Merge branch 'dev' into release-candidate
This commit is contained in:
commit
24e7bda854
83
.github/workflows/build.yml
vendored
83
.github/workflows/build.yml
vendored
@ -14,8 +14,8 @@ env:
|
||||
DEFAULT_TARGET: f7
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: [self-hosted]
|
||||
main:
|
||||
runs-on: [self-hosted,Office]
|
||||
steps:
|
||||
- name: 'Cleanup workspace'
|
||||
uses: AutoModality/action-clean@v1
|
||||
@ -35,13 +35,6 @@ jobs:
|
||||
submodules: true
|
||||
ref: ${{ github.event.pull_request.head.sha }}
|
||||
|
||||
- name: 'Docker cache'
|
||||
uses: satackey/action-docker-layer-caching@v0.0.11
|
||||
continue-on-error: true
|
||||
with:
|
||||
key: docker-cache-${{ hashFiles('docker/**') }}-{hash}
|
||||
restore-keys: docker-cache-${{ hashFiles('docker/**') }}-
|
||||
|
||||
- name: 'Build docker image'
|
||||
uses: ./.github/actions/docker
|
||||
|
||||
@ -78,6 +71,14 @@ jobs:
|
||||
run: |
|
||||
tar czpf artifacts/flipper-z-any-scripts-${{steps.names.outputs.suffix}}.tgz scripts
|
||||
|
||||
- name: 'Rebuild Assets'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
set -e
|
||||
make -C assets clean
|
||||
make -C assets
|
||||
|
||||
- name: 'Build the firmware in docker'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
@ -85,7 +86,7 @@ jobs:
|
||||
set -e
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
make TARGET=${TARGET}
|
||||
make TARGET=${TARGET} ${{ startsWith(github.ref, 'refs/tags') && 'DEBUG=0 COMPACT=1' || '' }}
|
||||
done
|
||||
|
||||
- name: 'Move upload files'
|
||||
@ -149,3 +150,65 @@ jobs:
|
||||
body: |
|
||||
[Click here](https://update.flipperzero.one/?url=https://update.flipperzero.one/builds/firmware/${{steps.names.outputs.artifacts-path}}/flipper-z-${{steps.names.outputs.default-target}}-full-${{steps.names.outputs.suffix}}.dfu&channel=${{steps.names.outputs.artifacts-path}}&version=${{steps.names.outputs.short-hash}}&target=${{steps.names.outputs.default-target}}) to flash the `${{steps.names.outputs.short-hash}}` version of this branch via WebUSB.
|
||||
edit-mode: replace
|
||||
|
||||
compact:
|
||||
if: ${{ !startsWith(github.ref, 'refs/tags') }}
|
||||
runs-on: [self-hosted,koteeq]
|
||||
steps:
|
||||
- name: 'Cleanup workspace'
|
||||
uses: AutoModality/action-clean@v1
|
||||
|
||||
- name: 'Decontaminate previous build leftovers'
|
||||
run: |
|
||||
if [ -d .git ]
|
||||
then
|
||||
git submodule status \
|
||||
|| git checkout `git rev-list --max-parents=0 HEAD | tail -n 1`
|
||||
fi
|
||||
|
||||
- name: 'Checkout code'
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: true
|
||||
ref: ${{ github.event.pull_request.head.sha }}
|
||||
|
||||
- name: 'Build docker image'
|
||||
uses: ./.github/actions/docker
|
||||
|
||||
- name: 'Generate suffix and folder name'
|
||||
id: names
|
||||
run: |
|
||||
REF=${{ github.ref }}
|
||||
if [[ ${{ github.event_name }} == 'pull_request' ]]; then
|
||||
REF=${{ github.head_ref }}
|
||||
fi
|
||||
BRANCH_OR_TAG=${REF#refs/*/}
|
||||
SHA=$(git rev-parse --short HEAD)
|
||||
|
||||
if [[ "${{ github.ref }}" == "refs/tags/"* ]]; then
|
||||
SUFFIX=${BRANCH_OR_TAG//\//_}
|
||||
else
|
||||
SUFFIX=${BRANCH_OR_TAG//\//_}-$(date +'%d%m%Y')-${SHA}
|
||||
fi
|
||||
|
||||
echo "WORKFLOW_BRANCH_OR_TAG=${BRANCH_OR_TAG}" >> $GITHUB_ENV
|
||||
echo "DIST_SUFFIX=${SUFFIX}" >> $GITHUB_ENV
|
||||
|
||||
- name: 'Rebuild Assets'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
set -e
|
||||
make -C assets clean
|
||||
make -C assets
|
||||
|
||||
- name: 'Build the firmware in docker'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
set -e
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
make TARGET=${TARGET} DEBUG=0 COMPACT=1
|
||||
done
|
||||
|
||||
17
.github/workflows/check_submodules.yml
vendored
Normal file
17
.github/workflows/check_submodules.yml
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
name: 'Check submodules'
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
protobuf:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Checkout code'
|
||||
uses: actions/checkout@v2
|
||||
- name: 'Check submodule commit branch'
|
||||
uses: jtmullen/submodule-branch-check-action@v1
|
||||
with:
|
||||
path: assets/protobuf
|
||||
branch: dev
|
||||
fetch_depth: 50
|
||||
6
.github/workflows/lint_c.yml
vendored
6
.github/workflows/lint_c.yml
vendored
@ -14,7 +14,7 @@ env:
|
||||
|
||||
jobs:
|
||||
lint_c_cpp:
|
||||
runs-on: [self-hosted]
|
||||
runs-on: [self-hosted,Office]
|
||||
steps:
|
||||
- name: 'Cleanup workspace'
|
||||
uses: AutoModality/action-clean@v1
|
||||
@ -47,7 +47,7 @@ jobs:
|
||||
id: syntax_check
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: SET_GH_OUTPUT=1 /syntax_check.sh
|
||||
run: SET_GH_OUTPUT=1 make lint
|
||||
|
||||
- name: Report code formatting errors
|
||||
if: failure() && steps.syntax_check.outputs.errors && github.event.pull_request
|
||||
@ -59,4 +59,4 @@ jobs:
|
||||
```
|
||||
${{ steps.syntax_check.outputs.errors }}
|
||||
```
|
||||
You might want to run `docker compose exec dev /syntax_check.sh` for an auto-fix.
|
||||
You might want to run `docker compose exec dev make format` for an auto-fix.
|
||||
|
||||
2
.github/workflows/reindex.yml
vendored
2
.github/workflows/reindex.yml
vendored
@ -7,7 +7,7 @@ on:
|
||||
jobs:
|
||||
reindex:
|
||||
name: 'Reindex updates'
|
||||
runs-on: [self-hosted]
|
||||
runs-on: [self-hosted,Office]
|
||||
steps:
|
||||
- name: Trigger reindex
|
||||
uses: wei/curl@master
|
||||
|
||||
101
CODING_STYLE.md
Normal file
101
CODING_STYLE.md
Normal file
@ -0,0 +1,101 @@
|
||||
# Intro
|
||||
|
||||
Nice to see you reading this document, we really appreciate it.
|
||||
|
||||
As all documents of this kind it's unable to cover everything.
|
||||
But it will cover general rules that we enforcing on PR review.
|
||||
|
||||
Also we already have automatic rules checking and formatting,
|
||||
but it got it's limitations and this guide is still mandatory.
|
||||
|
||||
Some part of this project do have it's own naming and coding guides.
|
||||
For example: assets. Take a look into `ReadMe.md` in assets folder for more details.
|
||||
|
||||
Also 3rd party libraries are none of our concern.
|
||||
|
||||
And yes, this set is not final and we are open to discussion.
|
||||
If you want to add/remove/change something here please feel free to open new ticket.
|
||||
|
||||
# Inspiration
|
||||
|
||||
Our guide is inspired by, but not claiming to be compatible with:
|
||||
|
||||
- https://www.kernel.org/doc/html/v4.10/process/coding-style.html
|
||||
- https://docs.unrealengine.com/en-US/Programming/Development/CodingStandard
|
||||
- https://webkit.org/code-style-guidelines/
|
||||
|
||||
# General rules
|
||||
|
||||
## Readability and Simplicity first
|
||||
|
||||
Code we write is intended to be public.
|
||||
Avoid one-liners from hell and keep code complexity under control.
|
||||
Try to make code self explanatory and add comments if needed.
|
||||
Leave references to standards that you are implementing.
|
||||
Use project wiki to document new/reverse engineered standards.
|
||||
|
||||
## Variable and function names must clearly define what it's doing
|
||||
|
||||
It's ok if it will be long, but it should clearly state what it's doing, without need to dive into code.
|
||||
This also applies to function/method's code.
|
||||
Try to avoid one letter variables.
|
||||
|
||||
## Encapsulation
|
||||
|
||||
Don't expose raw data, provide methods to work with it.
|
||||
Almost everything in flipper firmware is built around this concept.
|
||||
|
||||
# C coding style
|
||||
|
||||
- Tab is 4 spaces
|
||||
- Use `make format` to reformat source code and check style guide before commit
|
||||
|
||||
## Naming
|
||||
|
||||
### Type names are CamelCase
|
||||
|
||||
Examples:
|
||||
|
||||
FuriHalUsb
|
||||
Gui
|
||||
SubghzKeystore
|
||||
|
||||
|
||||
### Functions are snake_case
|
||||
|
||||
furi_hal_usb_init
|
||||
gui_add_view_port
|
||||
subghz_keystore_read
|
||||
|
||||
### File and Package name is a prefix for it's content
|
||||
|
||||
This rule makes easier to locate types, functions and sources.
|
||||
|
||||
For example:
|
||||
|
||||
We have abstraction that we call `Subghz Keystore`, so there will be:
|
||||
file `subghz_keystore.h` we have type `SubghzKeystore` and function `subghz_keystore_read`.
|
||||
|
||||
### File names
|
||||
|
||||
- Directories: `^[0-9A-Za-z_]+$`
|
||||
- File names: `^[0-9A-Za-z_]+\.[a-z]+$`
|
||||
- File extensions: `[ ".h", ".c", ".cpp", ".cxx", ".hpp" ]`
|
||||
|
||||
Enforced by linter.
|
||||
|
||||
### Standard function/method names
|
||||
|
||||
Suffixes:
|
||||
|
||||
- `alloc` - allocate and init instance. C style constructor. Returns pointer to instance.
|
||||
- `free` - deinit and release instance. C style destructor. Takes pointer to instance.
|
||||
|
||||
# C++ coding style
|
||||
|
||||
Work In Progress. Use C style guide as a base.
|
||||
|
||||
# Python coding style
|
||||
|
||||
- Tab is 4 spaces
|
||||
- Use [black](https://pypi.org/project/black/) to reformat source code before commit
|
||||
@ -21,6 +21,7 @@ Before writing code and creating PR make sure that it aligns with our mission an
|
||||
|
||||
- All our devices are intended for research and education.
|
||||
- PR that contains code intended to commit crimes is not going to be accepted.
|
||||
- Your PR must comply with our [Coding Style](CODING_STYLE.md)
|
||||
- Your PR must contain code compatiable with project [LICENSE](LICENSE).
|
||||
- PR will only be merged if it pass CI/CD.
|
||||
- PR will only be merged if it pass review by code owner.
|
||||
|
||||
33
Makefile
33
Makefile
@ -1,7 +1,28 @@
|
||||
PROJECT_ROOT := $(abspath $(dir $(abspath $(firstword $(MAKEFILE_LIST)))))
|
||||
COPRO_DIR := $(PROJECT_ROOT)/lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x
|
||||
|
||||
NPROCS := 1
|
||||
PROJECT_SOURCE_DIRECTORIES := \
|
||||
$(PROJECT_ROOT)/applications \
|
||||
$(PROJECT_ROOT)/bootloader/src \
|
||||
$(PROJECT_ROOT)/bootloader/targets \
|
||||
$(PROJECT_ROOT)/core \
|
||||
$(PROJECT_ROOT)/firmware/targets \
|
||||
$(PROJECT_ROOT)/lib/app-template \
|
||||
$(PROJECT_ROOT)/lib/app-scened-template \
|
||||
$(PROJECT_ROOT)/lib/common-api \
|
||||
$(PROJECT_ROOT)/lib/cyfral \
|
||||
$(PROJECT_ROOT)/lib/drivers \
|
||||
$(PROJECT_ROOT)/lib/flipper_file \
|
||||
$(PROJECT_ROOT)/lib/irda \
|
||||
$(PROJECT_ROOT)/lib/nfc_protocols \
|
||||
$(PROJECT_ROOT)/lib/ST25RFAL002 \
|
||||
$(PROJECT_ROOT)/lib/onewire \
|
||||
$(PROJECT_ROOT)/lib/qrcode \
|
||||
$(PROJECT_ROOT)/lib/subghz \
|
||||
$(PROJECT_ROOT)/lib/toolbox \
|
||||
$(PROJECT_ROOT)/lib/u8g2
|
||||
|
||||
NPROCS := 3
|
||||
OS := $(shell uname -s)
|
||||
|
||||
ifeq ($(OS), Linux)
|
||||
@ -91,10 +112,12 @@ flash_radio_fus_please_i_m_not_going_to_complain:
|
||||
@$(PROJECT_ROOT)/scripts/flash.py core2fus 0x080EC000 --statement=AGREE_TO_LOOSE_FLIPPER_FEATURES_THAT_USES_CRYPTO_ENCLAVE $(COPRO_DIR)/stm32wb5x_FUS_fw.bin
|
||||
@$(PROJECT_ROOT)/scripts/ob.py set
|
||||
|
||||
FORMAT_SOURCES = $(shell find applications bootloader core -iname "*.h" -o -iname "*.c" -o -iname "*.cpp")
|
||||
.PHONY: lint
|
||||
lint:
|
||||
@echo "Checking source code formatting"
|
||||
@$(PROJECT_ROOT)/scripts/lint.py check $(PROJECT_SOURCE_DIRECTORIES)
|
||||
|
||||
.PHONY: format
|
||||
format:
|
||||
@echo "Formatting sources with clang-format"
|
||||
@clang-format -style=file -i $(FORMAT_SOURCES)
|
||||
|
||||
@echo "Reformating sources code"
|
||||
@$(PROJECT_ROOT)/scripts/lint.py format $(PROJECT_SOURCE_DIRECTORIES)
|
||||
|
||||
79
ReadMe.md
79
ReadMe.md
@ -11,7 +11,6 @@ Our goal is to create nice and clean code with good documentation, to make it a
|
||||
|
||||
[Get Latest Firmware from Update Server](https://update.flipperzero.one/)
|
||||
|
||||
|
||||
Flipper Zero's firmware consists of three components:
|
||||
|
||||
- Core2 firmware set - proprietary components by ST: FUS + radio stack. FUS is flashed at factory and you should never update it.
|
||||
@ -135,72 +134,24 @@ make whole
|
||||
```
|
||||
|
||||
# Links
|
||||
|
||||
* Discord: [flipp.dev/discord](https://flipp.dev/discord)
|
||||
* Website: [flipperzero.one](https://flipperzero.one)
|
||||
* Kickstarter page: [kickstarter.com](https://www.kickstarter.com/projects/flipper-devices/flipper-zero-tamagochi-for-hackers)
|
||||
* Forum: [forum.flipperzero.one](https://forum.flipperzero.one/)
|
||||
|
||||
# Folders structure
|
||||
# Project structure
|
||||
|
||||
- applications - application and services
|
||||
* accessor - Wiegand server
|
||||
* archive - Archive and file manager
|
||||
* bt - BLE service and application
|
||||
* cli - Console service
|
||||
* debug_tools - different tools that we use on factory and for debug
|
||||
* dialogs - service for showing GUI dialogs
|
||||
* dolphin - dolphin service and supplementary apps
|
||||
* gpio-tester - GPIO control application
|
||||
* gui - GUI service
|
||||
* ibutton - ibutton application, onewire keys and more
|
||||
* input - input service
|
||||
* irda - irda application, controls your IR devices
|
||||
* irda_monitor - irda debug tool
|
||||
* lfrfid - LF RFID application
|
||||
* lfrfid-debug - LF RFID debug tool
|
||||
* loader - application loader service
|
||||
* menu - main menu service
|
||||
* music-player - music player app (demo)
|
||||
* nfc - NFC application, HF rfid, EMV and etc
|
||||
* notification - notification service
|
||||
* power - power service
|
||||
* power-observer - power debug tool
|
||||
* scened-app-example - c++ application example
|
||||
* storage - storage service, internal + sdcard
|
||||
* storage_settings - storage settings app
|
||||
* subghz - subghz application, 433 fobs and etc
|
||||
* tests - unit tests and etc
|
||||
- assets - assets used by applications and services
|
||||
* compiled - compilation results
|
||||
* icons - source icons images
|
||||
- bootloader - bootloader for flipper
|
||||
* src - bootloader sources
|
||||
* targets - targets' hal and implementation
|
||||
- core - core libraries: home for furi
|
||||
- debug - debug helpers, plugins and tools
|
||||
- docker - docker image sources (used for automated firmware build)
|
||||
- documentation - documentation generation system configs and input files
|
||||
- firmware - firmware for flipper
|
||||
* targets - targets' hal and implementation
|
||||
- lib - different libraries and drivers that apps and firmware uses
|
||||
* ST25RFAL002 - ST253916 driver and NFC hal
|
||||
* STM32CubeWB - STM32WB hal
|
||||
* app-scened-template - scened template app library
|
||||
* app-template - template app library
|
||||
* callback-connector - callback connector library
|
||||
* common-api - common api declaration library
|
||||
* cyfral - cyfral library
|
||||
* drivers - drivers that we wrote
|
||||
* fatfs - external storage file system
|
||||
* fnv1a-hash - fnv1a hash library
|
||||
* irda - irda library
|
||||
* littlefs - internal storage file system
|
||||
* mlib - algorithms and containers
|
||||
* nfc_protocols - nfc protocols library
|
||||
* onewire - one wire library
|
||||
* qrcode - qr code generator library
|
||||
* subghz - subghz library
|
||||
* toolbox - toolbox of things that we are using but don't place in core
|
||||
* u8g2 - graphics library that we use to draw GUI
|
||||
- make - make helpers
|
||||
- scripts - supplementary scripts
|
||||
- `applications` - Applications and services used in firmware
|
||||
- `assets` - Assets used by applications and services
|
||||
- `bootloader` - Bootloader source code
|
||||
- `core` - Furi Core: os level primitives and helpers
|
||||
- `debug` - Debug tool: GDB-plugins, SVD-file and etc
|
||||
- `docker` - Docker image sources (used for firmware build automation)
|
||||
- `documentation` - Documentation generation system configs and input files
|
||||
- `firmware` - Firmware source code
|
||||
- `lib` - Our and 3rd party libraries, drivers and etc...
|
||||
- `make` - Make helpers
|
||||
- `scripts` - Supplementary scripts and python libraries home
|
||||
|
||||
Also pay attention to `ReadMe.md` files inside of those directories.
|
||||
|
||||
40
applications/ReadMe.md
Normal file
40
applications/ReadMe.md
Normal file
@ -0,0 +1,40 @@
|
||||
# Structure
|
||||
|
||||
- `about` - Small About application that shows flipper info
|
||||
- `accessor` - Wiegand server
|
||||
- `archive` - Archive and file manager
|
||||
- `bad_usb` - Bad USB application
|
||||
- `bt` - BLE service and application
|
||||
- `cli` - Console service and API
|
||||
- `crypto` - Crypto cli tools
|
||||
- `debug_tools` - Different tools that we use for debug
|
||||
- `desktop` - Desktop service
|
||||
- `dialogs` - Dialogs service: GUI Dialogs for your app
|
||||
- `dolphin` - Dolphin service and supplementary apps
|
||||
- `gpio` - GPIO application: includes USART bridge and GPIO control
|
||||
- `gui` - GUI service and API
|
||||
- `ibutton` - iButton application, onewire keys and more
|
||||
- `input` - Input service
|
||||
- `irda` - Irda application, controls your IR devices
|
||||
- `irda_monitor` - Irda debug tool
|
||||
- `lfrfid` - LF RFID application
|
||||
- `lfrfid_debug` - LF RFID debug tool
|
||||
- `loader` - Application loader service
|
||||
- `music_player` - Music player app (demo)
|
||||
- `nfc` - NFC application, HF rfid, EMV and etc
|
||||
- `notification` - Notification service
|
||||
- `power` - Power service
|
||||
- `power_observer` - Power debug tool
|
||||
- `rpc` - RPC service and API
|
||||
- `scened_app_example` - C++ application example
|
||||
- `snake_game` - Snake game application
|
||||
- `storage` - Storage service, internal + sdcard
|
||||
- `storage_settings` - Storage settings app
|
||||
- `subghz` - Subghz application, 433 fobs and etc
|
||||
- `system` - System settings, tools and API
|
||||
- `tests` - Unit tests and etc
|
||||
- `u2f` - U2F Application
|
||||
|
||||
- `application.c` - Firmware application list source
|
||||
- `application.h` - Firmware application list header
|
||||
- `application.mk` - Makefile helper
|
||||
@ -4,7 +4,7 @@
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/empty_screen.h>
|
||||
#include <m-string.h>
|
||||
#include <furi-hal-version.h>
|
||||
#include <furi_hal_version.h>
|
||||
|
||||
typedef DialogMessageButton (*AboutDialogScreen)(DialogsApp* dialogs, DialogMessage* message);
|
||||
|
||||
@ -14,7 +14,7 @@ static DialogMessageButton product_screen(DialogsApp* dialogs, DialogMessage* me
|
||||
const char* screen_header = "Product: Flipper Zero\n"
|
||||
"Model: FZ.1\n";
|
||||
const char* screen_text = "FCC ID: 2A2V6-FZ\n"
|
||||
"IC ID: 27624-FZ";
|
||||
"IC: 27624-FZ";
|
||||
|
||||
dialog_message_set_header(message, screen_header, 0, 0, AlignLeft, AlignTop);
|
||||
dialog_message_set_text(message, screen_text, 0, 26, AlignLeft, AlignTop);
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
#include "accessor-app.h"
|
||||
#include "accessor_app.h"
|
||||
|
||||
// app enter function
|
||||
extern "C" int32_t accessor_app(void* p) {
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "accessor-app.h"
|
||||
#include "accessor_app.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
void AccessorApp::run(void) {
|
||||
@ -1,15 +1,15 @@
|
||||
#pragma once
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include "accessor-view-manager.h"
|
||||
#include "accessor_view_manager.h"
|
||||
|
||||
#include "scene/accessor-scene-start.h"
|
||||
#include "scene/accessor_scene_start.h"
|
||||
|
||||
#include "helpers/wiegand.h"
|
||||
|
||||
#include <one_wire_master.h>
|
||||
|
||||
#include <notification/notification-messages.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
class AccessorApp {
|
||||
public:
|
||||
@ -1,5 +1,5 @@
|
||||
#include "accessor-view-manager.h"
|
||||
#include "accessor-event.h"
|
||||
#include "accessor_view_manager.h"
|
||||
#include "accessor_event.h"
|
||||
#include <callback-connector.h>
|
||||
|
||||
AccessorAppViewManager::AccessorAppViewManager() {
|
||||
@ -3,7 +3,7 @@
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/submenu.h>
|
||||
#include <gui/modules/popup.h>
|
||||
#include "accessor-event.h"
|
||||
#include "accessor_event.h"
|
||||
|
||||
class AccessorAppViewManager {
|
||||
public:
|
||||
@ -1,6 +1,6 @@
|
||||
#include "wiegand.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
volatile unsigned long WIEGAND::_cardTempHigh = 0;
|
||||
volatile unsigned long WIEGAND::_cardTemp = 0;
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "../accessor-app.h"
|
||||
#include "../accessor_app.h"
|
||||
|
||||
class AccessorApp;
|
||||
|
||||
@ -1,8 +1,8 @@
|
||||
#include "../accessor-app.h"
|
||||
#include "../accessor-view-manager.h"
|
||||
#include "../accessor-event.h"
|
||||
#include "../accessor_app.h"
|
||||
#include "../accessor_view_manager.h"
|
||||
#include "../accessor_event.h"
|
||||
#include <callback-connector.h>
|
||||
#include "accessor-scene-start.h"
|
||||
#include "accessor_scene_start.h"
|
||||
|
||||
void AccessorSceneStart::on_enter(AccessorApp* app) {
|
||||
AccessorAppViewManager* view_manager = app->get_view_manager();
|
||||
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "accessor-scene-generic.h"
|
||||
#include "accessor_scene_generic.h"
|
||||
|
||||
class AccessorSceneStart : public AccessorScene {
|
||||
public:
|
||||
@ -42,22 +42,23 @@ extern int32_t usb_mouse_app(void* p);
|
||||
extern int32_t usb_test_app(void* p);
|
||||
extern int32_t vibro_test_app(void* p);
|
||||
extern int32_t bt_hid_app(void* p);
|
||||
extern int32_t battery_test_app(void* p);
|
||||
|
||||
// Plugins
|
||||
extern int32_t music_player_app(void* p);
|
||||
extern int32_t snake_game_app(void* p);
|
||||
|
||||
// On system start hooks declaration
|
||||
extern void bt_cli_init();
|
||||
extern void crypto_cli_init();
|
||||
extern void ibutton_cli_init();
|
||||
extern void irda_cli_init();
|
||||
extern void lfrfid_cli_init();
|
||||
extern void nfc_cli_init();
|
||||
extern void storage_cli_init();
|
||||
extern void subghz_cli_init();
|
||||
extern void power_cli_init();
|
||||
extern void unit_tests_cli_init();
|
||||
extern void bt_on_system_start();
|
||||
extern void crypto_on_system_start();
|
||||
extern void ibutton_on_system_start();
|
||||
extern void irda_on_system_start();
|
||||
extern void lfrfid_on_system_start();
|
||||
extern void nfc_on_system_start();
|
||||
extern void storage_on_system_start();
|
||||
extern void subghz_on_system_start();
|
||||
extern void power_on_system_start();
|
||||
extern void unit_tests_on_system_start();
|
||||
|
||||
// Settings
|
||||
extern int32_t notification_settings_app(void* p);
|
||||
@ -166,44 +167,42 @@ const size_t FLIPPER_APPS_COUNT = sizeof(FLIPPER_APPS) / sizeof(FlipperApplicati
|
||||
|
||||
// On system start hooks
|
||||
const FlipperOnStartHook FLIPPER_ON_SYSTEM_START[] = {
|
||||
#ifdef SRV_CLI
|
||||
crypto_cli_init,
|
||||
#endif
|
||||
crypto_on_system_start,
|
||||
|
||||
#ifdef APP_IRDA
|
||||
irda_cli_init,
|
||||
irda_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef APP_NFC
|
||||
nfc_cli_init,
|
||||
nfc_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef APP_SUBGHZ
|
||||
subghz_cli_init,
|
||||
subghz_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef APP_LF_RFID
|
||||
lfrfid_cli_init,
|
||||
lfrfid_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef APP_IBUTTON
|
||||
ibutton_cli_init,
|
||||
ibutton_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef SRV_BT
|
||||
bt_cli_init,
|
||||
bt_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef SRV_POWER
|
||||
power_cli_init,
|
||||
power_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef SRV_STORAGE
|
||||
storage_cli_init,
|
||||
storage_on_system_start,
|
||||
#endif
|
||||
|
||||
#ifdef APP_UNIT_TESTS
|
||||
unit_tests_cli_init,
|
||||
unit_tests_on_system_start,
|
||||
#endif
|
||||
};
|
||||
|
||||
@ -280,6 +279,10 @@ const FlipperApplication FLIPPER_DEBUG_APPS[] = {
|
||||
#ifdef APP_DISPLAY_TEST
|
||||
{.app = display_test_app, .name = "Display Test", .stack_size = 1024, .icon = NULL},
|
||||
#endif
|
||||
|
||||
#ifdef APP_BATTERY_TEST
|
||||
{.app = battery_test_app, .name = "Battery Test", .stack_size = 1024, .icon = NULL},
|
||||
#endif
|
||||
};
|
||||
|
||||
const size_t FLIPPER_DEBUG_APPS_COUNT = sizeof(FLIPPER_DEBUG_APPS) / sizeof(FlipperApplication);
|
||||
|
||||
@ -155,6 +155,11 @@ CFLAGS += -DAPP_DISPLAY_TEST
|
||||
SRV_GUI = 1
|
||||
endif
|
||||
|
||||
APP_BATTERY_TEST ?= 0
|
||||
ifeq ($(APP_BATTERY_TEST), 1)
|
||||
CFLAGS += -DAPP_BATTERY_TEST
|
||||
SRV_GUI = 1
|
||||
endif
|
||||
|
||||
APP_USB_MOUSE ?= 0
|
||||
ifeq ($(APP_USB_MOUSE), 1)
|
||||
@ -298,6 +303,7 @@ SRV_GUI ?= 0
|
||||
ifeq ($(SRV_GUI), 1)
|
||||
CFLAGS += -DSRV_GUI
|
||||
SRV_INPUT = 1
|
||||
SRV_NOTIFICATION = 1
|
||||
endif
|
||||
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "file-worker.h"
|
||||
#include "file_worker.h"
|
||||
|
||||
#define ARCHIVE_FAV_PATH "/any/favorites.txt"
|
||||
#define ARCHIVE_FAV_TEMP_PATH "/any/favorites.tmp"
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "file-worker.h"
|
||||
#include "file_worker.h"
|
||||
|
||||
#define MAX_FILES 100 //temp
|
||||
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "bad_usb_app_i.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
|
||||
furi_assert(context);
|
||||
|
||||
@ -9,8 +9,8 @@
|
||||
#include <gui/scene_manager.h>
|
||||
#include <gui/modules/submenu.h>
|
||||
#include <dialogs/dialogs.h>
|
||||
#include <notification/notification-messages.h>
|
||||
#include <gui/modules/variable-item-list.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <gui/modules/variable_item_list.h>
|
||||
#include "views/bad_usb_view.h"
|
||||
|
||||
#define BAD_USB_APP_PATH_FOLDER "/any/badusb"
|
||||
|
||||
@ -1,9 +1,9 @@
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <gui/gui.h>
|
||||
#include <input/input.h>
|
||||
#include <lib/toolbox/args.h>
|
||||
#include <furi-hal-usb-hid.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <storage/storage.h>
|
||||
#include "bad_usb_script.h"
|
||||
|
||||
@ -103,7 +103,24 @@ static const char ducky_cmd_defdelay_1[] = {"DEFAULT_DELAY"};
|
||||
static const char ducky_cmd_defdelay_2[] = {"DEFAULTDELAY "};
|
||||
static const char ducky_cmd_repeat[] = {"REPEAT "};
|
||||
|
||||
static bool ducky_get_number(char* param, uint32_t* val) {
|
||||
static const char ducky_cmd_altchar[] = {"ALTCHAR "};
|
||||
static const char ducky_cmd_altstr_1[] = {"ALTSTRING "};
|
||||
static const char ducky_cmd_altstr_2[] = {"ALTCODE "};
|
||||
|
||||
static const uint8_t numpad_keys[10] = {
|
||||
KEYPAD_0,
|
||||
KEYPAD_1,
|
||||
KEYPAD_2,
|
||||
KEYPAD_3,
|
||||
KEYPAD_4,
|
||||
KEYPAD_5,
|
||||
KEYPAD_6,
|
||||
KEYPAD_7,
|
||||
KEYPAD_8,
|
||||
KEYPAD_9,
|
||||
};
|
||||
|
||||
static bool ducky_get_number(const char* param, uint32_t* val) {
|
||||
uint32_t value = 0;
|
||||
if(sscanf(param, "%lu", &value) == 1) {
|
||||
*val = value;
|
||||
@ -112,7 +129,7 @@ static bool ducky_get_number(char* param, uint32_t* val) {
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint32_t ducky_get_command_len(char* line) {
|
||||
static uint32_t ducky_get_command_len(const char* line) {
|
||||
uint32_t len = strlen(line);
|
||||
for(uint32_t i = 0; i < len; i++) {
|
||||
if(line[i] == ' ') return i;
|
||||
@ -120,7 +137,64 @@ static uint32_t ducky_get_command_len(char* line) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool ducky_string(char* param) {
|
||||
static void ducky_numlock_on() {
|
||||
if((furi_hal_hid_get_led_state() & HID_KB_LED_NUM) == 0) {
|
||||
furi_hal_hid_kb_press(KEY_NUM_LOCK);
|
||||
furi_hal_hid_kb_release(KEY_NUM_LOCK);
|
||||
}
|
||||
}
|
||||
|
||||
static bool ducky_numpad_press(const char num) {
|
||||
if((num < '0') || (num > '9')) return false;
|
||||
|
||||
uint16_t key = numpad_keys[num - '0'];
|
||||
furi_hal_hid_kb_press(key);
|
||||
furi_hal_hid_kb_release(key);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ducky_altchar(const char* charcode) {
|
||||
uint8_t i = 0;
|
||||
bool state = false;
|
||||
|
||||
//TODO: numlock
|
||||
|
||||
FURI_LOG_I(WORKER_TAG, "char %s", charcode);
|
||||
|
||||
furi_hal_hid_kb_press(KEY_MOD_LEFT_ALT);
|
||||
|
||||
while((charcode[i] != ' ') && (charcode[i] != '\n') && (charcode[i] != '\0')) {
|
||||
state = ducky_numpad_press(charcode[i]);
|
||||
if(state == false) break;
|
||||
i++;
|
||||
}
|
||||
|
||||
furi_hal_hid_kb_release(KEY_MOD_LEFT_ALT);
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool ducky_altstring(const char* param) {
|
||||
uint32_t i = 0;
|
||||
bool state = false;
|
||||
|
||||
while(param[i] != '\0') {
|
||||
if((param[i] < ' ') || (param[i] > '~')) {
|
||||
i++;
|
||||
continue; // Skip non-printable chars
|
||||
}
|
||||
|
||||
char temp_str[4];
|
||||
snprintf(temp_str, 4, "%u", param[i]);
|
||||
|
||||
state = ducky_altchar(temp_str);
|
||||
if(state == false) break;
|
||||
i++;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool ducky_string(const char* param) {
|
||||
uint32_t i = 0;
|
||||
while(param[i] != '\0') {
|
||||
furi_hal_hid_kb_press(HID_ASCII_TO_KEY(param[i]));
|
||||
@ -130,11 +204,15 @@ static bool ducky_string(char* param) {
|
||||
return true;
|
||||
}
|
||||
|
||||
static uint16_t ducky_get_keycode(char* param, bool accept_chars) {
|
||||
static uint16_t ducky_get_keycode(const char* param, bool accept_chars) {
|
||||
for(uint8_t i = 0; i < (sizeof(ducky_keys) / sizeof(ducky_keys[0])); i++) {
|
||||
if(strncmp(param, ducky_keys[i].name, strlen(ducky_keys[i].name)) == 0)
|
||||
uint8_t key_cmd_len = strlen(ducky_keys[i].name);
|
||||
if((strncmp(param, ducky_keys[i].name, key_cmd_len) == 0) &&
|
||||
((param[key_cmd_len] == ' ') || (param[key_cmd_len] == '\n') ||
|
||||
(param[key_cmd_len] == '\0'))) {
|
||||
return ducky_keys[i].keycode;
|
||||
}
|
||||
}
|
||||
if((accept_chars) && (strlen(param) > 0)) {
|
||||
return (HID_ASCII_TO_KEY(param[0]) & 0xFF);
|
||||
}
|
||||
@ -143,57 +221,71 @@ static uint16_t ducky_get_keycode(char* param, bool accept_chars) {
|
||||
|
||||
static int32_t ducky_parse_line(BadUsbScript* bad_usb, string_t line) {
|
||||
uint32_t line_len = string_size(line);
|
||||
char* line_t = (char*)string_get_cstr(line);
|
||||
const char* line_tmp = string_get_cstr(line);
|
||||
bool state = false;
|
||||
|
||||
for(uint32_t i = 0; i < line_len; i++) {
|
||||
if((line_t[i] != ' ') && (line_t[i] != '\t') && (line_t[i] != '\n')) {
|
||||
line_t = &line_t[i];
|
||||
if((line_tmp[i] != ' ') && (line_tmp[i] != '\t') && (line_tmp[i] != '\n')) {
|
||||
line_tmp = &line_tmp[i];
|
||||
break; // Skip spaces and tabs
|
||||
}
|
||||
if(i == line_len - 1) return 0; // Skip empty lines
|
||||
}
|
||||
|
||||
FURI_LOG_I(WORKER_TAG, "line:%s", line_t);
|
||||
FURI_LOG_I(WORKER_TAG, "line:%s", line_tmp);
|
||||
|
||||
// General commands
|
||||
if(strncmp(line_t, ducky_cmd_comment, strlen(ducky_cmd_comment)) == 0) {
|
||||
if(strncmp(line_tmp, ducky_cmd_comment, strlen(ducky_cmd_comment)) == 0) {
|
||||
// REM - comment line
|
||||
return (0);
|
||||
} else if(strncmp(line_t, ducky_cmd_delay, strlen(ducky_cmd_delay)) == 0) {
|
||||
} else if(strncmp(line_tmp, ducky_cmd_delay, strlen(ducky_cmd_delay)) == 0) {
|
||||
// DELAY
|
||||
line_t = &line_t[ducky_get_command_len(line_t) + 1];
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
uint32_t delay_val = 0;
|
||||
state = ducky_get_number(line_t, &delay_val);
|
||||
state = ducky_get_number(line_tmp, &delay_val);
|
||||
if((state) && (delay_val > 0)) {
|
||||
return (int32_t)delay_val;
|
||||
}
|
||||
return (-1);
|
||||
} else if(
|
||||
(strncmp(line_t, ducky_cmd_defdelay_1, strlen(ducky_cmd_defdelay_1)) == 0) ||
|
||||
(strncmp(line_t, ducky_cmd_defdelay_2, strlen(ducky_cmd_defdelay_2)) == 0)) {
|
||||
(strncmp(line_tmp, ducky_cmd_defdelay_1, strlen(ducky_cmd_defdelay_1)) == 0) ||
|
||||
(strncmp(line_tmp, ducky_cmd_defdelay_2, strlen(ducky_cmd_defdelay_2)) == 0)) {
|
||||
// DEFAULT_DELAY
|
||||
line_t = &line_t[ducky_get_command_len(line_t) + 1];
|
||||
state = ducky_get_number(line_t, &bad_usb->defdelay);
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
state = ducky_get_number(line_tmp, &bad_usb->defdelay);
|
||||
return (state) ? (0) : (-1);
|
||||
} else if(strncmp(line_t, ducky_cmd_string, strlen(ducky_cmd_string)) == 0) {
|
||||
} else if(strncmp(line_tmp, ducky_cmd_string, strlen(ducky_cmd_string)) == 0) {
|
||||
// STRING
|
||||
line_t = &line_t[ducky_get_command_len(line_t) + 1];
|
||||
state = ducky_string(line_t);
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
state = ducky_string(line_tmp);
|
||||
return (state) ? (0) : (-1);
|
||||
} else if(strncmp(line_t, ducky_cmd_repeat, strlen(ducky_cmd_repeat)) == 0) {
|
||||
} else if(strncmp(line_tmp, ducky_cmd_altchar, strlen(ducky_cmd_altchar)) == 0) {
|
||||
// ALTCHAR
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
ducky_numlock_on();
|
||||
state = ducky_altchar(line_tmp);
|
||||
return (state) ? (0) : (-1);
|
||||
} else if(
|
||||
(strncmp(line_tmp, ducky_cmd_altstr_1, strlen(ducky_cmd_altstr_1)) == 0) ||
|
||||
(strncmp(line_tmp, ducky_cmd_altstr_2, strlen(ducky_cmd_altstr_2)) == 0)) {
|
||||
// ALTSTRING
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
ducky_numlock_on();
|
||||
state = ducky_altstring(line_tmp);
|
||||
return (state) ? (0) : (-1);
|
||||
} else if(strncmp(line_tmp, ducky_cmd_repeat, strlen(ducky_cmd_repeat)) == 0) {
|
||||
// REPEAT
|
||||
line_t = &line_t[ducky_get_command_len(line_t) + 1];
|
||||
state = ducky_get_number(line_t, &bad_usb->repeat_cnt);
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
state = ducky_get_number(line_tmp, &bad_usb->repeat_cnt);
|
||||
return (state) ? (0) : (-1);
|
||||
} else {
|
||||
// Special keys + modifiers
|
||||
uint16_t key = ducky_get_keycode(line_t, false);
|
||||
uint16_t key = ducky_get_keycode(line_tmp, false);
|
||||
if(key == KEY_NONE) return (-1);
|
||||
if((key & 0xFF00) != 0) {
|
||||
// It's a modifier key
|
||||
line_t = &line_t[ducky_get_command_len(line_t) + 1];
|
||||
key |= ducky_get_keycode(line_t, true);
|
||||
line_tmp = &line_tmp[ducky_get_command_len(line_tmp) + 1];
|
||||
key |= ducky_get_keycode(line_tmp, true);
|
||||
}
|
||||
furi_hal_hid_kb_press(key);
|
||||
furi_hal_hid_kb_release(key);
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include "../bad_usb_app_i.h"
|
||||
#include "furi-hal-power.h"
|
||||
#include "furi_hal_power.h"
|
||||
|
||||
static bool bad_usb_file_select(BadUsbApp* bad_usb) {
|
||||
furi_assert(bad_usb);
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "../bad_usb_script.h"
|
||||
#include "../bad_usb_app_i.h"
|
||||
#include "../views/bad_usb_view.h"
|
||||
#include "furi-hal.h"
|
||||
#include "furi_hal.h"
|
||||
|
||||
void bad_usb_scene_work_ok_callback(InputType type, void* context) {
|
||||
furi_assert(context);
|
||||
|
||||
@ -1,21 +1,18 @@
|
||||
#include "bt_cli.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <applications/cli/cli.h>
|
||||
#include <lib/toolbox/args.h>
|
||||
|
||||
#include "bt_settings.h"
|
||||
|
||||
void bt_cli_init() {
|
||||
Cli* cli = furi_record_open("cli");
|
||||
static const char* bt_cli_address_types[] = {
|
||||
"Public Device Address",
|
||||
"Random Device Address",
|
||||
"Public Identity Address",
|
||||
"Random (Static) Identity Address",
|
||||
};
|
||||
|
||||
cli_add_command(cli, "bt_info", CliCommandFlagDefault, bt_cli_command_info, NULL);
|
||||
cli_add_command(cli, "bt_tx_carrier", CliCommandFlagDefault, bt_cli_command_carrier_tx, NULL);
|
||||
cli_add_command(cli, "bt_rx_carrier", CliCommandFlagDefault, bt_cli_command_carrier_rx, NULL);
|
||||
cli_add_command(cli, "bt_tx_pt", CliCommandFlagDefault, bt_cli_command_packet_tx, NULL);
|
||||
cli_add_command(cli, "bt_rx_pt", CliCommandFlagDefault, bt_cli_command_packet_rx, NULL);
|
||||
|
||||
furi_record_close("cli");
|
||||
}
|
||||
|
||||
void bt_cli_command_info(Cli* cli, string_t args, void* context) {
|
||||
static void bt_cli_command_hci_info(Cli* cli, string_t args, void* context) {
|
||||
string_t buffer;
|
||||
string_init(buffer);
|
||||
furi_hal_bt_dump_state(buffer);
|
||||
@ -23,29 +20,22 @@ void bt_cli_command_info(Cli* cli, string_t args, void* context) {
|
||||
string_clear(buffer);
|
||||
}
|
||||
|
||||
void bt_cli_command_carrier_tx(Cli* cli, string_t args, void* context) {
|
||||
uint16_t channel;
|
||||
uint16_t power;
|
||||
BtSettings bt_settings;
|
||||
bt_settings_load(&bt_settings);
|
||||
static void bt_cli_command_carrier_tx(Cli* cli, string_t args, void* context) {
|
||||
int channel = 0;
|
||||
int power = 0;
|
||||
|
||||
int ret = sscanf(string_get_cstr(args), "%hu %hu", &channel, &power);
|
||||
if(ret != 2) {
|
||||
printf("sscanf returned %d, channel: %hu, power: %hu\r\n", ret, channel, power);
|
||||
cli_print_usage("bt_tx_carrier", "<Channel number> <Power>", string_get_cstr(args));
|
||||
return;
|
||||
do {
|
||||
if(!args_read_int_and_trim(args, &channel) && (channel < 0 || channel > 39)) {
|
||||
printf("Incorrect or missing channel, expected int 0-39");
|
||||
break;
|
||||
}
|
||||
if(channel > 39) {
|
||||
printf("Channel number must be in 0...39 range, not %hu\r\n", channel);
|
||||
return;
|
||||
}
|
||||
if(power > 6) {
|
||||
printf("Power must be in 0...6 dB range, not %hu\r\n", power);
|
||||
return;
|
||||
if(!args_read_int_and_trim(args, &power) && (power < 0 || power > 6)) {
|
||||
printf("Incorrect or missing power, expected int 0-6");
|
||||
break;
|
||||
}
|
||||
|
||||
furi_hal_bt_stop_advertising();
|
||||
printf("Transmitting carrier at %hu channel at %hu dB power\r\n", channel, power);
|
||||
printf("Transmitting carrier at %d channel at %d dB power\r\n", channel, power);
|
||||
printf("Press CTRL+C to stop\r\n");
|
||||
furi_hal_bt_start_tone_tx(channel, 0x19 + power);
|
||||
|
||||
@ -53,79 +43,62 @@ void bt_cli_command_carrier_tx(Cli* cli, string_t args, void* context) {
|
||||
osDelay(250);
|
||||
}
|
||||
furi_hal_bt_stop_tone_tx();
|
||||
if(bt_settings.enabled) {
|
||||
furi_hal_bt_start_advertising();
|
||||
}
|
||||
} while(false);
|
||||
}
|
||||
|
||||
void bt_cli_command_carrier_rx(Cli* cli, string_t args, void* context) {
|
||||
uint16_t channel;
|
||||
BtSettings bt_settings;
|
||||
bt_settings_load(&bt_settings);
|
||||
int ret = sscanf(string_get_cstr(args), "%hu", &channel);
|
||||
if(ret != 1) {
|
||||
printf("sscanf returned %d, channel: %hu\r\n", ret, channel);
|
||||
cli_print_usage("bt_rx_carrier", "<Channel number>", string_get_cstr(args));
|
||||
return;
|
||||
}
|
||||
if(channel > 39) {
|
||||
printf("Channel number must be in 0...39 range, not %hu\r\n", channel);
|
||||
return;
|
||||
static void bt_cli_command_carrier_rx(Cli* cli, string_t args, void* context) {
|
||||
int channel = 0;
|
||||
|
||||
do {
|
||||
if(!args_read_int_and_trim(args, &channel) && (channel < 0 || channel > 39)) {
|
||||
printf("Incorrect or missing channel, expected int 0-39");
|
||||
break;
|
||||
}
|
||||
|
||||
furi_hal_bt_stop_advertising();
|
||||
printf("Receiving carrier at %hu channel\r\n", channel);
|
||||
printf("Receiving carrier at %d channel\r\n", channel);
|
||||
printf("Press CTRL+C to stop\r\n");
|
||||
|
||||
furi_hal_bt_start_packet_rx(channel, 1);
|
||||
|
||||
while(!cli_cmd_interrupt_received(cli)) {
|
||||
osDelay(1024 / 4);
|
||||
osDelay(250);
|
||||
printf("RSSI: %6.1f dB\r", furi_hal_bt_get_rssi());
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
furi_hal_bt_stop_packet_test();
|
||||
if(bt_settings.enabled) {
|
||||
furi_hal_bt_start_advertising();
|
||||
}
|
||||
} while(false);
|
||||
}
|
||||
|
||||
void bt_cli_command_packet_tx(Cli* cli, string_t args, void* context) {
|
||||
uint16_t channel;
|
||||
uint16_t pattern;
|
||||
uint16_t datarate;
|
||||
BtSettings bt_settings;
|
||||
bt_settings_load(&bt_settings);
|
||||
int ret = sscanf(string_get_cstr(args), "%hu %hu %hu", &channel, &pattern, &datarate);
|
||||
if(ret != 3) {
|
||||
printf("sscanf returned %d, channel: %hu %hu %hu\r\n", ret, channel, pattern, datarate);
|
||||
cli_print_usage(
|
||||
"bt_tx_pt", "<Channel number> <Pattern> <Datarate>", string_get_cstr(args));
|
||||
return;
|
||||
static void bt_cli_command_packet_tx(Cli* cli, string_t args, void* context) {
|
||||
int channel = 0;
|
||||
int pattern = 0;
|
||||
int datarate = 1;
|
||||
|
||||
do {
|
||||
if(!args_read_int_and_trim(args, &channel) && (channel < 0 || channel > 39)) {
|
||||
printf("Incorrect or missing channel, expected int 0-39");
|
||||
break;
|
||||
}
|
||||
if(channel > 39) {
|
||||
printf("Channel number must be in 0...39 range, not %hu\r\n", channel);
|
||||
return;
|
||||
}
|
||||
if(pattern > 5) {
|
||||
printf("Pattern must be in 0...5 range, not %hu\r\n", pattern);
|
||||
if(!args_read_int_and_trim(args, &pattern) && (pattern < 0 || pattern > 5)) {
|
||||
printf("Incorrect or missing pattern, expected int 0-5 \r\n");
|
||||
printf("0 - Pseudo-Random bit sequence 9\r\n");
|
||||
printf("1 - Pattern of alternating bits '11110000'\r\n");
|
||||
printf("2 - Pattern of alternating bits '10101010'\r\n");
|
||||
printf("3 - Pseudo-Random bit sequence 15\r\n");
|
||||
printf("4 - Pattern of All '1' bits\r\n");
|
||||
printf("5 - Pattern of All '0' bits\r\n");
|
||||
return;
|
||||
break;
|
||||
}
|
||||
if(datarate < 1 || datarate > 2) {
|
||||
printf("Datarate must be in 1 or 2 Mb, not %hu\r\n", datarate);
|
||||
return;
|
||||
if(!args_read_int_and_trim(args, &datarate) && (datarate < 1 || datarate > 2)) {
|
||||
printf("Incorrect or missing datarate, expected int 1-2");
|
||||
break;
|
||||
}
|
||||
|
||||
furi_hal_bt_stop_advertising();
|
||||
printf(
|
||||
"Transmitting %hu pattern packet at %hu channel at %hu M datarate\r\n",
|
||||
"Transmitting %d pattern packet at %d channel at %d M datarate\r\n",
|
||||
pattern,
|
||||
channel,
|
||||
datarate);
|
||||
@ -137,33 +110,26 @@ void bt_cli_command_packet_tx(Cli* cli, string_t args, void* context) {
|
||||
}
|
||||
furi_hal_bt_stop_packet_test();
|
||||
printf("Transmitted %lu packets", furi_hal_bt_get_transmitted_packets());
|
||||
if(bt_settings.enabled) {
|
||||
furi_hal_bt_start_advertising();
|
||||
}
|
||||
|
||||
} while(false);
|
||||
}
|
||||
|
||||
void bt_cli_command_packet_rx(Cli* cli, string_t args, void* context) {
|
||||
uint16_t channel;
|
||||
uint16_t datarate;
|
||||
BtSettings bt_settings;
|
||||
bt_settings_load(&bt_settings);
|
||||
int ret = sscanf(string_get_cstr(args), "%hu %hu", &channel, &datarate);
|
||||
if(ret != 2) {
|
||||
printf("sscanf returned %d, channel: %hu datarate: %hu\r\n", ret, channel, datarate);
|
||||
cli_print_usage("bt_rx_pt", "<Channel number> <Datarate>", string_get_cstr(args));
|
||||
return;
|
||||
static void bt_cli_command_packet_rx(Cli* cli, string_t args, void* context) {
|
||||
int channel = 0;
|
||||
int datarate = 1;
|
||||
|
||||
do {
|
||||
if(!args_read_int_and_trim(args, &channel) && (channel < 0 || channel > 39)) {
|
||||
printf("Incorrect or missing channel, expected int 0-39");
|
||||
break;
|
||||
}
|
||||
if(channel > 39) {
|
||||
printf("Channel number must be in 0...39 range, not %hu\r\n", channel);
|
||||
return;
|
||||
}
|
||||
if(datarate < 1 || datarate > 2) {
|
||||
printf("Datarate must be in 1 or 2 Mb, not %hu\r\n", datarate);
|
||||
return;
|
||||
if(!args_read_int_and_trim(args, &datarate) && (datarate < 1 || datarate > 2)) {
|
||||
printf("Incorrect or missing datarate, expected int 1-2");
|
||||
break;
|
||||
}
|
||||
|
||||
furi_hal_bt_stop_advertising();
|
||||
printf("Receiving packets at %hu channel at %hu M datarate\r\n", channel, datarate);
|
||||
printf("Receiving packets at %d channel at %d M datarate\r\n", channel, datarate);
|
||||
printf("Press CTRL+C to stop\r\n");
|
||||
furi_hal_bt_start_packet_rx(channel, datarate);
|
||||
|
||||
@ -176,7 +142,107 @@ void bt_cli_command_packet_rx(Cli* cli, string_t args, void* context) {
|
||||
}
|
||||
uint16_t packets_received = furi_hal_bt_stop_packet_test();
|
||||
printf("Received %hu packets", packets_received);
|
||||
} while(false);
|
||||
}
|
||||
|
||||
static void bt_cli_scan_callback(GapAddress address, void* context) {
|
||||
furi_assert(context);
|
||||
osMessageQueueId_t queue = context;
|
||||
osMessageQueuePut(queue, &address, NULL, 250);
|
||||
}
|
||||
|
||||
static void bt_cli_command_scan(Cli* cli, string_t args, void* context) {
|
||||
osMessageQueueId_t queue = osMessageQueueNew(20, sizeof(GapAddress), NULL);
|
||||
furi_hal_bt_start_scan(bt_cli_scan_callback, queue);
|
||||
|
||||
GapAddress address = {};
|
||||
bool exit = false;
|
||||
while(!exit) {
|
||||
if(osMessageQueueGet(queue, &address, NULL, 250) == osOK) {
|
||||
if(address.type < sizeof(bt_cli_address_types)) {
|
||||
printf("Found new device. Type: %s, MAC: ", bt_cli_address_types[address.type]);
|
||||
for(uint8_t i = 0; i < sizeof(address.mac) - 1; i++) {
|
||||
printf("%02X:", address.mac[i]);
|
||||
}
|
||||
printf("%02X\r\n", address.mac[sizeof(address.mac) - 1]);
|
||||
}
|
||||
}
|
||||
exit = cli_cmd_interrupt_received(cli);
|
||||
}
|
||||
furi_hal_bt_stop_scan();
|
||||
osMessageQueueDelete(queue);
|
||||
}
|
||||
|
||||
static void bt_cli_print_usage() {
|
||||
printf("Usage:\r\n");
|
||||
printf("bt <cmd> <args>\r\n");
|
||||
printf("Cmd list:\r\n");
|
||||
printf("\thci_info\t - HCI info\r\n");
|
||||
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug) &&
|
||||
furi_hal_bt_get_radio_stack() == FuriHalBtStackHciLayer) {
|
||||
printf("\ttx_carrier <channel:0-39> <power:0-6>\t - start tx carrier test\r\n");
|
||||
printf("\trx_carrier <channel:0-39>\t - start rx carrier test\r\n");
|
||||
printf("\ttx_pt <channel:0-39> <pattern:0-5> <datarate:1-2>\t - start tx packet test\r\n");
|
||||
printf("\trx_pt <channel:0-39> <datarate:1-2>\t - start rx packer test\r\n");
|
||||
printf("\tscan\t - start scanner\r\n");
|
||||
}
|
||||
}
|
||||
|
||||
static void bt_cli(Cli* cli, string_t args, void* context) {
|
||||
string_t cmd;
|
||||
string_init(cmd);
|
||||
BtSettings bt_settings;
|
||||
bt_settings_load(&bt_settings);
|
||||
|
||||
do {
|
||||
if(!args_read_string_and_trim(args, cmd)) {
|
||||
bt_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
if(string_cmp_str(cmd, "hci_info") == 0) {
|
||||
bt_cli_command_hci_info(cli, args, NULL);
|
||||
break;
|
||||
}
|
||||
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug) &&
|
||||
furi_hal_bt_get_radio_stack() == FuriHalBtStackHciLayer) {
|
||||
if(string_cmp_str(cmd, "carrier_tx") == 0) {
|
||||
bt_cli_command_carrier_tx(cli, args, NULL);
|
||||
break;
|
||||
}
|
||||
if(string_cmp_str(cmd, "carrier_rx") == 0) {
|
||||
bt_cli_command_carrier_rx(cli, args, NULL);
|
||||
break;
|
||||
}
|
||||
if(string_cmp_str(cmd, "packet_tx") == 0) {
|
||||
bt_cli_command_packet_tx(cli, args, NULL);
|
||||
break;
|
||||
}
|
||||
if(string_cmp_str(cmd, "packet_rx") == 0) {
|
||||
bt_cli_command_packet_rx(cli, args, NULL);
|
||||
break;
|
||||
}
|
||||
if(string_cmp_str(cmd, "scan") == 0) {
|
||||
bt_cli_command_scan(cli, args, NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bt_cli_print_usage();
|
||||
} while(false);
|
||||
|
||||
if(bt_settings.enabled) {
|
||||
furi_hal_bt_start_advertising();
|
||||
}
|
||||
|
||||
string_clear(cmd);
|
||||
}
|
||||
|
||||
void bt_on_system_start() {
|
||||
#ifdef SRV_CLI
|
||||
Cli* cli = furi_record_open("cli");
|
||||
furi_record_open("bt");
|
||||
cli_add_command(cli, "bt", CliCommandFlagDefault, bt_cli, NULL);
|
||||
furi_record_close("bt");
|
||||
furi_record_close("cli");
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -1,15 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cli/cli.h>
|
||||
|
||||
void bt_cli_init();
|
||||
|
||||
void bt_cli_command_info(Cli* cli, string_t args, void* context);
|
||||
|
||||
void bt_cli_command_carrier_tx(Cli* cli, string_t args, void* context);
|
||||
|
||||
void bt_cli_command_carrier_rx(Cli* cli, string_t args, void* context);
|
||||
|
||||
void bt_cli_command_packet_tx(Cli* cli, string_t args, void* context);
|
||||
|
||||
void bt_cli_command_packet_rx(Cli* cli, string_t args, void* context);
|
||||
11
applications/bt/bt_debug_app/bt_debug_app.c
Executable file → Normal file
11
applications/bt/bt_debug_app/bt_debug_app.c
Executable file → Normal file
@ -1,5 +1,7 @@
|
||||
#include "bt_debug_app.h"
|
||||
#include <furi-hal-bt.h>
|
||||
#include <furi_hal_bt.h>
|
||||
|
||||
#define TAG "BtDebugApp"
|
||||
|
||||
enum BtDebugSubmenuIndex {
|
||||
BtDebugSubmenuIndexCarrierTest,
|
||||
@ -92,6 +94,13 @@ void bt_debug_app_free(BtDebugApp* app) {
|
||||
}
|
||||
|
||||
int32_t bt_debug_app(void* p) {
|
||||
if(furi_hal_bt_get_radio_stack() != FuriHalBtStackHciLayer) {
|
||||
FURI_LOG_E(TAG, "Incorrect radio stack, replace with HciLayer for tests.");
|
||||
DialogsApp* dialogs = furi_record_open("dialogs");
|
||||
dialog_message_show_storage_error(dialogs, "Incorrect\nRadioStack");
|
||||
return 255;
|
||||
}
|
||||
|
||||
BtDebugApp* app = bt_debug_app_alloc();
|
||||
// Stop advertising
|
||||
furi_hal_bt_stop_advertising();
|
||||
|
||||
@ -4,6 +4,7 @@
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <dialogs/dialogs.h>
|
||||
|
||||
#include <gui/modules/submenu.h>
|
||||
#include "views/bt_carrier_test.h"
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "bt_carrier_test.h"
|
||||
#include "bt_test.h"
|
||||
#include "bt_test_types.h"
|
||||
#include "furi-hal-bt.h"
|
||||
#include "furi_hal_bt.h"
|
||||
|
||||
struct BtCarrierTest {
|
||||
BtTest* bt_test;
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "bt_packet_test.h"
|
||||
#include "bt_test.h"
|
||||
#include "bt_test_types.h"
|
||||
#include "furi-hal-bt.h"
|
||||
#include "furi_hal_bt.h"
|
||||
|
||||
struct BtPacketTest {
|
||||
BtTest* bt_test;
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "bt_hid.h"
|
||||
#include <furi-hal-bt.h>
|
||||
#include <applications/notification/notification-messages.h>
|
||||
#include <furi_hal_bt.h>
|
||||
#include <applications/notification/notification_messages.h>
|
||||
|
||||
#define TAG "BtHidApp"
|
||||
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "bt_hid_keynote.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal-bt-hid.h>
|
||||
#include <furi-hal-usb-hid.h>
|
||||
#include <furi_hal_bt_hid.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
struct BtHidKeynote {
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "bt_hid_media.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal-bt-hid.h>
|
||||
#include <furi-hal-usb-hid.h>
|
||||
#include <furi_hal_bt_hid.h>
|
||||
#include <furi_hal_usb_hid.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
struct BtHidMedia {
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
#include "battery_service.h"
|
||||
#include "bt_keys_storage.h"
|
||||
|
||||
#include <applications/notification/notification-messages.h>
|
||||
#include <applications/notification/notification_messages.h>
|
||||
|
||||
#define TAG "BtSrv"
|
||||
|
||||
@ -154,12 +154,12 @@ static void bt_rpc_send_bytes_callback(void* context, uint8_t* bytes, size_t byt
|
||||
}
|
||||
|
||||
// Called from GAP thread
|
||||
static bool bt_on_gap_event_callback(BleEvent event, void* context) {
|
||||
static bool bt_on_gap_event_callback(GapEvent event, void* context) {
|
||||
furi_assert(context);
|
||||
Bt* bt = context;
|
||||
bool ret = false;
|
||||
|
||||
if(event.type == BleEventTypeConnected) {
|
||||
if(event.type == GapEventTypeConnected) {
|
||||
// Update status bar
|
||||
bt->status = BtStatusConnected;
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
|
||||
@ -181,7 +181,7 @@ static bool bt_on_gap_event_callback(BleEvent event, void* context) {
|
||||
message.data.battery_level = info.charge;
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
ret = true;
|
||||
} else if(event.type == BleEventTypeDisconnected) {
|
||||
} else if(event.type == GapEventTypeDisconnected) {
|
||||
if(bt->profile == BtProfileSerial && bt->rpc_session) {
|
||||
FURI_LOG_I(TAG, "Close RPC connection");
|
||||
osEventFlagsSet(bt->rpc_event, BT_RPC_EVENT_DISCONNECTED);
|
||||
@ -190,24 +190,24 @@ static bool bt_on_gap_event_callback(BleEvent event, void* context) {
|
||||
bt->rpc_session = NULL;
|
||||
}
|
||||
ret = true;
|
||||
} else if(event.type == BleEventTypeStartAdvertising) {
|
||||
} else if(event.type == GapEventTypeStartAdvertising) {
|
||||
bt->status = BtStatusAdvertising;
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
ret = true;
|
||||
} else if(event.type == BleEventTypeStopAdvertising) {
|
||||
} else if(event.type == GapEventTypeStopAdvertising) {
|
||||
bt->status = BtStatusOff;
|
||||
BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
ret = true;
|
||||
} else if(event.type == BleEventTypePinCodeShow) {
|
||||
} else if(event.type == GapEventTypePinCodeShow) {
|
||||
BtMessage message = {
|
||||
.type = BtMessageTypePinCodeShow, .data.pin_code = event.data.pin_code};
|
||||
furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
|
||||
ret = true;
|
||||
} else if(event.type == BleEventTypePinCodeVerify) {
|
||||
} else if(event.type == GapEventTypePinCodeVerify) {
|
||||
ret = bt_pin_code_verify_event_handler(bt, event.data.pin_code);
|
||||
} else if(event.type == BleEventTypeUpdateMTU) {
|
||||
} else if(event.type == GapEventTypeUpdateMTU) {
|
||||
bt->max_packet_size = event.data.max_packet_size;
|
||||
ret = true;
|
||||
}
|
||||
@ -234,7 +234,15 @@ static void bt_statusbar_update(Bt* bt) {
|
||||
}
|
||||
}
|
||||
|
||||
static void bt_show_warning(Bt* bt, const char* text) {
|
||||
dialog_message_set_text(bt->dialog_message, text, 64, 28, AlignCenter, AlignCenter);
|
||||
dialog_message_set_buttons(bt->dialog_message, "Quit", NULL, NULL);
|
||||
dialog_message_show(bt->dialogs, bt->dialog_message);
|
||||
}
|
||||
|
||||
static void bt_change_profile(Bt* bt, BtMessage* message) {
|
||||
FuriHalBtStack stack = furi_hal_bt_get_radio_stack();
|
||||
if(stack == FuriHalBtStackLight) {
|
||||
bt_settings_load(&bt->bt_settings);
|
||||
if(bt->profile == BtProfileSerial && bt->rpc_session) {
|
||||
FURI_LOG_I(TAG, "Close RPC connection");
|
||||
@ -263,31 +271,44 @@ static void bt_change_profile(Bt* bt, BtMessage* message) {
|
||||
FURI_LOG_E(TAG, "Failed to start Bt App");
|
||||
*message->result = false;
|
||||
}
|
||||
} else {
|
||||
bt_show_warning(bt, "Radio stack doesn't support this app");
|
||||
*message->result = false;
|
||||
}
|
||||
osEventFlagsSet(bt->api_event, BT_API_UNLOCK_EVENT);
|
||||
}
|
||||
|
||||
int32_t bt_srv() {
|
||||
Bt* bt = bt_alloc();
|
||||
furi_record_create("bt", bt);
|
||||
|
||||
// Read keys
|
||||
if(!bt_load_key_storage(bt)) {
|
||||
FURI_LOG_W(TAG, "Failed to load bonding keys");
|
||||
}
|
||||
|
||||
// Start BLE stack
|
||||
if(furi_hal_bt_start_app(FuriHalBtProfileSerial, bt_on_gap_event_callback, bt)) {
|
||||
FURI_LOG_I(TAG, "BLE stack started");
|
||||
// Start radio stack
|
||||
if(!furi_hal_bt_start_radio_stack()) {
|
||||
FURI_LOG_E(TAG, "Radio stack start failed");
|
||||
}
|
||||
FuriHalBtStack stack_type = furi_hal_bt_get_radio_stack();
|
||||
|
||||
if(stack_type == FuriHalBtStackUnknown) {
|
||||
bt_show_warning(bt, "Unsupported radio stack");
|
||||
bt->status = BtStatusUnavailable;
|
||||
} else if(stack_type == FuriHalBtStackHciLayer) {
|
||||
bt->status = BtStatusUnavailable;
|
||||
} else if(stack_type == FuriHalBtStackLight) {
|
||||
if(!furi_hal_bt_start_app(FuriHalBtProfileSerial, bt_on_gap_event_callback, bt)) {
|
||||
FURI_LOG_E(TAG, "BLE App start failed");
|
||||
} else {
|
||||
if(bt->bt_settings.enabled) {
|
||||
furi_hal_bt_start_advertising();
|
||||
}
|
||||
furi_hal_bt_set_key_storage_change_callback(bt_on_key_storage_change_callback, bt);
|
||||
} else {
|
||||
FURI_LOG_E(TAG, "BT App start failed");
|
||||
}
|
||||
}
|
||||
|
||||
// Update statusbar
|
||||
bt_statusbar_update(bt);
|
||||
furi_record_create("bt", bt);
|
||||
|
||||
BtMessage message;
|
||||
while(1) {
|
||||
|
||||
@ -10,6 +10,7 @@ extern "C" {
|
||||
typedef struct Bt Bt;
|
||||
|
||||
typedef enum {
|
||||
BtStatusUnavailable,
|
||||
BtStatusOff,
|
||||
BtStatusAdvertising,
|
||||
BtStatusConnected,
|
||||
|
||||
@ -3,7 +3,7 @@
|
||||
#include "bt.h"
|
||||
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view_port.h>
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "bt_keys_storage.h"
|
||||
#include <furi.h>
|
||||
#include <file-worker.h>
|
||||
#include <file_worker.h>
|
||||
|
||||
#define BT_KEYS_STORAGE_TAG "bt keys storage"
|
||||
#define BT_KEYS_STORAGE_PATH "/int/bt.keys"
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "bt_settings.h"
|
||||
#include <furi.h>
|
||||
#include <file-worker.h>
|
||||
#include <file_worker.h>
|
||||
|
||||
#define TAG "BtSettings"
|
||||
#define BT_SETTINGS_PATH "/int/bt.settings"
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/scene_manager.h>
|
||||
|
||||
#include <gui/modules/variable-item-list.h>
|
||||
#include <gui/modules/variable_item_list.h>
|
||||
|
||||
#include "../bt_settings.h"
|
||||
#include "scenes/bt_settings_scene.h"
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include "../bt_settings_app.h"
|
||||
#include "furi-hal-bt.h"
|
||||
#include "furi_hal_bt.h"
|
||||
|
||||
enum BtSetting {
|
||||
BtSettingOff,
|
||||
@ -23,8 +23,10 @@ static void bt_settings_scene_start_var_list_change_callback(VariableItem* item)
|
||||
void bt_settings_scene_start_on_enter(void* context) {
|
||||
BtSettingsApp* app = context;
|
||||
VariableItemList* var_item_list = app->var_item_list;
|
||||
|
||||
VariableItem* item;
|
||||
|
||||
FuriHalBtStack stack_type = furi_hal_bt_get_radio_stack();
|
||||
if(stack_type == FuriHalBtStackLight) {
|
||||
item = variable_item_list_add(
|
||||
var_item_list,
|
||||
"Bluetooth",
|
||||
@ -38,6 +40,10 @@ void bt_settings_scene_start_on_enter(void* context) {
|
||||
variable_item_set_current_value_index(item, BtSettingOff);
|
||||
variable_item_set_current_value_text(item, bt_settings_text[BtSettingOff]);
|
||||
}
|
||||
} else {
|
||||
item = variable_item_list_add(var_item_list, "Bluetooth", 1, NULL, NULL);
|
||||
variable_item_set_current_value_text(item, "Broken");
|
||||
}
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, BtSettingsAppViewVarItemList);
|
||||
}
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "cli_i.h"
|
||||
#include "cli_commands.h"
|
||||
|
||||
#include <furi-hal-version.h>
|
||||
#include <furi_hal_version.h>
|
||||
#include <loader/loader.h>
|
||||
|
||||
Cli* cli_alloc() {
|
||||
|
||||
@ -1,10 +1,10 @@
|
||||
#include "cli_commands.h"
|
||||
#include <furi-hal.h>
|
||||
#include <furi-hal-gpio.h>
|
||||
#include <furi-hal-info.h>
|
||||
#include <task-control-block.h>
|
||||
#include <furi_hal.h>
|
||||
#include <furi_hal_gpio.h>
|
||||
#include <furi_hal_info.h>
|
||||
#include <task_control_block.h>
|
||||
#include <time.h>
|
||||
#include <notification/notification-messages.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
// Close to ISO, `date +'%Y-%m-%d %H:%M:%S %u'`
|
||||
#define CLI_DATE_FORMAT "%.4d-%.2d-%.2d %.2d:%.2d:%.2d %d"
|
||||
@ -322,7 +322,6 @@ void cli_command_free_blocks(Cli* cli, string_t args, void* context) {
|
||||
|
||||
void cli_command_i2c(Cli* cli, string_t args, void* context) {
|
||||
furi_hal_i2c_acquire(&furi_hal_i2c_handle_external);
|
||||
uint8_t test = 0;
|
||||
printf("Scanning external i2c on PC0(SCL)/PC1(SDA)\r\n"
|
||||
"Clock: 100khz, 7bit address\r\n"
|
||||
"\r\n");
|
||||
@ -331,8 +330,8 @@ void cli_command_i2c(Cli* cli, string_t args, void* context) {
|
||||
for(uint8_t row = 0; row < 0x8; row++) {
|
||||
printf("%x | ", row);
|
||||
for(uint8_t column = 0; column <= 0xF; column++) {
|
||||
bool ret = furi_hal_i2c_rx(
|
||||
&furi_hal_i2c_handle_external, ((row << 4) + column) << 1, &test, 1, 2);
|
||||
bool ret = furi_hal_i2c_is_device_ready(
|
||||
&furi_hal_i2c_handle_external, ((row << 4) + column) << 1, 2);
|
||||
printf("%c ", ret ? '#' : '-');
|
||||
}
|
||||
printf("\r\n");
|
||||
|
||||
@ -3,7 +3,7 @@
|
||||
#include "cli.h"
|
||||
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <m-dict.h>
|
||||
#include <m-bptree.h>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <furi.h>
|
||||
|
||||
#include <lib/toolbox/args.h>
|
||||
@ -312,8 +312,10 @@ void crypto_cli(Cli* cli, string_t args, void* context) {
|
||||
string_clear(cmd);
|
||||
}
|
||||
|
||||
void crypto_cli_init() {
|
||||
void crypto_on_system_start() {
|
||||
#ifdef SRV_CLI
|
||||
Cli* cli = furi_record_open("cli");
|
||||
cli_add_command(cli, "crypto", CliCommandFlagDefault, crypto_cli, NULL);
|
||||
furi_record_close("cli");
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -1,10 +1,10 @@
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <input/input.h>
|
||||
|
||||
#include <notification/notification-messages.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
#define BLINK_COLOR_COUNT 7
|
||||
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "display_test.h"
|
||||
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <furi.h>
|
||||
|
||||
// Need access to u8g2
|
||||
@ -10,7 +10,7 @@
|
||||
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/submenu.h>
|
||||
#include <gui/modules/variable-item-list.h>
|
||||
#include <gui/modules/variable_item_list.h>
|
||||
|
||||
#include "view_display_test.h"
|
||||
|
||||
|
||||
@ -2,11 +2,11 @@
|
||||
#include <m-string.h>
|
||||
#include <gui/gui.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification-messages.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <gui/elements.h>
|
||||
#include <stream_buffer.h>
|
||||
#include <furi-hal-uart.h>
|
||||
#include <furi-hal-console.h>
|
||||
#include <furi_hal_uart.h>
|
||||
#include <furi_hal_console.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/dialog_ex.h>
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <gui/gui.h>
|
||||
#include <input/input.h>
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <gui/view.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
|
||||
@ -1,9 +1,9 @@
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <input/input.h>
|
||||
#include <notification/notification-messages.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
void vibro_test_draw_callback(Canvas* canvas, void* ctx) {
|
||||
canvas_clear(canvas);
|
||||
|
||||
434
applications/desktop/animations/animation_manager.c
Normal file
434
applications/desktop/animations/animation_manager.c
Normal file
@ -0,0 +1,434 @@
|
||||
#include "animation_manager.h"
|
||||
#include "furi_hal_delay.h"
|
||||
#include "portmacro.h"
|
||||
#include "views/bubble_animation_view.h"
|
||||
#include "animation_storage.h"
|
||||
|
||||
#include <cmsis_os2.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <furi/check.h>
|
||||
#include <furi/pubsub.h>
|
||||
#include <furi/record.h>
|
||||
#include <m-string.h>
|
||||
#include <power/power_service/power.h>
|
||||
#include <stdint.h>
|
||||
#include <storage/storage.h>
|
||||
#include <dolphin/dolphin_i.h>
|
||||
#include <storage/filesystem_api_defines.h>
|
||||
|
||||
#define TAG "AnimationManager"
|
||||
|
||||
typedef enum {
|
||||
AnimationManagerStateIdle,
|
||||
AnimationManagerStateBlocked,
|
||||
AnimationManagerStateFreezedIdle,
|
||||
AnimationManagerStateFreezedBlocked,
|
||||
} AnimationManagerState;
|
||||
|
||||
struct AnimationManager {
|
||||
bool sd_show_url;
|
||||
bool sd_shown_no_db;
|
||||
bool sd_shown_sd_ok;
|
||||
AnimationManagerState state;
|
||||
FuriPubSubSubscription* pubsub_subscription_storage;
|
||||
FuriPubSubSubscription* pubsub_subscription_dolphin;
|
||||
BubbleAnimationView* animation_view;
|
||||
osTimerId_t idle_animation_timer;
|
||||
StorageAnimation* current_animation;
|
||||
AnimationManagerInteractCallback interact_callback;
|
||||
AnimationManagerSetNewIdleAnimationCallback new_idle_callback;
|
||||
AnimationManagerSetNewIdleAnimationCallback check_blocking_callback;
|
||||
void* context;
|
||||
string_t freezed_animation_name;
|
||||
int32_t freezed_animation_time_left;
|
||||
};
|
||||
|
||||
static StorageAnimation*
|
||||
animation_manager_select_idle_animation(AnimationManager* animation_manager);
|
||||
static void animation_manager_replace_current_animation(
|
||||
AnimationManager* animation_manager,
|
||||
StorageAnimation* storage_animation);
|
||||
static void animation_manager_start_new_idle(AnimationManager* animation_manager);
|
||||
static bool animation_manager_check_blocking(AnimationManager* animation_manager);
|
||||
|
||||
void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
|
||||
furi_assert(animation_manager);
|
||||
animation_manager->context = context;
|
||||
}
|
||||
|
||||
void animation_manager_set_new_idle_callback(
|
||||
AnimationManager* animation_manager,
|
||||
AnimationManagerSetNewIdleAnimationCallback callback) {
|
||||
furi_assert(animation_manager);
|
||||
animation_manager->new_idle_callback = callback;
|
||||
}
|
||||
|
||||
void animation_manager_set_check_callback(
|
||||
AnimationManager* animation_manager,
|
||||
AnimationManagerCheckBlockingCallback callback) {
|
||||
furi_assert(animation_manager);
|
||||
animation_manager->check_blocking_callback = callback;
|
||||
}
|
||||
|
||||
void animation_manager_set_interact_callback(
|
||||
AnimationManager* animation_manager,
|
||||
AnimationManagerInteractCallback callback) {
|
||||
furi_assert(animation_manager);
|
||||
animation_manager->interact_callback = callback;
|
||||
}
|
||||
|
||||
static void animation_manager_check_blocking_callback(const void* message, void* context) {
|
||||
furi_assert(context);
|
||||
AnimationManager* animation_manager = context;
|
||||
if(animation_manager->check_blocking_callback) {
|
||||
animation_manager->check_blocking_callback(animation_manager->context);
|
||||
}
|
||||
}
|
||||
|
||||
static void animation_manager_timer_callback(void* context) {
|
||||
furi_assert(context);
|
||||
AnimationManager* animation_manager = context;
|
||||
if(animation_manager->new_idle_callback) {
|
||||
animation_manager->new_idle_callback(animation_manager->context);
|
||||
}
|
||||
}
|
||||
|
||||
static void animation_manager_interact_callback(void* context) {
|
||||
furi_assert(context);
|
||||
AnimationManager* animation_manager = context;
|
||||
if(animation_manager->interact_callback) {
|
||||
animation_manager->interact_callback(animation_manager->context);
|
||||
}
|
||||
}
|
||||
|
||||
/* reaction to animation_manager->interact_callback() */
|
||||
void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateIdle) {
|
||||
animation_manager_check_blocking(animation_manager);
|
||||
}
|
||||
}
|
||||
|
||||
/* reaction to animation_manager->new_idle_callback() */
|
||||
void animation_manager_new_idle_process(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateIdle) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
}
|
||||
|
||||
/* reaction to animation_manager->check_blocking_callback() */
|
||||
void animation_manager_interact_process(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateBlocked) {
|
||||
/* check if new blocking animation has to be displayed */
|
||||
bool blocked = animation_manager_check_blocking(animation_manager);
|
||||
if(!blocked) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void animation_manager_start_new_idle(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
StorageAnimation* new_animation = animation_manager_select_idle_animation(animation_manager);
|
||||
animation_manager_replace_current_animation(animation_manager, new_animation);
|
||||
const BubbleAnimation* bubble_animation =
|
||||
animation_storage_get_bubble_animation(animation_manager->current_animation);
|
||||
animation_manager->state = AnimationManagerStateIdle;
|
||||
osTimerStart(animation_manager->idle_animation_timer, bubble_animation->duration * 1000);
|
||||
}
|
||||
|
||||
static bool animation_manager_check_blocking(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
StorageAnimation* blocking_animation = NULL;
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FS_Error sd_status = storage_sd_status(storage);
|
||||
|
||||
if(sd_status == FSE_INTERNAL) {
|
||||
blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
|
||||
} else if(sd_status == FSE_NOT_READY) {
|
||||
animation_manager->sd_shown_sd_ok = false;
|
||||
animation_manager->sd_shown_no_db = false;
|
||||
} else if(sd_status == FSE_OK) {
|
||||
if(!animation_manager->sd_shown_sd_ok) {
|
||||
blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
|
||||
animation_manager->sd_shown_sd_ok = true;
|
||||
} else if(!animation_manager->sd_shown_no_db) {
|
||||
bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
|
||||
if(!db_exists) {
|
||||
blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
|
||||
animation_manager->sd_shown_no_db = true;
|
||||
animation_manager->sd_show_url = true;
|
||||
}
|
||||
} else if(animation_manager->sd_show_url) {
|
||||
blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
|
||||
animation_manager->sd_show_url = false;
|
||||
}
|
||||
}
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
if(!blocking_animation && stats.level_up_is_pending) {
|
||||
blocking_animation = animation_storage_find_animation(LEVELUP_ANIMATION_NAME);
|
||||
}
|
||||
|
||||
if(blocking_animation) {
|
||||
osTimerStop(animation_manager->idle_animation_timer);
|
||||
animation_manager_replace_current_animation(animation_manager, blocking_animation);
|
||||
/* no starting timer because its blocking animation */
|
||||
animation_manager->state = AnimationManagerStateBlocked;
|
||||
}
|
||||
|
||||
furi_record_close("storage");
|
||||
|
||||
return !!blocking_animation;
|
||||
}
|
||||
|
||||
static void animation_manager_replace_current_animation(
|
||||
AnimationManager* animation_manager,
|
||||
StorageAnimation* storage_animation) {
|
||||
furi_assert(storage_animation);
|
||||
StorageAnimation* previous_animation = animation_manager->current_animation;
|
||||
|
||||
const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
|
||||
bubble_animation_view_set_animation(animation_manager->animation_view, animation);
|
||||
const char* new_name = string_get_cstr(animation_storage_get_meta(storage_animation)->name);
|
||||
FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
|
||||
animation_manager->current_animation = storage_animation;
|
||||
|
||||
if(previous_animation) {
|
||||
animation_storage_free_storage_animation(&previous_animation);
|
||||
}
|
||||
}
|
||||
|
||||
AnimationManager* animation_manager_alloc(void) {
|
||||
animation_storage_initialize_internal_animations();
|
||||
AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
|
||||
animation_manager->animation_view = bubble_animation_view_alloc();
|
||||
string_init(animation_manager->freezed_animation_name);
|
||||
|
||||
animation_manager->idle_animation_timer =
|
||||
osTimerNew(animation_manager_timer_callback, osTimerOnce, animation_manager, NULL);
|
||||
bubble_animation_view_set_interact_callback(
|
||||
animation_manager->animation_view, animation_manager_interact_callback, animation_manager);
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
animation_manager->pubsub_subscription_storage = furi_pubsub_subscribe(
|
||||
storage_get_pubsub(storage), animation_manager_check_blocking_callback, animation_manager);
|
||||
furi_record_close("storage");
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
animation_manager->pubsub_subscription_dolphin = furi_pubsub_subscribe(
|
||||
dolphin_get_pubsub(dolphin), animation_manager_check_blocking_callback, animation_manager);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
animation_manager->sd_shown_sd_ok = true;
|
||||
if(!animation_manager_check_blocking(animation_manager)) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
|
||||
return animation_manager;
|
||||
}
|
||||
|
||||
void animation_manager_free(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
furi_pubsub_unsubscribe(
|
||||
dolphin_get_pubsub(dolphin), animation_manager->pubsub_subscription_dolphin);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
furi_pubsub_unsubscribe(
|
||||
storage_get_pubsub(storage), animation_manager->pubsub_subscription_storage);
|
||||
furi_record_close("storage");
|
||||
|
||||
string_clear(animation_manager->freezed_animation_name);
|
||||
bubble_animation_view_free(animation_manager->animation_view);
|
||||
osTimerDelete(animation_manager->idle_animation_timer);
|
||||
}
|
||||
|
||||
View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
|
||||
return bubble_animation_get_view(animation_manager->animation_view);
|
||||
}
|
||||
|
||||
static StorageAnimation*
|
||||
animation_manager_select_idle_animation(AnimationManager* animation_manager) {
|
||||
StorageAnimationList_t animation_list;
|
||||
StorageAnimationList_init(animation_list);
|
||||
animation_storage_fill_animation_list(&animation_list);
|
||||
|
||||
Power* power = furi_record_open("power");
|
||||
bool battery_is_well = power_is_battery_healthy(power);
|
||||
furi_record_close("power");
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FS_Error sd_status = storage_sd_status(storage);
|
||||
furi_record_close("storage");
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
uint32_t whole_weight = 0;
|
||||
|
||||
StorageAnimationList_it_t it;
|
||||
for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
|
||||
StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
|
||||
const StorageAnimationMeta* meta = animation_storage_get_meta(storage_animation);
|
||||
bool skip_animation = false;
|
||||
if(battery_is_well && !string_cmp_str(meta->name, BAD_BATTERY_ANIMATION_NAME)) {
|
||||
skip_animation = true;
|
||||
} else if((sd_status != FSE_NOT_READY) && !string_cmp_str(meta->name, NO_SD_ANIMATION_NAME)) {
|
||||
skip_animation = true;
|
||||
} else if((stats.butthurt < meta->min_butthurt) || (stats.butthurt > meta->max_butthurt)) {
|
||||
skip_animation = true;
|
||||
} else if((stats.level < meta->min_level) || (stats.level > meta->max_level)) {
|
||||
skip_animation = true;
|
||||
}
|
||||
|
||||
if(skip_animation) {
|
||||
animation_storage_free_storage_animation(&storage_animation);
|
||||
/* remove and increase iterator */
|
||||
StorageAnimationList_remove(animation_list, it);
|
||||
} else {
|
||||
whole_weight += meta->weight;
|
||||
StorageAnimationList_next(it);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t lucky_number = random() % whole_weight;
|
||||
uint32_t weight = 0;
|
||||
|
||||
StorageAnimation* selected = NULL;
|
||||
for
|
||||
M_EACH(item, animation_list, StorageAnimationList_t) {
|
||||
if(lucky_number < weight) {
|
||||
break;
|
||||
}
|
||||
weight += animation_storage_get_meta(*item)->weight;
|
||||
selected = *item;
|
||||
}
|
||||
|
||||
for
|
||||
M_EACH(item, animation_list, StorageAnimationList_t) {
|
||||
if(*item != selected) {
|
||||
animation_storage_free_storage_animation(item);
|
||||
}
|
||||
}
|
||||
|
||||
StorageAnimationList_clear(animation_list);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
/* cache animation, if failed - choose reliable animation */
|
||||
if(!animation_storage_get_bubble_animation(selected)) {
|
||||
const char* name = string_get_cstr(animation_storage_get_meta(selected)->name);
|
||||
FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
|
||||
animation_storage_free_storage_animation(&selected);
|
||||
selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
|
||||
}
|
||||
|
||||
furi_assert(selected);
|
||||
return selected;
|
||||
}
|
||||
|
||||
void animation_manager_unload_and_stall_animation(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
furi_assert(animation_manager->current_animation);
|
||||
furi_assert(!string_size(animation_manager->freezed_animation_name));
|
||||
furi_assert(
|
||||
(animation_manager->state == AnimationManagerStateIdle) ||
|
||||
(animation_manager->state == AnimationManagerStateBlocked));
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateBlocked) {
|
||||
animation_manager->state = AnimationManagerStateFreezedBlocked;
|
||||
} else if(animation_manager->state == AnimationManagerStateIdle) {
|
||||
animation_manager->state = AnimationManagerStateFreezedIdle;
|
||||
|
||||
animation_manager->freezed_animation_time_left =
|
||||
xTimerGetExpiryTime(animation_manager->idle_animation_timer) - xTaskGetTickCount();
|
||||
if(animation_manager->freezed_animation_time_left < 0) {
|
||||
animation_manager->freezed_animation_time_left = 0;
|
||||
}
|
||||
osTimerStop(animation_manager->idle_animation_timer);
|
||||
} else {
|
||||
furi_assert(0);
|
||||
}
|
||||
|
||||
StorageAnimationMeta* meta = animation_storage_get_meta(animation_manager->current_animation);
|
||||
/* copy str, not move, because it can be internal animation */
|
||||
string_set(animation_manager->freezed_animation_name, meta->name);
|
||||
|
||||
bubble_animation_freeze(animation_manager->animation_view);
|
||||
animation_storage_free_storage_animation(&animation_manager->current_animation);
|
||||
}
|
||||
|
||||
void animation_manager_load_and_continue_animation(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
furi_assert(!animation_manager->current_animation);
|
||||
furi_assert(string_size(animation_manager->freezed_animation_name));
|
||||
furi_assert(
|
||||
(animation_manager->state == AnimationManagerStateFreezedIdle) ||
|
||||
(animation_manager->state == AnimationManagerStateFreezedBlocked));
|
||||
|
||||
if(animation_manager->state == AnimationManagerStateFreezedBlocked) {
|
||||
StorageAnimation* restore_animation = animation_storage_find_animation(
|
||||
string_get_cstr(animation_manager->freezed_animation_name));
|
||||
/* all blocked animations must be in flipper -> we can
|
||||
* always find blocking animation */
|
||||
furi_assert(restore_animation);
|
||||
animation_manager_replace_current_animation(animation_manager, restore_animation);
|
||||
animation_manager->state = AnimationManagerStateBlocked;
|
||||
} else if(animation_manager->state == AnimationManagerStateFreezedIdle) {
|
||||
/* check if we missed some system notifications, and set current_animation */
|
||||
bool blocked = animation_manager_check_blocking(animation_manager);
|
||||
if(!blocked) {
|
||||
/* if no blocking - try restore last one idle */
|
||||
StorageAnimation* restore_animation = animation_storage_find_animation(
|
||||
string_get_cstr(animation_manager->freezed_animation_name));
|
||||
if(restore_animation) {
|
||||
animation_manager_replace_current_animation(animation_manager, restore_animation);
|
||||
animation_manager->state = AnimationManagerStateIdle;
|
||||
|
||||
if(animation_manager->freezed_animation_time_left) {
|
||||
osTimerStart(
|
||||
animation_manager->idle_animation_timer,
|
||||
animation_manager->freezed_animation_time_left);
|
||||
} else {
|
||||
const BubbleAnimation* animation = animation_storage_get_bubble_animation(
|
||||
animation_manager->current_animation);
|
||||
osTimerStart(
|
||||
animation_manager->idle_animation_timer, animation->duration * 1000);
|
||||
}
|
||||
} else {
|
||||
FURI_LOG_E(
|
||||
TAG,
|
||||
"Failed to restore \'%s\'",
|
||||
string_get_cstr(animation_manager->freezed_animation_name));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Unknown state is an error. But not in release version.*/
|
||||
furi_assert(0);
|
||||
}
|
||||
|
||||
/* if can't restore previous animation - select new */
|
||||
if(!animation_manager->current_animation) {
|
||||
animation_manager_start_new_idle(animation_manager);
|
||||
}
|
||||
FURI_LOG_D(
|
||||
TAG,
|
||||
"Load & Continue with \'%s\'",
|
||||
string_get_cstr(animation_storage_get_meta(animation_manager->current_animation)->name));
|
||||
|
||||
bubble_animation_unfreeze(animation_manager->animation_view);
|
||||
string_reset(animation_manager->freezed_animation_name);
|
||||
furi_assert(animation_manager->current_animation);
|
||||
}
|
||||
151
applications/desktop/animations/animation_manager.h
Normal file
151
applications/desktop/animations/animation_manager.h
Normal file
@ -0,0 +1,151 @@
|
||||
#pragma once
|
||||
|
||||
#include "dolphin/dolphin.h"
|
||||
#include <gui/view.h>
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct AnimationManager AnimationManager;
|
||||
|
||||
typedef struct {
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
const char* str;
|
||||
Align horizontal;
|
||||
Align vertical;
|
||||
} Bubble;
|
||||
|
||||
typedef struct FrameBubble {
|
||||
Bubble bubble;
|
||||
uint8_t starts_at_frame;
|
||||
uint8_t ends_at_frame;
|
||||
struct FrameBubble* next_bubble;
|
||||
} FrameBubble;
|
||||
|
||||
typedef struct {
|
||||
FrameBubble** frame_bubbles;
|
||||
uint8_t frame_bubbles_count;
|
||||
const Icon** icons;
|
||||
uint8_t passive_frames;
|
||||
uint8_t active_frames;
|
||||
uint8_t active_cycles;
|
||||
uint8_t frame_rate;
|
||||
uint16_t duration;
|
||||
uint16_t active_cooldown;
|
||||
} BubbleAnimation;
|
||||
|
||||
typedef void (*AnimationManagerSetNewIdleAnimationCallback)(void* context);
|
||||
typedef void (*AnimationManagerCheckBlockingCallback)(void* context);
|
||||
typedef void (*AnimationManagerInteractCallback)(void*);
|
||||
|
||||
/**
|
||||
* Allocate Animation Manager
|
||||
*
|
||||
* @return animation manager instance
|
||||
*/
|
||||
AnimationManager* animation_manager_alloc(void);
|
||||
|
||||
/**
|
||||
* Free Animation Manager
|
||||
*
|
||||
* @animation_manager instance
|
||||
*/
|
||||
void animation_manager_free(AnimationManager* animation_manager);
|
||||
|
||||
/**
|
||||
* Get View of Animation Manager
|
||||
*
|
||||
* @animation_manager instance
|
||||
* @return view
|
||||
*/
|
||||
View* animation_manager_get_animation_view(AnimationManager* animation_manager);
|
||||
|
||||
/**
|
||||
* Set context for all callbacks for Animation Manager
|
||||
*
|
||||
* @animation_manager instance
|
||||
* @context context
|
||||
*/
|
||||
void animation_manager_set_context(AnimationManager* animation_manager, void* context);
|
||||
|
||||
/**
|
||||
* Set callback for Animation Manager for defered calls
|
||||
* for animation_manager_new_idle_process().
|
||||
* Animation Manager doesn't have it's own thread, so main thread gives
|
||||
* callbacks to A.M. to call when it should perform some inner manipulations.
|
||||
* This callback is called from other threads and should notify main thread
|
||||
* when to call animation_manager_new_idle_process().
|
||||
* So scheme is this:
|
||||
* A.M. sets callbacks,
|
||||
* callbacks notifies main thread
|
||||
* main thread in its own context calls appropriate *_process() function.
|
||||
*
|
||||
* @animation_manager instance
|
||||
* @callback callback
|
||||
*/
|
||||
void animation_manager_set_new_idle_callback(
|
||||
AnimationManager* animation_manager,
|
||||
AnimationManagerSetNewIdleAnimationCallback callback);
|
||||
|
||||
/**
|
||||
* Function to call in main thread as a response to
|
||||
* set_new_idle_callback's call.
|
||||
*
|
||||
* @animation_manager instance
|
||||
*/
|
||||
void animation_manager_new_idle_process(AnimationManager* animation_manager);
|
||||
|
||||
/**
|
||||
* Set callback for Animation Manager for defered calls
|
||||
* for animation_manager_check_blocking_process().
|
||||
*
|
||||
* @animation_manager instance
|
||||
* @callback callback
|
||||
*/
|
||||
void animation_manager_set_check_callback(
|
||||
AnimationManager* animation_manager,
|
||||
AnimationManagerCheckBlockingCallback callback);
|
||||
|
||||
/**
|
||||
* Function to call in main thread as a response to
|
||||
* set_new_idle_callback's call.
|
||||
*
|
||||
* @animation_manager instance
|
||||
*/
|
||||
void animation_manager_check_blocking_process(AnimationManager* animation_manager);
|
||||
|
||||
/**
|
||||
* Set callback for Animation Manager for defered calls
|
||||
* for animation_manager_interact_process().
|
||||
*
|
||||
* @animation_manager instance
|
||||
* @callback callback
|
||||
*/
|
||||
void animation_manager_set_interact_callback(
|
||||
AnimationManager* animation_manager,
|
||||
AnimationManagerInteractCallback callback);
|
||||
|
||||
/**
|
||||
* Function to call in main thread as a response to
|
||||
* set_new_idle_callback's call.
|
||||
*
|
||||
* @animation_manager instance
|
||||
*/
|
||||
void animation_manager_interact_process(AnimationManager* animation_manager);
|
||||
|
||||
/**
|
||||
* Unload and Stall animation actions. Draw callback in view
|
||||
* paints first frame of current animation until
|
||||
* animation_manager_load_and_continue_animation() is called.
|
||||
* Can't be called multiple times. Every Stall has to be finished
|
||||
* with Continue.
|
||||
*
|
||||
* @animation_manager instance
|
||||
*/
|
||||
void animation_manager_unload_and_stall_animation(AnimationManager* animation_manager);
|
||||
|
||||
/**
|
||||
* Load and Contunue execution of animation manager.
|
||||
*
|
||||
* @animation_manager instance
|
||||
*/
|
||||
void animation_manager_load_and_continue_animation(AnimationManager* animation_manager);
|
||||
485
applications/desktop/animations/animation_storage.c
Normal file
485
applications/desktop/animations/animation_storage.c
Normal file
@ -0,0 +1,485 @@
|
||||
#include "animation_manager.h"
|
||||
#include "file_worker.h"
|
||||
#include "flipper_file.h"
|
||||
#include "furi/common_defines.h"
|
||||
#include "furi/memmgr.h"
|
||||
#include "furi/record.h"
|
||||
#include "animation_storage.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "m-string.h"
|
||||
#include "pb.h"
|
||||
#include "pb_decode.h"
|
||||
#include "storage/filesystem_api_defines.h"
|
||||
#include "storage/storage.h"
|
||||
#include "animation_storage_i.h"
|
||||
#include <stdint.h>
|
||||
#include <gui/icon_i.h>
|
||||
|
||||
// Read documentation before using it
|
||||
#include <furi/dangerous_defines.h>
|
||||
|
||||
#define ANIMATION_META_FILE "meta.txt"
|
||||
#define ANIMATION_DIR "/ext/dolphin/animations"
|
||||
#define ANIMATION_MANIFEST_FILE ANIMATION_DIR "/manifest.txt"
|
||||
#define TAG "AnimationStorage"
|
||||
#define DEBUG_PB 0
|
||||
|
||||
static void animation_storage_free_bubbles(BubbleAnimation* animation);
|
||||
static void animation_storage_free_frames(BubbleAnimation* animation);
|
||||
static void animation_storage_free_animation(BubbleAnimation** storage_animation);
|
||||
static BubbleAnimation* animation_storage_load_animation(const char* name);
|
||||
|
||||
void animation_storage_fill_animation_list(StorageAnimationList_t* animation_list) {
|
||||
furi_assert(sizeof(StorageAnimationList_t) == sizeof(void*));
|
||||
furi_assert(!StorageAnimationList_size(*animation_list));
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FlipperFile* file = flipper_file_alloc(storage);
|
||||
/* Forbid skipping fields */
|
||||
flipper_file_set_strict_mode(file, true);
|
||||
string_t header;
|
||||
string_init(header);
|
||||
|
||||
do {
|
||||
uint32_t u32value;
|
||||
StorageAnimation* storage_animation = NULL;
|
||||
|
||||
if(FSE_OK != storage_sd_status(storage)) break;
|
||||
if(!flipper_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
|
||||
if(!flipper_file_read_header(file, header, &u32value)) break;
|
||||
if(string_cmp_str(header, "Flipper Animation Manifest")) break;
|
||||
do {
|
||||
storage_animation = furi_alloc(sizeof(StorageAnimation));
|
||||
storage_animation->external = true;
|
||||
storage_animation->animation = NULL;
|
||||
|
||||
if(!flipper_file_read_string(file, "Name", storage_animation->meta.name)) break;
|
||||
if(!flipper_file_read_uint32(file, "Min butthurt", &u32value, 1)) break;
|
||||
storage_animation->meta.min_butthurt = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Max butthurt", &u32value, 1)) break;
|
||||
storage_animation->meta.max_butthurt = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Min level", &u32value, 1)) break;
|
||||
storage_animation->meta.min_level = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Max level", &u32value, 1)) break;
|
||||
storage_animation->meta.max_level = u32value;
|
||||
if(!flipper_file_read_uint32(file, "Weight", &u32value, 1)) break;
|
||||
storage_animation->meta.weight = u32value;
|
||||
|
||||
StorageAnimationList_push_back(*animation_list, storage_animation);
|
||||
} while(1);
|
||||
|
||||
animation_storage_free_storage_animation(&storage_animation);
|
||||
} while(0);
|
||||
|
||||
string_clear(header);
|
||||
flipper_file_close(file);
|
||||
flipper_file_free(file);
|
||||
|
||||
// add hard-coded animations
|
||||
for(int i = 0; i < COUNT_OF(StorageAnimationInternal); ++i) {
|
||||
StorageAnimationList_push_back(*animation_list, &StorageAnimationInternal[i]);
|
||||
}
|
||||
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
StorageAnimation* animation_storage_find_animation(const char* name) {
|
||||
furi_assert(name);
|
||||
furi_assert(strlen(name));
|
||||
StorageAnimation* storage_animation = NULL;
|
||||
|
||||
/* look through internal animations */
|
||||
for(int i = 0; i < COUNT_OF(StorageAnimationInternal); ++i) {
|
||||
if(!string_cmp_str(StorageAnimationInternal[i].meta.name, name)) {
|
||||
storage_animation = &StorageAnimationInternal[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* look through external animations */
|
||||
if(!storage_animation) {
|
||||
BubbleAnimation* animation = animation_storage_load_animation(name);
|
||||
|
||||
if(animation != NULL) {
|
||||
storage_animation = furi_alloc(sizeof(StorageAnimation));
|
||||
storage_animation->animation = animation;
|
||||
storage_animation->external = true;
|
||||
/* meta data takes part in random animation selection, so it
|
||||
* doesn't need here as we exactly know which animation we need,
|
||||
* that's why we can ignore reading manifest.txt file
|
||||
* filling meta data by zeroes */
|
||||
storage_animation->meta.min_butthurt = 0;
|
||||
storage_animation->meta.max_butthurt = 0;
|
||||
storage_animation->meta.min_level = 0;
|
||||
storage_animation->meta.max_level = 0;
|
||||
storage_animation->meta.weight = 0;
|
||||
string_init_set_str(storage_animation->meta.name, name);
|
||||
}
|
||||
}
|
||||
|
||||
return storage_animation;
|
||||
}
|
||||
|
||||
StorageAnimationMeta* animation_storage_get_meta(StorageAnimation* storage_animation) {
|
||||
furi_assert(storage_animation);
|
||||
return &storage_animation->meta;
|
||||
}
|
||||
|
||||
const BubbleAnimation*
|
||||
animation_storage_get_bubble_animation(StorageAnimation* storage_animation) {
|
||||
furi_assert(storage_animation);
|
||||
animation_storage_cache_animation(storage_animation);
|
||||
return storage_animation->animation;
|
||||
}
|
||||
|
||||
void animation_storage_cache_animation(StorageAnimation* storage_animation) {
|
||||
furi_assert(storage_animation);
|
||||
|
||||
if(storage_animation->external) {
|
||||
if(!storage_animation->animation) {
|
||||
storage_animation->animation =
|
||||
animation_storage_load_animation(string_get_cstr(storage_animation->meta.name));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void animation_storage_free_animation(BubbleAnimation** animation) {
|
||||
furi_assert(animation);
|
||||
|
||||
if(*animation) {
|
||||
animation_storage_free_bubbles(*animation);
|
||||
animation_storage_free_frames(*animation);
|
||||
free(*animation);
|
||||
*animation = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void animation_storage_free_storage_animation(StorageAnimation** storage_animation) {
|
||||
furi_assert(storage_animation);
|
||||
furi_assert(*storage_animation);
|
||||
|
||||
if((*storage_animation)->external) {
|
||||
animation_storage_free_animation((BubbleAnimation**)&(*storage_animation)->animation);
|
||||
|
||||
string_clear((*storage_animation)->meta.name);
|
||||
free(*storage_animation);
|
||||
}
|
||||
|
||||
*storage_animation = NULL;
|
||||
}
|
||||
|
||||
static bool animation_storage_cast_align(string_t align_str, Align* align) {
|
||||
if(!string_cmp_str(align_str, "Bottom")) {
|
||||
*align = AlignBottom;
|
||||
} else if(!string_cmp_str(align_str, "Top")) {
|
||||
*align = AlignTop;
|
||||
} else if(!string_cmp_str(align_str, "Left")) {
|
||||
*align = AlignLeft;
|
||||
} else if(!string_cmp_str(align_str, "Right")) {
|
||||
*align = AlignRight;
|
||||
} else if(!string_cmp_str(align_str, "Center")) {
|
||||
*align = AlignCenter;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void animation_storage_free_frames(BubbleAnimation* animation) {
|
||||
furi_assert(animation);
|
||||
furi_assert(animation->icons);
|
||||
|
||||
const Icon** icons = animation->icons;
|
||||
uint16_t frames = animation->active_frames + animation->passive_frames;
|
||||
furi_assert(frames > 0);
|
||||
|
||||
for(int i = 0; i < frames; ++i) {
|
||||
if(!icons[i]) continue;
|
||||
|
||||
const Icon* icon = icons[i];
|
||||
free((void*)icon->frames[0]);
|
||||
free(icon->frames);
|
||||
free((void*)icon);
|
||||
for(int j = i; j < frames; ++j) {
|
||||
if(icons[j] == icon) {
|
||||
icons[j] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
free(animation->icons);
|
||||
animation->icons = NULL;
|
||||
}
|
||||
|
||||
static Icon* animation_storage_alloc_icon(size_t frame_size) {
|
||||
Icon* icon = furi_alloc(sizeof(Icon));
|
||||
icon->frames = furi_alloc(sizeof(const uint8_t*));
|
||||
icon->frames[0] = furi_alloc(frame_size);
|
||||
return icon;
|
||||
}
|
||||
|
||||
static void animation_storage_free_icon(Icon* icon) {
|
||||
free((void*)icon->frames[0]);
|
||||
free(icon->frames);
|
||||
free(icon);
|
||||
}
|
||||
|
||||
static bool animation_storage_load_frames(
|
||||
Storage* storage,
|
||||
const char* name,
|
||||
BubbleAnimation* animation,
|
||||
uint32_t* frame_order,
|
||||
uint32_t width,
|
||||
uint32_t height) {
|
||||
furi_assert(!animation->icons);
|
||||
uint16_t frame_order_size = animation->passive_frames + animation->active_frames;
|
||||
|
||||
bool frames_ok = false;
|
||||
animation->icons = furi_alloc(sizeof(const Icon*) * frame_order_size);
|
||||
File* file = storage_file_alloc(storage);
|
||||
FileInfo file_info;
|
||||
string_t filename;
|
||||
string_init(filename);
|
||||
size_t max_filesize = ROUND_UP_TO(width, 8) * height + 1;
|
||||
|
||||
for(int i = 0; i < frame_order_size; ++i) {
|
||||
if(animation->icons[i]) continue;
|
||||
|
||||
frames_ok = false;
|
||||
string_printf(filename, ANIMATION_DIR "/%s/frame_%d.bm", name, frame_order[i]);
|
||||
|
||||
if(storage_common_stat(storage, string_get_cstr(filename), &file_info) != FSE_OK) break;
|
||||
if(file_info.size > max_filesize) {
|
||||
FURI_LOG_E(
|
||||
TAG,
|
||||
"Filesize %d, max: %d (width %d, height %d)",
|
||||
file_info.size,
|
||||
max_filesize,
|
||||
width,
|
||||
height);
|
||||
break;
|
||||
}
|
||||
if(!storage_file_open(file, string_get_cstr(filename), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
FURI_LOG_E(TAG, "Can't open file \'%s\'", string_get_cstr(filename));
|
||||
break;
|
||||
}
|
||||
|
||||
Icon* icon = animation_storage_alloc_icon(file_info.size);
|
||||
if(storage_file_read(file, (void*)icon->frames[0], file_info.size) != file_info.size) {
|
||||
FURI_LOG_E(TAG, "Read failed: \'%s\'", string_get_cstr(filename));
|
||||
animation_storage_free_icon(icon);
|
||||
break;
|
||||
}
|
||||
storage_file_close(file);
|
||||
FURI_CONST_ASSIGN(icon->frame_count, 1);
|
||||
FURI_CONST_ASSIGN(icon->frame_rate, 0);
|
||||
FURI_CONST_ASSIGN(icon->height, height);
|
||||
FURI_CONST_ASSIGN(icon->width, width);
|
||||
|
||||
/* Claim 1 allocation for 1 files blob and several links to it */
|
||||
for(int j = i; j < frame_order_size; ++j) {
|
||||
if(frame_order[i] == frame_order[j]) {
|
||||
animation->icons[j] = icon;
|
||||
}
|
||||
}
|
||||
frames_ok = true;
|
||||
}
|
||||
|
||||
if(!frames_ok) {
|
||||
FURI_LOG_E(
|
||||
TAG,
|
||||
"Load \'%s\' failed, %dx%d, size: %d",
|
||||
string_get_cstr(filename),
|
||||
width,
|
||||
height,
|
||||
file_info.size);
|
||||
animation_storage_free_frames(animation);
|
||||
animation->icons = NULL;
|
||||
} else {
|
||||
for(int i = 0; i < frame_order_size; ++i) {
|
||||
furi_check(animation->icons[i]);
|
||||
furi_check(animation->icons[i]->frames[0]);
|
||||
}
|
||||
}
|
||||
|
||||
storage_file_free(file);
|
||||
string_clear(filename);
|
||||
|
||||
return frames_ok;
|
||||
}
|
||||
|
||||
static bool animation_storage_load_bubbles(BubbleAnimation* animation, FlipperFile* ff) {
|
||||
uint32_t u32value;
|
||||
string_t str;
|
||||
string_init(str);
|
||||
bool success = false;
|
||||
furi_assert(!animation->frame_bubbles);
|
||||
|
||||
do {
|
||||
if(!flipper_file_read_uint32(ff, "Bubble slots", &u32value, 1)) break;
|
||||
if(u32value > 20) break;
|
||||
animation->frame_bubbles_count = u32value;
|
||||
if(animation->frame_bubbles_count == 0) {
|
||||
animation->frame_bubbles = NULL;
|
||||
success = true;
|
||||
break;
|
||||
}
|
||||
animation->frame_bubbles =
|
||||
furi_alloc(sizeof(FrameBubble*) * animation->frame_bubbles_count);
|
||||
|
||||
uint32_t current_slot = 0;
|
||||
for(int i = 0; i < animation->frame_bubbles_count; ++i) {
|
||||
animation->frame_bubbles[i] = furi_alloc(sizeof(FrameBubble));
|
||||
}
|
||||
|
||||
FrameBubble* bubble = animation->frame_bubbles[0];
|
||||
int8_t index = -1;
|
||||
for(;;) {
|
||||
if(!flipper_file_read_uint32(ff, "Slot", ¤t_slot, 1)) break;
|
||||
if((current_slot != 0) && (index == -1)) break;
|
||||
|
||||
if(current_slot == index) {
|
||||
bubble->next_bubble = furi_alloc(sizeof(FrameBubble));
|
||||
bubble = bubble->next_bubble;
|
||||
} else if(current_slot == index + 1) {
|
||||
++index;
|
||||
bubble = animation->frame_bubbles[index];
|
||||
} else {
|
||||
/* slots have to start from 0, be ascending sorted, and
|
||||
* have exact number of slots as specified in "Bubble slots" */
|
||||
break;
|
||||
}
|
||||
if(index >= animation->frame_bubbles_count) break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "X", &u32value, 1)) break;
|
||||
bubble->bubble.x = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Y", &u32value, 1)) break;
|
||||
bubble->bubble.y = u32value;
|
||||
|
||||
if(!flipper_file_read_string(ff, "Text", str)) break;
|
||||
if(string_size(str) > 100) break;
|
||||
|
||||
string_replace_all_str(str, "\\n", "\n");
|
||||
|
||||
bubble->bubble.str = furi_alloc(string_size(str) + 1);
|
||||
strcpy((char*)bubble->bubble.str, string_get_cstr(str));
|
||||
|
||||
if(!flipper_file_read_string(ff, "AlignH", str)) break;
|
||||
if(!animation_storage_cast_align(str, &bubble->bubble.horizontal)) break;
|
||||
if(!flipper_file_read_string(ff, "AlignV", str)) break;
|
||||
if(!animation_storage_cast_align(str, &bubble->bubble.vertical)) break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "StartFrame", &u32value, 1)) break;
|
||||
bubble->starts_at_frame = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "EndFrame", &u32value, 1)) break;
|
||||
bubble->ends_at_frame = u32value;
|
||||
}
|
||||
success = (index + 1) == animation->frame_bubbles_count;
|
||||
} while(0);
|
||||
|
||||
if(!success) {
|
||||
if(animation->frame_bubbles) {
|
||||
FURI_LOG_E(TAG, "Failed to load animation bubbles");
|
||||
animation_storage_free_bubbles(animation);
|
||||
}
|
||||
}
|
||||
|
||||
string_clear(str);
|
||||
return success;
|
||||
}
|
||||
|
||||
static BubbleAnimation* animation_storage_load_animation(const char* name) {
|
||||
furi_assert(name);
|
||||
BubbleAnimation* animation = furi_alloc(sizeof(BubbleAnimation));
|
||||
|
||||
uint32_t height = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t* u32array = NULL;
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FlipperFile* ff = flipper_file_alloc(storage);
|
||||
/* Forbid skipping fields */
|
||||
flipper_file_set_strict_mode(ff, true);
|
||||
string_t str;
|
||||
string_init(str);
|
||||
animation->frame_bubbles = NULL;
|
||||
|
||||
bool success = false;
|
||||
do {
|
||||
uint32_t u32value;
|
||||
|
||||
if(FSE_OK != storage_sd_status(storage)) break;
|
||||
|
||||
string_printf(str, ANIMATION_DIR "/%s/" ANIMATION_META_FILE, name);
|
||||
if(!flipper_file_open_existing(ff, string_get_cstr(str))) break;
|
||||
if(!flipper_file_read_header(ff, str, &u32value)) break;
|
||||
if(string_cmp_str(str, "Flipper Animation")) break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "Width", &width, 1)) break;
|
||||
if(!flipper_file_read_uint32(ff, "Height", &height, 1)) break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "Passive frames", &u32value, 1)) break;
|
||||
animation->passive_frames = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Active frames", &u32value, 1)) break;
|
||||
animation->active_frames = u32value;
|
||||
|
||||
uint8_t frames = animation->passive_frames + animation->active_frames;
|
||||
u32array = furi_alloc(sizeof(uint32_t) * frames);
|
||||
if(!flipper_file_read_uint32(ff, "Frames order", u32array, frames)) break;
|
||||
|
||||
/* passive and active frames must be loaded up to this point */
|
||||
if(!animation_storage_load_frames(storage, name, animation, u32array, width, height))
|
||||
break;
|
||||
|
||||
if(!flipper_file_read_uint32(ff, "Active cycles", &u32value, 1)) break;
|
||||
animation->active_cycles = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Frame rate", &u32value, 1)) break;
|
||||
animation->frame_rate = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Duration", &u32value, 1)) break;
|
||||
animation->duration = u32value;
|
||||
if(!flipper_file_read_uint32(ff, "Active cooldown", &u32value, 1)) break;
|
||||
animation->active_cooldown = u32value;
|
||||
|
||||
if(!animation_storage_load_bubbles(animation, ff)) break;
|
||||
success = true;
|
||||
} while(0);
|
||||
|
||||
string_clear(str);
|
||||
flipper_file_close(ff);
|
||||
flipper_file_free(ff);
|
||||
if(u32array) {
|
||||
free(u32array);
|
||||
}
|
||||
|
||||
if(!success) {
|
||||
free(animation);
|
||||
animation = NULL;
|
||||
}
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
static void animation_storage_free_bubbles(BubbleAnimation* animation) {
|
||||
if(!animation->frame_bubbles) return;
|
||||
|
||||
for(int i = 0; i < animation->frame_bubbles_count;) {
|
||||
FrameBubble** bubble = &animation->frame_bubbles[i];
|
||||
|
||||
if((*bubble) == NULL) break;
|
||||
|
||||
while((*bubble)->next_bubble != NULL) {
|
||||
bubble = &(*bubble)->next_bubble;
|
||||
}
|
||||
|
||||
if((*bubble)->bubble.str) {
|
||||
free((void*)(*bubble)->bubble.str);
|
||||
}
|
||||
if((*bubble) == animation->frame_bubbles[i]) {
|
||||
++i;
|
||||
}
|
||||
free(*bubble);
|
||||
*bubble = NULL;
|
||||
}
|
||||
free(animation->frame_bubbles);
|
||||
animation->frame_bubbles = NULL;
|
||||
}
|
||||
98
applications/desktop/animations/animation_storage.h
Normal file
98
applications/desktop/animations/animation_storage.h
Normal file
@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
#include <stdint.h>
|
||||
#include <m-list.h>
|
||||
#include "views/bubble_animation_view.h"
|
||||
#include <m-string.h>
|
||||
|
||||
#define HARDCODED_ANIMATION_NAME "tv"
|
||||
#define NO_SD_ANIMATION_NAME "no_sd"
|
||||
#define BAD_BATTERY_ANIMATION_NAME "bad_battery"
|
||||
#define NO_DB_ANIMATION_NAME "no_db"
|
||||
#define BAD_SD_ANIMATION_NAME "bad_sd"
|
||||
#define SD_OK_ANIMATION_NAME "sd_ok"
|
||||
#define URL_ANIMATION_NAME "url"
|
||||
#define LEVELUP_ANIMATION_NAME "level"
|
||||
|
||||
/** Main structure to handle animation data.
|
||||
* Contains all, including animation playing data (BubbleAnimation),
|
||||
* data for random animation selection (StorageAnimationMeta) and
|
||||
* flag of location internal/external */
|
||||
typedef struct StorageAnimation StorageAnimation;
|
||||
|
||||
typedef struct {
|
||||
string_t name;
|
||||
uint8_t min_butthurt;
|
||||
uint8_t max_butthurt;
|
||||
uint8_t min_level;
|
||||
uint8_t max_level;
|
||||
uint8_t weight;
|
||||
} StorageAnimationMeta;
|
||||
|
||||
/** Container to return available animations list */
|
||||
LIST_DEF(StorageAnimationList, StorageAnimation*, M_PTR_OPLIST)
|
||||
#define M_OPL_StorageAnimationList_t() LIST_OPLIST(StorageAnimationList)
|
||||
|
||||
/**
|
||||
* Fill list of available animations.
|
||||
* List will contain all idle animations on inner flash
|
||||
* and all available on SD-card, mentioned in manifest.txt.
|
||||
* Performs caching of animation. If fail - falls back to
|
||||
* inner animation.
|
||||
* List has to be initialized.
|
||||
*
|
||||
* @list list to fill with animations data
|
||||
*/
|
||||
void animation_storage_fill_animation_list(StorageAnimationList_t* list);
|
||||
|
||||
/**
|
||||
* Get bubble animation of storage animation.
|
||||
* Bubble Animation is a structure which describes animation
|
||||
* independent of it's place of storage and meta data.
|
||||
* It contain all what is need to be played.
|
||||
* If storage_animation is not cached - caches it.
|
||||
*
|
||||
* @storage_animation animation from which extract bubble animation
|
||||
* @return bubble_animation, NULL if failed to cache data.
|
||||
*/
|
||||
const BubbleAnimation* animation_storage_get_bubble_animation(StorageAnimation* storage_animation);
|
||||
|
||||
/**
|
||||
* Performs caching animation data (Bubble Animation)
|
||||
* if this is not done yet.
|
||||
*
|
||||
* @storage_animation animation to cache
|
||||
*/
|
||||
void animation_storage_cache_animation(StorageAnimation* storage_animation);
|
||||
|
||||
/**
|
||||
* Find animation by name.
|
||||
* Search through the inner flash, and SD-card if has.
|
||||
*
|
||||
* @name name of animation
|
||||
* @return found animation. NULL if nothing found.
|
||||
*/
|
||||
StorageAnimation* animation_storage_find_animation(const char* name);
|
||||
|
||||
/**
|
||||
* Get meta information of storage animation.
|
||||
* This information allows to randomly select animation.
|
||||
* Also it contains name. Never returns NULL.
|
||||
*
|
||||
* @storage_animation item of whom we have to extract meta.
|
||||
* @return meta itself
|
||||
*/
|
||||
StorageAnimationMeta* animation_storage_get_meta(StorageAnimation* storage_animation);
|
||||
|
||||
/**
|
||||
* Free storage_animation, which previously acquired
|
||||
* by Animation Storage.
|
||||
*
|
||||
* @storage_animation item to free. NULL-ed after all.
|
||||
*/
|
||||
void animation_storage_free_storage_animation(StorageAnimation** storage_animation);
|
||||
|
||||
/**
|
||||
* Has to be called at least 1 time to initialize runtime structures
|
||||
* of animations in inner flash.
|
||||
*/
|
||||
void animation_storage_initialize_internal_animations(void);
|
||||
195
applications/desktop/animations/animation_storage_i.h
Normal file
195
applications/desktop/animations/animation_storage_i.h
Normal file
@ -0,0 +1,195 @@
|
||||
#pragma once
|
||||
#include "animation_storage.h"
|
||||
#include "assets_icons.h"
|
||||
#include "animation_manager.h"
|
||||
#include "gui/canvas.h"
|
||||
|
||||
struct StorageAnimation {
|
||||
const BubbleAnimation* animation;
|
||||
bool external;
|
||||
StorageAnimationMeta meta;
|
||||
};
|
||||
|
||||
// Hard-coded, always available idle animation
|
||||
FrameBubble tv_bubble1 = {
|
||||
.bubble =
|
||||
{.x = 1,
|
||||
.y = 23,
|
||||
.str = "Take the red pill",
|
||||
.horizontal = AlignRight,
|
||||
.vertical = AlignBottom},
|
||||
.starts_at_frame = 7,
|
||||
.ends_at_frame = 9,
|
||||
.next_bubble = NULL,
|
||||
};
|
||||
FrameBubble tv_bubble2 = {
|
||||
.bubble =
|
||||
{.x = 1,
|
||||
.y = 23,
|
||||
.str = "I can joke better",
|
||||
.horizontal = AlignRight,
|
||||
.vertical = AlignBottom},
|
||||
.starts_at_frame = 7,
|
||||
.ends_at_frame = 9,
|
||||
.next_bubble = NULL,
|
||||
};
|
||||
FrameBubble* tv_bubbles[] = {&tv_bubble1, &tv_bubble2};
|
||||
const Icon* tv_icons[] = {
|
||||
&I_tv1,
|
||||
&I_tv2,
|
||||
&I_tv3,
|
||||
&I_tv4,
|
||||
&I_tv5,
|
||||
&I_tv6,
|
||||
&I_tv7,
|
||||
&I_tv8,
|
||||
};
|
||||
const BubbleAnimation tv_bubble_animation = {
|
||||
.icons = tv_icons,
|
||||
.frame_bubbles = tv_bubbles,
|
||||
.frame_bubbles_count = COUNT_OF(tv_bubbles),
|
||||
.passive_frames = 6,
|
||||
.active_frames = 2,
|
||||
.active_cycles = 2,
|
||||
.frame_rate = 2,
|
||||
.duration = 3600,
|
||||
.active_cooldown = 5,
|
||||
};
|
||||
|
||||
// System animation - no SD card
|
||||
const Icon* no_sd_icons[] = {
|
||||
&I_no_sd1,
|
||||
&I_no_sd2,
|
||||
&I_no_sd1,
|
||||
&I_no_sd2,
|
||||
&I_no_sd1,
|
||||
&I_no_sd3,
|
||||
&I_no_sd4,
|
||||
&I_no_sd5,
|
||||
&I_no_sd4,
|
||||
&I_no_sd6,
|
||||
};
|
||||
FrameBubble no_sd_bubble = {
|
||||
.bubble =
|
||||
{.x = 40,
|
||||
.y = 18,
|
||||
.str = "Need an\nSD card",
|
||||
.horizontal = AlignRight,
|
||||
.vertical = AlignBottom},
|
||||
.starts_at_frame = 0,
|
||||
.ends_at_frame = 9,
|
||||
.next_bubble = NULL,
|
||||
};
|
||||
FrameBubble* no_sd_bubbles[] = {&no_sd_bubble};
|
||||
const BubbleAnimation no_sd_bubble_animation = {
|
||||
.icons = no_sd_icons,
|
||||
.frame_bubbles = no_sd_bubbles,
|
||||
.frame_bubbles_count = COUNT_OF(no_sd_bubbles),
|
||||
.passive_frames = 10,
|
||||
.active_frames = 0,
|
||||
.frame_rate = 2,
|
||||
.duration = 3600,
|
||||
.active_cooldown = 0,
|
||||
.active_cycles = 0,
|
||||
};
|
||||
|
||||
// BLOCKING ANIMATION - no_db, bad_sd, sd_ok, url
|
||||
const Icon* no_db_icons[] = {
|
||||
&I_no_databases1,
|
||||
&I_no_databases2,
|
||||
&I_no_databases3,
|
||||
&I_no_databases4,
|
||||
};
|
||||
const BubbleAnimation no_db_bubble_animation = {
|
||||
.icons = no_db_icons,
|
||||
.passive_frames = COUNT_OF(no_db_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
const Icon* bad_sd_icons[] = {
|
||||
&I_card_bad1,
|
||||
&I_card_bad2,
|
||||
};
|
||||
const BubbleAnimation bad_sd_bubble_animation = {
|
||||
.icons = bad_sd_icons,
|
||||
.passive_frames = COUNT_OF(bad_sd_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
const Icon* url_icons[] = {
|
||||
&I_url1,
|
||||
&I_url2,
|
||||
&I_url3,
|
||||
&I_url4,
|
||||
};
|
||||
const BubbleAnimation url_bubble_animation = {
|
||||
.icons = url_icons,
|
||||
.passive_frames = COUNT_OF(url_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
const Icon* sd_ok_icons[] = {
|
||||
&I_card_ok1,
|
||||
&I_card_ok2,
|
||||
&I_card_ok3,
|
||||
&I_card_ok4,
|
||||
};
|
||||
const BubbleAnimation sd_ok_bubble_animation = {
|
||||
.icons = sd_ok_icons,
|
||||
.passive_frames = COUNT_OF(sd_ok_icons),
|
||||
.frame_rate = 2,
|
||||
};
|
||||
|
||||
static StorageAnimation StorageAnimationInternal[] = {
|
||||
{.animation = &tv_bubble_animation,
|
||||
.external = false,
|
||||
.meta =
|
||||
{
|
||||
.min_butthurt = 0,
|
||||
.max_butthurt = 11,
|
||||
.min_level = 1,
|
||||
.max_level = 3,
|
||||
.weight = 3,
|
||||
}},
|
||||
{.animation = &no_sd_bubble_animation,
|
||||
.external = false,
|
||||
.meta =
|
||||
{
|
||||
.min_butthurt = 0,
|
||||
.max_butthurt = 14,
|
||||
.min_level = 1,
|
||||
.max_level = 3,
|
||||
.weight = 6,
|
||||
}},
|
||||
{
|
||||
.animation = &no_db_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
{
|
||||
.animation = &bad_sd_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
{
|
||||
.animation = &sd_ok_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
{
|
||||
.animation = &url_bubble_animation,
|
||||
.external = false,
|
||||
},
|
||||
};
|
||||
|
||||
void animation_storage_initialize_internal_animations(void) {
|
||||
/* not in constructor - no memory pool yet */
|
||||
/* called in 1 thread - no need in double check */
|
||||
static bool initialized = false;
|
||||
if(!initialized) {
|
||||
initialized = true;
|
||||
string_init_set_str(StorageAnimationInternal[0].meta.name, HARDCODED_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[1].meta.name, NO_SD_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[2].meta.name, NO_DB_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[3].meta.name, BAD_SD_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[4].meta.name, SD_OK_ANIMATION_NAME);
|
||||
string_init_set_str(StorageAnimationInternal[5].meta.name, URL_ANIMATION_NAME);
|
||||
}
|
||||
}
|
||||
410
applications/desktop/animations/views/bubble_animation_view.c
Normal file
410
applications/desktop/animations/views/bubble_animation_view.c
Normal file
@ -0,0 +1,410 @@
|
||||
|
||||
#include "cmsis_os2.h"
|
||||
#include "../animation_manager.h"
|
||||
#include "../animation_storage.h"
|
||||
#include "furi_hal_delay.h"
|
||||
#include "furi_hal_resources.h"
|
||||
#include "furi/check.h"
|
||||
#include "furi/memmgr.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "gui/elements.h"
|
||||
#include "gui/view.h"
|
||||
#include "input/input.h"
|
||||
#include <furi.h>
|
||||
#include "portmacro.h"
|
||||
#include <gui/icon.h>
|
||||
#include <stdint.h>
|
||||
#include <FreeRTOS.h>
|
||||
#include <timers.h>
|
||||
#include "bubble_animation_view.h"
|
||||
#include <gui/icon_i.h>
|
||||
|
||||
#define ACTIVE_SHIFT 2
|
||||
|
||||
typedef struct {
|
||||
const BubbleAnimation* current;
|
||||
const FrameBubble* current_bubble;
|
||||
uint8_t current_frame;
|
||||
uint8_t active_cycle;
|
||||
uint8_t active_bubbles;
|
||||
uint8_t passive_bubbles;
|
||||
uint8_t active_shift;
|
||||
TickType_t active_ended_at;
|
||||
Icon* freeze_frame;
|
||||
} BubbleAnimationViewModel;
|
||||
|
||||
struct BubbleAnimationView {
|
||||
View* view;
|
||||
osTimerId_t timer;
|
||||
BubbleAnimationInteractCallback interact_callback;
|
||||
void* interact_callback_context;
|
||||
};
|
||||
|
||||
static void bubble_animation_activate(BubbleAnimationView* view, bool force);
|
||||
static void bubble_animation_activate_right_now(BubbleAnimationView* view);
|
||||
|
||||
static uint8_t bubble_animation_get_icon_index(BubbleAnimationViewModel* model) {
|
||||
furi_assert(model);
|
||||
uint8_t icon_index = 0;
|
||||
const BubbleAnimation* animation = model->current;
|
||||
|
||||
if(model->current_frame < animation->passive_frames) {
|
||||
icon_index = model->current_frame;
|
||||
} else {
|
||||
icon_index =
|
||||
(model->current_frame - animation->passive_frames) % animation->active_frames +
|
||||
animation->passive_frames;
|
||||
}
|
||||
furi_assert(icon_index < (animation->passive_frames + animation->active_frames));
|
||||
|
||||
return icon_index;
|
||||
}
|
||||
|
||||
static void bubble_animation_draw_callback(Canvas* canvas, void* model_) {
|
||||
furi_assert(model_);
|
||||
furi_assert(canvas);
|
||||
|
||||
BubbleAnimationViewModel* model = model_;
|
||||
const BubbleAnimation* animation = model->current;
|
||||
|
||||
if(model->freeze_frame) {
|
||||
uint8_t y_offset = canvas_height(canvas) - icon_get_height(model->freeze_frame);
|
||||
canvas_draw_icon(canvas, 0, y_offset, model->freeze_frame);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!animation) {
|
||||
return;
|
||||
}
|
||||
|
||||
furi_assert(model->current_frame < 255);
|
||||
|
||||
const Icon* icon = animation->icons[bubble_animation_get_icon_index(model)];
|
||||
furi_assert(icon);
|
||||
uint8_t y_offset = canvas_height(canvas) - icon_get_height(icon);
|
||||
canvas_draw_icon(canvas, 0, y_offset, icon);
|
||||
|
||||
const FrameBubble* bubble = model->current_bubble;
|
||||
if(bubble) {
|
||||
if((model->current_frame >= bubble->starts_at_frame) &&
|
||||
(model->current_frame <= bubble->ends_at_frame)) {
|
||||
const Bubble* b = &bubble->bubble;
|
||||
elements_bubble_str(canvas, b->x, b->y, b->str, b->horizontal, b->vertical);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static FrameBubble* bubble_animation_pick_bubble(BubbleAnimationViewModel* model, bool active) {
|
||||
FrameBubble* bubble = NULL;
|
||||
|
||||
if((model->active_bubbles == 0) && (model->passive_bubbles == 0)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uint8_t index = random() % (active ? model->active_bubbles : model->passive_bubbles);
|
||||
const BubbleAnimation* animation = model->current;
|
||||
|
||||
for(int i = 0; i < animation->frame_bubbles_count; ++i) {
|
||||
if((animation->frame_bubbles[i]->starts_at_frame < animation->passive_frames) ^ active) {
|
||||
if(!index) {
|
||||
bubble = animation->frame_bubbles[i];
|
||||
}
|
||||
--index;
|
||||
}
|
||||
}
|
||||
|
||||
return bubble;
|
||||
}
|
||||
|
||||
static bool bubble_animation_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
furi_assert(event);
|
||||
|
||||
BubbleAnimationView* animation_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypePress) {
|
||||
bubble_animation_activate(animation_view, false);
|
||||
}
|
||||
|
||||
if(event->key == InputKeyRight) {
|
||||
/* Right button reserved for animation activation, so consume */
|
||||
consumed = true;
|
||||
if(event->type == InputTypeShort) {
|
||||
if(animation_view->interact_callback) {
|
||||
animation_view->interact_callback(animation_view->interact_callback_context);
|
||||
}
|
||||
}
|
||||
} else if(event->key == InputKeyBack) {
|
||||
/* Prevent back button to fall down to common handler - leaving
|
||||
* application, so consume */
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
static void bubble_animation_activate(BubbleAnimationView* view, bool force) {
|
||||
furi_assert(view);
|
||||
bool activate = true;
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
if(!model->current) {
|
||||
activate = false;
|
||||
} else if(model->freeze_frame) {
|
||||
activate = false;
|
||||
} else if(model->current->active_frames == 0) {
|
||||
activate = false;
|
||||
}
|
||||
|
||||
if(!force) {
|
||||
if((model->active_ended_at + model->current->active_cooldown * 1000) >
|
||||
xTaskGetTickCount()) {
|
||||
activate = false;
|
||||
} else if(model->active_shift) {
|
||||
activate = false;
|
||||
} else if(model->current_frame >= model->current->passive_frames) {
|
||||
activate = false;
|
||||
}
|
||||
}
|
||||
view_commit_model(view->view, false);
|
||||
|
||||
if(!activate && !force) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(ACTIVE_SHIFT > 0) {
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
model->active_shift = ACTIVE_SHIFT;
|
||||
view_commit_model(view->view, false);
|
||||
} else {
|
||||
bubble_animation_activate_right_now(view);
|
||||
}
|
||||
}
|
||||
|
||||
static void bubble_animation_activate_right_now(BubbleAnimationView* view) {
|
||||
furi_assert(view);
|
||||
|
||||
uint8_t frame_rate = 0;
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
if(model->current && (model->current->active_frames > 0) && (!model->freeze_frame)) {
|
||||
model->current_frame = model->current->passive_frames;
|
||||
model->current_bubble = bubble_animation_pick_bubble(model, true);
|
||||
frame_rate = model->current->frame_rate;
|
||||
}
|
||||
view_commit_model(view->view, true);
|
||||
|
||||
if(frame_rate) {
|
||||
osTimerStart(view->timer, 1000 / frame_rate);
|
||||
}
|
||||
}
|
||||
|
||||
static void bubble_animation_next_frame(BubbleAnimationViewModel* model) {
|
||||
furi_assert(model);
|
||||
|
||||
if(!model->current) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(model->current_frame < model->current->passive_frames) {
|
||||
model->current_frame = (model->current_frame + 1) % model->current->passive_frames;
|
||||
} else {
|
||||
++model->current_frame;
|
||||
model->active_cycle +=
|
||||
!((model->current_frame - model->current->passive_frames) %
|
||||
model->current->active_frames);
|
||||
if(model->active_cycle >= model->current->active_cycles) {
|
||||
// switch to passive
|
||||
model->active_cycle = 0;
|
||||
model->current_frame = 0;
|
||||
model->current_bubble = bubble_animation_pick_bubble(model, false);
|
||||
model->active_ended_at = xTaskGetTickCount();
|
||||
}
|
||||
|
||||
if(model->current_bubble) {
|
||||
if(model->current_frame > model->current_bubble->ends_at_frame) {
|
||||
model->current_bubble = model->current_bubble->next_bubble;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void bubble_animation_timer_callback(void* context) {
|
||||
furi_assert(context);
|
||||
BubbleAnimationView* view = context;
|
||||
bool activate = false;
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
|
||||
if(model->active_shift > 0) {
|
||||
activate = (--model->active_shift == 0);
|
||||
}
|
||||
|
||||
if(!model->freeze_frame && !activate) {
|
||||
bubble_animation_next_frame(model);
|
||||
}
|
||||
|
||||
view_commit_model(view->view, !activate);
|
||||
|
||||
if(activate) {
|
||||
bubble_animation_activate_right_now(view);
|
||||
}
|
||||
}
|
||||
|
||||
static Icon* bubble_animation_clone_frame(const Icon* icon_orig) {
|
||||
furi_assert(icon_orig);
|
||||
furi_assert(icon_orig->frames);
|
||||
furi_assert(icon_orig->frames[0]);
|
||||
|
||||
Icon* icon_clone = furi_alloc(sizeof(Icon));
|
||||
memcpy(icon_clone, icon_orig, sizeof(Icon));
|
||||
|
||||
icon_clone->frames = furi_alloc(sizeof(uint8_t*));
|
||||
/* icon bitmap can be either compressed or not. It is compressed if
|
||||
* compressed size is less than original, so max size for bitmap is
|
||||
* uncompressed (width * height) + 1 byte (in uncompressed case)
|
||||
* for compressed header
|
||||
*/
|
||||
size_t max_bitmap_size = ROUND_UP_TO(icon_orig->width, 8) * icon_orig->height + 1;
|
||||
icon_clone->frames[0] = furi_alloc(max_bitmap_size);
|
||||
memcpy((void*)icon_clone->frames[0], icon_orig->frames[0], max_bitmap_size);
|
||||
|
||||
return icon_clone;
|
||||
}
|
||||
|
||||
static void bubble_animation_release_frame(Icon** icon) {
|
||||
furi_assert(icon);
|
||||
furi_assert(*icon);
|
||||
|
||||
free((void*)(*icon)->frames[0]);
|
||||
free((*icon)->frames);
|
||||
free(*icon);
|
||||
*icon = NULL;
|
||||
}
|
||||
|
||||
static void bubble_animation_enter(void* context) {
|
||||
furi_assert(context);
|
||||
BubbleAnimationView* view = context;
|
||||
bubble_animation_activate(view, false);
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
uint8_t frame_rate = model->current->frame_rate;
|
||||
view_commit_model(view->view, false);
|
||||
|
||||
if(frame_rate) {
|
||||
osTimerStart(view->timer, 1000 / frame_rate);
|
||||
}
|
||||
}
|
||||
|
||||
static void bubble_animation_exit(void* context) {
|
||||
furi_assert(context);
|
||||
BubbleAnimationView* view = context;
|
||||
osTimerStop(view->timer);
|
||||
}
|
||||
|
||||
BubbleAnimationView* bubble_animation_view_alloc(void) {
|
||||
BubbleAnimationView* view = furi_alloc(sizeof(BubbleAnimationView));
|
||||
view->view = view_alloc();
|
||||
view->interact_callback = NULL;
|
||||
view->timer = osTimerNew(bubble_animation_timer_callback, osTimerPeriodic, view, NULL);
|
||||
|
||||
view_allocate_model(view->view, ViewModelTypeLocking, sizeof(BubbleAnimationViewModel));
|
||||
view_set_context(view->view, view);
|
||||
view_set_draw_callback(view->view, bubble_animation_draw_callback);
|
||||
view_set_input_callback(view->view, bubble_animation_input_callback);
|
||||
view_set_enter_callback(view->view, bubble_animation_enter);
|
||||
view_set_exit_callback(view->view, bubble_animation_exit);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
void bubble_animation_view_free(BubbleAnimationView* view) {
|
||||
furi_assert(view);
|
||||
|
||||
view_set_draw_callback(view->view, NULL);
|
||||
view_set_input_callback(view->view, NULL);
|
||||
view_set_context(view->view, NULL);
|
||||
|
||||
view_free(view->view);
|
||||
view->view = NULL;
|
||||
free(view);
|
||||
}
|
||||
|
||||
void bubble_animation_view_set_interact_callback(
|
||||
BubbleAnimationView* view,
|
||||
BubbleAnimationInteractCallback callback,
|
||||
void* context) {
|
||||
furi_assert(view);
|
||||
|
||||
view->interact_callback_context = context;
|
||||
view->interact_callback = callback;
|
||||
}
|
||||
|
||||
void bubble_animation_view_set_animation(
|
||||
BubbleAnimationView* view,
|
||||
const BubbleAnimation* new_animation) {
|
||||
furi_assert(view);
|
||||
furi_assert(new_animation);
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
furi_assert(model);
|
||||
model->current = new_animation;
|
||||
|
||||
model->active_ended_at = xTaskGetTickCount() - (model->current->active_cooldown * 1000);
|
||||
model->active_bubbles = 0;
|
||||
model->passive_bubbles = 0;
|
||||
for(int i = 0; i < new_animation->frame_bubbles_count; ++i) {
|
||||
if(new_animation->frame_bubbles[i]->starts_at_frame < new_animation->passive_frames) {
|
||||
++model->passive_bubbles;
|
||||
} else {
|
||||
++model->active_bubbles;
|
||||
}
|
||||
}
|
||||
|
||||
/* select bubble sequence */
|
||||
model->current_bubble = bubble_animation_pick_bubble(model, false);
|
||||
model->current_frame = 0;
|
||||
model->active_cycle = 0;
|
||||
view_commit_model(view->view, true);
|
||||
|
||||
osTimerStart(view->timer, 1000 / new_animation->frame_rate);
|
||||
}
|
||||
|
||||
void bubble_animation_freeze(BubbleAnimationView* view) {
|
||||
furi_assert(view);
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
furi_assert(model->current);
|
||||
furi_assert(!model->freeze_frame);
|
||||
/* always freeze first passive frame, because
|
||||
* animation is always activated at unfreezing and played
|
||||
* passive frame first, and 2 frames after - active
|
||||
*/
|
||||
uint8_t icon_index = 0;
|
||||
model->freeze_frame = bubble_animation_clone_frame(model->current->icons[icon_index]);
|
||||
model->current = NULL;
|
||||
view_commit_model(view->view, false);
|
||||
osTimerStop(view->timer);
|
||||
}
|
||||
|
||||
void bubble_animation_unfreeze(BubbleAnimationView* view) {
|
||||
furi_assert(view);
|
||||
uint8_t frame_rate;
|
||||
|
||||
BubbleAnimationViewModel* model = view_get_model(view->view);
|
||||
furi_assert(model->freeze_frame);
|
||||
bubble_animation_release_frame(&model->freeze_frame);
|
||||
furi_assert(model->current);
|
||||
furi_assert(model->current->icons);
|
||||
frame_rate = model->current->frame_rate;
|
||||
view_commit_model(view->view, true);
|
||||
|
||||
osTimerStart(view->timer, 1000 / frame_rate);
|
||||
bubble_animation_activate(view, false);
|
||||
}
|
||||
|
||||
View* bubble_animation_get_view(BubbleAnimationView* view) {
|
||||
furi_assert(view);
|
||||
|
||||
return view->view;
|
||||
}
|
||||
@ -0,0 +1,89 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
#include "../animation_manager.h"
|
||||
|
||||
/** Bubble Animation instance */
|
||||
typedef struct BubbleAnimationView BubbleAnimationView;
|
||||
|
||||
/** Callback type to be called when interact button pressed */
|
||||
typedef void (*BubbleAnimationInteractCallback)(void*);
|
||||
|
||||
/**
|
||||
* Allocate bubble animation view.
|
||||
* This is animation with bubbles, and 2 phases:
|
||||
* active and passive.
|
||||
*
|
||||
* @return instance of new bubble animation
|
||||
*/
|
||||
BubbleAnimationView* bubble_animation_view_alloc(void);
|
||||
|
||||
/**
|
||||
* Free bubble animation view.
|
||||
*
|
||||
* @view bubble animation view instance
|
||||
*/
|
||||
void bubble_animation_view_free(BubbleAnimationView* view);
|
||||
|
||||
/**
|
||||
* Set callback for interact action for animation.
|
||||
* Currently this is right button.
|
||||
*
|
||||
* @view bubble animation view instance
|
||||
* @callback callback to call when button pressed
|
||||
* @context context
|
||||
*/
|
||||
void bubble_animation_view_set_interact_callback(
|
||||
BubbleAnimationView* view,
|
||||
BubbleAnimationInteractCallback callback,
|
||||
void* context);
|
||||
|
||||
/**
|
||||
* Set new animation.
|
||||
* BubbleAnimation doesn't posses Bubble Animation object
|
||||
* so it doesn't handle any memory manipulation on Bubble Animations.
|
||||
*
|
||||
* @view bubble animation view instance
|
||||
* @new_bubble_animation new animation to set
|
||||
*/
|
||||
void bubble_animation_view_set_animation(
|
||||
BubbleAnimationView* view,
|
||||
const BubbleAnimation* new_bubble_animation);
|
||||
|
||||
/**
|
||||
* Get view of bubble animation.
|
||||
*
|
||||
* @view bubble animation view instance
|
||||
* @return view
|
||||
*/
|
||||
View* bubble_animation_get_view(BubbleAnimationView* view);
|
||||
|
||||
/**
|
||||
* Freeze current playing animation. Saves a frame to be shown
|
||||
* during next unfreeze called.
|
||||
* bubble_animation_freeze() stops any reference to 'current' animation
|
||||
* so it can be freed. Therefore lock unfreeze should be preceeded with
|
||||
* new animation set.
|
||||
*
|
||||
* Freeze/Unfreeze usage example:
|
||||
*
|
||||
* animation_view_alloc()
|
||||
* set_animation()
|
||||
* ...
|
||||
* freeze_animation()
|
||||
* // release animation
|
||||
* ...
|
||||
* // allocate animation
|
||||
* set_animation()
|
||||
* unfreeze()
|
||||
*
|
||||
* @view bubble animation view instance
|
||||
*/
|
||||
void bubble_animation_freeze(BubbleAnimationView* view);
|
||||
|
||||
/**
|
||||
* Starts bubble animation after freezing.
|
||||
*
|
||||
* @view bubble animation view instance
|
||||
*/
|
||||
void bubble_animation_unfreeze(BubbleAnimationView* view);
|
||||
@ -2,15 +2,16 @@
|
||||
#include "cmsis_os2.h"
|
||||
#include "desktop/desktop.h"
|
||||
#include "desktop_i.h"
|
||||
#include "gui/view_composed.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <furi/pubsub.h>
|
||||
#include <furi/record.h>
|
||||
#include "portmacro.h"
|
||||
#include "storage/filesystem-api-defines.h"
|
||||
#include "storage/filesystem_api_defines.h"
|
||||
#include "storage/storage.h"
|
||||
#include <stdint.h>
|
||||
#include <power/power_service/power.h>
|
||||
#include "helpers/desktop_animation.h"
|
||||
#include "animations/animation_manager.h"
|
||||
|
||||
static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(canvas);
|
||||
@ -32,11 +33,12 @@ bool desktop_back_event_callback(void* context) {
|
||||
Desktop* desktop_alloc() {
|
||||
Desktop* desktop = furi_alloc(sizeof(Desktop));
|
||||
|
||||
desktop->unload_animation_semaphore = osSemaphoreNew(1, 0, NULL);
|
||||
desktop->animation_manager = animation_manager_alloc();
|
||||
desktop->gui = furi_record_open("gui");
|
||||
desktop->scene_thread = furi_thread_alloc();
|
||||
desktop->view_dispatcher = view_dispatcher_alloc();
|
||||
desktop->scene_manager = scene_manager_alloc(&desktop_scene_handlers, desktop);
|
||||
desktop->animation = desktop_animation_alloc();
|
||||
|
||||
view_dispatcher_enable_queue(desktop->view_dispatcher);
|
||||
view_dispatcher_attach_to_gui(
|
||||
@ -48,16 +50,34 @@ Desktop* desktop_alloc() {
|
||||
view_dispatcher_set_navigation_event_callback(
|
||||
desktop->view_dispatcher, desktop_back_event_callback);
|
||||
|
||||
desktop->dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
|
||||
|
||||
desktop->main_view_composed = view_composed_alloc();
|
||||
desktop->main_view = desktop_main_alloc();
|
||||
desktop->lock_menu = desktop_lock_menu_alloc();
|
||||
view_composed_tie_views(
|
||||
desktop->main_view_composed,
|
||||
desktop->dolphin_view,
|
||||
desktop_main_get_view(desktop->main_view));
|
||||
view_composed_top_enable(desktop->main_view_composed, true);
|
||||
|
||||
desktop->locked_view_composed = view_composed_alloc();
|
||||
desktop->locked_view = desktop_locked_alloc();
|
||||
view_composed_tie_views(
|
||||
desktop->locked_view_composed,
|
||||
desktop->dolphin_view,
|
||||
desktop_locked_get_view(desktop->locked_view));
|
||||
view_composed_top_enable(desktop->locked_view_composed, true);
|
||||
|
||||
desktop->lock_menu = desktop_lock_menu_alloc();
|
||||
desktop->debug_view = desktop_debug_alloc();
|
||||
desktop->first_start_view = desktop_first_start_alloc();
|
||||
desktop->hw_mismatch_popup = popup_alloc();
|
||||
desktop->code_input = code_input_alloc();
|
||||
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher, DesktopViewMain, desktop_main_get_view(desktop->main_view));
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewMain,
|
||||
view_composed_get_view(desktop->main_view_composed));
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewLockMenu,
|
||||
@ -67,7 +87,7 @@ Desktop* desktop_alloc() {
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewLocked,
|
||||
desktop_locked_get_view(desktop->locked_view));
|
||||
view_composed_get_view(desktop->locked_view_composed));
|
||||
view_dispatcher_add_view(
|
||||
desktop->view_dispatcher,
|
||||
DesktopViewFirstStart,
|
||||
@ -91,7 +111,6 @@ Desktop* desktop_alloc() {
|
||||
void desktop_free(Desktop* desktop) {
|
||||
furi_assert(desktop);
|
||||
|
||||
desktop_animation_free(desktop->animation);
|
||||
view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewMain);
|
||||
view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLockMenu);
|
||||
view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLocked);
|
||||
@ -103,6 +122,9 @@ void desktop_free(Desktop* desktop) {
|
||||
view_dispatcher_free(desktop->view_dispatcher);
|
||||
scene_manager_free(desktop->scene_manager);
|
||||
|
||||
animation_manager_free(desktop->animation_manager);
|
||||
view_composed_free(desktop->main_view_composed);
|
||||
view_composed_free(desktop->locked_view_composed);
|
||||
desktop_main_free(desktop->main_view);
|
||||
desktop_lock_menu_free(desktop->lock_menu);
|
||||
desktop_locked_free(desktop->locked_view);
|
||||
@ -111,6 +133,8 @@ void desktop_free(Desktop* desktop) {
|
||||
popup_free(desktop->hw_mismatch_popup);
|
||||
code_input_free(desktop->code_input);
|
||||
|
||||
osSemaphoreDelete(desktop->unload_animation_semaphore);
|
||||
|
||||
furi_record_close("gui");
|
||||
desktop->gui = NULL;
|
||||
|
||||
@ -129,29 +153,9 @@ static bool desktop_is_first_start() {
|
||||
return exists;
|
||||
}
|
||||
|
||||
static void desktop_dolphin_state_changed_callback(const void* message, void* context) {
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
|
||||
}
|
||||
|
||||
static void desktop_storage_state_changed_callback(const void* message, void* context) {
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
|
||||
}
|
||||
|
||||
int32_t desktop_srv(void* p) {
|
||||
Desktop* desktop = desktop_alloc();
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
FuriPubSub* dolphin_pubsub = dolphin_get_pubsub(dolphin);
|
||||
FuriPubSubSubscription* dolphin_subscription =
|
||||
furi_pubsub_subscribe(dolphin_pubsub, desktop_dolphin_state_changed_callback, desktop);
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FuriPubSub* storage_pubsub = storage_get_pubsub(storage);
|
||||
FuriPubSubSubscription* storage_subscription =
|
||||
furi_pubsub_subscribe(storage_pubsub, desktop_storage_state_changed_callback, desktop);
|
||||
|
||||
bool loaded = LOAD_DESKTOP_SETTINGS(&desktop->settings);
|
||||
if(!loaded) {
|
||||
furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
|
||||
@ -176,9 +180,11 @@ int32_t desktop_srv(void* p) {
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneHwMismatch);
|
||||
}
|
||||
|
||||
if(furi_hal_rtc_get_fault_data()) {
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneFault);
|
||||
}
|
||||
|
||||
view_dispatcher_run(desktop->view_dispatcher);
|
||||
furi_pubsub_unsubscribe(dolphin_pubsub, dolphin_subscription);
|
||||
furi_pubsub_unsubscribe(storage_pubsub, storage_subscription);
|
||||
desktop_free(desktop);
|
||||
|
||||
return 0;
|
||||
|
||||
@ -1,9 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "cmsis_os2.h"
|
||||
#include "desktop.h"
|
||||
|
||||
#include "animations/animation_manager.h"
|
||||
#include "gui/view_composed.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
@ -21,7 +24,6 @@
|
||||
#include "views/desktop_debug.h"
|
||||
|
||||
#include "scenes/desktop_scene.h"
|
||||
#include "helpers/desktop_animation.h"
|
||||
#include "desktop/desktop_settings/desktop_settings.h"
|
||||
#include <gui/icon.h>
|
||||
|
||||
@ -46,19 +48,29 @@ struct Desktop {
|
||||
ViewDispatcher* view_dispatcher;
|
||||
SceneManager* scene_manager;
|
||||
|
||||
DesktopAnimation* animation;
|
||||
DesktopFirstStartView* first_start_view;
|
||||
Popup* hw_mismatch_popup;
|
||||
DesktopMainView* main_view;
|
||||
DesktopLockMenuView* lock_menu;
|
||||
DesktopLockedView* locked_view;
|
||||
DesktopDebugView* debug_view;
|
||||
CodeInput* code_input;
|
||||
|
||||
View* dolphin_view;
|
||||
DesktopMainView* main_view;
|
||||
DesktopLockedView* locked_view;
|
||||
|
||||
ViewComposed* main_view_composed;
|
||||
ViewComposed* locked_view_composed;
|
||||
|
||||
DesktopSettings settings;
|
||||
PinCode pincode_buffer;
|
||||
|
||||
ViewPort* lock_viewport;
|
||||
|
||||
AnimationManager* animation_manager;
|
||||
osSemaphoreId_t unload_animation_semaphore;
|
||||
FuriPubSubSubscription* app_start_stop_subscription;
|
||||
|
||||
char* text_buffer;
|
||||
};
|
||||
|
||||
Desktop* desktop_alloc();
|
||||
|
||||
@ -1,382 +0,0 @@
|
||||
#include "desktop/helpers/desktop_animation.h"
|
||||
#include "assets_icons.h"
|
||||
#include "desktop_animation_i.h"
|
||||
#include "cmsis_os2.h"
|
||||
#include "furi/common_defines.h"
|
||||
#include "furi/record.h"
|
||||
#include "storage/filesystem-api-defines.h"
|
||||
#include <power/power_service/power.h>
|
||||
#include <m-list.h>
|
||||
#include <storage/storage.h>
|
||||
#include <desktop/desktop.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
#define KEEP_ONLY_CALM_BASIC_ANIMATIONS 1
|
||||
|
||||
LIST_DEF(AnimationList, const PairedAnimation*, M_PTR_OPLIST)
|
||||
#define M_OPL_AnimationList_t() LIST_OPLIST(AnimationList)
|
||||
|
||||
#define PUSH_BACK_ANIMATIONS(listname, animations, butthurt) \
|
||||
for(int i = 0; i < COUNT_OF(animations); ++i) { \
|
||||
if(!(animations)[i].basic->butthurt_level_mask || \
|
||||
((animations)[i].basic->butthurt_level_mask & BUTTHURT_LEVEL(butthurt))) { \
|
||||
AnimationList_push_back(animation_list, &(animations)[i]); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define IS_BLOCKING_ANIMATION(x) \
|
||||
(((x) != DesktopAnimationStateBasic) && ((x) != DesktopAnimationStateActive))
|
||||
#define IS_ONESHOT_ANIMATION(x) ((x) == DesktopAnimationStateLevelUpIsPending)
|
||||
|
||||
static void desktop_animation_timer_callback(void* context);
|
||||
|
||||
struct DesktopAnimation {
|
||||
bool sd_shown_error_db;
|
||||
bool sd_shown_error_card_bad;
|
||||
osTimerId_t timer;
|
||||
const PairedAnimation* current;
|
||||
const Icon* current_blocking_icon;
|
||||
const Icon** current_one_shot_icons;
|
||||
uint8_t one_shot_animation_counter;
|
||||
uint8_t one_shot_animation_size;
|
||||
DesktopAnimationState state;
|
||||
TickType_t basic_started_at;
|
||||
TickType_t active_finished_at;
|
||||
AnimationChangedCallback animation_changed_callback;
|
||||
void* animation_changed_callback_context;
|
||||
};
|
||||
|
||||
DesktopAnimation* desktop_animation_alloc(void) {
|
||||
DesktopAnimation* animation = furi_alloc(sizeof(DesktopAnimation));
|
||||
|
||||
animation->timer = osTimerNew(
|
||||
desktop_animation_timer_callback, osTimerPeriodic /* osTimerOnce */, animation, NULL);
|
||||
animation->active_finished_at = (TickType_t)(-30);
|
||||
animation->basic_started_at = 0;
|
||||
animation->animation_changed_callback = NULL;
|
||||
animation->animation_changed_callback_context = NULL;
|
||||
desktop_start_new_idle_animation(animation);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
void desktop_animation_free(DesktopAnimation* animation) {
|
||||
furi_assert(animation);
|
||||
|
||||
osTimerDelete(animation->timer);
|
||||
free(animation);
|
||||
}
|
||||
|
||||
void desktop_animation_set_animation_changed_callback(
|
||||
DesktopAnimation* animation,
|
||||
AnimationChangedCallback callback,
|
||||
void* context) {
|
||||
furi_assert(animation);
|
||||
|
||||
animation->animation_changed_callback = callback;
|
||||
animation->animation_changed_callback_context = context;
|
||||
}
|
||||
|
||||
void desktop_start_new_idle_animation(DesktopAnimation* animation) {
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
furi_check((stats.level >= 1) && (stats.level <= 3));
|
||||
|
||||
AnimationList_t animation_list;
|
||||
AnimationList_init(animation_list);
|
||||
|
||||
#if KEEP_ONLY_CALM_BASIC_ANIMATIONS
|
||||
PUSH_BACK_ANIMATIONS(animation_list, calm_animation, 0);
|
||||
#else
|
||||
PUSH_BACK_ANIMATIONS(animation_list, calm_animation, stats.butthurt);
|
||||
PUSH_BACK_ANIMATIONS(animation_list, mad_animation, stats.butthurt);
|
||||
switch(stats.level) {
|
||||
case 1:
|
||||
PUSH_BACK_ANIMATIONS(animation_list, level_1_animation, stats.butthurt);
|
||||
break;
|
||||
case 2:
|
||||
PUSH_BACK_ANIMATIONS(animation_list, level_2_animation, stats.butthurt);
|
||||
break;
|
||||
case 3:
|
||||
PUSH_BACK_ANIMATIONS(animation_list, level_3_animation, stats.butthurt);
|
||||
break;
|
||||
default:
|
||||
furi_crash("Dolphin level is out of bounds");
|
||||
}
|
||||
|
||||
Power* power = furi_record_open("power");
|
||||
PowerInfo info;
|
||||
power_get_info(power, &info);
|
||||
|
||||
if(!power_is_battery_well(&info)) {
|
||||
PUSH_BACK_ANIMATIONS(animation_list, check_battery_animation, stats.butthurt);
|
||||
}
|
||||
|
||||
Storage* storage = furi_record_open("storage");
|
||||
FS_Error sd_status = storage_sd_status(storage);
|
||||
animation->current = NULL;
|
||||
|
||||
if(sd_status == FSE_NOT_READY) {
|
||||
PUSH_BACK_ANIMATIONS(animation_list, no_sd_animation, stats.butthurt);
|
||||
animation->sd_shown_error_card_bad = false;
|
||||
animation->sd_shown_error_db = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
uint32_t whole_weight = 0;
|
||||
for
|
||||
M_EACH(item, animation_list, AnimationList_t) {
|
||||
whole_weight += (*item)->basic->weight;
|
||||
}
|
||||
|
||||
uint32_t lucky_number = random() % whole_weight;
|
||||
uint32_t weight = 0;
|
||||
|
||||
const PairedAnimation* selected = NULL;
|
||||
for
|
||||
M_EACH(item, animation_list, AnimationList_t) {
|
||||
if(lucky_number < weight) {
|
||||
break;
|
||||
}
|
||||
weight += (*item)->basic->weight;
|
||||
selected = *item;
|
||||
}
|
||||
animation->basic_started_at = osKernelGetTickCount();
|
||||
animation->current = selected;
|
||||
osTimerStart(animation->timer, animation->current->basic->duration * 1000);
|
||||
animation->state = DesktopAnimationStateBasic;
|
||||
furi_assert(selected);
|
||||
AnimationList_clear(animation_list);
|
||||
}
|
||||
|
||||
static void desktop_animation_timer_callback(void* context) {
|
||||
furi_assert(context);
|
||||
DesktopAnimation* animation = context;
|
||||
TickType_t now_ms = osKernelGetTickCount();
|
||||
AnimationList_t animation_list;
|
||||
AnimationList_init(animation_list);
|
||||
bool new_basic_animation = false;
|
||||
|
||||
if(animation->state == DesktopAnimationStateActive) {
|
||||
animation->state = DesktopAnimationStateBasic;
|
||||
TickType_t basic_lasts_ms = now_ms - animation->basic_started_at;
|
||||
animation->active_finished_at = now_ms;
|
||||
TickType_t basic_duration_ms = animation->current->basic->duration * 1000;
|
||||
if(basic_lasts_ms > basic_duration_ms) {
|
||||
// if active animation finished, and basic duration came to an end
|
||||
// select new idle animation
|
||||
new_basic_animation = true;
|
||||
} else {
|
||||
// if active animation finished, but basic duration is not finished
|
||||
// play current animation for the rest of time
|
||||
furi_assert(basic_duration_ms != basic_lasts_ms);
|
||||
osTimerStart(animation->timer, basic_duration_ms - basic_lasts_ms);
|
||||
}
|
||||
} else if(animation->state == DesktopAnimationStateBasic) {
|
||||
// if basic animation finished
|
||||
// select new idle animation
|
||||
new_basic_animation = true;
|
||||
}
|
||||
|
||||
if(new_basic_animation) {
|
||||
animation->basic_started_at = now_ms;
|
||||
desktop_start_new_idle_animation(animation);
|
||||
}
|
||||
|
||||
// for oneshot generate events every time
|
||||
if(animation->animation_changed_callback) {
|
||||
animation->animation_changed_callback(animation->animation_changed_callback_context);
|
||||
}
|
||||
}
|
||||
|
||||
void desktop_animation_activate(DesktopAnimation* animation) {
|
||||
furi_assert(animation);
|
||||
|
||||
if(animation->state != DesktopAnimationStateBasic) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(animation->state == DesktopAnimationStateActive) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!animation->current->active) {
|
||||
return;
|
||||
}
|
||||
|
||||
TickType_t now = osKernelGetTickCount();
|
||||
TickType_t time_since_last_active = now - animation->active_finished_at;
|
||||
|
||||
if(time_since_last_active > (animation->current->basic->active_cooldown * 1000)) {
|
||||
animation->state = DesktopAnimationStateActive;
|
||||
furi_assert(animation->current->active->duration > 0);
|
||||
osTimerStart(animation->timer, animation->current->active->duration * 1000);
|
||||
if(animation->animation_changed_callback) {
|
||||
animation->animation_changed_callback(animation->animation_changed_callback_context);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const Icon* desktop_animation_get_current_idle_animation(
|
||||
DesktopAnimation* animation,
|
||||
bool* status_bar_background_black) {
|
||||
const ActiveAnimation* active = animation->current->active;
|
||||
const BasicAnimation* basic = animation->current->basic;
|
||||
if(animation->state == DesktopAnimationStateActive && active->icon) {
|
||||
*status_bar_background_black = active->black_status_bar;
|
||||
return active->icon;
|
||||
} else {
|
||||
*status_bar_background_black = basic->black_status_bar;
|
||||
return basic->icon;
|
||||
}
|
||||
}
|
||||
|
||||
// Every time somebody starts 'desktop_animation_get_animation()'
|
||||
// 1) check if there is a new level
|
||||
// 2) check if there is SD card corruption
|
||||
// 3) check if the SD card is empty
|
||||
// 4) if all false - get idle animation
|
||||
|
||||
const Icon* desktop_animation_get_animation(
|
||||
DesktopAnimation* animation,
|
||||
bool* status_bar_background_black) {
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
Storage* storage = furi_record_open("storage");
|
||||
const Icon* icon = NULL;
|
||||
furi_assert(animation);
|
||||
FS_Error sd_status = storage_sd_status(storage);
|
||||
|
||||
if(IS_BLOCKING_ANIMATION(animation->state)) {
|
||||
// don't give new animation till blocked animation
|
||||
// is reseted
|
||||
icon = animation->current_blocking_icon;
|
||||
}
|
||||
|
||||
if(!icon) {
|
||||
if(sd_status == FSE_INTERNAL) {
|
||||
osTimerStop(animation->timer);
|
||||
icon = &A_CardBad_128x51;
|
||||
animation->current_blocking_icon = icon;
|
||||
animation->state = DesktopAnimationStateSDCorrupted;
|
||||
animation->sd_shown_error_card_bad = true;
|
||||
animation->sd_shown_error_db = false;
|
||||
} else if(sd_status == FSE_NOT_READY) {
|
||||
animation->sd_shown_error_card_bad = false;
|
||||
animation->sd_shown_error_db = false;
|
||||
} else if(sd_status == FSE_OK) {
|
||||
bool db_exists = storage_common_stat(storage, "/ext/manifest.txt", NULL) == FSE_OK;
|
||||
if(db_exists && !animation->sd_shown_error_db) {
|
||||
osTimerStop(animation->timer);
|
||||
icon = &A_CardNoDB_128x51;
|
||||
animation->current_blocking_icon = icon;
|
||||
animation->state = DesktopAnimationStateSDEmpty;
|
||||
animation->sd_shown_error_db = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
if(!icon && stats.level_up_is_pending) {
|
||||
osTimerStop(animation->timer);
|
||||
icon = &A_LevelUpPending_128x51;
|
||||
animation->current_blocking_icon = icon;
|
||||
animation->state = DesktopAnimationStateLevelUpIsPending;
|
||||
}
|
||||
|
||||
if(!icon) {
|
||||
icon =
|
||||
desktop_animation_get_current_idle_animation(animation, status_bar_background_black);
|
||||
} else {
|
||||
status_bar_background_black = false;
|
||||
}
|
||||
|
||||
furi_record_close("storage");
|
||||
furi_record_close("dolphin");
|
||||
|
||||
return icon;
|
||||
}
|
||||
|
||||
DesktopAnimationState desktop_animation_handle_right(DesktopAnimation* animation) {
|
||||
furi_assert(animation);
|
||||
|
||||
bool reset_animation = false;
|
||||
bool update_animation = false;
|
||||
|
||||
switch(animation->state) {
|
||||
case DesktopAnimationStateActive:
|
||||
case DesktopAnimationStateBasic:
|
||||
/* nothing */
|
||||
break;
|
||||
case DesktopAnimationStateLevelUpIsPending:
|
||||
/* do nothing, main scene should change itself */
|
||||
break;
|
||||
case DesktopAnimationStateSDCorrupted:
|
||||
reset_animation = true;
|
||||
break;
|
||||
case DesktopAnimationStateSDEmpty:
|
||||
animation->state = DesktopAnimationStateSDEmptyURL;
|
||||
animation->current_blocking_icon = &A_CardNoDBUrl_128x51;
|
||||
update_animation = true;
|
||||
break;
|
||||
case DesktopAnimationStateSDEmptyURL:
|
||||
reset_animation = true;
|
||||
break;
|
||||
default:
|
||||
furi_crash("Unhandled desktop animation state");
|
||||
}
|
||||
|
||||
if(reset_animation) {
|
||||
desktop_start_new_idle_animation(animation);
|
||||
update_animation = true;
|
||||
}
|
||||
|
||||
if(update_animation) {
|
||||
if(animation->animation_changed_callback) {
|
||||
animation->animation_changed_callback(animation->animation_changed_callback_context);
|
||||
}
|
||||
}
|
||||
|
||||
return animation->state;
|
||||
}
|
||||
|
||||
#define LEVELUP_FRAME_RATE (0.2)
|
||||
|
||||
void desktop_animation_start_oneshot_levelup(DesktopAnimation* animation) {
|
||||
animation->one_shot_animation_counter = 0;
|
||||
animation->state = DesktopAnimationStateLevelUpIsPending;
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
furi_assert(stats.level_up_is_pending);
|
||||
if(stats.level == 1) {
|
||||
animation->current_one_shot_icons = animation_level2up;
|
||||
animation->one_shot_animation_size = COUNT_OF(animation_level2up);
|
||||
} else if(stats.level == 2) {
|
||||
animation->current_one_shot_icons = animation_level3up;
|
||||
animation->one_shot_animation_size = COUNT_OF(animation_level3up);
|
||||
} else {
|
||||
furi_crash("Dolphin level is out of bounds");
|
||||
}
|
||||
osTimerStart(animation->timer, LEVELUP_FRAME_RATE * 1000);
|
||||
}
|
||||
|
||||
const Icon* desktop_animation_get_oneshot_frame(DesktopAnimation* animation) {
|
||||
furi_assert(IS_ONESHOT_ANIMATION(animation->state));
|
||||
furi_assert(animation->one_shot_animation_size > 0);
|
||||
const Icon* icon = NULL;
|
||||
|
||||
if(animation->one_shot_animation_counter < animation->one_shot_animation_size) {
|
||||
icon = animation->current_one_shot_icons[animation->one_shot_animation_counter];
|
||||
++animation->one_shot_animation_counter;
|
||||
} else {
|
||||
animation->state = DesktopAnimationStateBasic;
|
||||
animation->one_shot_animation_size = 0;
|
||||
osTimerStop(animation->timer);
|
||||
icon = NULL;
|
||||
}
|
||||
|
||||
return icon;
|
||||
}
|
||||
@ -1,59 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <gui/icon.h>
|
||||
|
||||
typedef struct DesktopAnimation DesktopAnimation;
|
||||
|
||||
typedef struct ActiveAnimation ActiveAnimation;
|
||||
typedef struct BasicAnimation BasicAnimation;
|
||||
|
||||
typedef enum {
|
||||
DesktopAnimationStateBasic,
|
||||
DesktopAnimationStateActive,
|
||||
DesktopAnimationStateLevelUpIsPending,
|
||||
DesktopAnimationStateSDEmpty,
|
||||
DesktopAnimationStateSDEmptyURL,
|
||||
DesktopAnimationStateSDCorrupted,
|
||||
} DesktopAnimationState;
|
||||
|
||||
struct BasicAnimation {
|
||||
const Icon* icon;
|
||||
uint16_t duration; // sec
|
||||
uint16_t active_cooldown;
|
||||
uint8_t weight;
|
||||
bool black_status_bar;
|
||||
uint16_t butthurt_level_mask;
|
||||
};
|
||||
|
||||
struct ActiveAnimation {
|
||||
const Icon* icon;
|
||||
bool black_status_bar;
|
||||
uint16_t duration; // sec
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
const BasicAnimation* basic;
|
||||
const ActiveAnimation* active;
|
||||
} PairedAnimation;
|
||||
|
||||
typedef void (*AnimationChangedCallback)(void*);
|
||||
|
||||
DesktopAnimation* desktop_animation_alloc(void);
|
||||
void desktop_animation_free(DesktopAnimation*);
|
||||
void desktop_animation_activate(DesktopAnimation* instance);
|
||||
void desktop_animation_set_animation_changed_callback(
|
||||
DesktopAnimation* instance,
|
||||
AnimationChangedCallback callback,
|
||||
void* context);
|
||||
|
||||
DesktopAnimationState desktop_animation_handle_right(DesktopAnimation* animation);
|
||||
|
||||
void desktop_animation_start_oneshot_levelup(DesktopAnimation* animation);
|
||||
|
||||
const Icon*
|
||||
desktop_animation_get_animation(DesktopAnimation* animation, bool* status_bar_background_black);
|
||||
const Icon* desktop_animation_get_oneshot_frame(DesktopAnimation* animation);
|
||||
|
||||
void desktop_start_new_idle_animation(DesktopAnimation* animation);
|
||||
@ -1,332 +0,0 @@
|
||||
#include <assets_icons.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <gui/icon.h>
|
||||
#include "desktop_animation.h"
|
||||
|
||||
// Calm/Mad Basic Idle Animations
|
||||
|
||||
#define COMMON_BASIC_DURATION (2 * 60 * 60)
|
||||
#define COMMON_ACTIVE_CYCLES 1
|
||||
#define COMMON_ACTIVE_COOLDOWN 15
|
||||
#define COMMON_WEIGHT 3
|
||||
|
||||
#define BUTTHURT_LEVEL(x) (1UL << (x))
|
||||
#define BUTTHURT_LEVEL_0 0
|
||||
|
||||
// frames * cycles / frame_rate
|
||||
#define COMMON_ACTIVE_DURATION(x) ((x)*COMMON_ACTIVE_CYCLES / 2)
|
||||
|
||||
static const BasicAnimation animation_TV = {
|
||||
.icon = &A_Tv_128x52,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7)};
|
||||
|
||||
static const ActiveAnimation animation_TV_active = {
|
||||
.icon = &A_TvActive_128x52,
|
||||
.duration = COMMON_ACTIVE_DURATION(6),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_sleep = {
|
||||
.icon = &A_Sleep_128x52,
|
||||
.black_status_bar = true,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8) |
|
||||
BUTTHURT_LEVEL(9) | BUTTHURT_LEVEL(10)};
|
||||
|
||||
static const ActiveAnimation animation_sleep_active = {
|
||||
.icon = &A_SleepActive_128x52,
|
||||
.black_status_bar = true,
|
||||
.duration = COMMON_ACTIVE_DURATION(5),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_leaving = {
|
||||
.icon = &A_Leaving_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(13) | BUTTHURT_LEVEL(14),
|
||||
};
|
||||
|
||||
static const ActiveAnimation animation_leaving_active = {
|
||||
.icon = &A_LeavingActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_laptop = {
|
||||
.icon = &A_Laptop_128x52,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5)};
|
||||
|
||||
static const ActiveAnimation animation_laptop_active = {
|
||||
.icon = &A_LaptopActive_128x52,
|
||||
.duration = COMMON_ACTIVE_DURATION(8),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_knife = {
|
||||
.icon = &A_Knife_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(5) | BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) |
|
||||
BUTTHURT_LEVEL(8) | BUTTHURT_LEVEL(9) | BUTTHURT_LEVEL(10) |
|
||||
BUTTHURT_LEVEL(11) | BUTTHURT_LEVEL(12) | BUTTHURT_LEVEL(13)};
|
||||
|
||||
static const ActiveAnimation animation_knife_active = {
|
||||
.icon = &A_KnifeActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_cry = {
|
||||
.icon = &A_Cry_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8) |
|
||||
BUTTHURT_LEVEL(9) | BUTTHURT_LEVEL(10) | BUTTHURT_LEVEL(11) |
|
||||
BUTTHURT_LEVEL(12) | BUTTHURT_LEVEL(13)};
|
||||
|
||||
static const ActiveAnimation animation_cry_active = {
|
||||
.icon = &A_CryActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(3),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_box = {
|
||||
.icon = &A_Box_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8) | BUTTHURT_LEVEL(9) |
|
||||
BUTTHURT_LEVEL(10) | BUTTHURT_LEVEL(11) | BUTTHURT_LEVEL(12) |
|
||||
BUTTHURT_LEVEL(13)};
|
||||
|
||||
static const ActiveAnimation animation_box_active = {
|
||||
.icon = &A_BoxActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_waves = {
|
||||
.icon = &A_Waves_128x52,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2)};
|
||||
|
||||
static const ActiveAnimation animation_waves_active = {
|
||||
.icon = &A_WavesActive_128x52,
|
||||
.duration = COMMON_ACTIVE_DURATION(7),
|
||||
};
|
||||
|
||||
// Level Idle Animations
|
||||
|
||||
static const BasicAnimation animation_level1furippa = {
|
||||
.icon = &A_Level1Furippa_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7)};
|
||||
|
||||
static const ActiveAnimation animation_level1furippa_active = {
|
||||
.icon = &A_Level1FurippaActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(6),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level1read = {
|
||||
.icon = &A_Level1Read_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2)};
|
||||
|
||||
static const ActiveAnimation animation_level1read_active = {
|
||||
.icon = &A_Level1ReadActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level1toys = {
|
||||
.icon = &A_Level1Toys_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8)};
|
||||
|
||||
static const ActiveAnimation animation_level1toys_active = {
|
||||
.icon = &A_Level1ToysActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level2furippa = {
|
||||
.icon = &A_Level2Furippa_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7)};
|
||||
|
||||
static const ActiveAnimation animation_level2furippa_active = {
|
||||
.icon = &A_Level2FurippaActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(6),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level2soldering = {
|
||||
.icon = &A_Level2Soldering_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8) |
|
||||
BUTTHURT_LEVEL(9)};
|
||||
|
||||
static const ActiveAnimation animation_level2soldering_active = {
|
||||
.icon = &A_Level2SolderingActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level2hack = {
|
||||
.icon = &A_Level2Hack_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8)};
|
||||
|
||||
static const ActiveAnimation animation_level2hack_active = {
|
||||
.icon = &A_Level2HackActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level3furippa = {
|
||||
.icon = &A_Level3Furippa_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7)};
|
||||
|
||||
static const ActiveAnimation animation_level3furippa_active = {
|
||||
.icon = &A_Level3FurippaActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(6),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level3hijack = {
|
||||
.icon = &A_Level3Hijack_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8) |
|
||||
BUTTHURT_LEVEL(9)};
|
||||
|
||||
static const ActiveAnimation animation_level3hijack_active = {
|
||||
.icon = &A_Level3HijackActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_level3lab = {
|
||||
.icon = &A_Level3Lab_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = COMMON_WEIGHT,
|
||||
.active_cooldown = COMMON_ACTIVE_COOLDOWN,
|
||||
.butthurt_level_mask = BUTTHURT_LEVEL(0) | BUTTHURT_LEVEL(1) | BUTTHURT_LEVEL(2) |
|
||||
BUTTHURT_LEVEL(3) | BUTTHURT_LEVEL(4) | BUTTHURT_LEVEL(5) |
|
||||
BUTTHURT_LEVEL(6) | BUTTHURT_LEVEL(7) | BUTTHURT_LEVEL(8)};
|
||||
|
||||
static const ActiveAnimation animation_level3lab_active = {
|
||||
.icon = &A_Level3LabActive_128x51,
|
||||
.duration = COMMON_ACTIVE_DURATION(2),
|
||||
};
|
||||
|
||||
// System Idle Animations
|
||||
|
||||
static const BasicAnimation animation_bad_battery = {
|
||||
.icon = &A_BadBattery_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = 7,
|
||||
};
|
||||
|
||||
static const BasicAnimation animation_no_sd_card = {
|
||||
.icon = &A_NoSdCard_128x51,
|
||||
.duration = COMMON_BASIC_DURATION,
|
||||
.weight = 7,
|
||||
};
|
||||
|
||||
const Icon* animation_level2up[] = {
|
||||
&I_LevelUp2_01,
|
||||
&I_LevelUp2_02,
|
||||
&I_LevelUp2_03,
|
||||
&I_LevelUp2_04,
|
||||
&I_LevelUp2_05,
|
||||
&I_LevelUp2_06,
|
||||
&I_LevelUp2_07};
|
||||
|
||||
const Icon* animation_level3up[] = {
|
||||
&I_LevelUp3_01,
|
||||
&I_LevelUp3_02,
|
||||
&I_LevelUp3_03,
|
||||
&I_LevelUp3_04,
|
||||
&I_LevelUp3_05,
|
||||
&I_LevelUp3_06,
|
||||
&I_LevelUp3_07};
|
||||
|
||||
// Blocking Idle Animations & One shot Animations represented as naked Icon
|
||||
|
||||
static const PairedAnimation calm_animation[] = {
|
||||
{.basic = &animation_TV, .active = &animation_TV_active},
|
||||
{.basic = &animation_waves, .active = &animation_waves_active},
|
||||
{.basic = &animation_sleep, .active = &animation_sleep_active},
|
||||
{.basic = &animation_laptop, .active = &animation_laptop_active},
|
||||
};
|
||||
|
||||
static const PairedAnimation mad_animation[] = {
|
||||
{.basic = &animation_cry, .active = &animation_cry_active},
|
||||
{.basic = &animation_knife, .active = &animation_knife_active},
|
||||
{.basic = &animation_box, .active = &animation_box_active},
|
||||
{.basic = &animation_leaving, .active = &animation_leaving_active},
|
||||
};
|
||||
|
||||
static const PairedAnimation level_1_animation[] = {
|
||||
{.basic = &animation_level1furippa, .active = &animation_level1furippa_active},
|
||||
{.basic = &animation_level1read, .active = &animation_level1read_active},
|
||||
{.basic = &animation_level1toys, .active = &animation_level1toys_active},
|
||||
};
|
||||
|
||||
static const PairedAnimation level_2_animation[] = {
|
||||
{.basic = &animation_level2furippa, .active = &animation_level2furippa_active},
|
||||
{.basic = &animation_level2soldering, .active = &animation_level2soldering_active},
|
||||
{.basic = &animation_level2hack, .active = &animation_level2hack_active},
|
||||
};
|
||||
|
||||
static const PairedAnimation level_3_animation[] = {
|
||||
{.basic = &animation_level3furippa, .active = &animation_level3furippa_active},
|
||||
{.basic = &animation_level3hijack, .active = &animation_level3hijack_active},
|
||||
{.basic = &animation_level3lab, .active = &animation_level3lab_active},
|
||||
};
|
||||
|
||||
static const PairedAnimation no_sd_animation[] = {
|
||||
{.basic = &animation_no_sd_card, .active = NULL},
|
||||
};
|
||||
|
||||
static const PairedAnimation check_battery_animation[] = {
|
||||
{.basic = &animation_bad_battery, .active = NULL},
|
||||
};
|
||||
@ -5,4 +5,4 @@ ADD_SCENE(desktop, debug, Debug)
|
||||
ADD_SCENE(desktop, first_start, FirstStart)
|
||||
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
|
||||
ADD_SCENE(desktop, pinsetup, PinSetup)
|
||||
ADD_SCENE(desktop, levelup, LevelUp)
|
||||
ADD_SCENE(desktop, fault, Fault)
|
||||
|
||||
@ -3,7 +3,7 @@
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <dolphin/helpers/dolphin_deed.h>
|
||||
|
||||
void desktop_scene_debug_callback(DesktopDebugEvent event, void* context) {
|
||||
void desktop_scene_debug_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
@ -33,14 +33,12 @@ bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
|
||||
case DesktopDebugEventDeed:
|
||||
dolphin_deed(dolphin, DolphinDeedIButtonEmulate);
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
desktop_start_new_idle_animation(desktop->animation);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopDebugEventWrongDeed:
|
||||
dolphin_deed(dolphin, DolphinDeedWrong);
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
desktop_start_new_idle_animation(desktop->animation);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
|
||||
49
applications/desktop/scenes/desktop_scene_fault.c
Normal file
49
applications/desktop/scenes/desktop_scene_fault.c
Normal file
@ -0,0 +1,49 @@
|
||||
#include "../desktop_i.h"
|
||||
|
||||
#define DesktopFaultEventExit 0x00FF00FF
|
||||
|
||||
void desktop_scene_fault_callback(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopFaultEventExit);
|
||||
}
|
||||
|
||||
void desktop_scene_fault_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
Popup* popup = desktop->hw_mismatch_popup;
|
||||
popup_set_context(popup, desktop);
|
||||
popup_set_header(
|
||||
popup,
|
||||
"Flipper crashed\n and was rebooted",
|
||||
60,
|
||||
14 + STATUS_BAR_Y_SHIFT,
|
||||
AlignCenter,
|
||||
AlignCenter);
|
||||
|
||||
char* message = (char*)furi_hal_rtc_get_fault_data();
|
||||
popup_set_text(popup, message, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_callback(popup, desktop_scene_fault_callback);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
|
||||
}
|
||||
|
||||
bool desktop_scene_fault_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopFaultEventExit:
|
||||
scene_manager_previous_scene(desktop->scene_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_scene_fault_on_exit(void* context) {
|
||||
furi_hal_rtc_set_fault_data(0);
|
||||
}
|
||||
@ -1,7 +1,8 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_first_start.h"
|
||||
#include "../views/desktop_events.h"
|
||||
|
||||
void desktop_scene_first_start_callback(DesktopFirstStartEvent event, void* context) {
|
||||
void desktop_scene_first_start_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include "../desktop_i.h"
|
||||
#include <furi-hal-version.h>
|
||||
#include <furi_hal_version.h>
|
||||
|
||||
#define HW_MISMATCH_BACK_EVENT (0UL)
|
||||
|
||||
@ -10,18 +10,21 @@ void desktop_scene_hw_mismatch_callback(void* context) {
|
||||
|
||||
void desktop_scene_hw_mismatch_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
furi_assert(desktop);
|
||||
furi_assert(!desktop->text_buffer);
|
||||
Popup* popup = desktop->hw_mismatch_popup;
|
||||
char buffer[256]; // strange but smaller buffer not making it
|
||||
desktop->text_buffer = furi_alloc(256);
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
desktop->text_buffer,
|
||||
256,
|
||||
"HW target: %d\nFW target: %d",
|
||||
furi_hal_version_get_hw_target(),
|
||||
version_get_target(NULL));
|
||||
popup_set_context(popup, desktop);
|
||||
popup_set_header(
|
||||
popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_text(popup, buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_text(
|
||||
popup, desktop->text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
|
||||
popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
|
||||
}
|
||||
@ -46,9 +49,13 @@ bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event)
|
||||
|
||||
void desktop_scene_hw_mismatch_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
furi_assert(desktop);
|
||||
furi_assert(desktop->text_buffer);
|
||||
Popup* popup = desktop->hw_mismatch_popup;
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_callback(popup, NULL);
|
||||
popup_set_context(popup, NULL);
|
||||
free(desktop->text_buffer);
|
||||
desktop->text_buffer = NULL;
|
||||
}
|
||||
|
||||
@ -1,79 +0,0 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_main.h"
|
||||
#include "applications.h"
|
||||
#include "assets_icons.h"
|
||||
#include "desktop/desktop.h"
|
||||
#include "desktop/helpers/desktop_animation.h"
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "furi/pubsub.h"
|
||||
#include "furi/record.h"
|
||||
#include "storage/storage-glue.h"
|
||||
#include <loader/loader.h>
|
||||
#include <m-list.h>
|
||||
|
||||
#define LEVELUP_SCENE_PLAYING 0
|
||||
#define LEVELUP_SCENE_STOPPED 1
|
||||
|
||||
static void desktop_scene_levelup_callback(DesktopMainEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
static void desktop_scene_levelup_animation_changed_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(
|
||||
desktop->view_dispatcher, DesktopMainEventUpdateOneShotAnimation);
|
||||
}
|
||||
|
||||
void desktop_scene_levelup_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopMainView* main_view = desktop->main_view;
|
||||
|
||||
desktop_main_set_callback(main_view, desktop_scene_levelup_callback, desktop);
|
||||
desktop_animation_set_animation_changed_callback(
|
||||
desktop->animation, desktop_scene_levelup_animation_changed_callback, desktop);
|
||||
|
||||
desktop_animation_start_oneshot_levelup(desktop->animation);
|
||||
const Icon* icon = desktop_animation_get_oneshot_frame(desktop->animation);
|
||||
desktop_main_switch_dolphin_icon(desktop->main_view, icon);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneLevelUp, LEVELUP_SCENE_PLAYING);
|
||||
}
|
||||
|
||||
bool desktop_scene_levelup_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
DesktopMainEvent main_event = event.event;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(main_event == DesktopMainEventUpdateOneShotAnimation) {
|
||||
const Icon* icon = desktop_animation_get_oneshot_frame(desktop->animation);
|
||||
if(icon) {
|
||||
desktop_main_switch_dolphin_icon(desktop->main_view, icon);
|
||||
} else {
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneLevelUp, LEVELUP_SCENE_STOPPED);
|
||||
}
|
||||
consumed = true;
|
||||
} else {
|
||||
if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLevelUp) ==
|
||||
LEVELUP_SCENE_STOPPED) {
|
||||
scene_manager_previous_scene(desktop->scene_manager);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_scene_levelup_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
dolphin_upgrade_level(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
desktop_animation_set_animation_changed_callback(desktop->animation, NULL, NULL);
|
||||
desktop_start_new_idle_animation(desktop->animation);
|
||||
}
|
||||
@ -3,7 +3,7 @@
|
||||
#include <toolbox/saved_struct.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context) {
|
||||
void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
@ -1,34 +1,28 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_locked.h"
|
||||
#include "desktop/helpers/desktop_animation.h"
|
||||
#include "desktop/views/desktop_main.h"
|
||||
|
||||
void desktop_scene_locked_callback(DesktopLockedEvent event, void* context) {
|
||||
void desktop_scene_locked_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
static void desktop_scene_locked_animation_changed_callback(void* context) {
|
||||
static void desktop_scene_locked_new_idle_animation_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopLockedEventCheckAnimation);
|
||||
}
|
||||
|
||||
void desktop_scene_locked_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopLockedView* locked_view = desktop->locked_view;
|
||||
|
||||
animation_manager_set_new_idle_callback(
|
||||
desktop->animation_manager, desktop_scene_locked_new_idle_animation_callback);
|
||||
desktop_locked_set_callback(locked_view, desktop_scene_locked_callback, desktop);
|
||||
desktop_locked_reset_door_pos(locked_view);
|
||||
desktop_locked_update_hint_timeout(locked_view);
|
||||
|
||||
desktop_animation_set_animation_changed_callback(
|
||||
desktop->animation, desktop_scene_locked_animation_changed_callback, desktop);
|
||||
bool status_bar_background_black = false;
|
||||
const Icon* icon =
|
||||
desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
|
||||
desktop_locked_set_dolphin_animation(locked_view, icon, status_bar_background_black);
|
||||
|
||||
uint32_t state = scene_manager_get_scene_state(desktop->scene_manager, DesktopViewLocked);
|
||||
|
||||
desktop_locked_with_pin(desktop->locked_view, state == DesktopLockedWithPin);
|
||||
@ -39,7 +33,7 @@ void desktop_scene_locked_on_enter(void* context) {
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLocked);
|
||||
}
|
||||
|
||||
static bool desktop_scene_locked_check_pin(Desktop* desktop, DesktopMainEvent event) {
|
||||
static bool desktop_scene_locked_check_pin(Desktop* desktop, DesktopEvent event) {
|
||||
bool match = false;
|
||||
|
||||
size_t length = desktop->pincode_buffer.length;
|
||||
@ -81,15 +75,10 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
|
||||
case DesktopLockedEventInputReset:
|
||||
desktop->pincode_buffer.length = 0;
|
||||
break;
|
||||
case DesktopMainEventUpdateAnimation: {
|
||||
bool status_bar_background_black = false;
|
||||
const Icon* icon =
|
||||
desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
|
||||
desktop_locked_set_dolphin_animation(
|
||||
desktop->locked_view, icon, status_bar_background_black);
|
||||
case DesktopLockedEventCheckAnimation:
|
||||
animation_manager_check_blocking_process(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
if(desktop_scene_locked_check_pin(desktop, event.event)) {
|
||||
scene_manager_set_scene_state(
|
||||
@ -106,7 +95,7 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
|
||||
|
||||
void desktop_scene_locked_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
desktop_animation_set_animation_changed_callback(desktop->animation, NULL, NULL);
|
||||
animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
|
||||
desktop_locked_reset_counter(desktop->locked_view);
|
||||
osTimerStop(desktop->locked_view->timer);
|
||||
}
|
||||
|
||||
@ -2,14 +2,51 @@
|
||||
#include "../views/desktop_main.h"
|
||||
#include "applications.h"
|
||||
#include "assets_icons.h"
|
||||
#include "cmsis_os2.h"
|
||||
#include "desktop/desktop.h"
|
||||
#include "desktop/views/desktop_events.h"
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "furi/pubsub.h"
|
||||
#include "furi/record.h"
|
||||
#include "storage/storage-glue.h"
|
||||
#include "furi/thread.h"
|
||||
#include "storage/storage_glue.h"
|
||||
#include <loader/loader.h>
|
||||
#include <m-list.h>
|
||||
#define MAIN_VIEW_DEFAULT (0UL)
|
||||
|
||||
static void desktop_scene_main_app_started_callback(const void* message, void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
const LoaderEvent* event = message;
|
||||
|
||||
if(event->type == LoaderEventTypeApplicationStarted) {
|
||||
view_dispatcher_send_custom_event(
|
||||
desktop->view_dispatcher, DesktopMainEventBeforeAppStarted);
|
||||
osSemaphoreAcquire(desktop->unload_animation_semaphore, osWaitForever);
|
||||
} else if(event->type == LoaderEventTypeApplicationStopped) {
|
||||
view_dispatcher_send_custom_event(
|
||||
desktop->view_dispatcher, DesktopMainEventAfterAppFinished);
|
||||
}
|
||||
}
|
||||
|
||||
static void desktop_scene_main_new_idle_animation_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventNewIdleAnimation);
|
||||
}
|
||||
|
||||
static void desktop_scene_main_check_animation_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventCheckAnimation);
|
||||
}
|
||||
|
||||
static void desktop_scene_main_interact_animation_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventInteractAnimation);
|
||||
}
|
||||
|
||||
static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* flipper_app) {
|
||||
furi_assert(desktop);
|
||||
furi_assert(flipper_app);
|
||||
@ -28,21 +65,27 @@ static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* fl
|
||||
furi_thread_start(desktop->scene_thread);
|
||||
}
|
||||
|
||||
void desktop_scene_main_callback(DesktopMainEvent event, void* context) {
|
||||
void desktop_scene_main_callback(DesktopEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
static void desktop_scene_main_animation_changed_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
|
||||
}
|
||||
|
||||
void desktop_scene_main_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopMainView* main_view = desktop->main_view;
|
||||
|
||||
animation_manager_set_context(desktop->animation_manager, desktop);
|
||||
animation_manager_set_new_idle_callback(
|
||||
desktop->animation_manager, desktop_scene_main_new_idle_animation_callback);
|
||||
animation_manager_set_check_callback(
|
||||
desktop->animation_manager, desktop_scene_main_check_animation_callback);
|
||||
animation_manager_set_interact_callback(
|
||||
desktop->animation_manager, desktop_scene_main_interact_animation_callback);
|
||||
|
||||
furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
|
||||
desktop->app_start_stop_subscription = furi_pubsub_subscribe(
|
||||
loader_get_pubsub(), desktop_scene_main_app_started_callback, desktop);
|
||||
|
||||
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
|
||||
view_port_enabled_set(desktop->lock_viewport, false);
|
||||
|
||||
@ -51,13 +94,6 @@ void desktop_scene_main_on_enter(void* context) {
|
||||
desktop_main_unlocked(desktop->main_view);
|
||||
}
|
||||
|
||||
desktop_animation_activate(desktop->animation);
|
||||
desktop_animation_set_animation_changed_callback(
|
||||
desktop->animation, desktop_scene_main_animation_changed_callback, desktop);
|
||||
bool status_bar_background_black = false;
|
||||
const Icon* icon =
|
||||
desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
|
||||
desktop_main_switch_dolphin_animation(desktop->main_view, icon, status_bar_background_black);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
|
||||
}
|
||||
|
||||
@ -83,43 +119,51 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenArchive:
|
||||
#ifdef APP_ARCHIVE
|
||||
animation_manager_unload_and_stall_animation(desktop->animation_manager);
|
||||
desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
|
||||
animation_manager_load_and_continue_animation(desktop->animation_manager);
|
||||
#endif
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenFavorite:
|
||||
LOAD_DESKTOP_SETTINGS(&desktop->settings);
|
||||
animation_manager_unload_and_stall_animation(desktop->animation_manager);
|
||||
if(desktop->settings.favorite < FLIPPER_APPS_COUNT) {
|
||||
desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
|
||||
} else {
|
||||
FURI_LOG_E("DesktopSrv", "Can't find favorite application");
|
||||
}
|
||||
animation_manager_load_and_continue_animation(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventUpdateAnimation: {
|
||||
bool status_bar_background_black = false;
|
||||
const Icon* icon =
|
||||
desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
|
||||
desktop_main_switch_dolphin_animation(
|
||||
desktop->main_view, icon, status_bar_background_black);
|
||||
case DesktopMainEventCheckAnimation:
|
||||
animation_manager_check_blocking_process(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
case DesktopMainEventRightShort: {
|
||||
DesktopAnimationState state = desktop_animation_handle_right(desktop->animation);
|
||||
if(state == DesktopAnimationStateLevelUpIsPending) {
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLevelUp);
|
||||
}
|
||||
case DesktopMainEventNewIdleAnimation:
|
||||
animation_manager_new_idle_process(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventInteractAnimation:
|
||||
animation_manager_interact_process(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventBeforeAppStarted:
|
||||
animation_manager_unload_and_stall_animation(desktop->animation_manager);
|
||||
osSemaphoreRelease(desktop->unload_animation_semaphore);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventAfterAppFinished:
|
||||
animation_manager_load_and_continue_animation(desktop->animation_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if(event.event != DesktopMainEventUpdateAnimation) {
|
||||
desktop_animation_activate(desktop->animation);
|
||||
}
|
||||
} else if(event.type != SceneManagerEventTypeTick) {
|
||||
desktop_animation_activate(desktop->animation);
|
||||
}
|
||||
|
||||
return consumed;
|
||||
@ -128,7 +172,18 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
void desktop_scene_main_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
desktop_animation_set_animation_changed_callback(desktop->animation, NULL, NULL);
|
||||
/**
|
||||
* We're allowed to leave this scene only when any other app & loader
|
||||
* is finished, that's why we can be sure there is no task waiting
|
||||
* for start/stop semaphore
|
||||
*/
|
||||
furi_pubsub_unsubscribe(loader_get_pubsub(), desktop->app_start_stop_subscription);
|
||||
furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
|
||||
|
||||
animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
|
||||
animation_manager_set_check_callback(desktop->animation_manager, NULL);
|
||||
animation_manager_set_interact_callback(desktop->animation_manager, NULL);
|
||||
animation_manager_set_context(desktop->animation_manager, desktop);
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
|
||||
desktop_main_reset_hint(desktop->main_view);
|
||||
}
|
||||
|
||||
@ -7,17 +7,11 @@
|
||||
#include <furi.h>
|
||||
#include <storage/storage.h>
|
||||
#include <time.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopDebugEventDeed,
|
||||
DesktopDebugEventWrongDeed,
|
||||
DesktopDebugEventSaveState,
|
||||
DesktopDebugEventExit,
|
||||
} DesktopDebugEvent;
|
||||
#include "desktop_events.h"
|
||||
|
||||
typedef struct DesktopDebugView DesktopDebugView;
|
||||
|
||||
typedef void (*DesktopDebugViewCallback)(DesktopDebugEvent event, void* context);
|
||||
typedef void (*DesktopDebugViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
// Debug info
|
||||
typedef enum {
|
||||
|
||||
30
applications/desktop/views/desktop_events.h
Normal file
30
applications/desktop/views/desktop_events.h
Normal file
@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
typedef enum {
|
||||
DesktopMainEventOpenLockMenu,
|
||||
DesktopMainEventOpenArchive,
|
||||
DesktopMainEventOpenFavorite,
|
||||
DesktopMainEventOpenMenu,
|
||||
DesktopMainEventOpenDebug,
|
||||
DesktopMainEventUnlocked,
|
||||
DesktopMainEventRightShort,
|
||||
DesktopMainEventCheckAnimation,
|
||||
DesktopMainEventNewIdleAnimation,
|
||||
DesktopMainEventInteractAnimation,
|
||||
DesktopMainEventBeforeAppStarted,
|
||||
DesktopMainEventAfterAppFinished,
|
||||
DesktopLockedEventUnlock,
|
||||
DesktopLockedEventUpdate,
|
||||
DesktopLockedEventInputReset,
|
||||
DesktopLockedEventCheckAnimation,
|
||||
DesktopLockedEventMax,
|
||||
DesktopDebugEventDeed,
|
||||
DesktopDebugEventWrongDeed,
|
||||
DesktopDebugEventSaveState,
|
||||
DesktopDebugEventExit,
|
||||
DesktopFirstStartCompleted,
|
||||
DesktopFirstStartPoweroff,
|
||||
DesktopLockMenuEventLock,
|
||||
DesktopLockMenuEventPinLock,
|
||||
DesktopLockMenuEventExit,
|
||||
} DesktopEvent;
|
||||
@ -5,15 +5,11 @@
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopFirstStartCompleted,
|
||||
DesktopFirstStartPoweroff,
|
||||
} DesktopFirstStartEvent;
|
||||
#include "desktop_events.h"
|
||||
|
||||
typedef struct DesktopFirstStartView DesktopFirstStartView;
|
||||
|
||||
typedef void (*DesktopFirstStartViewCallback)(DesktopFirstStartEvent event, void* context);
|
||||
typedef void (*DesktopFirstStartViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
DesktopFirstStartView* desktop_first_start_alloc();
|
||||
|
||||
|
||||
@ -5,18 +5,13 @@
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include "desktop_events.h"
|
||||
|
||||
#define HINT_TIMEOUT 2
|
||||
|
||||
typedef enum {
|
||||
DesktopLockMenuEventLock,
|
||||
DesktopLockMenuEventPinLock,
|
||||
DesktopLockMenuEventExit,
|
||||
} DesktopLockMenuEvent;
|
||||
|
||||
typedef struct DesktopLockMenuView DesktopLockMenuView;
|
||||
|
||||
typedef void (*DesktopLockMenuViewCallback)(DesktopLockMenuEvent event, void* context);
|
||||
typedef void (*DesktopLockMenuViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
struct DesktopLockMenuView {
|
||||
View* view;
|
||||
|
||||
@ -17,21 +17,6 @@ void locked_view_timer_callback(void* context) {
|
||||
locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
|
||||
}
|
||||
|
||||
void desktop_locked_set_dolphin_animation(
|
||||
DesktopLockedView* locked_view,
|
||||
const Icon* icon,
|
||||
bool status_bar_background_black) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(icon);
|
||||
view_tie_icon_animation(locked_view->view, model->animation);
|
||||
icon_animation_start(model->animation);
|
||||
model->status_bar_background_black = status_bar_background_black;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
@ -95,7 +80,6 @@ void desktop_locked_with_pin(DesktopLockedView* locked_view, bool locked) {
|
||||
void desktop_locked_render(Canvas* canvas, void* model) {
|
||||
DesktopLockedViewModel* m = model;
|
||||
uint32_t now = osKernelGetTickCount();
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
if(!m->animation_seq_end) {
|
||||
|
||||
@ -5,6 +5,7 @@
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include "desktop_events.h"
|
||||
|
||||
#define UNLOCK_RST_TIMEOUT 300
|
||||
#define UNLOCK_CNT 2 // 3 actually
|
||||
@ -14,12 +15,6 @@
|
||||
#define DOOR_R_POS 115
|
||||
#define DOOR_R_POS_MIN 60
|
||||
|
||||
typedef enum {
|
||||
DesktopLockedEventUnlock = 10U,
|
||||
DesktopLockedEventUpdate = 11U,
|
||||
DesktopLockedEventInputReset = 12U,
|
||||
} DesktopLockedEvent;
|
||||
|
||||
typedef enum {
|
||||
DesktopLockedWithPin,
|
||||
DesktopLockedNoPin,
|
||||
@ -27,7 +22,7 @@ typedef enum {
|
||||
|
||||
typedef struct DesktopLockedView DesktopLockedView;
|
||||
|
||||
typedef void (*DesktopLockedViewCallback)(DesktopLockedEvent event, void* context);
|
||||
typedef void (*DesktopLockedViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
struct DesktopLockedView {
|
||||
View* view;
|
||||
@ -57,10 +52,6 @@ void desktop_locked_set_callback(
|
||||
DesktopLockedViewCallback callback,
|
||||
void* context);
|
||||
|
||||
void desktop_locked_set_dolphin_animation(
|
||||
DesktopLockedView* locked_view,
|
||||
const Icon* icon,
|
||||
bool status_bar_background_black);
|
||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view);
|
||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view);
|
||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view);
|
||||
|
||||
@ -1,8 +1,13 @@
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "furi/record.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "gui/view.h"
|
||||
#include "gui/view_composed.h"
|
||||
#include "input/input.h"
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_main.h"
|
||||
//#include "../animations/views/bubble_animation_view.h"
|
||||
|
||||
void desktop_main_set_callback(
|
||||
DesktopMainView* main_view,
|
||||
@ -49,7 +54,6 @@ void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* ic
|
||||
}
|
||||
|
||||
void desktop_main_render(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
DesktopMainViewModel* m = model;
|
||||
uint32_t now = osKernelGetTickCount();
|
||||
|
||||
@ -78,6 +82,7 @@ bool desktop_main_input(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
|
||||
DesktopMainView* main_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->key == InputKeyOk && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenMenu, main_view->context);
|
||||
@ -91,11 +96,13 @@ bool desktop_main_input(InputEvent* event, void* context) {
|
||||
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
|
||||
} else if(event->key == InputKeyRight && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventRightShort, main_view->context);
|
||||
} else if(event->key == InputKeyBack && event->type == InputTypeShort) {
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
desktop_main_reset_hint(main_view);
|
||||
|
||||
return true;
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_main_enter(void* context) {
|
||||
@ -119,6 +126,7 @@ void desktop_main_exit(void* context) {
|
||||
|
||||
DesktopMainView* desktop_main_alloc() {
|
||||
DesktopMainView* main_view = furi_alloc(sizeof(DesktopMainView));
|
||||
|
||||
main_view->view = view_alloc();
|
||||
view_allocate_model(main_view->view, ViewModelTypeLocking, sizeof(DesktopMainViewModel));
|
||||
view_set_context(main_view->view, main_view);
|
||||
|
||||
@ -1,26 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "gui/view_composed.h"
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopMainEventOpenLockMenu,
|
||||
DesktopMainEventOpenArchive,
|
||||
DesktopMainEventOpenFavorite,
|
||||
DesktopMainEventOpenMenu,
|
||||
DesktopMainEventOpenDebug,
|
||||
DesktopMainEventUnlocked,
|
||||
DesktopMainEventRightShort,
|
||||
DesktopMainEventUpdateAnimation,
|
||||
DesktopMainEventUpdateOneShotAnimation,
|
||||
} DesktopMainEvent;
|
||||
#include "desktop_events.h"
|
||||
|
||||
typedef struct DesktopMainView DesktopMainView;
|
||||
|
||||
typedef void (*DesktopMainViewCallback)(DesktopMainEvent event, void* context);
|
||||
typedef void (*DesktopMainViewCallback)(DesktopEvent event, void* context);
|
||||
|
||||
struct DesktopMainView {
|
||||
View* view;
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#include "dialogs-i.h"
|
||||
#include "dialogs-api-lock.h"
|
||||
#include "dialogs-module-file-select.h"
|
||||
#include "dialogs-module-message.h"
|
||||
#include "dialogs_i.h"
|
||||
#include "dialogs_api_lock.h"
|
||||
#include "dialogs_module_file_select.h"
|
||||
#include "dialogs_module_message.h"
|
||||
|
||||
static DialogsApp* dialogs_app_alloc() {
|
||||
DialogsApp* app = malloc(sizeof(DialogsApp));
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include "dialogs-i.h"
|
||||
#include "dialogs-api-lock.h"
|
||||
#include "dialogs_i.h"
|
||||
#include "dialogs_api_lock.h"
|
||||
|
||||
/****************** File select ******************/
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include "dialogs.h"
|
||||
#include "dialogs-message.h"
|
||||
#include "view-holder.h"
|
||||
#include "dialogs_message.h"
|
||||
#include "view_holder.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <furi.h>
|
||||
#include "dialogs-i.h"
|
||||
#include "dialogs-api-lock.h"
|
||||
#include "dialogs_i.h"
|
||||
#include "dialogs_api_lock.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@ -1,5 +1,5 @@
|
||||
#include "dialogs-i.h"
|
||||
#include "dialogs-api-lock.h"
|
||||
#include "dialogs_i.h"
|
||||
#include "dialogs_api_lock.h"
|
||||
#include <gui/modules/file_select.h>
|
||||
|
||||
typedef struct {
|
||||
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "dialogs-message.h"
|
||||
#include "dialogs_message.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@ -1,5 +1,5 @@
|
||||
#include "dialogs-i.h"
|
||||
#include "dialogs-api-lock.h"
|
||||
#include "dialogs_i.h"
|
||||
#include "dialogs_api_lock.h"
|
||||
#include <gui/modules/dialog_ex.h>
|
||||
|
||||
typedef struct {
|
||||
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "dialogs-message.h"
|
||||
#include "dialogs_message.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@ -1,4 +1,4 @@
|
||||
#include "view-holder.h"
|
||||
#include "view_holder.h"
|
||||
#include <gui/view_i.h>
|
||||
|
||||
#define TAG "ViewHolder"
|
||||
|
||||
@ -111,13 +111,16 @@ int32_t dolphin_srv(void* p) {
|
||||
furi_pubsub_publish(dolphin->pubsub, &event);
|
||||
}
|
||||
} else if(event.type == DolphinEventTypeStats) {
|
||||
event.stats->icounter = dolphin->state->data.icounter;
|
||||
event.stats->butthurt = dolphin->state->data.butthurt;
|
||||
// TODO: correct icounter/butthurt changing, stub till then
|
||||
event.stats->icounter = 0;
|
||||
event.stats->butthurt = 0;
|
||||
event.stats->timestamp = dolphin->state->data.timestamp;
|
||||
event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
|
||||
event.stats->level_up_is_pending =
|
||||
!dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
|
||||
event.stats->level = 1;
|
||||
event.stats->level_up_is_pending = 0;
|
||||
} else if(event.type == DolphinEventTypeFlush) {
|
||||
// TODO: correct icounter/butthurt changing, stub till then
|
||||
dolphin->state->data.butthurt = 0;
|
||||
dolphin->state->data.icounter = 0;
|
||||
dolphin_state_save(dolphin->state);
|
||||
}
|
||||
dolphin_event_release(dolphin, &event);
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "furi/pubsub.h"
|
||||
#include "gui/view.h"
|
||||
#include "helpers/dolphin_deed.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
|
||||
#include "furi/pubsub.h"
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
|
||||
#include "dolphin.h"
|
||||
#include "helpers/dolphin_state.h"
|
||||
@ -11,6 +11,9 @@ typedef enum {
|
||||
DolphinEventTypeDeed,
|
||||
DolphinEventTypeStats,
|
||||
DolphinEventTypeFlush,
|
||||
DolphinEventTypeAnimationStartNewIdle,
|
||||
DolphinEventTypeAnimationCheckBlocking,
|
||||
DolphinEventTypeAnimationInteract,
|
||||
} DolphinEventType;
|
||||
|
||||
typedef struct {
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
#include <stdint.h>
|
||||
#include <storage/storage.h>
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi_hal.h>
|
||||
#include <math.h>
|
||||
#include <toolbox/saved_struct.h>
|
||||
|
||||
|
||||
@ -5,7 +5,7 @@
|
||||
#include "furi/record.h"
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <furi-hal-version.h>
|
||||
#include <furi_hal_version.h>
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "math.h"
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user