125 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
LED state describes by struct:
 | 
						|
 | 
						|
```C
 | 
						|
typedef struct {
 | 
						|
    uint8_t red;
 | 
						|
    uint8_t green;
 | 
						|
    uint8_t blue; 
 | 
						|
} Rgb;
 | 
						|
```
 | 
						|
 | 
						|
LED API provided by struct:
 | 
						|
 | 
						|
```C
 | 
						|
typedef struct {
 | 
						|
    LayeredReducer* source; /// every app add its layer to set value, LayeredReducer<Rgb*>
 | 
						|
    Subscriber* updates; /// LED value changes Supscriber<Rgb*>
 | 
						|
    ValueMutex* state; /// LED state, ValueMutex<Rgb*>
 | 
						|
} LedApi;
 | 
						|
```
 | 
						|
 | 
						|
You can get API instance by calling `open_led`:
 | 
						|
 | 
						|
```C
 | 
						|
/// Add new layer to LED:
 | 
						|
inline LedApi* open_led(const char* name) {
 | 
						|
    return (LedApi*)furi_open(name);
 | 
						|
}
 | 
						|
```
 | 
						|
 | 
						|
Default system led is `/dev/led`.
 | 
						|
 | 
						|
Then add new layer to control LED by calling `add_led_layer`:
 | 
						|
 | 
						|
```C
 | 
						|
inline ValueManager* add_led_layer(Rgb* layer, uint8_t priority) {
 | 
						|
    ValueManager* manager = register_valuemanager((void*)layer);
 | 
						|
    if(manager == NULL) return NULL;
 | 
						|
 | 
						|
    if(!add_layered_reducer(manager, priority, layer_compose_default)) {
 | 
						|
        unregister_valuemanager(manager);
 | 
						|
        return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    return manager;
 | 
						|
}
 | 
						|
```
 | 
						|
 | 
						|
For change led you can get display instance pointer by calling `take_led`, do something and commit your changes by calling `commit_led`. Or you can call `write_led`:
 | 
						|
 | 
						|
```C
 | 
						|
/// return pointer in case off success, NULL otherwise
 | 
						|
inline Rgb* take_led(ValueManager* led, uint32_t timeout) {
 | 
						|
    return (Rgb*)take_mutex(led->value, timeout);
 | 
						|
}
 | 
						|
 | 
						|
inline void commit_led(ValueManager* led, Rgb* value) {
 | 
						|
    commit_valuemanager(led, value);
 | 
						|
}
 | 
						|
 | 
						|
/// return true if success, false otherwise
 | 
						|
inline bool write_led(ValueManager* led, Rgb* value, uint32_t timeout) {
 | 
						|
    return write_valuemanager(state, (void*)value, sizeof(Rgb), timeout);
 | 
						|
}
 | 
						|
```
 | 
						|
 | 
						|
To read current led state you should use `read_led` function:
 | 
						|
 | 
						|
```C
 | 
						|
/// return true if success, false otherwise
 | 
						|
inline bool read_led(ValueManager* led, Rgb* value, uint32_t timeout) {
 | 
						|
    return read_mutex(led->value, (void*)value, sizeof(Rgb), timeout);
 | 
						|
}
 | 
						|
```
 | 
						|
 | 
						|
Also you can subscribe to led state changes:
 | 
						|
 | 
						|
Use `subscribe_led_changes` to register your callback:
 | 
						|
 | 
						|
```C
 | 
						|
/// return true if success, false otherwise
 | 
						|
inline bool subscribe_led_changes(Subscriber* updates, void(*cb)(Rgb*, void*), void* ctx) {
 | 
						|
    return subscribe_pubsub(events, void(*)(void*, void*)(cb), ctx);
 | 
						|
}
 | 
						|
```
 | 
						|
 | 
						|
## Usage example
 | 
						|
 | 
						|
```C
 | 
						|
 | 
						|
void handle_led_state(Rgb* rgb, void* _ctx) {
 | 
						|
    printf("led: #%02X%02X%02X\n", rgb->red, rgb->green, rgb->blue);
 | 
						|
}
 | 
						|
 | 
						|
void led_example(void* p) {
 | 
						|
    LedApi* led_api = open_display("/dev/led");
 | 
						|
    if(led_api == NULL) return; // led not available, critical error
 | 
						|
 | 
						|
    // subscribe to led state updates
 | 
						|
    subscribe_led_changes(led_api->updates, handle_led_state, NULL);
 | 
						|
 | 
						|
    Rgb current_state;
 | 
						|
    if(read_led(led_api->state, ¤t_state, OsWaitForever)) {
 | 
						|
        printf(
 | 
						|
            "initial led: #%02X%02X%02X\n",
 | 
						|
            current_state->red,
 | 
						|
            current_state->green,
 | 
						|
            current_state->blue
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
    // add layer to control led
 | 
						|
    ValueManager* led_manager = add_led_layer(¤t_state, UI_LAYER_APP);
 | 
						|
 | 
						|
    // write only blue by getting pointer
 | 
						|
    Rgb* rgb = take_led(led_manager, OsWaitForever);
 | 
						|
    if(rgb != NULL) {
 | 
						|
        rgb->blue = 0;
 | 
						|
    }
 | 
						|
    commit_led(led_manager, rgb);
 | 
						|
 | 
						|
    // write RGB value
 | 
						|
    write_led(led_manager, &(Rgb{.red = 0xFA, green = 0xCE, .blue = 0x8D}), OsWaitForever);
 | 
						|
}
 | 
						|
```
 |