_used = 0;
|
||||
@ -140,6 +140,30 @@ void gui_redraw_status_bar(Gui* gui) {
|
||||
}
|
||||
ViewPortArray_next(it);
|
||||
}
|
||||
|
||||
if(need_attention) {
|
||||
width = icon_get_width(&I_Attention_5x8);
|
||||
canvas_frame_set(gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
|
||||
canvas_draw_rframe(
|
||||
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
|
||||
canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
|
||||
canvas_draw_line(
|
||||
gui->canvas,
|
||||
2,
|
||||
canvas_height(gui->canvas) - 2,
|
||||
canvas_width(gui->canvas) - 2,
|
||||
canvas_height(gui->canvas) - 2);
|
||||
|
||||
canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
|
||||
|
||||
canvas_set_color(gui->canvas, ColorWhite);
|
||||
canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
|
||||
canvas_set_color(gui->canvas, ColorBlack);
|
||||
|
||||
canvas_frame_set(
|
||||
gui->canvas, x + 3, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
|
||||
canvas_draw_icon(gui->canvas, 0, 0, &I_Attention_5x8);
|
||||
}
|
||||
}
|
||||
|
||||
bool gui_redraw_window(Gui* gui) {
|
||||
@ -171,11 +195,19 @@ void gui_redraw(Gui* gui) {
|
||||
|
||||
canvas_reset(gui->canvas);
|
||||
|
||||
if(!gui_redraw_fs(gui)) {
|
||||
if(!gui_redraw_window(gui)) {
|
||||
gui_redraw_desktop(gui);
|
||||
if(gui->lockdown) {
|
||||
gui_redraw_desktop(gui);
|
||||
bool need_attention =
|
||||
(gui_view_port_find_enabled(gui->layers[GuiLayerWindow]) != 0 ||
|
||||
gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]) != 0);
|
||||
gui_redraw_status_bar(gui, need_attention);
|
||||
} else {
|
||||
if(!gui_redraw_fs(gui)) {
|
||||
if(!gui_redraw_window(gui)) {
|
||||
gui_redraw_desktop(gui);
|
||||
}
|
||||
gui_redraw_status_bar(gui, false);
|
||||
}
|
||||
gui_redraw_status_bar(gui);
|
||||
}
|
||||
|
||||
canvas_commit(gui->canvas);
|
||||
@ -210,9 +242,15 @@ void gui_input(Gui* gui, InputEvent* input_event) {
|
||||
|
||||
gui_lock(gui);
|
||||
|
||||
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
|
||||
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
|
||||
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
|
||||
ViewPort* view_port = NULL;
|
||||
|
||||
if(gui->lockdown) {
|
||||
view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
|
||||
} else {
|
||||
view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
|
||||
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
|
||||
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
|
||||
}
|
||||
|
||||
if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
|
||||
gui->ongoing_input_view_port = view_port;
|
||||
@ -366,10 +404,18 @@ void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, vo
|
||||
gui_unlock(gui);
|
||||
|
||||
if(callback != NULL) {
|
||||
gui_redraw(gui);
|
||||
gui_update(gui);
|
||||
}
|
||||
}
|
||||
|
||||
void gui_set_lockdown(Gui* gui, bool lockdown) {
|
||||
furi_assert(gui);
|
||||
gui_lock(gui);
|
||||
gui->lockdown = lockdown;
|
||||
gui_unlock(gui);
|
||||
gui_update(gui);
|
||||
}
|
||||
|
||||
Gui* gui_alloc() {
|
||||
Gui* gui = furi_alloc(sizeof(Gui));
|
||||
// Thread ID
|
||||
|
||||
@ -79,6 +79,16 @@ void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port);
|
||||
*/
|
||||
void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
|
||||
|
||||
/** Set lockdown mode
|
||||
*
|
||||
* When lockdown mode is enabled, only GuiLayerDesktop is shown.
|
||||
* This feature prevents services from showing sensitive information when flipper is locked.
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param lockdown bool, true if enabled
|
||||
*/
|
||||
void gui_set_lockdown(Gui* gui, bool lockdown);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -49,6 +49,7 @@ struct Gui {
|
||||
osMutexId_t mutex;
|
||||
|
||||
// Layers and Canvas
|
||||
bool lockdown;
|
||||
ViewPortArray_t layers[GuiLayerMAX];
|
||||
Canvas* canvas;
|
||||
GuiCanvasCommitCallback canvas_callback;
|
||||
|
||||
@ -3,6 +3,7 @@
|
||||
* GUI: internal Icon API
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "icon.h"
|
||||
|
||||
struct Icon {
|
||||
|
||||
@ -241,7 +241,7 @@ View* button_menu_get_view(ButtonMenu* button_menu) {
|
||||
return button_menu->view;
|
||||
}
|
||||
|
||||
void button_menu_clean(ButtonMenu* button_menu) {
|
||||
void button_menu_reset(ButtonMenu* button_menu) {
|
||||
furi_assert(button_menu);
|
||||
|
||||
with_view_model(
|
||||
|
||||
@ -39,7 +39,7 @@ View* button_menu_get_view(ButtonMenu* button_menu);
|
||||
*
|
||||
* @param button_menu ButtonMenu instance
|
||||
*/
|
||||
void button_menu_clean(ButtonMenu* button_menu);
|
||||
void button_menu_reset(ButtonMenu* button_menu);
|
||||
|
||||
/** Add item to button menu instance
|
||||
*
|
||||
|
||||
@ -112,7 +112,7 @@ void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t re
|
||||
void button_panel_free(ButtonPanel* button_panel) {
|
||||
furi_assert(button_panel);
|
||||
|
||||
button_panel_clean(button_panel);
|
||||
button_panel_reset(button_panel);
|
||||
|
||||
with_view_model(
|
||||
button_panel->view, (ButtonPanelModel * model) {
|
||||
@ -125,7 +125,7 @@ void button_panel_free(ButtonPanel* button_panel) {
|
||||
free(button_panel);
|
||||
}
|
||||
|
||||
void button_panel_clean(ButtonPanel* button_panel) {
|
||||
void button_panel_reset(ButtonPanel* button_panel) {
|
||||
furi_assert(button_panel);
|
||||
|
||||
with_view_model(
|
||||
|
||||
@ -39,7 +39,7 @@ void button_panel_free(ButtonPanel* button_panel);
|
||||
*
|
||||
* @param button_panel ButtonPanel instance
|
||||
*/
|
||||
void button_panel_clean(ButtonPanel* button_panel);
|
||||
void button_panel_reset(ButtonPanel* button_panel);
|
||||
|
||||
/** Reserve space for adding items.
|
||||
*
|
||||
|
||||
@ -244,7 +244,7 @@ void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text) {
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_ex_clean(DialogEx* dialog_ex) {
|
||||
void dialog_ex_reset(DialogEx* dialog_ex) {
|
||||
furi_assert(dialog_ex);
|
||||
TextElement clean_text_el = {
|
||||
.text = NULL, .x = 0, .y = 0, .horizontal = AlignLeft, .vertical = AlignLeft};
|
||||
|
||||
@ -143,8 +143,8 @@ void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text);
|
||||
*
|
||||
* @param dialog_ex DialogEx instance
|
||||
*/
|
||||
void dialog_ex_clean(DialogEx* dialog_ex);
|
||||
void dialog_ex_reset(DialogEx* dialog_ex);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@ -77,7 +77,7 @@ static bool file_select_input_callback(InputEvent* event, void* context) {
|
||||
FileSelect* file_select = (FileSelect*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeShort) {
|
||||
if((event->type == InputTypeShort) | (event->type == InputTypeRepeat)) {
|
||||
if(!file_select->init_completed) {
|
||||
if(!file_select_init_inner(file_select)) {
|
||||
file_select->callback(false, file_select->context);
|
||||
|
||||
@ -87,6 +87,14 @@ static bool menu_input_callback(InputEvent* event, void* context) {
|
||||
consumed = true;
|
||||
menu_process_ok(menu);
|
||||
}
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
if(event->key == InputKeyUp) {
|
||||
consumed = true;
|
||||
menu_process_up(menu);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
consumed = true;
|
||||
menu_process_down(menu);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
@ -138,7 +146,7 @@ Menu* menu_alloc() {
|
||||
|
||||
void menu_free(Menu* menu) {
|
||||
furi_assert(menu);
|
||||
menu_clean(menu);
|
||||
menu_reset(menu);
|
||||
view_free(menu->view);
|
||||
free(menu);
|
||||
}
|
||||
@ -172,7 +180,7 @@ void menu_add_item(
|
||||
});
|
||||
}
|
||||
|
||||
void menu_clean(Menu* menu) {
|
||||
void menu_reset(Menu* menu) {
|
||||
furi_assert(menu);
|
||||
with_view_model(
|
||||
menu->view, (MenuModel * model) {
|
||||
|
||||
@ -59,7 +59,7 @@ void menu_add_item(
|
||||
*
|
||||
* @param menu Menu instance
|
||||
*/
|
||||
void menu_clean(Menu* menu);
|
||||
void menu_reset(Menu* menu);
|
||||
|
||||
/** Set current menu item
|
||||
*
|
||||
|
||||
@ -226,4 +226,20 @@ void popup_enable_timeout(Popup* popup) {
|
||||
|
||||
void popup_disable_timeout(Popup* popup) {
|
||||
popup->timer_enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
void popup_reset(Popup* popup) {
|
||||
furi_assert(popup);
|
||||
|
||||
with_view_model(
|
||||
popup->view, (PopupModel * model) {
|
||||
memset(&model->header, 0, sizeof(model->header));
|
||||
memset(&model->text, 0, sizeof(model->text));
|
||||
memset(&model->icon, 0, sizeof(model->icon));
|
||||
return false;
|
||||
});
|
||||
popup->callback = NULL;
|
||||
popup->context = NULL;
|
||||
popup->timer_enabled = false;
|
||||
popup->timer_period_in_ms = 0;
|
||||
}
|
||||
|
||||
@ -123,6 +123,12 @@ void popup_enable_timeout(Popup* popup);
|
||||
*/
|
||||
void popup_disable_timeout(Popup* popup);
|
||||
|
||||
/** Reset popup instance state
|
||||
*
|
||||
* @param popup Popup instance
|
||||
*/
|
||||
void popup_reset(Popup* popup);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -106,6 +106,14 @@ static bool submenu_view_input_callback(InputEvent* event, void* context) {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
if(event->key == InputKeyUp) {
|
||||
consumed = true;
|
||||
submenu_process_up(submenu);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
consumed = true;
|
||||
submenu_process_down(submenu);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
@ -169,7 +177,7 @@ void submenu_add_item(
|
||||
});
|
||||
}
|
||||
|
||||
void submenu_clean(Submenu* submenu) {
|
||||
void submenu_reset(Submenu* submenu) {
|
||||
furi_assert(submenu);
|
||||
|
||||
with_view_model(
|
||||
|
||||
@ -57,7 +57,7 @@ void submenu_add_item(
|
||||
*
|
||||
* @param submenu Submenu instance
|
||||
*/
|
||||
void submenu_clean(Submenu* submenu);
|
||||
void submenu_reset(Submenu* submenu);
|
||||
|
||||
/** Set submenu item selector
|
||||
*
|
||||
|
||||
@ -164,7 +164,7 @@ View* text_box_get_view(TextBox* text_box) {
|
||||
return text_box->view;
|
||||
}
|
||||
|
||||
void text_box_clean(TextBox* text_box) {
|
||||
void text_box_reset(TextBox* text_box) {
|
||||
furi_assert(text_box);
|
||||
|
||||
with_view_model(
|
||||
|
||||
@ -44,7 +44,7 @@ View* text_box_get_view(TextBox* text_box);
|
||||
*
|
||||
* @param text_box TextBox instance
|
||||
*/
|
||||
void text_box_clean(TextBox* text_box);
|
||||
void text_box_reset(TextBox* text_box);
|
||||
|
||||
/** Set text for text_box
|
||||
*
|
||||
|
||||
@ -4,6 +4,7 @@
|
||||
|
||||
struct TextInput {
|
||||
View* view;
|
||||
osTimerId_t timer;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
@ -23,6 +24,11 @@ typedef struct {
|
||||
|
||||
uint8_t selected_row;
|
||||
uint8_t selected_column;
|
||||
|
||||
TextInputValidatorCallback validator_callback;
|
||||
void* validator_callback_context;
|
||||
string_t validator_text;
|
||||
bool valadator_message_visible;
|
||||
} TextInputModel;
|
||||
|
||||
static const uint8_t keyboard_origin_x = 1;
|
||||
@ -236,6 +242,17 @@ static void text_input_view_draw_callback(Canvas* canvas, void* _model) {
|
||||
}
|
||||
}
|
||||
}
|
||||
if(model->valadator_message_visible) {
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_box(canvas, 8, 10, 110, 48);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_icon(canvas, 10, 14, &I_WarningDolphin_45x42);
|
||||
canvas_draw_rframe(canvas, 8, 8, 112, 50, 3);
|
||||
canvas_draw_rframe(canvas, 9, 9, 110, 48, 2);
|
||||
elements_multiline_text(canvas, 62, 20, string_get_cstr(model->validator_text));
|
||||
canvas_set_font(canvas, FontKeyboard);
|
||||
}
|
||||
}
|
||||
|
||||
static void text_input_handle_up(TextInput* text_input) {
|
||||
@ -295,7 +312,13 @@ static void text_input_handle_ok(TextInput* text_input) {
|
||||
uint8_t text_length = strlen(model->text_buffer);
|
||||
|
||||
if(selected == ENTER_KEY) {
|
||||
if(model->callback != 0 && text_length > 0) {
|
||||
if(model->validator_callback && (!model->validator_callback(
|
||||
model->text_buffer,
|
||||
model->validator_text,
|
||||
model->validator_callback_context))) {
|
||||
model->valadator_message_visible = true;
|
||||
osTimerStart(text_input->timer, osKernelGetTickFreq() * 4);
|
||||
} else if(model->callback != 0 && text_length > 0) {
|
||||
model->callback(model->callback_context);
|
||||
}
|
||||
} else if(selected == BACKSPACE_KEY) {
|
||||
@ -321,6 +344,16 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
if(model->valadator_message_visible) {
|
||||
if(event->key == InputKeyBack) {
|
||||
consumed = true;
|
||||
}
|
||||
}
|
||||
model->valadator_message_visible = false;
|
||||
return false;
|
||||
});
|
||||
switch(event->key) {
|
||||
case InputKeyUp:
|
||||
text_input_handle_up(text_input);
|
||||
@ -351,7 +384,11 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
|
||||
event->key == InputKeyBack) {
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
text_input_backspace_cb(model);
|
||||
if(model->valadator_message_visible) {
|
||||
model->valadator_message_visible = false;
|
||||
} else {
|
||||
text_input_backspace_cb(model);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
@ -361,6 +398,17 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void text_input_timer_callback(void* context) {
|
||||
furi_assert(context);
|
||||
TextInput* text_input = context;
|
||||
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
model->valadator_message_visible = false;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
TextInput* text_input_alloc() {
|
||||
TextInput* text_input = furi_alloc(sizeof(TextInput));
|
||||
text_input->view = view_alloc();
|
||||
@ -369,18 +417,40 @@ TextInput* text_input_alloc() {
|
||||
view_set_draw_callback(text_input->view, text_input_view_draw_callback);
|
||||
view_set_input_callback(text_input->view, text_input_view_input_callback);
|
||||
|
||||
text_input_clean(text_input);
|
||||
text_input->timer = osTimerNew(text_input_timer_callback, osTimerOnce, text_input, NULL);
|
||||
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
string_init(model->validator_text);
|
||||
return false;
|
||||
});
|
||||
|
||||
text_input_reset(text_input);
|
||||
|
||||
return text_input;
|
||||
}
|
||||
|
||||
void text_input_free(TextInput* text_input) {
|
||||
furi_assert(text_input);
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
string_clear(model->validator_text);
|
||||
return false;
|
||||
});
|
||||
|
||||
// Send stop command
|
||||
osTimerStop(text_input->timer);
|
||||
// Wait till timer stop
|
||||
while(osTimerIsRunning(text_input->timer)) osDelay(1);
|
||||
// Release allocated memory
|
||||
osTimerDelete(text_input->timer);
|
||||
|
||||
view_free(text_input->view);
|
||||
|
||||
free(text_input);
|
||||
}
|
||||
|
||||
void text_input_clean(TextInput* text_input) {
|
||||
void text_input_reset(TextInput* text_input) {
|
||||
furi_assert(text_input);
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
@ -393,6 +463,10 @@ void text_input_clean(TextInput* text_input) {
|
||||
model->text_buffer_size = 0;
|
||||
model->callback = NULL;
|
||||
model->callback_context = NULL;
|
||||
model->validator_callback = NULL;
|
||||
model->validator_callback_context = NULL;
|
||||
string_reset(model->validator_text);
|
||||
model->valadator_message_visible = false;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
@ -425,10 +499,42 @@ void text_input_set_result_callback(
|
||||
});
|
||||
}
|
||||
|
||||
void text_input_set_validator(
|
||||
TextInput* text_input,
|
||||
TextInputValidatorCallback callback,
|
||||
void* callback_context) {
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
model->validator_callback = callback;
|
||||
model->validator_callback_context = callback_context;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input) {
|
||||
TextInputValidatorCallback validator_callback = NULL;
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
validator_callback = model->validator_callback;
|
||||
return false;
|
||||
});
|
||||
return validator_callback;
|
||||
}
|
||||
|
||||
void* text_input_get_validator_callback_context(TextInput* text_input) {
|
||||
void* validator_callback_context = NULL;
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
validator_callback_context = model->validator_callback_context;
|
||||
return false;
|
||||
});
|
||||
return validator_callback_context;
|
||||
}
|
||||
|
||||
void text_input_set_header_text(TextInput* text_input, const char* text) {
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) {
|
||||
model->header = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@ -6,6 +6,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
#include "validators.h"
|
||||
#include <m-string.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@ -14,6 +16,7 @@ extern "C" {
|
||||
/** Text input anonymous structure */
|
||||
typedef struct TextInput TextInput;
|
||||
typedef void (*TextInputCallback)(void* context);
|
||||
typedef bool (*TextInputValidatorCallback)(const char* text, string_t error, void* context);
|
||||
|
||||
/** Allocate and initialize text input
|
||||
*
|
||||
@ -33,7 +36,7 @@ void text_input_free(TextInput* text_input);
|
||||
*
|
||||
* @param text_input Text input instance
|
||||
*/
|
||||
void text_input_clean(TextInput* text_input);
|
||||
void text_input_reset(TextInput* text_input);
|
||||
|
||||
/** Get text input view
|
||||
*
|
||||
@ -63,6 +66,15 @@ void text_input_set_result_callback(
|
||||
size_t text_buffer_size,
|
||||
bool clear_default_text);
|
||||
|
||||
void text_input_set_validator(
|
||||
TextInput* text_input,
|
||||
TextInputValidatorCallback callback,
|
||||
void* callback_context);
|
||||
|
||||
TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input);
|
||||
|
||||
void* text_input_get_validator_callback_context(TextInput* text_input);
|
||||
|
||||
/** Set text input header text
|
||||
*
|
||||
* @param text_input TextInput instance
|
||||
@ -72,4 +84,4 @@ void text_input_set_header_text(TextInput* text_input, const char* text);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
42
applications/gui/modules/validators.c
Normal file
42
applications/gui/modules/validators.c
Normal file
@ -0,0 +1,42 @@
|
||||
#include <furi.h>
|
||||
#include "validators.h"
|
||||
#include "applications/storage/storage.h"
|
||||
|
||||
struct ValidatorIsFile {
|
||||
const char* app_path_folder;
|
||||
const char* app_extension;
|
||||
};
|
||||
|
||||
bool validator_is_file_callback(const char* text, string_t error, void* context) {
|
||||
furi_assert(context);
|
||||
ValidatorIsFile* instance = context;
|
||||
bool ret = true;
|
||||
string_t path;
|
||||
string_init_printf(path, "%s/%s%s", instance->app_path_folder, text, instance->app_extension);
|
||||
Storage* storage = furi_record_open("storage");
|
||||
if(storage_common_stat(storage, string_get_cstr(path), NULL) == FSE_OK) {
|
||||
ret = false;
|
||||
string_printf(error, "This name\nexists!\nChoose\nanother one.");
|
||||
} else {
|
||||
ret = true;
|
||||
}
|
||||
string_clear(path);
|
||||
furi_record_close("storage");
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
ValidatorIsFile*
|
||||
validator_is_file_alloc_init(const char* app_path_folder, const char* app_extension) {
|
||||
ValidatorIsFile* instance = furi_alloc(sizeof(ValidatorIsFile));
|
||||
|
||||
instance->app_path_folder = app_path_folder;
|
||||
instance->app_extension = app_extension;
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
void validator_is_file_free(ValidatorIsFile* instance) {
|
||||
furi_assert(instance);
|
||||
free(instance);
|
||||
}
|
||||
20
applications/gui/modules/validators.h
Normal file
20
applications/gui/modules/validators.h
Normal file
@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
// #include <gui/view.h>
|
||||
#include <m-string.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
typedef struct ValidatorIsFile ValidatorIsFile;
|
||||
|
||||
ValidatorIsFile*
|
||||
validator_is_file_alloc_init(const char* app_path_folder, const char* app_extension);
|
||||
|
||||
void validator_is_file_free(ValidatorIsFile* instance);
|
||||
|
||||
bool validator_is_file_callback(const char* text, string_t error, void* context);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@ -71,7 +71,13 @@ static void variable_item_list_draw_callback(Canvas* canvas, void* _model) {
|
||||
canvas_draw_str(canvas, 73, item_text_y, "<");
|
||||
}
|
||||
|
||||
canvas_draw_str(canvas, 80, item_text_y, string_get_cstr(item->current_value_text));
|
||||
canvas_draw_str_aligned(
|
||||
canvas,
|
||||
(115 + 73) / 2 + 1,
|
||||
item_text_y,
|
||||
AlignCenter,
|
||||
AlignBottom,
|
||||
string_get_cstr(item->current_value_text));
|
||||
|
||||
if(item->current_value_index < (item->values_count - 1)) {
|
||||
canvas_draw_str(canvas, 115, item_text_y, ">");
|
||||
@ -147,6 +153,27 @@ static bool variable_item_list_input_callback(InputEvent* event, void* context)
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else if(event->type == InputTypeRepeat) {
|
||||
switch(event->key) {
|
||||
case InputKeyUp:
|
||||
consumed = true;
|
||||
variable_item_list_process_up(variable_item_list);
|
||||
break;
|
||||
case InputKeyDown:
|
||||
consumed = true;
|
||||
variable_item_list_process_down(variable_item_list);
|
||||
break;
|
||||
case InputKeyLeft:
|
||||
consumed = true;
|
||||
variable_item_list_process_left(variable_item_list);
|
||||
break;
|
||||
case InputKeyRight:
|
||||
consumed = true;
|
||||
variable_item_list_process_right(variable_item_list);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
@ -285,7 +312,7 @@ void variable_item_list_free(VariableItemList* variable_item_list) {
|
||||
free(variable_item_list);
|
||||
}
|
||||
|
||||
void variable_item_list_clean(VariableItemList* variable_item_list) {
|
||||
void variable_item_list_reset(VariableItemList* variable_item_list) {
|
||||
furi_assert(variable_item_list);
|
||||
|
||||
with_view_model(
|
||||
|
||||
@ -32,7 +32,7 @@ void variable_item_list_free(VariableItemList* variable_item_list);
|
||||
*
|
||||
* @param variable_item_list VariableItemList instance
|
||||
*/
|
||||
void variable_item_list_clean(VariableItemList* variable_item_list);
|
||||
void variable_item_list_reset(VariableItemList* variable_item_list);
|
||||
|
||||
/** Get VariableItemList View instance
|
||||
*
|
||||
|
||||
@ -1,166 +0,0 @@
|
||||
#include "gui/view.h"
|
||||
#include "furi/memmgr.h"
|
||||
#include "view_composed.h"
|
||||
#include "view_i.h"
|
||||
|
||||
typedef struct {
|
||||
View* bottom;
|
||||
View* top;
|
||||
bool top_enabled;
|
||||
} ViewComposedModel;
|
||||
|
||||
struct ViewComposed {
|
||||
View* view;
|
||||
};
|
||||
|
||||
static void view_composed_draw(Canvas* canvas, void* model);
|
||||
static bool view_composed_input(InputEvent* event, void* context);
|
||||
|
||||
static void view_composed_update_callback(View* view_top_or_bottom, void* context) {
|
||||
furi_assert(view_top_or_bottom);
|
||||
furi_assert(context);
|
||||
|
||||
View* view_composed_view = context;
|
||||
view_composed_view->update_callback(
|
||||
view_composed_view, view_composed_view->update_callback_context);
|
||||
}
|
||||
|
||||
static void view_composed_enter(void* context) {
|
||||
furi_assert(context);
|
||||
|
||||
ViewComposed* view_composed = context;
|
||||
ViewComposedModel* model = view_get_model(view_composed->view);
|
||||
|
||||
/* if more than 1 composed views hold same view it has to reassign update_callback_context */
|
||||
if(model->bottom) {
|
||||
view_set_update_callback_context(model->bottom, view_composed->view);
|
||||
if(model->bottom->enter_callback) {
|
||||
model->bottom->enter_callback(model->bottom->context);
|
||||
}
|
||||
}
|
||||
if(model->top) {
|
||||
view_set_update_callback_context(model->top, view_composed->view);
|
||||
if(model->top->enter_callback) {
|
||||
model->top->enter_callback(model->top->context);
|
||||
}
|
||||
}
|
||||
|
||||
view_commit_model(view_composed->view, false);
|
||||
}
|
||||
|
||||
static void view_composed_exit(void* context) {
|
||||
furi_assert(context);
|
||||
|
||||
ViewComposed* view_composed = context;
|
||||
ViewComposedModel* model = view_get_model(view_composed->view);
|
||||
|
||||
if(model->bottom) {
|
||||
if(model->bottom->exit_callback) {
|
||||
model->bottom->exit_callback(model->bottom->context);
|
||||
}
|
||||
}
|
||||
if(model->top) {
|
||||
if(model->top->exit_callback) {
|
||||
model->top->exit_callback(model->top->context);
|
||||
}
|
||||
}
|
||||
|
||||
view_commit_model(view_composed->view, false);
|
||||
}
|
||||
|
||||
ViewComposed* view_composed_alloc(void) {
|
||||
ViewComposed* view_composed = furi_alloc(sizeof(ViewComposed));
|
||||
view_composed->view = view_alloc();
|
||||
|
||||
view_allocate_model(view_composed->view, ViewModelTypeLocking, sizeof(ViewComposedModel));
|
||||
view_set_draw_callback(view_composed->view, view_composed_draw);
|
||||
view_set_input_callback(view_composed->view, view_composed_input);
|
||||
view_set_context(view_composed->view, view_composed);
|
||||
view_set_enter_callback(view_composed->view, view_composed_enter);
|
||||
view_set_exit_callback(view_composed->view, view_composed_exit);
|
||||
return view_composed;
|
||||
}
|
||||
|
||||
void view_composed_free(ViewComposed* view_composed) {
|
||||
furi_assert(view_composed);
|
||||
|
||||
ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
|
||||
view_set_update_callback(view_composed_model->bottom, NULL);
|
||||
view_set_update_callback_context(view_composed_model->bottom, NULL);
|
||||
view_set_update_callback(view_composed_model->top, NULL);
|
||||
view_set_update_callback_context(view_composed_model->top, NULL);
|
||||
view_commit_model(view_composed->view, true);
|
||||
|
||||
view_free(view_composed->view);
|
||||
free(view_composed);
|
||||
}
|
||||
|
||||
static void view_composed_draw(Canvas* canvas, void* model) {
|
||||
furi_assert(model);
|
||||
|
||||
ViewComposedModel* view_composed_model = model;
|
||||
|
||||
view_draw(view_composed_model->bottom, canvas);
|
||||
if(view_composed_model->top_enabled && view_composed_model->top) {
|
||||
view_draw(view_composed_model->top, canvas);
|
||||
}
|
||||
}
|
||||
|
||||
static bool view_composed_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
|
||||
ViewComposed* view_composed = context;
|
||||
ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
|
||||
bool consumed = false;
|
||||
|
||||
if(view_composed_model->top_enabled && view_composed_model->top) {
|
||||
consumed = view_input(view_composed_model->top, event);
|
||||
}
|
||||
if(!consumed) {
|
||||
consumed = view_input(view_composed_model->bottom, event);
|
||||
}
|
||||
|
||||
view_commit_model(view_composed->view, false);
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void view_composed_top_enable(ViewComposed* view_composed, bool enable) {
|
||||
furi_assert(view_composed);
|
||||
|
||||
ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
|
||||
bool update = (view_composed_model->top_enabled != enable);
|
||||
view_composed_model->top_enabled = enable;
|
||||
view_commit_model(view_composed->view, update);
|
||||
}
|
||||
|
||||
void view_composed_tie_views(ViewComposed* view_composed, View* view_bottom, View* view_top) {
|
||||
furi_assert(view_composed);
|
||||
furi_assert(view_bottom);
|
||||
|
||||
ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
|
||||
|
||||
if(view_composed_model->bottom) {
|
||||
view_set_update_callback(view_composed_model->bottom, NULL);
|
||||
view_set_update_callback_context(view_composed_model->bottom, NULL);
|
||||
}
|
||||
if(view_composed_model->top) {
|
||||
view_set_update_callback(view_composed_model->top, NULL);
|
||||
view_set_update_callback_context(view_composed_model->top, NULL);
|
||||
}
|
||||
|
||||
view_composed_model->bottom = view_bottom;
|
||||
view_set_update_callback(view_bottom, view_composed_update_callback);
|
||||
view_set_update_callback_context(view_bottom, view_composed->view);
|
||||
view_composed_model->top = view_top;
|
||||
view_set_update_callback(view_top, view_composed_update_callback);
|
||||
view_set_update_callback_context(view_top, view_composed->view);
|
||||
|
||||
view_commit_model(view_composed->view, true);
|
||||
}
|
||||
|
||||
View* view_composed_get_view(ViewComposed* view_composed) {
|
||||
furi_assert(view_composed);
|
||||
return view_composed->view;
|
||||
}
|
||||
@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "view.h"
|
||||
|
||||
typedef struct ViewComposed ViewComposed;
|
||||
|
||||
ViewComposed* view_composed_alloc(void);
|
||||
void view_composed_free(ViewComposed* view_composed);
|
||||
void view_composed_top_enable(ViewComposed* view_composed, bool enable);
|
||||
void view_composed_tie_views(ViewComposed* view_composed, View* view_bottom, View* view_top);
|
||||
View* view_composed_get_view(ViewComposed* view_composed);
|
||||
Some files were not shown because too many files have changed in this diff Show More
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x
Reference in New Issue
Block a user