62 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../ibutton_i.h"
 | 
						|
 | 
						|
static void ibutton_scene_add_type_byte_input_callback(void* context) {
 | 
						|
    iButton* ibutton = context;
 | 
						|
    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventByteEditResult);
 | 
						|
}
 | 
						|
 | 
						|
static void ibutton_scene_add_type_byte_changed_callback(void* context) {
 | 
						|
    iButton* ibutton = context;
 | 
						|
    view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventByteEditChanged);
 | 
						|
}
 | 
						|
 | 
						|
void ibutton_scene_add_value_on_enter(void* context) {
 | 
						|
    iButton* ibutton = context;
 | 
						|
    byte_input_set_header_text(ibutton->byte_input, "Enter the key");
 | 
						|
 | 
						|
    iButtonEditableData editable_data;
 | 
						|
    ibutton_protocols_get_editable_data(ibutton->protocols, ibutton->key, &editable_data);
 | 
						|
 | 
						|
    byte_input_set_result_callback(
 | 
						|
        ibutton->byte_input,
 | 
						|
        ibutton_scene_add_type_byte_input_callback,
 | 
						|
        ibutton_scene_add_type_byte_changed_callback,
 | 
						|
        context,
 | 
						|
        editable_data.ptr,
 | 
						|
        editable_data.size);
 | 
						|
 | 
						|
    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewByteInput);
 | 
						|
}
 | 
						|
 | 
						|
bool ibutton_scene_add_value_on_event(void* context, SceneManagerEvent event) {
 | 
						|
    iButton* ibutton = context;
 | 
						|
    SceneManager* scene_manager = ibutton->scene_manager;
 | 
						|
    bool consumed = false;
 | 
						|
 | 
						|
    if(event.type == SceneManagerEventTypeCustom) {
 | 
						|
        consumed = true;
 | 
						|
        if(event.event == iButtonCustomEventByteEditResult) {
 | 
						|
            scene_manager_next_scene(scene_manager, iButtonSceneSaveName);
 | 
						|
        } else if(event.event == iButtonCustomEventByteEditChanged) {
 | 
						|
            ibutton_protocols_apply_edits(ibutton->protocols, ibutton->key);
 | 
						|
        }
 | 
						|
    } else if(event.type == SceneManagerEventTypeBack) {
 | 
						|
        // User cancelled editing, reload the key from storage
 | 
						|
        if(scene_manager_has_previous_scene(scene_manager, iButtonSceneSavedKeyMenu)) {
 | 
						|
            if(!ibutton_load_key(ibutton, true)) {
 | 
						|
                consumed = scene_manager_search_and_switch_to_previous_scene(
 | 
						|
                    scene_manager, iButtonSceneStart);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return consumed;
 | 
						|
}
 | 
						|
 | 
						|
void ibutton_scene_add_value_on_exit(void* context) {
 | 
						|
    iButton* ibutton = context;
 | 
						|
 | 
						|
    byte_input_set_result_callback(ibutton->byte_input, NULL, NULL, NULL, NULL, 0);
 | 
						|
    byte_input_set_header_text(ibutton->byte_input, NULL);
 | 
						|
}
 |